Split up editor export code into multiple files

This commit is contained in:
Aaron Franke 2022-07-17 12:24:37 -05:00
parent 1c63fbed43
commit e53ae13178
No known key found for this signature in database
GPG Key ID: 40A1750B977E56BF
38 changed files with 1771 additions and 1456 deletions

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@ -113,6 +113,7 @@ if env["tools"]:
env.add_source_files(env.editor_sources, "register_exporters.gen.cpp")
SConscript("debugger/SCsub")
SConscript("export/SCsub")
SConscript("fileserver/SCsub")
SConscript("icons/SCsub")
SConscript("import/SCsub")

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@ -34,6 +34,7 @@
#include "editor/debugger/script_editor_debugger.h"
#include "editor/editor_node.h"
#include "editor/editor_run_native.h"
#include "editor/export/editor_export_platform.h"
#include "editor/plugins/script_editor_plugin.h"
void DebugAdapterParser::_bind_methods() {

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@ -1,532 +0,0 @@
/*************************************************************************/
/* editor_export.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef EDITOR_EXPORT_H
#define EDITOR_EXPORT_H
#include "core/io/dir_access.h"
#include "core/io/resource.h"
#include "scene/gui/rich_text_label.h"
#include "scene/main/node.h"
#include "scene/main/timer.h"
#include "scene/resources/texture.h"
class FileAccess;
class EditorExportPlatform;
class EditorFileSystemDirectory;
struct EditorProgress;
class EditorExportPreset : public RefCounted {
GDCLASS(EditorExportPreset, RefCounted);
public:
enum ExportFilter {
EXPORT_ALL_RESOURCES,
EXPORT_SELECTED_SCENES,
EXPORT_SELECTED_RESOURCES,
EXCLUDE_SELECTED_RESOURCES,
};
enum ScriptExportMode {
MODE_SCRIPT_TEXT,
MODE_SCRIPT_COMPILED,
};
private:
Ref<EditorExportPlatform> platform;
ExportFilter export_filter = EXPORT_ALL_RESOURCES;
String include_filter;
String exclude_filter;
String export_path;
String exporter;
HashSet<String> selected_files;
bool runnable = false;
friend class EditorExport;
friend class EditorExportPlatform;
List<PropertyInfo> properties;
HashMap<StringName, Variant> values;
String name;
String custom_features;
String enc_in_filters;
String enc_ex_filters;
bool enc_pck = false;
bool enc_directory = false;
int script_mode = MODE_SCRIPT_COMPILED;
String script_key;
protected:
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
void _get_property_list(List<PropertyInfo> *p_list) const;
public:
Ref<EditorExportPlatform> get_platform() const;
bool has(const StringName &p_property) const { return values.has(p_property); }
void update_files_to_export();
Vector<String> get_files_to_export() const;
void add_export_file(const String &p_path);
void remove_export_file(const String &p_path);
bool has_export_file(const String &p_path);
void set_name(const String &p_name);
String get_name() const;
void set_runnable(bool p_enable);
bool is_runnable() const;
void set_export_filter(ExportFilter p_filter);
ExportFilter get_export_filter() const;
void set_include_filter(const String &p_include);
String get_include_filter() const;
void set_exclude_filter(const String &p_exclude);
String get_exclude_filter() const;
void set_custom_features(const String &p_custom_features);
String get_custom_features() const;
void set_export_path(const String &p_path);
String get_export_path() const;
void set_enc_in_filter(const String &p_filter);
String get_enc_in_filter() const;
void set_enc_ex_filter(const String &p_filter);
String get_enc_ex_filter() const;
void set_enc_pck(bool p_enabled);
bool get_enc_pck() const;
void set_enc_directory(bool p_enabled);
bool get_enc_directory() const;
void set_script_export_mode(int p_mode);
int get_script_export_mode() const;
void set_script_encryption_key(const String &p_key);
String get_script_encryption_key() const;
const List<PropertyInfo> &get_properties() const { return properties; }
EditorExportPreset() {}
};
struct SharedObject {
String path;
Vector<String> tags;
String target;
SharedObject(const String &p_path, const Vector<String> &p_tags, const String &p_target) :
path(p_path),
tags(p_tags),
target(p_target) {
}
SharedObject() {}
};
class EditorExportPlatform : public RefCounted {
GDCLASS(EditorExportPlatform, RefCounted);
public:
typedef Error (*EditorExportSaveFunction)(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key);
typedef Error (*EditorExportSaveSharedObject)(void *p_userdata, const SharedObject &p_so);
enum ExportMessageType {
EXPORT_MESSAGE_NONE,
EXPORT_MESSAGE_INFO,
EXPORT_MESSAGE_WARNING,
EXPORT_MESSAGE_ERROR,
};
struct ExportMessage {
ExportMessageType msg_type;
String category;
String text;
};
private:
struct SavedData {
uint64_t ofs = 0;
uint64_t size = 0;
bool encrypted = false;
Vector<uint8_t> md5;
CharString path_utf8;
bool operator<(const SavedData &p_data) const {
return path_utf8 < p_data.path_utf8;
}
};
struct PackData {
Ref<FileAccess> f;
Vector<SavedData> file_ofs;
EditorProgress *ep = nullptr;
Vector<SharedObject> *so_files = nullptr;
};
struct ZipData {
void *zip = nullptr;
EditorProgress *ep = nullptr;
};
struct FeatureContainers {
HashSet<String> features;
Vector<String> features_pv;
};
Vector<ExportMessage> messages;
void _export_find_resources(EditorFileSystemDirectory *p_dir, HashSet<String> &p_paths);
void _export_find_dependencies(const String &p_path, HashSet<String> &p_paths);
void gen_debug_flags(Vector<String> &r_flags, int p_flags);
static Error _save_pack_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key);
static Error _save_zip_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key);
void _edit_files_with_filter(Ref<DirAccess> &da, const Vector<String> &p_filters, HashSet<String> &r_list, bool exclude);
void _edit_filter_list(HashSet<String> &r_list, const String &p_filter, bool exclude);
static Error _add_shared_object(void *p_userdata, const SharedObject &p_so);
protected:
struct ExportNotifier {
ExportNotifier(EditorExportPlatform &p_platform, const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags);
~ExportNotifier();
};
FeatureContainers get_feature_containers(const Ref<EditorExportPreset> &p_preset, bool p_debug);
bool exists_export_template(String template_file_name, String *err) const;
String find_export_template(String template_file_name, String *err = nullptr) const;
void gen_export_flags(Vector<String> &r_flags, int p_flags);
public:
virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) = 0;
struct ExportOption {
PropertyInfo option;
Variant default_value;
ExportOption(const PropertyInfo &p_info, const Variant &p_default) :
option(p_info),
default_value(p_default) {
}
ExportOption() {}
};
virtual Ref<EditorExportPreset> create_preset();
virtual void clear_messages() { messages.clear(); }
virtual void add_message(ExportMessageType p_type, const String &p_category, const String &p_message) {
ExportMessage msg;
msg.category = p_category;
msg.text = p_message;
msg.msg_type = p_type;
messages.push_back(msg);
switch (p_type) {
case EXPORT_MESSAGE_INFO: {
print_line(vformat("%s: %s\n", msg.category, msg.text));
} break;
case EXPORT_MESSAGE_WARNING: {
WARN_PRINT(vformat("%s: %s\n", msg.category, msg.text));
} break;
case EXPORT_MESSAGE_ERROR: {
ERR_PRINT(vformat("%s: %s\n", msg.category, msg.text));
} break;
default:
break;
}
}
virtual int get_message_count() const {
return messages.size();
}
virtual ExportMessage get_message(int p_index) const {
ERR_FAIL_INDEX_V(p_index, messages.size(), ExportMessage());
return messages[p_index];
}
virtual ExportMessageType get_worst_message_type() const {
ExportMessageType worst_type = EXPORT_MESSAGE_NONE;
for (int i = 0; i < messages.size(); i++) {
worst_type = MAX(worst_type, messages[i].msg_type);
}
return worst_type;
}
virtual bool fill_log_messages(RichTextLabel *p_log, Error p_err);
virtual void get_export_options(List<ExportOption> *r_options) = 0;
virtual bool should_update_export_options() { return false; }
virtual bool get_export_option_visibility(const String &p_option, const HashMap<StringName, Variant> &p_options) const { return true; }
virtual String get_os_name() const = 0;
virtual String get_name() const = 0;
virtual Ref<Texture2D> get_logo() const = 0;
Error export_project_files(const Ref<EditorExportPreset> &p_preset, bool p_debug, EditorExportSaveFunction p_func, void *p_udata, EditorExportSaveSharedObject p_so_func = nullptr);
Error save_pack(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, Vector<SharedObject> *p_so_files = nullptr, bool p_embed = false, int64_t *r_embedded_start = nullptr, int64_t *r_embedded_size = nullptr);
Error save_zip(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path);
virtual bool poll_export() { return false; }
virtual int get_options_count() const { return 0; }
virtual String get_options_tooltip() const { return ""; }
virtual Ref<ImageTexture> get_option_icon(int p_index) const;
virtual String get_option_label(int p_device) const { return ""; }
virtual String get_option_tooltip(int p_device) const { return ""; }
enum DebugFlags {
DEBUG_FLAG_DUMB_CLIENT = 1,
DEBUG_FLAG_REMOTE_DEBUG = 2,
DEBUG_FLAG_REMOTE_DEBUG_LOCALHOST = 4,
DEBUG_FLAG_VIEW_COLLISONS = 8,
DEBUG_FLAG_VIEW_NAVIGATION = 16,
};
virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags) { return OK; }
virtual Ref<Texture2D> get_run_icon() const { return get_logo(); }
String test_etc2() const;
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const = 0;
virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const = 0;
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) = 0;
virtual Error export_pack(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
virtual Error export_zip(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
virtual void get_platform_features(List<String> *r_features) = 0;
virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, HashSet<String> &p_features) = 0;
virtual String get_debug_protocol() const { return "tcp://"; }
EditorExportPlatform();
};
class EditorExportPlugin : public RefCounted {
GDCLASS(EditorExportPlugin, RefCounted);
friend class EditorExportPlatform;
Ref<EditorExportPreset> export_preset;
Vector<SharedObject> shared_objects;
struct ExtraFile {
String path;
Vector<uint8_t> data;
bool remap = false;
};
Vector<ExtraFile> extra_files;
bool skipped = false;
Vector<String> ios_frameworks;
Vector<String> ios_embedded_frameworks;
Vector<String> ios_project_static_libs;
String ios_plist_content;
String ios_linker_flags;
Vector<String> ios_bundle_files;
String ios_cpp_code;
Vector<String> macos_plugin_files;
_FORCE_INLINE_ void _clear() {
shared_objects.clear();
extra_files.clear();
skipped = false;
}
_FORCE_INLINE_ void _export_end() {
ios_frameworks.clear();
ios_embedded_frameworks.clear();
ios_bundle_files.clear();
ios_plist_content = "";
ios_linker_flags = "";
ios_cpp_code = "";
macos_plugin_files.clear();
}
void _export_file_script(const String &p_path, const String &p_type, const Vector<String> &p_features);
void _export_begin_script(const Vector<String> &p_features, bool p_debug, const String &p_path, int p_flags);
void _export_end_script();
protected:
void set_export_preset(const Ref<EditorExportPreset> &p_preset);
Ref<EditorExportPreset> get_export_preset() const;
void add_file(const String &p_path, const Vector<uint8_t> &p_file, bool p_remap);
void add_shared_object(const String &p_path, const Vector<String> &tags, const String &p_target = String());
void add_ios_framework(const String &p_path);
void add_ios_embedded_framework(const String &p_path);
void add_ios_project_static_lib(const String &p_path);
void add_ios_plist_content(const String &p_plist_content);
void add_ios_linker_flags(const String &p_flags);
void add_ios_bundle_file(const String &p_path);
void add_ios_cpp_code(const String &p_code);
void add_macos_plugin_file(const String &p_path);
void skip();
virtual void _export_file(const String &p_path, const String &p_type, const HashSet<String> &p_features);
virtual void _export_begin(const HashSet<String> &p_features, bool p_debug, const String &p_path, int p_flags);
static void _bind_methods();
GDVIRTUAL3(_export_file, String, String, Vector<String>)
GDVIRTUAL4(_export_begin, Vector<String>, bool, String, uint32_t)
GDVIRTUAL0(_export_end)
public:
Vector<String> get_ios_frameworks() const;
Vector<String> get_ios_embedded_frameworks() const;
Vector<String> get_ios_project_static_libs() const;
String get_ios_plist_content() const;
String get_ios_linker_flags() const;
Vector<String> get_ios_bundle_files() const;
String get_ios_cpp_code() const;
const Vector<String> &get_macos_plugin_files() const;
EditorExportPlugin();
};
class EditorExport : public Node {
GDCLASS(EditorExport, Node);
Vector<Ref<EditorExportPlatform>> export_platforms;
Vector<Ref<EditorExportPreset>> export_presets;
Vector<Ref<EditorExportPlugin>> export_plugins;
StringName _export_presets_updated;
Timer *save_timer = nullptr;
bool block_save = false;
static EditorExport *singleton;
void _save();
protected:
friend class EditorExportPreset;
void save_presets();
void _notification(int p_what);
static void _bind_methods();
public:
static EditorExport *get_singleton() { return singleton; }
void add_export_platform(const Ref<EditorExportPlatform> &p_platform);
int get_export_platform_count();
Ref<EditorExportPlatform> get_export_platform(int p_idx);
void add_export_preset(const Ref<EditorExportPreset> &p_preset, int p_at_pos = -1);
int get_export_preset_count() const;
Ref<EditorExportPreset> get_export_preset(int p_idx);
void remove_export_preset(int p_idx);
void add_export_plugin(const Ref<EditorExportPlugin> &p_plugin);
void remove_export_plugin(const Ref<EditorExportPlugin> &p_plugin);
Vector<Ref<EditorExportPlugin>> get_export_plugins();
void load_config();
void update_export_presets();
bool poll_export_platforms();
EditorExport();
~EditorExport();
};
class EditorExportPlatformPC : public EditorExportPlatform {
GDCLASS(EditorExportPlatformPC, EditorExportPlatform);
private:
Ref<ImageTexture> logo;
String name;
String os_name;
int chmod_flags = -1;
public:
virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override;
virtual void get_export_options(List<ExportOption> *r_options) override;
virtual String get_name() const override;
virtual String get_os_name() const override;
virtual Ref<Texture2D> get_logo() const override;
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override;
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
virtual Error sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path);
virtual String get_template_file_name(const String &p_target, const String &p_arch) const = 0;
virtual Error prepare_template(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags);
virtual Error modify_template(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) { return OK; };
virtual Error export_project_data(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags);
void set_extension(const String &p_extension, const String &p_feature_key = "default");
void set_name(const String &p_name);
void set_os_name(const String &p_name);
void set_logo(const Ref<Texture2D> &p_logo);
void add_platform_feature(const String &p_feature);
virtual void get_platform_features(List<String> *r_features) override;
virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, HashSet<String> &p_features) override;
int get_chmod_flags() const;
void set_chmod_flags(int p_flags);
virtual Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start, int64_t p_embedded_size) {
return Error::OK;
}
};
class EditorExportTextSceneToBinaryPlugin : public EditorExportPlugin {
GDCLASS(EditorExportTextSceneToBinaryPlugin, EditorExportPlugin);
public:
virtual void _export_file(const String &p_path, const String &p_type, const HashSet<String> &p_features) override;
EditorExportTextSceneToBinaryPlugin();
};
#endif // EDITOR_EXPORT_H

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@ -78,7 +78,6 @@
#include "editor/editor_build_profile.h"
#include "editor/editor_command_palette.h"
#include "editor/editor_data.h"
#include "editor/editor_export.h"
#include "editor/editor_feature_profile.h"
#include "editor/editor_file_dialog.h"
#include "editor/editor_file_system.h"
@ -104,6 +103,7 @@
#include "editor/editor_themes.h"
#include "editor/editor_toaster.h"
#include "editor/editor_translation_parser.h"
#include "editor/export/editor_export.h"
#include "editor/export_template_manager.h"
#include "editor/filesystem_dock.h"
#include "editor/import/audio_stream_import_settings.h"

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@ -32,10 +32,10 @@
#define EDITOR_NODE_H
#include "core/templates/safe_refcount.h"
#include "editor/editor_export.h"
#include "editor/editor_folding.h"
#include "editor/editor_native_shader_source_visualizer.h"
#include "editor/editor_run.h"
#include "editor/export/editor_export.h"
#include "editor/inspector_dock.h"
#include "editor/property_editor.h"

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@ -31,11 +31,11 @@
#include "editor_plugin.h"
#include "editor/editor_command_palette.h"
#include "editor/editor_export.h"
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
#include "editor/editor_resource_preview.h"
#include "editor/editor_settings.h"
#include "editor/export/editor_export.h"
#include "editor/filesystem_dock.h"
#include "editor/plugins/canvas_item_editor_plugin.h"
#include "editor/plugins/node_3d_editor_plugin.h"

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@ -30,9 +30,9 @@
#include "editor_run_native.h"
#include "editor/editor_export.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "editor/export/editor_export_platform.h"
void EditorRunNative::_notification(int p_what) {
switch (p_what) {

5
editor/export/SCsub Normal file
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@ -0,0 +1,5 @@
#!/usr/bin/env python
Import("env")
env.add_source_files(env.editor_sources, "*.cpp")

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@ -0,0 +1,355 @@
/*************************************************************************/
/* editor_export.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor_export.h"
#include "core/config/project_settings.h"
#include "core/io/config_file.h"
EditorExport *EditorExport::singleton = nullptr;
void EditorExport::_save() {
Ref<ConfigFile> config;
config.instantiate();
for (int i = 0; i < export_presets.size(); i++) {
Ref<EditorExportPreset> preset = export_presets[i];
String section = "preset." + itos(i);
config->set_value(section, "name", preset->get_name());
config->set_value(section, "platform", preset->get_platform()->get_name());
config->set_value(section, "runnable", preset->is_runnable());
config->set_value(section, "custom_features", preset->get_custom_features());
bool save_files = false;
switch (preset->get_export_filter()) {
case EditorExportPreset::EXPORT_ALL_RESOURCES: {
config->set_value(section, "export_filter", "all_resources");
} break;
case EditorExportPreset::EXPORT_SELECTED_SCENES: {
config->set_value(section, "export_filter", "scenes");
save_files = true;
} break;
case EditorExportPreset::EXPORT_SELECTED_RESOURCES: {
config->set_value(section, "export_filter", "resources");
save_files = true;
} break;
case EditorExportPreset::EXCLUDE_SELECTED_RESOURCES: {
config->set_value(section, "export_filter", "exclude");
save_files = true;
} break;
}
if (save_files) {
Vector<String> export_files = preset->get_files_to_export();
config->set_value(section, "export_files", export_files);
}
config->set_value(section, "include_filter", preset->get_include_filter());
config->set_value(section, "exclude_filter", preset->get_exclude_filter());
config->set_value(section, "export_path", preset->get_export_path());
config->set_value(section, "encryption_include_filters", preset->get_enc_in_filter());
config->set_value(section, "encryption_exclude_filters", preset->get_enc_ex_filter());
config->set_value(section, "encrypt_pck", preset->get_enc_pck());
config->set_value(section, "encrypt_directory", preset->get_enc_directory());
config->set_value(section, "script_export_mode", preset->get_script_export_mode());
config->set_value(section, "script_encryption_key", preset->get_script_encryption_key());
String option_section = "preset." + itos(i) + ".options";
for (const PropertyInfo &E : preset->get_properties()) {
config->set_value(option_section, E.name, preset->get(E.name));
}
}
config->save("res://export_presets.cfg");
}
void EditorExport::save_presets() {
if (block_save) {
return;
}
save_timer->start();
}
void EditorExport::_bind_methods() {
ADD_SIGNAL(MethodInfo("export_presets_updated"));
}
void EditorExport::add_export_platform(const Ref<EditorExportPlatform> &p_platform) {
export_platforms.push_back(p_platform);
}
int EditorExport::get_export_platform_count() {
return export_platforms.size();
}
Ref<EditorExportPlatform> EditorExport::get_export_platform(int p_idx) {
ERR_FAIL_INDEX_V(p_idx, export_platforms.size(), Ref<EditorExportPlatform>());
return export_platforms[p_idx];
}
void EditorExport::add_export_preset(const Ref<EditorExportPreset> &p_preset, int p_at_pos) {
if (p_at_pos < 0) {
export_presets.push_back(p_preset);
} else {
export_presets.insert(p_at_pos, p_preset);
}
}
String EditorExportPlatform::test_etc2() const {
const bool etc2_supported = ProjectSettings::get_singleton()->get("rendering/textures/vram_compression/import_etc2");
if (!etc2_supported) {
return TTR("Target platform requires 'ETC2' texture compression. Enable 'Import Etc 2' in Project Settings.");
}
return String();
}
int EditorExport::get_export_preset_count() const {
return export_presets.size();
}
Ref<EditorExportPreset> EditorExport::get_export_preset(int p_idx) {
ERR_FAIL_INDEX_V(p_idx, export_presets.size(), Ref<EditorExportPreset>());
return export_presets[p_idx];
}
void EditorExport::remove_export_preset(int p_idx) {
export_presets.remove_at(p_idx);
save_presets();
}
void EditorExport::add_export_plugin(const Ref<EditorExportPlugin> &p_plugin) {
if (!export_plugins.has(p_plugin)) {
export_plugins.push_back(p_plugin);
}
}
void EditorExport::remove_export_plugin(const Ref<EditorExportPlugin> &p_plugin) {
export_plugins.erase(p_plugin);
}
Vector<Ref<EditorExportPlugin>> EditorExport::get_export_plugins() {
return export_plugins;
}
void EditorExport::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
load_config();
} break;
case NOTIFICATION_PROCESS: {
update_export_presets();
} break;
}
}
void EditorExport::load_config() {
Ref<ConfigFile> config;
config.instantiate();
Error err = config->load("res://export_presets.cfg");
if (err != OK) {
return;
}
block_save = true;
int index = 0;
while (true) {
String section = "preset." + itos(index);
if (!config->has_section(section)) {
break;
}
String platform = config->get_value(section, "platform");
Ref<EditorExportPreset> preset;
for (int i = 0; i < export_platforms.size(); i++) {
if (export_platforms[i]->get_name() == platform) {
preset = export_platforms.write[i]->create_preset();
break;
}
}
if (!preset.is_valid()) {
index++;
ERR_CONTINUE(!preset.is_valid());
}
preset->set_name(config->get_value(section, "name"));
preset->set_runnable(config->get_value(section, "runnable"));
if (config->has_section_key(section, "custom_features")) {
preset->set_custom_features(config->get_value(section, "custom_features"));
}
String export_filter = config->get_value(section, "export_filter");
bool get_files = false;
if (export_filter == "all_resources") {
preset->set_export_filter(EditorExportPreset::EXPORT_ALL_RESOURCES);
} else if (export_filter == "scenes") {
preset->set_export_filter(EditorExportPreset::EXPORT_SELECTED_SCENES);
get_files = true;
} else if (export_filter == "resources") {
preset->set_export_filter(EditorExportPreset::EXPORT_SELECTED_RESOURCES);
get_files = true;
} else if (export_filter == "exclude") {
preset->set_export_filter(EditorExportPreset::EXCLUDE_SELECTED_RESOURCES);
get_files = true;
}
if (get_files) {
Vector<String> files = config->get_value(section, "export_files");
for (int i = 0; i < files.size(); i++) {
if (!FileAccess::exists(files[i])) {
preset->remove_export_file(files[i]);
} else {
preset->add_export_file(files[i]);
}
}
}
preset->set_include_filter(config->get_value(section, "include_filter"));
preset->set_exclude_filter(config->get_value(section, "exclude_filter"));
preset->set_export_path(config->get_value(section, "export_path", ""));
if (config->has_section_key(section, "encrypt_pck")) {
preset->set_enc_pck(config->get_value(section, "encrypt_pck"));
}
if (config->has_section_key(section, "encrypt_directory")) {
preset->set_enc_directory(config->get_value(section, "encrypt_directory"));
}
if (config->has_section_key(section, "encryption_include_filters")) {
preset->set_enc_in_filter(config->get_value(section, "encryption_include_filters"));
}
if (config->has_section_key(section, "encryption_exclude_filters")) {
preset->set_enc_ex_filter(config->get_value(section, "encryption_exclude_filters"));
}
if (config->has_section_key(section, "script_export_mode")) {
preset->set_script_export_mode(config->get_value(section, "script_export_mode"));
}
if (config->has_section_key(section, "script_encryption_key")) {
preset->set_script_encryption_key(config->get_value(section, "script_encryption_key"));
}
String option_section = "preset." + itos(index) + ".options";
List<String> options;
config->get_section_keys(option_section, &options);
for (const String &E : options) {
Variant value = config->get_value(option_section, E);
preset->set(E, value);
}
add_export_preset(preset);
index++;
}
block_save = false;
}
void EditorExport::update_export_presets() {
HashMap<StringName, List<EditorExportPlatform::ExportOption>> platform_options;
for (int i = 0; i < export_platforms.size(); i++) {
Ref<EditorExportPlatform> platform = export_platforms[i];
if (platform->should_update_export_options()) {
List<EditorExportPlatform::ExportOption> options;
platform->get_export_options(&options);
platform_options[platform->get_name()] = options;
}
}
bool export_presets_updated = false;
for (int i = 0; i < export_presets.size(); i++) {
Ref<EditorExportPreset> preset = export_presets[i];
if (platform_options.has(preset->get_platform()->get_name())) {
export_presets_updated = true;
List<EditorExportPlatform::ExportOption> options = platform_options[preset->get_platform()->get_name()];
// Copy the previous preset values
HashMap<StringName, Variant> previous_values = preset->values;
// Clear the preset properties and values prior to reloading
preset->properties.clear();
preset->values.clear();
for (const EditorExportPlatform::ExportOption &E : options) {
preset->properties.push_back(E.option);
StringName option_name = E.option.name;
preset->values[option_name] = previous_values.has(option_name) ? previous_values[option_name] : E.default_value;
}
}
}
if (export_presets_updated) {
emit_signal(_export_presets_updated);
}
}
bool EditorExport::poll_export_platforms() {
bool changed = false;
for (int i = 0; i < export_platforms.size(); i++) {
if (export_platforms.write[i]->poll_export()) {
changed = true;
}
}
return changed;
}
EditorExport::EditorExport() {
save_timer = memnew(Timer);
add_child(save_timer);
save_timer->set_wait_time(0.8);
save_timer->set_one_shot(true);
save_timer->connect("timeout", callable_mp(this, &EditorExport::_save));
_export_presets_updated = "export_presets_updated";
singleton = this;
set_process(true);
}
EditorExport::~EditorExport() {
}

View File

@ -0,0 +1,84 @@
/*************************************************************************/
/* editor_export.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef EDITOR_EXPORT_H
#define EDITOR_EXPORT_H
#include "editor_export_platform.h"
#include "editor_export_plugin.h"
class EditorExport : public Node {
GDCLASS(EditorExport, Node);
Vector<Ref<EditorExportPlatform>> export_platforms;
Vector<Ref<EditorExportPreset>> export_presets;
Vector<Ref<EditorExportPlugin>> export_plugins;
StringName _export_presets_updated;
Timer *save_timer = nullptr;
bool block_save = false;
static EditorExport *singleton;
void _save();
protected:
friend class EditorExportPreset;
void save_presets();
void _notification(int p_what);
static void _bind_methods();
public:
static EditorExport *get_singleton() { return singleton; }
void add_export_platform(const Ref<EditorExportPlatform> &p_platform);
int get_export_platform_count();
Ref<EditorExportPlatform> get_export_platform(int p_idx);
void add_export_preset(const Ref<EditorExportPreset> &p_preset, int p_at_pos = -1);
int get_export_preset_count() const;
Ref<EditorExportPreset> get_export_preset(int p_idx);
void remove_export_preset(int p_idx);
void add_export_plugin(const Ref<EditorExportPlugin> &p_plugin);
void remove_export_plugin(const Ref<EditorExportPlugin> &p_plugin);
Vector<Ref<EditorExportPlugin>> get_export_plugins();
void load_config();
void update_export_presets();
bool poll_export_platforms();
EditorExport();
~EditorExport();
};
#endif // EDITOR_EXPORT_H

View File

@ -1,5 +1,5 @@
/*************************************************************************/
/* editor_export.cpp */
/* editor_export_platform.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@ -28,28 +28,21 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor_export.h"
#include "editor_export_platform.h"
#include "core/config/project_settings.h"
#include "core/crypto/crypto_core.h"
#include "core/extension/native_extension.h"
#include "core/io/config_file.h"
#include "core/io/dir_access.h"
#include "core/io/file_access.h"
#include "core/io/file_access_encrypted.h"
#include "core/io/file_access_pack.h" // PACK_HEADER_MAGIC, PACK_FORMAT_VERSION
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/io/zip_io.h"
#include "core/object/script_language.h"
#include "core/version.h"
#include "editor/editor_file_system.h"
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/plugins/script_editor_plugin.h"
#include "scene/resources/resource_format_text.h"
#include "editor_export_plugin.h"
static int _get_pad(int p_alignment, int p_n) {
int rest = p_n % p_alignment;
@ -63,196 +56,6 @@ static int _get_pad(int p_alignment, int p_n) {
#define PCK_PADDING 16
bool EditorExportPreset::_set(const StringName &p_name, const Variant &p_value) {
if (values.has(p_name)) {
values[p_name] = p_value;
EditorExport::singleton->save_presets();
return true;
}
return false;
}
bool EditorExportPreset::_get(const StringName &p_name, Variant &r_ret) const {
if (values.has(p_name)) {
r_ret = values[p_name];
return true;
}
return false;
}
void EditorExportPreset::_get_property_list(List<PropertyInfo> *p_list) const {
for (const PropertyInfo &E : properties) {
if (platform->get_export_option_visibility(E.name, values)) {
p_list->push_back(E);
}
}
}
Ref<EditorExportPlatform> EditorExportPreset::get_platform() const {
return platform;
}
void EditorExportPreset::update_files_to_export() {
Vector<String> to_remove;
for (const String &E : selected_files) {
if (!FileAccess::exists(E)) {
to_remove.push_back(E);
}
}
for (int i = 0; i < to_remove.size(); ++i) {
selected_files.erase(to_remove[i]);
}
}
Vector<String> EditorExportPreset::get_files_to_export() const {
Vector<String> files;
for (const String &E : selected_files) {
files.push_back(E);
}
return files;
}
void EditorExportPreset::set_name(const String &p_name) {
name = p_name;
EditorExport::singleton->save_presets();
}
String EditorExportPreset::get_name() const {
return name;
}
void EditorExportPreset::set_runnable(bool p_enable) {
runnable = p_enable;
EditorExport::singleton->save_presets();
}
bool EditorExportPreset::is_runnable() const {
return runnable;
}
void EditorExportPreset::set_export_filter(ExportFilter p_filter) {
export_filter = p_filter;
EditorExport::singleton->save_presets();
}
EditorExportPreset::ExportFilter EditorExportPreset::get_export_filter() const {
return export_filter;
}
void EditorExportPreset::set_include_filter(const String &p_include) {
include_filter = p_include;
EditorExport::singleton->save_presets();
}
String EditorExportPreset::get_include_filter() const {
return include_filter;
}
void EditorExportPreset::set_export_path(const String &p_path) {
export_path = p_path;
/* NOTE(SonerSound): if there is a need to implement a PropertyHint that specifically indicates a relative path,
* this should be removed. */
if (export_path.is_absolute_path()) {
String res_path = OS::get_singleton()->get_resource_dir();
export_path = res_path.path_to_file(export_path);
}
EditorExport::singleton->save_presets();
}
String EditorExportPreset::get_export_path() const {
return export_path;
}
void EditorExportPreset::set_exclude_filter(const String &p_exclude) {
exclude_filter = p_exclude;
EditorExport::singleton->save_presets();
}
String EditorExportPreset::get_exclude_filter() const {
return exclude_filter;
}
void EditorExportPreset::add_export_file(const String &p_path) {
selected_files.insert(p_path);
EditorExport::singleton->save_presets();
}
void EditorExportPreset::remove_export_file(const String &p_path) {
selected_files.erase(p_path);
EditorExport::singleton->save_presets();
}
bool EditorExportPreset::has_export_file(const String &p_path) {
return selected_files.has(p_path);
}
void EditorExportPreset::set_custom_features(const String &p_custom_features) {
custom_features = p_custom_features;
EditorExport::singleton->save_presets();
}
String EditorExportPreset::get_custom_features() const {
return custom_features;
}
void EditorExportPreset::set_enc_in_filter(const String &p_filter) {
enc_in_filters = p_filter;
EditorExport::singleton->save_presets();
}
String EditorExportPreset::get_enc_in_filter() const {
return enc_in_filters;
}
void EditorExportPreset::set_enc_ex_filter(const String &p_filter) {
enc_ex_filters = p_filter;
EditorExport::singleton->save_presets();
}
String EditorExportPreset::get_enc_ex_filter() const {
return enc_ex_filters;
}
void EditorExportPreset::set_enc_pck(bool p_enabled) {
enc_pck = p_enabled;
EditorExport::singleton->save_presets();
}
bool EditorExportPreset::get_enc_pck() const {
return enc_pck;
}
void EditorExportPreset::set_enc_directory(bool p_enabled) {
enc_directory = p_enabled;
EditorExport::singleton->save_presets();
}
bool EditorExportPreset::get_enc_directory() const {
return enc_directory;
}
void EditorExportPreset::set_script_export_mode(int p_mode) {
script_mode = p_mode;
EditorExport::singleton->save_presets();
}
int EditorExportPreset::get_script_export_mode() const {
return script_mode;
}
void EditorExportPreset::set_script_encryption_key(const String &p_key) {
script_key = p_key;
EditorExport::singleton->save_presets();
}
String EditorExportPreset::get_script_encryption_key() const {
return script_key;
}
///////////////////////////////////
bool EditorExportPlatform::fill_log_messages(RichTextLabel *p_log, Error p_err) {
bool has_messages = false;
@ -272,7 +75,7 @@ bool EditorExportPlatform::fill_log_messages(RichTextLabel *p_log, Error p_err)
} else {
p_log->add_image(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("StatusSuccess"), SNAME("EditorIcons")), 16 * EDSCALE, 16 * EDSCALE, Color(1.0, 1.0, 1.0), INLINE_ALIGNMENT_CENTER);
p_log->add_text(" ");
p_log->add_text(TTR("Completed successfully."));
p_log->add_text(TTR("Completed sucessfully."));
if (msg_count > 0) {
has_messages = true;
}
@ -625,138 +428,6 @@ void EditorExportPlatform::_edit_filter_list(HashSet<String> &r_list, const Stri
_edit_files_with_filter(da, filters, r_list, exclude);
}
void EditorExportPlugin::set_export_preset(const Ref<EditorExportPreset> &p_preset) {
if (p_preset.is_valid()) {
export_preset = p_preset;
}
}
Ref<EditorExportPreset> EditorExportPlugin::get_export_preset() const {
return export_preset;
}
void EditorExportPlugin::add_file(const String &p_path, const Vector<uint8_t> &p_file, bool p_remap) {
ExtraFile ef;
ef.data = p_file;
ef.path = p_path;
ef.remap = p_remap;
extra_files.push_back(ef);
}
void EditorExportPlugin::add_shared_object(const String &p_path, const Vector<String> &p_tags, const String &p_target) {
shared_objects.push_back(SharedObject(p_path, p_tags, p_target));
}
void EditorExportPlugin::add_ios_framework(const String &p_path) {
ios_frameworks.push_back(p_path);
}
void EditorExportPlugin::add_ios_embedded_framework(const String &p_path) {
ios_embedded_frameworks.push_back(p_path);
}
Vector<String> EditorExportPlugin::get_ios_frameworks() const {
return ios_frameworks;
}
Vector<String> EditorExportPlugin::get_ios_embedded_frameworks() const {
return ios_embedded_frameworks;
}
void EditorExportPlugin::add_ios_plist_content(const String &p_plist_content) {
ios_plist_content += p_plist_content + "\n";
}
String EditorExportPlugin::get_ios_plist_content() const {
return ios_plist_content;
}
void EditorExportPlugin::add_ios_linker_flags(const String &p_flags) {
if (ios_linker_flags.length() > 0) {
ios_linker_flags += ' ';
}
ios_linker_flags += p_flags;
}
String EditorExportPlugin::get_ios_linker_flags() const {
return ios_linker_flags;
}
void EditorExportPlugin::add_ios_bundle_file(const String &p_path) {
ios_bundle_files.push_back(p_path);
}
Vector<String> EditorExportPlugin::get_ios_bundle_files() const {
return ios_bundle_files;
}
void EditorExportPlugin::add_ios_cpp_code(const String &p_code) {
ios_cpp_code += p_code;
}
String EditorExportPlugin::get_ios_cpp_code() const {
return ios_cpp_code;
}
void EditorExportPlugin::add_macos_plugin_file(const String &p_path) {
macos_plugin_files.push_back(p_path);
}
const Vector<String> &EditorExportPlugin::get_macos_plugin_files() const {
return macos_plugin_files;
}
void EditorExportPlugin::add_ios_project_static_lib(const String &p_path) {
ios_project_static_libs.push_back(p_path);
}
Vector<String> EditorExportPlugin::get_ios_project_static_libs() const {
return ios_project_static_libs;
}
void EditorExportPlugin::_export_file_script(const String &p_path, const String &p_type, const Vector<String> &p_features) {
GDVIRTUAL_CALL(_export_file, p_path, p_type, p_features);
}
void EditorExportPlugin::_export_begin_script(const Vector<String> &p_features, bool p_debug, const String &p_path, int p_flags) {
GDVIRTUAL_CALL(_export_begin, p_features, p_debug, p_path, p_flags);
}
void EditorExportPlugin::_export_end_script() {
GDVIRTUAL_CALL(_export_end);
}
void EditorExportPlugin::_export_file(const String &p_path, const String &p_type, const HashSet<String> &p_features) {
}
void EditorExportPlugin::_export_begin(const HashSet<String> &p_features, bool p_debug, const String &p_path, int p_flags) {
}
void EditorExportPlugin::skip() {
skipped = true;
}
void EditorExportPlugin::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_shared_object", "path", "tags", "target"), &EditorExportPlugin::add_shared_object);
ClassDB::bind_method(D_METHOD("add_ios_project_static_lib", "path"), &EditorExportPlugin::add_ios_project_static_lib);
ClassDB::bind_method(D_METHOD("add_file", "path", "file", "remap"), &EditorExportPlugin::add_file);
ClassDB::bind_method(D_METHOD("add_ios_framework", "path"), &EditorExportPlugin::add_ios_framework);
ClassDB::bind_method(D_METHOD("add_ios_embedded_framework", "path"), &EditorExportPlugin::add_ios_embedded_framework);
ClassDB::bind_method(D_METHOD("add_ios_plist_content", "plist_content"), &EditorExportPlugin::add_ios_plist_content);
ClassDB::bind_method(D_METHOD("add_ios_linker_flags", "flags"), &EditorExportPlugin::add_ios_linker_flags);
ClassDB::bind_method(D_METHOD("add_ios_bundle_file", "path"), &EditorExportPlugin::add_ios_bundle_file);
ClassDB::bind_method(D_METHOD("add_ios_cpp_code", "code"), &EditorExportPlugin::add_ios_cpp_code);
ClassDB::bind_method(D_METHOD("add_macos_plugin_file", "path"), &EditorExportPlugin::add_macos_plugin_file);
ClassDB::bind_method(D_METHOD("skip"), &EditorExportPlugin::skip);
GDVIRTUAL_BIND(_export_file, "path", "type", "features");
GDVIRTUAL_BIND(_export_begin, "features", "is_debug", "path", "flags");
GDVIRTUAL_BIND(_export_end);
}
EditorExportPlugin::EditorExportPlugin() {
}
EditorExportPlatform::FeatureContainers EditorExportPlatform::get_feature_containers(const Ref<EditorExportPreset> &p_preset, bool p_debug) {
Ref<EditorExportPlatform> platform = p_preset->get_platform();
List<String> feature_list;
@ -1504,573 +1175,3 @@ void EditorExportPlatform::gen_export_flags(Vector<String> &r_flags, int p_flags
EditorExportPlatform::EditorExportPlatform() {
}
////
EditorExport *EditorExport::singleton = nullptr;
void EditorExport::_save() {
Ref<ConfigFile> config;
config.instantiate();
for (int i = 0; i < export_presets.size(); i++) {
Ref<EditorExportPreset> preset = export_presets[i];
String section = "preset." + itos(i);
config->set_value(section, "name", preset->get_name());
config->set_value(section, "platform", preset->get_platform()->get_name());
config->set_value(section, "runnable", preset->is_runnable());
config->set_value(section, "custom_features", preset->get_custom_features());
bool save_files = false;
switch (preset->get_export_filter()) {
case EditorExportPreset::EXPORT_ALL_RESOURCES: {
config->set_value(section, "export_filter", "all_resources");
} break;
case EditorExportPreset::EXPORT_SELECTED_SCENES: {
config->set_value(section, "export_filter", "scenes");
save_files = true;
} break;
case EditorExportPreset::EXPORT_SELECTED_RESOURCES: {
config->set_value(section, "export_filter", "resources");
save_files = true;
} break;
case EditorExportPreset::EXCLUDE_SELECTED_RESOURCES: {
config->set_value(section, "export_filter", "exclude");
save_files = true;
} break;
}
if (save_files) {
Vector<String> export_files = preset->get_files_to_export();
config->set_value(section, "export_files", export_files);
}
config->set_value(section, "include_filter", preset->get_include_filter());
config->set_value(section, "exclude_filter", preset->get_exclude_filter());
config->set_value(section, "export_path", preset->get_export_path());
config->set_value(section, "encryption_include_filters", preset->get_enc_in_filter());
config->set_value(section, "encryption_exclude_filters", preset->get_enc_ex_filter());
config->set_value(section, "encrypt_pck", preset->get_enc_pck());
config->set_value(section, "encrypt_directory", preset->get_enc_directory());
config->set_value(section, "script_export_mode", preset->get_script_export_mode());
config->set_value(section, "script_encryption_key", preset->get_script_encryption_key());
String option_section = "preset." + itos(i) + ".options";
for (const PropertyInfo &E : preset->get_properties()) {
config->set_value(option_section, E.name, preset->get(E.name));
}
}
config->save("res://export_presets.cfg");
}
void EditorExport::save_presets() {
if (block_save) {
return;
}
save_timer->start();
}
void EditorExport::_bind_methods() {
ADD_SIGNAL(MethodInfo("export_presets_updated"));
}
void EditorExport::add_export_platform(const Ref<EditorExportPlatform> &p_platform) {
export_platforms.push_back(p_platform);
}
int EditorExport::get_export_platform_count() {
return export_platforms.size();
}
Ref<EditorExportPlatform> EditorExport::get_export_platform(int p_idx) {
ERR_FAIL_INDEX_V(p_idx, export_platforms.size(), Ref<EditorExportPlatform>());
return export_platforms[p_idx];
}
void EditorExport::add_export_preset(const Ref<EditorExportPreset> &p_preset, int p_at_pos) {
if (p_at_pos < 0) {
export_presets.push_back(p_preset);
} else {
export_presets.insert(p_at_pos, p_preset);
}
}
String EditorExportPlatform::test_etc2() const {
const bool etc2_supported = ProjectSettings::get_singleton()->get("rendering/textures/vram_compression/import_etc2");
if (!etc2_supported) {
return TTR("Target platform requires 'ETC2' texture compression. Enable 'Import Etc 2' in Project Settings.");
}
return String();
}
int EditorExport::get_export_preset_count() const {
return export_presets.size();
}
Ref<EditorExportPreset> EditorExport::get_export_preset(int p_idx) {
ERR_FAIL_INDEX_V(p_idx, export_presets.size(), Ref<EditorExportPreset>());
return export_presets[p_idx];
}
void EditorExport::remove_export_preset(int p_idx) {
export_presets.remove_at(p_idx);
save_presets();
}
void EditorExport::add_export_plugin(const Ref<EditorExportPlugin> &p_plugin) {
if (!export_plugins.has(p_plugin)) {
export_plugins.push_back(p_plugin);
}
}
void EditorExport::remove_export_plugin(const Ref<EditorExportPlugin> &p_plugin) {
export_plugins.erase(p_plugin);
}
Vector<Ref<EditorExportPlugin>> EditorExport::get_export_plugins() {
return export_plugins;
}
void EditorExport::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
load_config();
} break;
case NOTIFICATION_PROCESS: {
update_export_presets();
} break;
}
}
void EditorExport::load_config() {
Ref<ConfigFile> config;
config.instantiate();
Error err = config->load("res://export_presets.cfg");
if (err != OK) {
return;
}
block_save = true;
int index = 0;
while (true) {
String section = "preset." + itos(index);
if (!config->has_section(section)) {
break;
}
String platform = config->get_value(section, "platform");
Ref<EditorExportPreset> preset;
for (int i = 0; i < export_platforms.size(); i++) {
if (export_platforms[i]->get_name() == platform) {
preset = export_platforms.write[i]->create_preset();
break;
}
}
if (!preset.is_valid()) {
index++;
ERR_CONTINUE(!preset.is_valid());
}
preset->set_name(config->get_value(section, "name"));
preset->set_runnable(config->get_value(section, "runnable"));
if (config->has_section_key(section, "custom_features")) {
preset->set_custom_features(config->get_value(section, "custom_features"));
}
String export_filter = config->get_value(section, "export_filter");
bool get_files = false;
if (export_filter == "all_resources") {
preset->set_export_filter(EditorExportPreset::EXPORT_ALL_RESOURCES);
} else if (export_filter == "scenes") {
preset->set_export_filter(EditorExportPreset::EXPORT_SELECTED_SCENES);
get_files = true;
} else if (export_filter == "resources") {
preset->set_export_filter(EditorExportPreset::EXPORT_SELECTED_RESOURCES);
get_files = true;
} else if (export_filter == "exclude") {
preset->set_export_filter(EditorExportPreset::EXCLUDE_SELECTED_RESOURCES);
get_files = true;
}
if (get_files) {
Vector<String> files = config->get_value(section, "export_files");
for (int i = 0; i < files.size(); i++) {
if (!FileAccess::exists(files[i])) {
preset->remove_export_file(files[i]);
} else {
preset->add_export_file(files[i]);
}
}
}
preset->set_include_filter(config->get_value(section, "include_filter"));
preset->set_exclude_filter(config->get_value(section, "exclude_filter"));
preset->set_export_path(config->get_value(section, "export_path", ""));
if (config->has_section_key(section, "encrypt_pck")) {
preset->set_enc_pck(config->get_value(section, "encrypt_pck"));
}
if (config->has_section_key(section, "encrypt_directory")) {
preset->set_enc_directory(config->get_value(section, "encrypt_directory"));
}
if (config->has_section_key(section, "encryption_include_filters")) {
preset->set_enc_in_filter(config->get_value(section, "encryption_include_filters"));
}
if (config->has_section_key(section, "encryption_exclude_filters")) {
preset->set_enc_ex_filter(config->get_value(section, "encryption_exclude_filters"));
}
if (config->has_section_key(section, "script_export_mode")) {
preset->set_script_export_mode(config->get_value(section, "script_export_mode"));
}
if (config->has_section_key(section, "script_encryption_key")) {
preset->set_script_encryption_key(config->get_value(section, "script_encryption_key"));
}
String option_section = "preset." + itos(index) + ".options";
List<String> options;
config->get_section_keys(option_section, &options);
for (const String &E : options) {
Variant value = config->get_value(option_section, E);
preset->set(E, value);
}
add_export_preset(preset);
index++;
}
block_save = false;
}
void EditorExport::update_export_presets() {
HashMap<StringName, List<EditorExportPlatform::ExportOption>> platform_options;
for (int i = 0; i < export_platforms.size(); i++) {
Ref<EditorExportPlatform> platform = export_platforms[i];
if (platform->should_update_export_options()) {
List<EditorExportPlatform::ExportOption> options;
platform->get_export_options(&options);
platform_options[platform->get_name()] = options;
}
}
bool export_presets_updated = false;
for (int i = 0; i < export_presets.size(); i++) {
Ref<EditorExportPreset> preset = export_presets[i];
if (platform_options.has(preset->get_platform()->get_name())) {
export_presets_updated = true;
List<EditorExportPlatform::ExportOption> options = platform_options[preset->get_platform()->get_name()];
// Copy the previous preset values
HashMap<StringName, Variant> previous_values = preset->values;
// Clear the preset properties and values prior to reloading
preset->properties.clear();
preset->values.clear();
for (const EditorExportPlatform::ExportOption &E : options) {
preset->properties.push_back(E.option);
StringName option_name = E.option.name;
preset->values[option_name] = previous_values.has(option_name) ? previous_values[option_name] : E.default_value;
}
}
}
if (export_presets_updated) {
emit_signal(_export_presets_updated);
}
}
bool EditorExport::poll_export_platforms() {
bool changed = false;
for (int i = 0; i < export_platforms.size(); i++) {
if (export_platforms.write[i]->poll_export()) {
changed = true;
}
}
return changed;
}
EditorExport::EditorExport() {
save_timer = memnew(Timer);
add_child(save_timer);
save_timer->set_wait_time(0.8);
save_timer->set_one_shot(true);
save_timer->connect("timeout", callable_mp(this, &EditorExport::_save));
_export_presets_updated = "export_presets_updated";
singleton = this;
set_process(true);
}
EditorExport::~EditorExport() {
}
//////////
void EditorExportPlatformPC::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
if (p_preset->get("texture_format/s3tc")) {
r_features->push_back("s3tc");
}
if (p_preset->get("texture_format/etc")) {
r_features->push_back("etc");
}
if (p_preset->get("texture_format/etc2")) {
r_features->push_back("etc2");
}
if (p_preset->get("binary_format/64_bits")) {
r_features->push_back("64");
} else {
r_features->push_back("32");
}
}
void EditorExportPlatformPC::get_export_options(List<ExportOption> *r_options) {
String ext_filter = (get_os_name() == "Windows") ? "*.exe" : "";
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, ext_filter), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, ext_filter), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "debug/export_console_script", PROPERTY_HINT_ENUM, "No,Debug Only,Debug and Release"), 1));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "binary_format/64_bits"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "binary_format/embed_pck"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/bptc"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc2"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/no_bptc_fallbacks"), true));
}
String EditorExportPlatformPC::get_name() const {
return name;
}
String EditorExportPlatformPC::get_os_name() const {
return os_name;
}
Ref<Texture2D> EditorExportPlatformPC::get_logo() const {
return logo;
}
bool EditorExportPlatformPC::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
String err;
bool valid = false;
// Look for export templates (first official, and if defined custom templates).
bool use64 = p_preset->get("binary_format/64_bits");
bool dvalid = exists_export_template(get_template_file_name("debug", use64 ? "x86_64" : "x86_32"), &err);
bool rvalid = exists_export_template(get_template_file_name("release", use64 ? "x86_64" : "x86_32"), &err);
if (p_preset->get("custom_template/debug") != "") {
dvalid = FileAccess::exists(p_preset->get("custom_template/debug"));
if (!dvalid) {
err += TTR("Custom debug template not found.") + "\n";
}
}
if (p_preset->get("custom_template/release") != "") {
rvalid = FileAccess::exists(p_preset->get("custom_template/release"));
if (!rvalid) {
err += TTR("Custom release template not found.") + "\n";
}
}
valid = dvalid || rvalid;
r_missing_templates = !valid;
if (!err.is_empty()) {
r_error = err;
}
return valid;
}
Error EditorExportPlatformPC::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
Error err = prepare_template(p_preset, p_debug, p_path, p_flags);
if (err == OK) {
err = modify_template(p_preset, p_debug, p_path, p_flags);
}
if (err == OK) {
err = export_project_data(p_preset, p_debug, p_path, p_flags);
}
return err;
}
Error EditorExportPlatformPC::prepare_template(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
if (!DirAccess::exists(p_path.get_base_dir())) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Prepare Template"), TTR("The given export path doesn't exist."));
return ERR_FILE_BAD_PATH;
}
String custom_debug = p_preset->get("custom_template/debug");
String custom_release = p_preset->get("custom_template/release");
String template_path = p_debug ? custom_debug : custom_release;
template_path = template_path.strip_edges();
if (template_path.is_empty()) {
template_path = find_export_template(get_template_file_name(p_debug ? "debug" : "release", p_preset->get("binary_format/64_bits") ? "64" : "32"));
}
if (!template_path.is_empty() && !FileAccess::exists(template_path)) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Prepare Template"), vformat(TTR("Template file not found: \"%s\"."), template_path));
return ERR_FILE_NOT_FOUND;
}
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
da->make_dir_recursive(p_path.get_base_dir());
Error err = da->copy(template_path, p_path, get_chmod_flags());
if (err != OK) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Prepare Template"), TTR("Failed to copy export template."));
}
return err;
}
Error EditorExportPlatformPC::export_project_data(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
String pck_path;
if (p_preset->get("binary_format/embed_pck")) {
pck_path = p_path;
} else {
pck_path = p_path.get_basename() + ".pck";
}
Vector<SharedObject> so_files;
int64_t embedded_pos;
int64_t embedded_size;
Error err = save_pack(p_preset, p_debug, pck_path, &so_files, p_preset->get("binary_format/embed_pck"), &embedded_pos, &embedded_size);
if (err == OK && p_preset->get("binary_format/embed_pck")) {
if (embedded_size >= 0x100000000 && !p_preset->get("binary_format/64_bits")) {
add_message(EXPORT_MESSAGE_ERROR, TTR("PCK Embedding"), TTR("On 32-bit exports the embedded PCK cannot be bigger than 4 GiB."));
return ERR_INVALID_PARAMETER;
}
err = fixup_embedded_pck(p_path, embedded_pos, embedded_size);
}
if (err == OK && !so_files.is_empty()) {
// If shared object files, copy them.
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
for (int i = 0; i < so_files.size() && err == OK; i++) {
String src_path = ProjectSettings::get_singleton()->globalize_path(so_files[i].path);
String target_path;
if (so_files[i].target.is_empty()) {
target_path = p_path.get_base_dir().plus_file(src_path.get_file());
} else {
target_path = p_path.get_base_dir().plus_file(so_files[i].target).plus_file(src_path.get_file());
}
if (da->dir_exists(src_path)) {
err = da->make_dir_recursive(target_path);
if (err == OK) {
err = da->copy_dir(src_path, target_path, -1, true);
}
} else {
err = da->copy(src_path, target_path);
if (err == OK) {
err = sign_shared_object(p_preset, p_debug, target_path);
}
}
}
}
return err;
}
Error EditorExportPlatformPC::sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path) {
return OK;
}
void EditorExportPlatformPC::set_name(const String &p_name) {
name = p_name;
}
void EditorExportPlatformPC::set_os_name(const String &p_name) {
os_name = p_name;
}
void EditorExportPlatformPC::set_logo(const Ref<Texture2D> &p_logo) {
logo = p_logo;
}
void EditorExportPlatformPC::get_platform_features(List<String> *r_features) {
r_features->push_back("pc"); //all pcs support "pc"
r_features->push_back("s3tc"); //all pcs support "s3tc" compression
r_features->push_back(get_os_name().to_lower()); //OS name is a feature
}
void EditorExportPlatformPC::resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, HashSet<String> &p_features) {
if (p_features.has("bptc")) {
if (p_preset->has("texture_format/no_bptc_fallbacks")) {
p_features.erase("s3tc");
}
}
}
int EditorExportPlatformPC::get_chmod_flags() const {
return chmod_flags;
}
void EditorExportPlatformPC::set_chmod_flags(int p_flags) {
chmod_flags = p_flags;
}
///////////////////////
void EditorExportTextSceneToBinaryPlugin::_export_file(const String &p_path, const String &p_type, const HashSet<String> &p_features) {
String extension = p_path.get_extension().to_lower();
if (extension != "tres" && extension != "tscn") {
return;
}
bool convert = GLOBAL_GET("editor/export/convert_text_resources_to_binary");
if (!convert) {
return;
}
String tmp_path = EditorPaths::get_singleton()->get_cache_dir().plus_file("tmpfile.res");
Error err = ResourceFormatLoaderText::convert_file_to_binary(p_path, tmp_path);
if (err != OK) {
DirAccess::remove_file_or_error(tmp_path);
ERR_FAIL();
}
Vector<uint8_t> data = FileAccess::get_file_as_array(tmp_path);
if (data.size() == 0) {
DirAccess::remove_file_or_error(tmp_path);
ERR_FAIL();
}
DirAccess::remove_file_or_error(tmp_path);
add_file(p_path + ".converted.res", data, true);
}
EditorExportTextSceneToBinaryPlugin::EditorExportTextSceneToBinaryPlugin() {
GLOBAL_DEF("editor/export/convert_text_resources_to_binary", false);
}

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@ -0,0 +1,221 @@
/*************************************************************************/
/* editor_export_platform.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef EDITOR_EXPORT_PLATFORM_H
#define EDITOR_EXPORT_PLATFORM_H
class EditorFileSystemDirectory;
struct EditorProgress;
#include "core/io/dir_access.h"
#include "editor_export_preset.h"
#include "editor_export_shared_object.h"
#include "scene/gui/rich_text_label.h"
#include "scene/main/node.h"
class EditorExportPlatform : public RefCounted {
GDCLASS(EditorExportPlatform, RefCounted);
public:
typedef Error (*EditorExportSaveFunction)(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key);
typedef Error (*EditorExportSaveSharedObject)(void *p_userdata, const SharedObject &p_so);
enum ExportMessageType {
EXPORT_MESSAGE_NONE,
EXPORT_MESSAGE_INFO,
EXPORT_MESSAGE_WARNING,
EXPORT_MESSAGE_ERROR,
};
struct ExportMessage {
ExportMessageType msg_type;
String category;
String text;
};
private:
struct SavedData {
uint64_t ofs = 0;
uint64_t size = 0;
bool encrypted = false;
Vector<uint8_t> md5;
CharString path_utf8;
bool operator<(const SavedData &p_data) const {
return path_utf8 < p_data.path_utf8;
}
};
struct PackData {
Ref<FileAccess> f;
Vector<SavedData> file_ofs;
EditorProgress *ep = nullptr;
Vector<SharedObject> *so_files = nullptr;
};
struct ZipData {
void *zip = nullptr;
EditorProgress *ep = nullptr;
};
struct FeatureContainers {
HashSet<String> features;
Vector<String> features_pv;
};
Vector<ExportMessage> messages;
void _export_find_resources(EditorFileSystemDirectory *p_dir, HashSet<String> &p_paths);
void _export_find_dependencies(const String &p_path, HashSet<String> &p_paths);
void gen_debug_flags(Vector<String> &r_flags, int p_flags);
static Error _save_pack_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key);
static Error _save_zip_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key);
void _edit_files_with_filter(Ref<DirAccess> &da, const Vector<String> &p_filters, HashSet<String> &r_list, bool exclude);
void _edit_filter_list(HashSet<String> &r_list, const String &p_filter, bool exclude);
static Error _add_shared_object(void *p_userdata, const SharedObject &p_so);
protected:
struct ExportNotifier {
ExportNotifier(EditorExportPlatform &p_platform, const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags);
~ExportNotifier();
};
FeatureContainers get_feature_containers(const Ref<EditorExportPreset> &p_preset, bool p_debug);
bool exists_export_template(String template_file_name, String *err) const;
String find_export_template(String template_file_name, String *err = nullptr) const;
void gen_export_flags(Vector<String> &r_flags, int p_flags);
public:
virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) = 0;
struct ExportOption {
PropertyInfo option;
Variant default_value;
ExportOption(const PropertyInfo &p_info, const Variant &p_default) :
option(p_info),
default_value(p_default) {
}
ExportOption() {}
};
virtual Ref<EditorExportPreset> create_preset();
virtual void clear_messages() { messages.clear(); }
virtual void add_message(ExportMessageType p_type, const String &p_category, const String &p_message) {
ExportMessage msg;
msg.category = p_category;
msg.text = p_message;
msg.msg_type = p_type;
messages.push_back(msg);
switch (p_type) {
case EXPORT_MESSAGE_INFO: {
print_line(vformat("%s: %s\n", msg.category, msg.text));
} break;
case EXPORT_MESSAGE_WARNING: {
WARN_PRINT(vformat("%s: %s\n", msg.category, msg.text));
} break;
case EXPORT_MESSAGE_ERROR: {
ERR_PRINT(vformat("%s: %s\n", msg.category, msg.text));
} break;
default:
break;
}
}
virtual int get_message_count() const {
return messages.size();
}
virtual ExportMessage get_message(int p_index) const {
ERR_FAIL_INDEX_V(p_index, messages.size(), ExportMessage());
return messages[p_index];
}
virtual ExportMessageType get_worst_message_type() const {
ExportMessageType worst_type = EXPORT_MESSAGE_NONE;
for (int i = 0; i < messages.size(); i++) {
worst_type = MAX(worst_type, messages[i].msg_type);
}
return worst_type;
}
virtual bool fill_log_messages(RichTextLabel *p_log, Error p_err);
virtual void get_export_options(List<ExportOption> *r_options) = 0;
virtual bool should_update_export_options() { return false; }
virtual bool get_export_option_visibility(const String &p_option, const HashMap<StringName, Variant> &p_options) const { return true; }
virtual String get_os_name() const = 0;
virtual String get_name() const = 0;
virtual Ref<Texture2D> get_logo() const = 0;
Error export_project_files(const Ref<EditorExportPreset> &p_preset, bool p_debug, EditorExportSaveFunction p_func, void *p_udata, EditorExportSaveSharedObject p_so_func = nullptr);
Error save_pack(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, Vector<SharedObject> *p_so_files = nullptr, bool p_embed = false, int64_t *r_embedded_start = nullptr, int64_t *r_embedded_size = nullptr);
Error save_zip(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path);
virtual bool poll_export() { return false; }
virtual int get_options_count() const { return 0; }
virtual String get_options_tooltip() const { return ""; }
virtual Ref<ImageTexture> get_option_icon(int p_index) const;
virtual String get_option_label(int p_device) const { return ""; }
virtual String get_option_tooltip(int p_device) const { return ""; }
enum DebugFlags {
DEBUG_FLAG_DUMB_CLIENT = 1,
DEBUG_FLAG_REMOTE_DEBUG = 2,
DEBUG_FLAG_REMOTE_DEBUG_LOCALHOST = 4,
DEBUG_FLAG_VIEW_COLLISONS = 8,
DEBUG_FLAG_VIEW_NAVIGATION = 16,
};
virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags) { return OK; }
virtual Ref<Texture2D> get_run_icon() const { return get_logo(); }
String test_etc2() const;
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const = 0;
virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const = 0;
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) = 0;
virtual Error export_pack(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
virtual Error export_zip(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
virtual void get_platform_features(List<String> *r_features) = 0;
virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, HashSet<String> &p_features) = 0;
virtual String get_debug_protocol() const { return "tcp://"; }
EditorExportPlatform();
};
#endif // EDITOR_EXPORT_PLATFORM_H

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/*************************************************************************/
/* editor_export_platform_pc.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor_export_platform_pc.h"
#include "core/config/project_settings.h"
void EditorExportPlatformPC::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
if (p_preset->get("texture_format/s3tc")) {
r_features->push_back("s3tc");
}
if (p_preset->get("texture_format/etc")) {
r_features->push_back("etc");
}
if (p_preset->get("texture_format/etc2")) {
r_features->push_back("etc2");
}
if (p_preset->get("binary_format/64_bits")) {
r_features->push_back("64");
} else {
r_features->push_back("32");
}
}
void EditorExportPlatformPC::get_export_options(List<ExportOption> *r_options) {
String ext_filter = (get_os_name() == "Windows") ? "*.exe" : "";
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, ext_filter), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, ext_filter), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "debug/export_console_script", PROPERTY_HINT_ENUM, "No,Debug Only,Debug and Release"), 1));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "binary_format/64_bits"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "binary_format/embed_pck"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/bptc"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc2"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/no_bptc_fallbacks"), true));
}
String EditorExportPlatformPC::get_name() const {
return name;
}
String EditorExportPlatformPC::get_os_name() const {
return os_name;
}
Ref<Texture2D> EditorExportPlatformPC::get_logo() const {
return logo;
}
bool EditorExportPlatformPC::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
String err;
bool valid = false;
// Look for export templates (first official, and if defined custom templates).
bool use64 = p_preset->get("binary_format/64_bits");
bool dvalid = exists_export_template(get_template_file_name("debug", use64 ? "x86_64" : "x86_32"), &err);
bool rvalid = exists_export_template(get_template_file_name("release", use64 ? "x86_64" : "x86_32"), &err);
if (p_preset->get("custom_template/debug") != "") {
dvalid = FileAccess::exists(p_preset->get("custom_template/debug"));
if (!dvalid) {
err += TTR("Custom debug template not found.") + "\n";
}
}
if (p_preset->get("custom_template/release") != "") {
rvalid = FileAccess::exists(p_preset->get("custom_template/release"));
if (!rvalid) {
err += TTR("Custom release template not found.") + "\n";
}
}
valid = dvalid || rvalid;
r_missing_templates = !valid;
if (!err.is_empty()) {
r_error = err;
}
return valid;
}
Error EditorExportPlatformPC::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
Error err = prepare_template(p_preset, p_debug, p_path, p_flags);
if (err == OK) {
err = modify_template(p_preset, p_debug, p_path, p_flags);
}
if (err == OK) {
err = export_project_data(p_preset, p_debug, p_path, p_flags);
}
return err;
}
Error EditorExportPlatformPC::prepare_template(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
if (!DirAccess::exists(p_path.get_base_dir())) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Prepare Template"), TTR("The given export path doesn't exist."));
return ERR_FILE_BAD_PATH;
}
String custom_debug = p_preset->get("custom_template/debug");
String custom_release = p_preset->get("custom_template/release");
String template_path = p_debug ? custom_debug : custom_release;
template_path = template_path.strip_edges();
if (template_path.is_empty()) {
template_path = find_export_template(get_template_file_name(p_debug ? "debug" : "release", p_preset->get("binary_format/64_bits") ? "64" : "32"));
}
if (!template_path.is_empty() && !FileAccess::exists(template_path)) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Prepare Template"), vformat(TTR("Template file not found: \"%s\"."), template_path));
return ERR_FILE_NOT_FOUND;
}
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
da->make_dir_recursive(p_path.get_base_dir());
Error err = da->copy(template_path, p_path, get_chmod_flags());
if (err != OK) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Prepare Template"), TTR("Failed to copy export template."));
}
return err;
}
Error EditorExportPlatformPC::export_project_data(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
String pck_path;
if (p_preset->get("binary_format/embed_pck")) {
pck_path = p_path;
} else {
pck_path = p_path.get_basename() + ".pck";
}
Vector<SharedObject> so_files;
int64_t embedded_pos;
int64_t embedded_size;
Error err = save_pack(p_preset, p_debug, pck_path, &so_files, p_preset->get("binary_format/embed_pck"), &embedded_pos, &embedded_size);
if (err == OK && p_preset->get("binary_format/embed_pck")) {
if (embedded_size >= 0x100000000 && !p_preset->get("binary_format/64_bits")) {
add_message(EXPORT_MESSAGE_ERROR, TTR("PCK Embedding"), TTR("On 32-bit exports the embedded PCK cannot be bigger than 4 GiB."));
return ERR_INVALID_PARAMETER;
}
err = fixup_embedded_pck(p_path, embedded_pos, embedded_size);
}
if (err == OK && !so_files.is_empty()) {
// If shared object files, copy them.
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
for (int i = 0; i < so_files.size() && err == OK; i++) {
String src_path = ProjectSettings::get_singleton()->globalize_path(so_files[i].path);
String target_path;
if (so_files[i].target.is_empty()) {
target_path = p_path.get_base_dir().plus_file(src_path.get_file());
} else {
target_path = p_path.get_base_dir().plus_file(so_files[i].target).plus_file(src_path.get_file());
}
if (da->dir_exists(src_path)) {
err = da->make_dir_recursive(target_path);
if (err == OK) {
err = da->copy_dir(src_path, target_path, -1, true);
}
} else {
err = da->copy(src_path, target_path);
if (err == OK) {
err = sign_shared_object(p_preset, p_debug, target_path);
}
}
}
}
return err;
}
Error EditorExportPlatformPC::sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path) {
return OK;
}
void EditorExportPlatformPC::set_name(const String &p_name) {
name = p_name;
}
void EditorExportPlatformPC::set_os_name(const String &p_name) {
os_name = p_name;
}
void EditorExportPlatformPC::set_logo(const Ref<Texture2D> &p_logo) {
logo = p_logo;
}
void EditorExportPlatformPC::get_platform_features(List<String> *r_features) {
r_features->push_back("pc"); //all pcs support "pc"
r_features->push_back("s3tc"); //all pcs support "s3tc" compression
r_features->push_back(get_os_name().to_lower()); //OS name is a feature
}
void EditorExportPlatformPC::resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, HashSet<String> &p_features) {
if (p_features.has("bptc")) {
if (p_preset->has("texture_format/no_bptc_fallbacks")) {
p_features.erase("s3tc");
}
}
}
int EditorExportPlatformPC::get_chmod_flags() const {
return chmod_flags;
}
void EditorExportPlatformPC::set_chmod_flags(int p_flags) {
chmod_flags = p_flags;
}

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/*************************************************************************/
/* editor_export_platform_pc.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef EDITOR_EXPORT_PLATFORM_PC_H
#define EDITOR_EXPORT_PLATFORM_PC_H
#include "editor_export_platform.h"
class EditorExportPlatformPC : public EditorExportPlatform {
GDCLASS(EditorExportPlatformPC, EditorExportPlatform);
private:
Ref<ImageTexture> logo;
String name;
String os_name;
int chmod_flags = -1;
public:
virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override;
virtual void get_export_options(List<ExportOption> *r_options) override;
virtual String get_name() const override;
virtual String get_os_name() const override;
virtual Ref<Texture2D> get_logo() const override;
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override;
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
virtual Error sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path);
virtual String get_template_file_name(const String &p_target, const String &p_arch) const = 0;
virtual Error prepare_template(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags);
virtual Error modify_template(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) { return OK; };
virtual Error export_project_data(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags);
void set_extension(const String &p_extension, const String &p_feature_key = "default");
void set_name(const String &p_name);
void set_os_name(const String &p_name);
void set_logo(const Ref<Texture2D> &p_logo);
void add_platform_feature(const String &p_feature);
virtual void get_platform_features(List<String> *r_features) override;
virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, HashSet<String> &p_features) override;
int get_chmod_flags() const;
void set_chmod_flags(int p_flags);
virtual Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start, int64_t p_embedded_size) {
return Error::OK;
}
};
#endif // EDITOR_EXPORT_PLATFORM_PC_H

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/*************************************************************************/
/* editor_export_plugin.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor_export_plugin.h"
#include "core/config/project_settings.h"
#include "core/io/dir_access.h"
#include "core/io/file_access.h"
#include "editor/editor_paths.h"
#include "editor/export/editor_export_platform.h"
#include "scene/resources/resource_format_text.h"
void EditorExportPlugin::set_export_preset(const Ref<EditorExportPreset> &p_preset) {
if (p_preset.is_valid()) {
export_preset = p_preset;
}
}
Ref<EditorExportPreset> EditorExportPlugin::get_export_preset() const {
return export_preset;
}
void EditorExportPlugin::add_file(const String &p_path, const Vector<uint8_t> &p_file, bool p_remap) {
ExtraFile ef;
ef.data = p_file;
ef.path = p_path;
ef.remap = p_remap;
extra_files.push_back(ef);
}
void EditorExportPlugin::add_shared_object(const String &p_path, const Vector<String> &p_tags, const String &p_target) {
shared_objects.push_back(SharedObject(p_path, p_tags, p_target));
}
void EditorExportPlugin::add_ios_framework(const String &p_path) {
ios_frameworks.push_back(p_path);
}
void EditorExportPlugin::add_ios_embedded_framework(const String &p_path) {
ios_embedded_frameworks.push_back(p_path);
}
Vector<String> EditorExportPlugin::get_ios_frameworks() const {
return ios_frameworks;
}
Vector<String> EditorExportPlugin::get_ios_embedded_frameworks() const {
return ios_embedded_frameworks;
}
void EditorExportPlugin::add_ios_plist_content(const String &p_plist_content) {
ios_plist_content += p_plist_content + "\n";
}
String EditorExportPlugin::get_ios_plist_content() const {
return ios_plist_content;
}
void EditorExportPlugin::add_ios_linker_flags(const String &p_flags) {
if (ios_linker_flags.length() > 0) {
ios_linker_flags += ' ';
}
ios_linker_flags += p_flags;
}
String EditorExportPlugin::get_ios_linker_flags() const {
return ios_linker_flags;
}
void EditorExportPlugin::add_ios_bundle_file(const String &p_path) {
ios_bundle_files.push_back(p_path);
}
Vector<String> EditorExportPlugin::get_ios_bundle_files() const {
return ios_bundle_files;
}
void EditorExportPlugin::add_ios_cpp_code(const String &p_code) {
ios_cpp_code += p_code;
}
String EditorExportPlugin::get_ios_cpp_code() const {
return ios_cpp_code;
}
void EditorExportPlugin::add_macos_plugin_file(const String &p_path) {
macos_plugin_files.push_back(p_path);
}
const Vector<String> &EditorExportPlugin::get_macos_plugin_files() const {
return macos_plugin_files;
}
void EditorExportPlugin::add_ios_project_static_lib(const String &p_path) {
ios_project_static_libs.push_back(p_path);
}
Vector<String> EditorExportPlugin::get_ios_project_static_libs() const {
return ios_project_static_libs;
}
void EditorExportPlugin::_export_file_script(const String &p_path, const String &p_type, const Vector<String> &p_features) {
GDVIRTUAL_CALL(_export_file, p_path, p_type, p_features);
}
void EditorExportPlugin::_export_begin_script(const Vector<String> &p_features, bool p_debug, const String &p_path, int p_flags) {
GDVIRTUAL_CALL(_export_begin, p_features, p_debug, p_path, p_flags);
}
void EditorExportPlugin::_export_end_script() {
GDVIRTUAL_CALL(_export_end);
}
void EditorExportPlugin::_export_file(const String &p_path, const String &p_type, const HashSet<String> &p_features) {
}
void EditorExportPlugin::_export_begin(const HashSet<String> &p_features, bool p_debug, const String &p_path, int p_flags) {
}
void EditorExportPlugin::skip() {
skipped = true;
}
void EditorExportPlugin::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_shared_object", "path", "tags", "target"), &EditorExportPlugin::add_shared_object);
ClassDB::bind_method(D_METHOD("add_ios_project_static_lib", "path"), &EditorExportPlugin::add_ios_project_static_lib);
ClassDB::bind_method(D_METHOD("add_file", "path", "file", "remap"), &EditorExportPlugin::add_file);
ClassDB::bind_method(D_METHOD("add_ios_framework", "path"), &EditorExportPlugin::add_ios_framework);
ClassDB::bind_method(D_METHOD("add_ios_embedded_framework", "path"), &EditorExportPlugin::add_ios_embedded_framework);
ClassDB::bind_method(D_METHOD("add_ios_plist_content", "plist_content"), &EditorExportPlugin::add_ios_plist_content);
ClassDB::bind_method(D_METHOD("add_ios_linker_flags", "flags"), &EditorExportPlugin::add_ios_linker_flags);
ClassDB::bind_method(D_METHOD("add_ios_bundle_file", "path"), &EditorExportPlugin::add_ios_bundle_file);
ClassDB::bind_method(D_METHOD("add_ios_cpp_code", "code"), &EditorExportPlugin::add_ios_cpp_code);
ClassDB::bind_method(D_METHOD("add_macos_plugin_file", "path"), &EditorExportPlugin::add_macos_plugin_file);
ClassDB::bind_method(D_METHOD("skip"), &EditorExportPlugin::skip);
GDVIRTUAL_BIND(_export_file, "path", "type", "features");
GDVIRTUAL_BIND(_export_begin, "features", "is_debug", "path", "flags");
GDVIRTUAL_BIND(_export_end);
}
EditorExportPlugin::EditorExportPlugin() {
}
///////////////////////
void EditorExportTextSceneToBinaryPlugin::_export_file(const String &p_path, const String &p_type, const HashSet<String> &p_features) {
String extension = p_path.get_extension().to_lower();
if (extension != "tres" && extension != "tscn") {
return;
}
bool convert = GLOBAL_GET("editor/export/convert_text_resources_to_binary");
if (!convert) {
return;
}
String tmp_path = EditorPaths::get_singleton()->get_cache_dir().plus_file("tmpfile.res");
Error err = ResourceFormatLoaderText::convert_file_to_binary(p_path, tmp_path);
if (err != OK) {
DirAccess::remove_file_or_error(tmp_path);
ERR_FAIL();
}
Vector<uint8_t> data = FileAccess::get_file_as_array(tmp_path);
if (data.size() == 0) {
DirAccess::remove_file_or_error(tmp_path);
ERR_FAIL();
}
DirAccess::remove_file_or_error(tmp_path);
add_file(p_path + ".converted.res", data, true);
}
EditorExportTextSceneToBinaryPlugin::EditorExportTextSceneToBinaryPlugin() {
GLOBAL_DEF("editor/export/convert_text_resources_to_binary", false);
}

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/*************************************************************************/
/* editor_export_plugin.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef EDITOR_EXPORT_PLUGIN_H
#define EDITOR_EXPORT_PLUGIN_H
#include "core/extension/native_extension.h"
#include "editor_export_preset.h"
#include "editor_export_shared_object.h"
class EditorExportPlugin : public RefCounted {
GDCLASS(EditorExportPlugin, RefCounted);
friend class EditorExportPlatform;
Ref<EditorExportPreset> export_preset;
Vector<SharedObject> shared_objects;
struct ExtraFile {
String path;
Vector<uint8_t> data;
bool remap = false;
};
Vector<ExtraFile> extra_files;
bool skipped = false;
Vector<String> ios_frameworks;
Vector<String> ios_embedded_frameworks;
Vector<String> ios_project_static_libs;
String ios_plist_content;
String ios_linker_flags;
Vector<String> ios_bundle_files;
String ios_cpp_code;
Vector<String> macos_plugin_files;
_FORCE_INLINE_ void _clear() {
shared_objects.clear();
extra_files.clear();
skipped = false;
}
_FORCE_INLINE_ void _export_end() {
ios_frameworks.clear();
ios_embedded_frameworks.clear();
ios_bundle_files.clear();
ios_plist_content = "";
ios_linker_flags = "";
ios_cpp_code = "";
macos_plugin_files.clear();
}
void _export_file_script(const String &p_path, const String &p_type, const Vector<String> &p_features);
void _export_begin_script(const Vector<String> &p_features, bool p_debug, const String &p_path, int p_flags);
void _export_end_script();
protected:
void set_export_preset(const Ref<EditorExportPreset> &p_preset);
Ref<EditorExportPreset> get_export_preset() const;
void add_file(const String &p_path, const Vector<uint8_t> &p_file, bool p_remap);
void add_shared_object(const String &p_path, const Vector<String> &tags, const String &p_target = String());
void add_ios_framework(const String &p_path);
void add_ios_embedded_framework(const String &p_path);
void add_ios_project_static_lib(const String &p_path);
void add_ios_plist_content(const String &p_plist_content);
void add_ios_linker_flags(const String &p_flags);
void add_ios_bundle_file(const String &p_path);
void add_ios_cpp_code(const String &p_code);
void add_macos_plugin_file(const String &p_path);
void skip();
virtual void _export_file(const String &p_path, const String &p_type, const HashSet<String> &p_features);
virtual void _export_begin(const HashSet<String> &p_features, bool p_debug, const String &p_path, int p_flags);
static void _bind_methods();
GDVIRTUAL3(_export_file, String, String, Vector<String>)
GDVIRTUAL4(_export_begin, Vector<String>, bool, String, uint32_t)
GDVIRTUAL0(_export_end)
public:
Vector<String> get_ios_frameworks() const;
Vector<String> get_ios_embedded_frameworks() const;
Vector<String> get_ios_project_static_libs() const;
String get_ios_plist_content() const;
String get_ios_linker_flags() const;
Vector<String> get_ios_bundle_files() const;
String get_ios_cpp_code() const;
const Vector<String> &get_macos_plugin_files() const;
EditorExportPlugin();
};
class EditorExportTextSceneToBinaryPlugin : public EditorExportPlugin {
GDCLASS(EditorExportTextSceneToBinaryPlugin, EditorExportPlugin);
public:
virtual void _export_file(const String &p_path, const String &p_type, const HashSet<String> &p_features) override;
EditorExportTextSceneToBinaryPlugin();
};
#endif // EDITOR_EXPORT_PLUGIN_H

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@ -0,0 +1,221 @@
/*************************************************************************/
/* editor_export_preset.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor_export.h"
bool EditorExportPreset::_set(const StringName &p_name, const Variant &p_value) {
if (values.has(p_name)) {
values[p_name] = p_value;
EditorExport::singleton->save_presets();
return true;
}
return false;
}
bool EditorExportPreset::_get(const StringName &p_name, Variant &r_ret) const {
if (values.has(p_name)) {
r_ret = values[p_name];
return true;
}
return false;
}
void EditorExportPreset::_get_property_list(List<PropertyInfo> *p_list) const {
for (const PropertyInfo &E : properties) {
if (platform->get_export_option_visibility(E.name, values)) {
p_list->push_back(E);
}
}
}
Ref<EditorExportPlatform> EditorExportPreset::get_platform() const {
return platform;
}
void EditorExportPreset::update_files_to_export() {
Vector<String> to_remove;
for (const String &E : selected_files) {
if (!FileAccess::exists(E)) {
to_remove.push_back(E);
}
}
for (int i = 0; i < to_remove.size(); ++i) {
selected_files.erase(to_remove[i]);
}
}
Vector<String> EditorExportPreset::get_files_to_export() const {
Vector<String> files;
for (const String &E : selected_files) {
files.push_back(E);
}
return files;
}
void EditorExportPreset::set_name(const String &p_name) {
name = p_name;
EditorExport::singleton->save_presets();
}
String EditorExportPreset::get_name() const {
return name;
}
void EditorExportPreset::set_runnable(bool p_enable) {
runnable = p_enable;
EditorExport::singleton->save_presets();
}
bool EditorExportPreset::is_runnable() const {
return runnable;
}
void EditorExportPreset::set_export_filter(ExportFilter p_filter) {
export_filter = p_filter;
EditorExport::singleton->save_presets();
}
EditorExportPreset::ExportFilter EditorExportPreset::get_export_filter() const {
return export_filter;
}
void EditorExportPreset::set_include_filter(const String &p_include) {
include_filter = p_include;
EditorExport::singleton->save_presets();
}
String EditorExportPreset::get_include_filter() const {
return include_filter;
}
void EditorExportPreset::set_export_path(const String &p_path) {
export_path = p_path;
/* NOTE(SonerSound): if there is a need to implement a PropertyHint that specifically indicates a relative path,
* this should be removed. */
if (export_path.is_absolute_path()) {
String res_path = OS::get_singleton()->get_resource_dir();
export_path = res_path.path_to_file(export_path);
}
EditorExport::singleton->save_presets();
}
String EditorExportPreset::get_export_path() const {
return export_path;
}
void EditorExportPreset::set_exclude_filter(const String &p_exclude) {
exclude_filter = p_exclude;
EditorExport::singleton->save_presets();
}
String EditorExportPreset::get_exclude_filter() const {
return exclude_filter;
}
void EditorExportPreset::add_export_file(const String &p_path) {
selected_files.insert(p_path);
EditorExport::singleton->save_presets();
}
void EditorExportPreset::remove_export_file(const String &p_path) {
selected_files.erase(p_path);
EditorExport::singleton->save_presets();
}
bool EditorExportPreset::has_export_file(const String &p_path) {
return selected_files.has(p_path);
}
void EditorExportPreset::set_custom_features(const String &p_custom_features) {
custom_features = p_custom_features;
EditorExport::singleton->save_presets();
}
String EditorExportPreset::get_custom_features() const {
return custom_features;
}
void EditorExportPreset::set_enc_in_filter(const String &p_filter) {
enc_in_filters = p_filter;
EditorExport::singleton->save_presets();
}
String EditorExportPreset::get_enc_in_filter() const {
return enc_in_filters;
}
void EditorExportPreset::set_enc_ex_filter(const String &p_filter) {
enc_ex_filters = p_filter;
EditorExport::singleton->save_presets();
}
String EditorExportPreset::get_enc_ex_filter() const {
return enc_ex_filters;
}
void EditorExportPreset::set_enc_pck(bool p_enabled) {
enc_pck = p_enabled;
EditorExport::singleton->save_presets();
}
bool EditorExportPreset::get_enc_pck() const {
return enc_pck;
}
void EditorExportPreset::set_enc_directory(bool p_enabled) {
enc_directory = p_enabled;
EditorExport::singleton->save_presets();
}
bool EditorExportPreset::get_enc_directory() const {
return enc_directory;
}
void EditorExportPreset::set_script_export_mode(int p_mode) {
script_mode = p_mode;
EditorExport::singleton->save_presets();
}
int EditorExportPreset::get_script_export_mode() const {
return script_mode;
}
void EditorExportPreset::set_script_encryption_key(const String &p_key) {
script_key = p_key;
EditorExport::singleton->save_presets();
}
String EditorExportPreset::get_script_encryption_key() const {
return script_key;
}
EditorExportPreset::EditorExportPreset() {}

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@ -0,0 +1,145 @@
/*************************************************************************/
/* editor_export_preset.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef EDITOR_EXPORT_PRESET_H
#define EDITOR_EXPORT_PRESET_H
class EditorExportPlatform;
#include "core/object/ref_counted.h"
class EditorExportPreset : public RefCounted {
GDCLASS(EditorExportPreset, RefCounted);
public:
enum ExportFilter {
EXPORT_ALL_RESOURCES,
EXPORT_SELECTED_SCENES,
EXPORT_SELECTED_RESOURCES,
EXCLUDE_SELECTED_RESOURCES,
};
enum ScriptExportMode {
MODE_SCRIPT_TEXT,
MODE_SCRIPT_COMPILED,
};
private:
Ref<EditorExportPlatform> platform;
ExportFilter export_filter = EXPORT_ALL_RESOURCES;
String include_filter;
String exclude_filter;
String export_path;
String exporter;
HashSet<String> selected_files;
bool runnable = false;
friend class EditorExport;
friend class EditorExportPlatform;
List<PropertyInfo> properties;
HashMap<StringName, Variant> values;
String name;
String custom_features;
String enc_in_filters;
String enc_ex_filters;
bool enc_pck = false;
bool enc_directory = false;
int script_mode = MODE_SCRIPT_COMPILED;
String script_key;
protected:
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
void _get_property_list(List<PropertyInfo> *p_list) const;
public:
Ref<EditorExportPlatform> get_platform() const;
bool has(const StringName &p_property) const { return values.has(p_property); }
void update_files_to_export();
Vector<String> get_files_to_export() const;
void add_export_file(const String &p_path);
void remove_export_file(const String &p_path);
bool has_export_file(const String &p_path);
void set_name(const String &p_name);
String get_name() const;
void set_runnable(bool p_enable);
bool is_runnable() const;
void set_export_filter(ExportFilter p_filter);
ExportFilter get_export_filter() const;
void set_include_filter(const String &p_include);
String get_include_filter() const;
void set_exclude_filter(const String &p_exclude);
String get_exclude_filter() const;
void set_custom_features(const String &p_custom_features);
String get_custom_features() const;
void set_export_path(const String &p_path);
String get_export_path() const;
void set_enc_in_filter(const String &p_filter);
String get_enc_in_filter() const;
void set_enc_ex_filter(const String &p_filter);
String get_enc_ex_filter() const;
void set_enc_pck(bool p_enabled);
bool get_enc_pck() const;
void set_enc_directory(bool p_enabled);
bool get_enc_directory() const;
void set_script_export_mode(int p_mode);
int get_script_export_mode() const;
void set_script_encryption_key(const String &p_key);
String get_script_encryption_key() const;
const List<PropertyInfo> &get_properties() const { return properties; }
EditorExportPreset();
};
#endif // EDITOR_EXPORT_PRESET_H

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@ -0,0 +1,51 @@
/*************************************************************************/
/* editor_export_shared_object.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef EDITOR_EXPORT_SHARED_OBJECT_H
#define EDITOR_EXPORT_SHARED_OBJECT_H
#include "core/string/ustring.h"
#include "core/templates/vector.h"
struct SharedObject {
String path;
Vector<String> tags;
String target;
SharedObject(const String &p_path, const Vector<String> &p_tags, const String &p_target) :
path(p_path),
tags(p_tags),
target(p_target) {
}
SharedObject() {}
};
#endif // EDITOR_EXPORT_SHARED_OBJECT_H

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@ -31,7 +31,7 @@
#ifndef GDEXTENSION_EXPORT_PLUGIN_H
#define GDEXTENSION_EXPORT_PLUGIN_H
#include "editor/editor_export.h"
#include "editor/export/editor_export.h"
class GDExtensionExportPlugin : public EditorExportPlugin {
protected:

View File

@ -33,10 +33,10 @@
#include "core/io/dir_access.h"
#include "core/os/thread.h"
#include "editor/editor_export.h"
#include "editor/editor_file_system.h"
#include "editor/editor_inspector.h"
#include "editor/editor_properties.h"
#include "editor/export/editor_export.h"
#include "scene/gui/button.h"
#include "scene/gui/check_button.h"
#include "scene/gui/control.h"

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@ -31,7 +31,6 @@
#include "project_settings_editor.h"
#include "core/config/project_settings.h"
#include "editor/editor_export.h"
#include "editor/editor_log.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"

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@ -43,7 +43,6 @@
#include "editor/array_property_edit.h"
#include "editor/create_dialog.h"
#include "editor/dictionary_property_edit.h"
#include "editor/editor_export.h"
#include "editor/editor_file_dialog.h"
#include "editor/editor_file_system.h"
#include "editor/editor_help.h"

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@ -52,10 +52,10 @@ GDScriptCache *gdscript_cache = nullptr;
#ifdef TOOLS_ENABLED
#include "editor/editor_export.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "editor/editor_translation_parser.h"
#include "editor/export/editor_export.h"
#include "editor/gdscript_highlighter.h"
#include "editor/gdscript_translation_parser_plugin.h"

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@ -30,10 +30,10 @@
#include "export.h"
#include "export_plugin.h"
#include "core/os/os.h"
#include "editor/editor_settings.h"
#include "editor/export/editor_export.h"
#include "export_plugin.h"
void register_android_exporter() {
EDITOR_DEF("export/android/android_sdk_path", "");

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@ -35,7 +35,7 @@
#include "core/io/zip_io.h"
#include "core/os/os.h"
#include "editor/editor_export.h"
#include "editor/export/editor_export_platform.h"
const String SPLASH_CONFIG_XML_CONTENT = R"SPLASH(<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">

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@ -35,7 +35,7 @@
#include "core/io/file_access.h"
#include "core/io/zip_io.h"
#include "core/os/os.h"
#include "editor/editor_export.h"
#include "editor/export/editor_export.h"
const String godot_project_name_xml_string = R"(<?xml version="1.0" encoding="utf-8"?>
<!--WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->

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@ -30,6 +30,7 @@
#include "export.h"
#include "editor/export/editor_export.h"
#include "export_plugin.h"
void register_ios_exporter() {

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@ -40,8 +40,8 @@
#include "core/os/os.h"
#include "core/templates/safe_refcount.h"
#include "core/version.h"
#include "editor/editor_export.h"
#include "editor/editor_settings.h"
#include "editor/export/editor_export_platform.h"
#include "main/splash.gen.h"
#include "platform/ios/logo.gen.h"
#include "string.h"

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@ -36,8 +36,8 @@
#include "core/io/stream_peer_ssl.h"
#include "core/io/tcp_server.h"
#include "core/io/zip_io.h"
#include "editor/editor_export.h"
#include "editor/editor_node.h"
#include "editor/export/editor_export_platform.h"
#include "main/splash.gen.h"
#include "platform/javascript/logo.gen.h"
#include "platform/javascript/run_icon.gen.h"

View File

@ -35,7 +35,6 @@
#include "core/io/stream_peer_ssl.h"
#include "core/io/tcp_server.h"
#include "core/io/zip_io.h"
#include "editor/editor_export.h"
#include "editor/editor_paths.h"
class EditorHTTPServer : public RefCounted {

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@ -30,6 +30,7 @@
#include "export.h"
#include "editor/export/editor_export.h"
#include "export_plugin.h"
void register_linuxbsd_exporter() {

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@ -32,8 +32,8 @@
#define LINUXBSD_EXPORT_PLUGIN_H
#include "core/io/file_access.h"
#include "editor/editor_export.h"
#include "editor/editor_settings.h"
#include "editor/export/editor_export_platform_pc.h"
#include "platform/linuxbsd/logo.gen.h"
#include "scene/resources/texture.h"

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@ -39,8 +39,8 @@
#include "core/io/zip_io.h"
#include "core/os/os.h"
#include "core/version.h"
#include "editor/editor_export.h"
#include "editor/editor_settings.h"
#include "editor/export/editor_export.h"
#include "platform/macos/logo.gen.h"
#include <sys/stat.h>

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@ -40,7 +40,7 @@
#include "core/io/zip_io.h"
#include "core/object/class_db.h"
#include "core/version.h"
#include "editor/editor_export.h"
#include "editor/export/editor_export_platform.h"
#include "thirdparty/minizip/unzip.h"
#include "thirdparty/minizip/zip.h"

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@ -39,9 +39,9 @@
#include "core/io/zip_io.h"
#include "core/object/class_db.h"
#include "core/version.h"
#include "editor/editor_export.h"
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
#include "editor/export/editor_export_platform.h"
#include "thirdparty/minizip/unzip.h"
#include "thirdparty/minizip/zip.h"

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@ -30,6 +30,7 @@
#include "export.h"
#include "editor/export/editor_export.h"
#include "export_plugin.h"
void register_windows_exporter() {

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@ -33,8 +33,8 @@
#include "core/io/file_access.h"
#include "core/os/os.h"
#include "editor/editor_export.h"
#include "editor/editor_settings.h"
#include "editor/export/editor_export_platform_pc.h"
#include "platform/windows/logo.gen.h"
class EditorExportPlatformWindows : public EditorExportPlatformPC {