Fix double text_changed signal when overwriting selection in LineEdit

The part of gui_input that handles unicode wasn't checking
text_changed_dirty before emitting the signal, unlike the rest of the text editing functions.

Fixes #86451

(cherry picked from commit cab48493d8)
This commit is contained in:
Mateus Reis 2023-12-22 23:42:24 +02:00 committed by Rémi Verschelde
parent d216ac7a2c
commit e4181c6d48
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1 changed files with 6 additions and 1 deletions

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@ -624,7 +624,12 @@ void LineEdit::gui_input(const Ref<InputEvent> &p_event) {
int prev_len = text.length(); int prev_len = text.length();
insert_text_at_caret(ucodestr); insert_text_at_caret(ucodestr);
if (text.length() != prev_len) { if (text.length() != prev_len) {
_text_changed(); if (!text_changed_dirty) {
if (is_inside_tree()) {
callable_mp(this, &LineEdit::_text_changed).call_deferred();
}
text_changed_dirty = true;
}
} }
accept_event(); accept_event();
return; return;