diff --git a/doc/classes/VisualShaderNodeCubemap.xml b/doc/classes/VisualShaderNodeCubemap.xml
index 8fc98e24cc8..4e6cf2120a8 100644
--- a/doc/classes/VisualShaderNodeCubemap.xml
+++ b/doc/classes/VisualShaderNodeCubemap.xml
@@ -33,7 +33,7 @@
No hints are added to the uniform declaration.
- Adds [code]hint_albedo[/code] as hint to the uniform declaration for proper sRGB to linear conversion.
+ Adds [code]source_color[/code] as hint to the uniform declaration for proper sRGB to linear conversion.
Adds [code]hint_normal[/code] as hint to the uniform declaration, which internally converts the texture for proper usage as normal map.
diff --git a/doc/classes/VisualShaderNodeTexture.xml b/doc/classes/VisualShaderNodeTexture.xml
index 5b38683eba2..eda09573adb 100644
--- a/doc/classes/VisualShaderNodeTexture.xml
+++ b/doc/classes/VisualShaderNodeTexture.xml
@@ -51,7 +51,7 @@
No hints are added to the uniform declaration.
- Adds [code]hint_albedo[/code] as hint to the uniform declaration for proper sRGB to linear conversion.
+ Adds [code]source_color[/code] as hint to the uniform declaration for proper sRGB to linear conversion.
Adds [code]hint_normal[/code] as hint to the uniform declaration, which internally converts the texture for proper usage as normal map.