Add is_built_in() method to Resource
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78931aa040
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e393c2a734
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@ -103,6 +103,7 @@ public:
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virtual void set_path(const String &p_path, bool p_take_over = false);
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String get_path() const;
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_FORCE_INLINE_ bool is_built_in() const { return path_cache.is_empty() || path_cache.find("::") != -1 || path_cache.begins_with("local://"); }
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static String generate_scene_unique_id();
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void set_scene_unique_id(const String &p_id);
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@ -1572,7 +1572,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia
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return; // don't save it
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}
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if (res->get_path().length() && res->get_path().find("::") == -1) {
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if (!res->is_built_in()) {
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f->store_32(OBJECT_EXTERNAL_RESOURCE_INDEX);
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f->store_32(external_resources[res]);
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} else {
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@ -1743,7 +1743,7 @@ void ResourceFormatSaverBinaryInstance::_find_resources(const Variant &p_variant
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return;
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}
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if (!p_main && (!bundle_resources) && res->get_path().length() && res->get_path().find("::") == -1) {
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if (!p_main && (!bundle_resources) && !res->is_built_in()) {
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if (res->get_path() == path) {
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ERR_PRINT("Circular reference to resource being saved found: '" + local_path + "' will be null next time it's loaded.");
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return;
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@ -1978,7 +1978,7 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
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Set<String> used_unique_ids;
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for (RES &r : saved_resources) {
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if (r->get_path() == "" || r->get_path().find("::") != -1) {
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if (r->is_built_in()) {
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if (r->get_scene_unique_id() != "") {
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if (used_unique_ids.has(r->get_scene_unique_id())) {
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r->set_scene_unique_id("");
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@ -1992,7 +1992,7 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
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Map<RES, int> resource_map;
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int res_index = 0;
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for (RES &r : saved_resources) {
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if (r->get_path() == "" || r->get_path().find("::") != -1) {
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if (r->is_built_in()) {
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if (r->get_scene_unique_id() == "") {
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String new_id;
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@ -1475,7 +1475,7 @@ void Object::_clear_internal_resource_paths(const Variant &p_var) {
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return;
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}
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if (!r->get_path().begins_with("res://") || r->get_path().find("::") == -1) {
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if (!r->is_built_in()) {
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return; //not an internal resource
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}
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@ -3490,7 +3490,7 @@ void EditorInspector::_update_script_class_properties(const Object &p_object, Li
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String path = s->get_path();
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String name = EditorNode::get_editor_data().script_class_get_name(path);
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if (name.is_empty()) {
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if (!path.is_empty() && path.find("::") == -1) {
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if (!s->is_built_in()) {
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name = path.get_file();
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} else {
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name = TTR("Built-in script");
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@ -227,12 +227,6 @@ void ScriptEditorBase::_bind_methods() {
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ADD_SIGNAL(MethodInfo("replace_in_files_requested", PropertyInfo(Variant::STRING, "text")));
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}
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static bool _is_built_in_script(Script *p_script) {
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String path = p_script->get_path();
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return path.find("::") != -1;
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}
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class EditorScriptCodeCompletionCache : public ScriptCodeCompletionCache {
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struct Cache {
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uint64_t time_loaded = 0;
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@ -764,7 +758,7 @@ void ScriptEditor::_close_tab(int p_idx, bool p_save, bool p_history_back) {
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if (p_save && file.is_valid()) {
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// Do not try to save internal scripts, but prompt to save in-memory
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// scripts which are not saved to disk yet (have empty path).
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if (file->get_path().find("local://") == -1 && file->get_path().find("::") == -1) {
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if (file->is_built_in()) {
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save_current_script();
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}
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}
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@ -910,7 +904,7 @@ void ScriptEditor::_resave_scripts(const String &p_str) {
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RES script = se->get_edited_resource();
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if (script->get_path() == "" || script->get_path().find("local://") != -1 || script->get_path().find("::") != -1) {
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if (script->is_built_in()) {
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continue; //internal script, who cares
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}
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@ -951,7 +945,7 @@ void ScriptEditor::_reload_scripts() {
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RES edited_res = se->get_edited_resource();
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if (edited_res->get_path() == "" || edited_res->get_path().find("local://") != -1 || edited_res->get_path().find("::") != -1) {
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if (edited_res->is_built_in()) {
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continue; //internal script, who cares
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}
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@ -995,7 +989,7 @@ void ScriptEditor::_res_saved_callback(const Ref<Resource> &p_res) {
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RES script = se->get_edited_resource();
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if (script->get_path() == "" || script->get_path().find("local://") != -1 || script->get_path().find("::") != -1) {
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if (script->is_built_in()) {
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continue; //internal script, who cares
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}
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@ -1037,7 +1031,7 @@ bool ScriptEditor::_test_script_times_on_disk(RES p_for_script) {
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continue;
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}
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if (edited_res->get_path() == "" || edited_res->get_path().find("local://") != -1 || edited_res->get_path().find("::") != -1) {
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if (edited_res->is_built_in()) {
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continue; //internal script, who cares
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}
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@ -1624,7 +1618,7 @@ void ScriptEditor::close_builtin_scripts_from_scene(const String &p_scene) {
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continue;
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}
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if (script->get_path().find("::") != -1 && script->get_path().begins_with(p_scene)) { //is an internal script and belongs to scene being closed
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if (script->is_built_in() && script->get_path().begins_with(p_scene)) { //is an internal script and belongs to scene being closed
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_close_tab(i);
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i--;
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}
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@ -2450,7 +2444,7 @@ void ScriptEditor::save_all_scripts() {
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se->apply_code();
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}
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if (edited_res->get_path() != "" && edited_res->get_path().find("local://") == -1 && edited_res->get_path().find("::") == -1) {
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if (!edited_res->is_built_in()) {
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Ref<TextFile> text_file = edited_res;
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Ref<Script> script = edited_res;
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@ -2570,7 +2564,7 @@ void ScriptEditor::_add_callback(Object *p_obj, const String &p_function, const
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script_list->select(script_list->find_metadata(i));
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// Save the current script so the changes can be picked up by an external editor.
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if (!_is_built_in_script(script.ptr())) { // But only if it's not built-in script.
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if (!script.ptr()->is_built_in()) { // But only if it's not built-in script.
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save_current_script();
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}
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@ -3858,7 +3852,7 @@ void ScriptEditorPlugin::edit(Object *p_object) {
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Script *p_script = Object::cast_to<Script>(p_object);
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String res_path = p_script->get_path().get_slice("::", 0);
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if (_is_built_in_script(p_script)) {
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if (p_script->is_built_in()) {
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if (ResourceLoader::get_resource_type(res_path) == "PackedScene") {
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if (!EditorNode::get_singleton()->is_scene_open(res_path)) {
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EditorNode::get_singleton()->load_scene(res_path);
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@ -375,7 +375,7 @@ void ScriptTextEditor::ensure_focus() {
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String ScriptTextEditor::get_name() {
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String name;
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if (script->get_path().find("local://") == -1 && script->get_path().find("::") == -1) {
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if (!script->is_built_in()) {
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name = script->get_path().get_file();
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if (is_unsaved()) {
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if (script->get_path().is_empty()) {
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@ -658,7 +658,7 @@ void ScriptEditor::_update_modified_scripts_for_external_editor(Ref<Script> p_fo
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continue;
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}
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if (script->get_path() == "" || script->get_path().find("local://") != -1 || script->get_path().find("::") != -1) {
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if (script->is_built_in()) {
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continue; //internal script, who cares, though weird
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}
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@ -482,8 +482,7 @@ void ShaderEditor::_check_for_external_edit() {
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return;
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}
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// internal shader.
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if (shader->get_path() == "" || shader->get_path().find("local://") != -1 || shader->get_path().find("::") != -1) {
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if (shader->is_built_in()) {
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return;
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}
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@ -530,7 +529,7 @@ void ShaderEditor::save_external_data(const String &p_str) {
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}
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apply_shaders();
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if (shader->get_path() != "" && shader->get_path().find("local://") == -1 && shader->get_path().find("::") == -1) {
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if (!shader->is_built_in()) {
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//external shader, save it
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ResourceSaver::save(shader->get_path(), shader);
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}
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@ -65,7 +65,7 @@ void TextEditor::_load_theme_settings() {
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String TextEditor::get_name() {
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String name;
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if (text_file->get_path().find("local://") == -1 && text_file->get_path().find("::") == -1) {
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if (!text_file->is_built_in()) {
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name = text_file->get_path().get_file();
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if (is_unsaved()) {
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if (text_file->get_path().is_empty()) {
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@ -3152,7 +3152,7 @@ void SceneTreeDock::_create_remap_for_node(Node *p_node, Map<RES, RES> &r_remap)
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}
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}
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if ((res->get_path() == "" || res->get_path().find("::") > -1) && !r_remap.has(res)) {
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if (res->is_built_in() && !r_remap.has(res)) {
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_create_remap_for_resource(res, r_remap);
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}
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}
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@ -3179,7 +3179,7 @@ void SceneTreeDock::_create_remap_for_resource(RES p_resource, Map<RES, RES> &r_
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if (v.is_ref()) {
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RES res = v;
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if (res.is_valid()) {
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if ((res->get_path() == "" || res->get_path().find("::") > -1) && !r_remap.has(res)) {
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if (res->is_built_in() && !r_remap.has(res)) {
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_create_remap_for_resource(res, r_remap);
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}
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}
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@ -2582,7 +2582,7 @@ void VisualScriptEditor::reload_text() {
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String VisualScriptEditor::get_name() {
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String name;
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if (script->get_path().find("local://") == -1 && script->get_path().find("::") == -1) {
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if (!script->is_built_in()) {
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name = script->get_path().get_file();
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if (is_unsaved()) {
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if (script->get_path().is_empty()) {
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@ -1651,7 +1651,7 @@ Node *PackedScene::instantiate(GenEditState p_edit_state) const {
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s->set_scene_instance_state(state);
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}
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if (get_path() != "" && get_path().find("::") == -1) {
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if (!is_built_in()) {
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s->set_scene_file_path(get_path());
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}
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@ -1492,7 +1492,7 @@ String ResourceFormatSaverTextInstance::_write_resource(const RES &res) {
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} else {
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if (internal_resources.has(res)) {
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return "SubResource( \"" + internal_resources[res] + "\" )";
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} else if (res->get_path().length() && res->get_path().find("::") == -1) {
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} else if (!res->is_built_in()) {
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if (res->get_path() == local_path) { //circular reference attempt
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return "null";
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}
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@ -1515,7 +1515,7 @@ void ResourceFormatSaverTextInstance::_find_resources(const Variant &p_variant,
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return;
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}
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if (!p_main && (!bundle_resources) && res->get_path().length() && res->get_path().find("::") == -1) {
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if (!p_main && (!bundle_resources) && !res->is_built_in()) {
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if (res->get_path() == local_path) {
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ERR_PRINT("Circular reference to resource being saved found: '" + local_path + "' will be null next time it's loaded.");
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return;
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@ -1728,7 +1728,7 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r
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for (List<RES>::Element *E = saved_resources.front(); E; E = E->next()) {
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RES res = E->get();
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if (E->next() && (res->get_path() == "" || res->get_path().find("::") != -1)) {
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if (E->next() && res->is_built_in()) {
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if (res->get_scene_unique_id() != "") {
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if (used_unique_ids.has(res->get_scene_unique_id())) {
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res->set_scene_unique_id(""); // Repeated.
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