Export: Fix iOS enabling push notifications capability
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@ -2,7 +2,6 @@
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>aps-environment</key>
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<string>development</string>
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$entitlements_push_notifications
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</dict>
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</plist>
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@ -343,6 +343,9 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_
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} else if (lines[i].find("$push_notifications") != -1) {
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bool is_on = p_preset->get("capabilities/push_notifications");
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strnew += lines[i].replace("$push_notifications", is_on ? "1" : "0") + "\n";
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} else if (lines[i].find("$entitlements_push_notifications") != -1) {
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bool is_on = p_preset->get("capabilities/push_notifications");
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strnew += lines[i].replace("$entitlements_push_notifications", is_on ? "<key>aps-environment</key><string>development</string>" : "") + "\n";
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} else if (lines[i].find("$required_device_capabilities") != -1) {
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String capabilities;
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@ -932,6 +935,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
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files_to_parse.insert("godot_ios/dummy.cpp");
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files_to_parse.insert("godot_ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata");
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files_to_parse.insert("godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme");
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files_to_parse.insert("godot_ios/godot_ios.entitlements");
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IOSConfigData config_data = {
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pkg_name,
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