Release Engine after unregistering GDExtensions
The Engine is used to retrieve singletons, and GDExtensions may try to retrieve a singleton (e.g.: `OS`) in their deinitialization.
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@ -4295,9 +4295,6 @@ void Main::cleanup(bool p_force) {
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if (globals) {
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memdelete(globals);
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}
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if (engine) {
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memdelete(engine);
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}
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if (OS::get_singleton()->is_restart_on_exit_set()) {
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//attempt to restart with arguments
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@ -4315,6 +4312,10 @@ void Main::cleanup(bool p_force) {
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uninitialize_modules(MODULE_INITIALIZATION_LEVEL_CORE);
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unregister_core_types();
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if (engine) {
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memdelete(engine);
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}
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OS::get_singleton()->benchmark_end_measure("Shutdown", "Total");
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OS::get_singleton()->benchmark_dump();
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