From e38b63400cc6f3c7d83c7414c928d85bc82dab59 Mon Sep 17 00:00:00 2001 From: follower Date: Thu, 23 Jul 2020 04:21:29 +1200 Subject: [PATCH] Fix presumed copy/paste error: "Returns" -> "Sets" I might be going out on a limb here... :D --- doc/classes/Skeleton3D.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/classes/Skeleton3D.xml b/doc/classes/Skeleton3D.xml index 050d7056af4..7ec8fe12fb8 100644 --- a/doc/classes/Skeleton3D.xml +++ b/doc/classes/Skeleton3D.xml @@ -263,7 +263,7 @@ - Returns the pose transform for bone [code]bone_idx[/code]. + Sets the pose transform for bone [code]bone_idx[/code]. [b]Note[/b]: The pose transform needs to be in bone space. Use [method world_transform_to_bone_transform] to convert a world transform, like one you can get from a [Node3D], to bone space.