Fix certain characters being recognized as special keys in Windows when using the us international layout
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@ -2658,7 +2658,8 @@ void DisplayServerWindows::_process_key_events() {
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KeyEvent &ke = key_event_buffer[i];
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switch (ke.uMsg) {
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case WM_CHAR: {
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if ((i == 0 && ke.uMsg == WM_CHAR) || (i > 0 && key_event_buffer[i - 1].uMsg == WM_CHAR)) {
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// extended keys should only be processed as WM_KEYDOWN message.
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if (!KeyMappingWindows::is_extended_key(ke.wParam) && ((i == 0 && ke.uMsg == WM_CHAR) || (i > 0 && key_event_buffer[i - 1].uMsg == WM_CHAR))) {
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Ref<InputEventKey> k;
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k.instance();
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@ -411,3 +411,16 @@ unsigned int KeyMappingWindows::get_scansym(unsigned int p_code, bool p_extended
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return keycode;
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}
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bool KeyMappingWindows::is_extended_key(unsigned int p_code) {
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return p_code == VK_INSERT ||
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p_code == VK_DELETE ||
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p_code == VK_HOME ||
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p_code == VK_END ||
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p_code == VK_PRIOR ||
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p_code == VK_NEXT ||
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p_code == VK_LEFT ||
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p_code == VK_UP ||
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p_code == VK_RIGHT ||
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p_code == VK_DOWN;
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}
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@ -43,6 +43,7 @@ class KeyMappingWindows {
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public:
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static unsigned int get_keysym(unsigned int p_code);
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static unsigned int get_scansym(unsigned int p_code, bool p_extended);
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static bool is_extended_key(unsigned int p_code);
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};
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#endif // KEY_MAPPING_WINDOWS_H
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