[GDNative] removed native_raw_call

This commit is contained in:
Karroffel 2017-10-14 15:42:10 +02:00
parent e82a3f0168
commit e568f80e6e
8 changed files with 80 additions and 204 deletions

View File

@ -199,10 +199,7 @@ void GDNative::_bind_methods() {
ClassDB::bind_method(D_METHOD("initialize"), &GDNative::initialize);
ClassDB::bind_method(D_METHOD("terminate"), &GDNative::terminate);
// TODO(karroffel): get_native_(raw_)call_types binding?
// TODO(karroffel): make this a varargs function?
ClassDB::bind_method(D_METHOD("call_native", "procedure_name", "arguments"), &GDNative::call_native);
ClassDB::bind_method(D_METHOD("call_native", "calling_type", "procedure_name", "arguments"), &GDNative::call_native);
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "library", PROPERTY_HINT_RESOURCE_TYPE, "GDNativeLibrary"), "set_library", "get_library");
}
@ -239,10 +236,7 @@ bool GDNative::initialize() {
}
void *library_init;
err = OS::get_singleton()->get_dynamic_library_symbol_handle(
native_handle,
init_symbol,
library_init);
err = get_symbol(init_symbol, library_init);
if (err || !library_init) {
OS::get_singleton()->close_dynamic_library(native_handle);
@ -277,11 +271,8 @@ bool GDNative::terminate() {
}
void *library_terminate;
Error error = OS::get_singleton()->get_dynamic_library_symbol_handle(
native_handle,
terminate_symbol,
library_terminate);
if (error) {
Error error = get_symbol(terminate_symbol, library_terminate);
if (error || !library_terminate) {
OS::get_singleton()->close_dynamic_library(native_handle);
native_handle = NULL;
return true;
@ -313,10 +304,6 @@ void GDNativeCallRegistry::register_native_call_type(StringName p_call_type, nat
native_calls.insert(p_call_type, p_callback);
}
void GDNativeCallRegistry::register_native_raw_call_type(StringName p_raw_call_type, native_raw_call_cb p_callback) {
native_raw_calls.insert(p_raw_call_type, p_callback);
}
Vector<StringName> GDNativeCallRegistry::get_native_call_types() {
Vector<StringName> call_types;
call_types.resize(native_calls.size());
@ -329,18 +316,6 @@ Vector<StringName> GDNativeCallRegistry::get_native_call_types() {
return call_types;
}
Vector<StringName> GDNativeCallRegistry::get_native_raw_call_types() {
Vector<StringName> call_types;
call_types.resize(native_raw_calls.size());
size_t idx = 0;
for (Map<StringName, native_raw_call_cb>::Element *E = native_raw_calls.front(); E; E = E->next(), idx++) {
call_types[idx] = E->key();
}
return call_types;
}
Variant GDNative::call_native(StringName p_native_call_type, StringName p_procedure_name, Array p_arguments) {
Map<StringName, native_call_cb>::Element *E = GDNativeCallRegistry::singleton->native_calls.find(p_native_call_type);
@ -349,20 +324,34 @@ Variant GDNative::call_native(StringName p_native_call_type, StringName p_proced
return Variant();
}
String procedure_name = p_procedure_name;
godot_variant result = E->get()(native_handle, (godot_string *)&procedure_name, (godot_array *)&p_arguments);
void *procedure_handle;
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
native_handle,
p_procedure_name,
procedure_handle);
if (err != OK || procedure_handle == NULL) {
return Variant();
}
godot_variant result = E->get()(procedure_handle, (godot_array *)&p_arguments);
return *(Variant *)&result;
}
void GDNative::call_native_raw(StringName p_raw_call_type, StringName p_procedure_name, void *data, int num_args, void **args, void *r_return) {
Error GDNative::get_symbol(StringName p_procedure_name, void *&r_handle) {
Map<StringName, native_raw_call_cb>::Element *E = GDNativeCallRegistry::singleton->native_raw_calls.find(p_raw_call_type);
if (!E) {
ERR_PRINT((String("No handler for native raw call type \"" + p_raw_call_type) + "\" found").utf8().get_data());
return;
if (native_handle == NULL) {
ERR_PRINT("No valid library handle, can't get symbol from GDNative object");
return ERR_CANT_OPEN;
}
String procedure_name = p_procedure_name;
E->get()(native_handle, (godot_string *)&procedure_name, data, num_args, args, r_return);
Error result = OS::get_singleton()->get_dynamic_library_symbol_handle(
native_handle,
p_procedure_name,
r_handle,
true);
return result;
}

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@ -100,8 +100,7 @@ public:
_FORCE_INLINE_ void set_singleton_gdnative(bool p_singleton) { singleton_gdnative = p_singleton; }
};
typedef godot_variant (*native_call_cb)(void *, godot_string *, godot_array *);
typedef void (*native_raw_call_cb)(void *, godot_string *, void *, int, void **, void *);
typedef godot_variant (*native_call_cb)(void *, godot_array *);
struct GDNativeCallRegistry {
static GDNativeCallRegistry *singleton;
@ -111,17 +110,13 @@ struct GDNativeCallRegistry {
}
inline GDNativeCallRegistry()
: native_calls(),
native_raw_calls() {}
: native_calls() {}
Map<StringName, native_call_cb> native_calls;
Map<StringName, native_raw_call_cb> native_raw_calls;
void register_native_call_type(StringName p_call_type, native_call_cb p_callback);
void register_native_raw_call_type(StringName p_raw_call_type, native_raw_call_cb p_callback);
Vector<StringName> get_native_call_types();
Vector<StringName> get_native_raw_call_types();
};
class GDNative : public Reference {
@ -149,7 +144,8 @@ public:
bool terminate();
Variant call_native(StringName p_native_call_type, StringName p_procedure_name, Array p_arguments = Array());
void call_native_raw(StringName p_raw_call_type, StringName p_procedure_name, void *data, int num_args, void **args, void *r_return);
Error get_symbol(StringName p_procedure_name, void *&r_handle);
};
#endif // GDNATIVE_H

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@ -255,7 +255,7 @@ godot_dictionary GDAPI godot_get_global_constants();
////// GDNative procedure types
typedef void (*godot_gdnative_init_fn)(godot_gdnative_init_options *);
typedef void (*godot_gdnative_terminate_fn)(godot_gdnative_terminate_options *);
typedef godot_variant (*godot_gdnative_procedure_fn)(void *, godot_array *);
typedef godot_variant (*godot_gdnative_procedure_fn)(godot_array *);
////// System Functions

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@ -54,7 +54,7 @@ ARVRInterfaceGDNative::~ARVRInterfaceGDNative() {
void ARVRInterfaceGDNative::cleanup() {
if (data != NULL) {
library->call_native_raw("arvr_call_destructor", "godot_arvr_destructor", data, 0, NULL, NULL);
// library->call_native_raw("arvr_call_destructor", "godot_arvr_destructor", data, 0, NULL, NULL);
data = NULL;
};
@ -76,7 +76,7 @@ void ARVRInterfaceGDNative::set_gdnative_library(Ref<GDNativeLibrary> p_library)
// Now we do our constructing...
void *parameters[1];
parameters[0] = (void *)this;
library->call_native_raw("arvr_call_constructor", "godot_arvr_constructor", NULL, 1, parameters, &data);
// library->call_native_raw("arvr_call_constructor", "godot_arvr_constructor", NULL, 1, parameters, &data);
}
StringName ARVRInterfaceGDNative::get_name() const {
@ -84,7 +84,7 @@ StringName ARVRInterfaceGDNative::get_name() const {
ERR_FAIL_COND_V(data == NULL, StringName());
const_cast<GDNative *>(library.ptr())->call_native_raw("arvr_return_string", "godot_arvr_get_name", data, 0, NULL, &name);
// const_cast<GDNative *>(library.ptr())->call_native_raw("arvr_return_string", "godot_arvr_get_name", data, 0, NULL, &name);
return name;
}
@ -94,7 +94,7 @@ int ARVRInterfaceGDNative::get_capabilities() const {
ERR_FAIL_COND_V(data == NULL, 0); // 0 = None
const_cast<GDNative *>(library.ptr())->call_native_raw("arvr_return_int", "godot_arvr_get_capabilities", data, 0, NULL, &capabilities);
// const_cast<GDNative *>(library.ptr())->call_native_raw("arvr_return_int", "godot_arvr_get_capabilities", data, 0, NULL, &capabilities);
return capabilities;
};
@ -104,7 +104,7 @@ bool ARVRInterfaceGDNative::get_anchor_detection_is_enabled() const {
ERR_FAIL_COND_V(data == NULL, false);
const_cast<GDNative *>(library.ptr())->call_native_raw("arvr_return_bool", "godot_arvr_get_anchor_detection_is_enabled", data, 0, NULL, &enabled);
// const_cast<GDNative *>(library.ptr())->call_native_raw("arvr_return_bool", "godot_arvr_get_anchor_detection_is_enabled", data, 0, NULL, &enabled);
return enabled;
};
@ -115,7 +115,7 @@ void ARVRInterfaceGDNative::set_anchor_detection_is_enabled(bool p_enable) {
ERR_FAIL_COND(data == NULL);
parameters[0] = (void *)&p_enable;
library->call_native_raw("arvr_set_bool", "godot_arvr_set_anchor_detection_is_enabled", data, 1, parameters, NULL);
// library->call_native_raw("arvr_set_bool", "godot_arvr_set_anchor_detection_is_enabled", data, 1, parameters, NULL);
};
bool ARVRInterfaceGDNative::is_stereo() {
@ -123,7 +123,7 @@ bool ARVRInterfaceGDNative::is_stereo() {
ERR_FAIL_COND_V(data == NULL, false);
library->call_native_raw("arvr_return_bool", "godot_arvr_is_stereo", data, 0, NULL, &stereo);
// library->call_native_raw("arvr_return_bool", "godot_arvr_is_stereo", data, 0, NULL, &stereo);
return stereo;
};
@ -133,7 +133,7 @@ bool ARVRInterfaceGDNative::is_initialized() {
ERR_FAIL_COND_V(data == NULL, false);
library->call_native_raw("arvr_return_bool", "godot_arvr_is_initialized", data, 0, NULL, &initialized);
// library->call_native_raw("arvr_return_bool", "godot_arvr_is_initialized", data, 0, NULL, &initialized);
return initialized;
};
@ -143,7 +143,7 @@ bool ARVRInterfaceGDNative::initialize() {
ERR_FAIL_COND_V(data == NULL, false);
library->call_native_raw("arvr_return_bool", "godot_arvr_initialize", data, 0, NULL, &initialized);
// library->call_native_raw("arvr_return_bool", "godot_arvr_initialize", data, 0, NULL, &initialized);
if (initialized) {
// if we successfully initialize our interface and we don't have a primary interface yet, this becomes our primary interface
@ -166,7 +166,7 @@ void ARVRInterfaceGDNative::uninitialize() {
arvr_server->clear_primary_interface_if(this);
}
library->call_native_raw("arvr_call_method", "godot_arvr_uninitialize", data, 0, NULL, NULL);
// library->call_native_raw("arvr_call_method", "godot_arvr_uninitialize", data, 0, NULL, NULL);
}
Size2 ARVRInterfaceGDNative::get_recommended_render_targetsize() {
@ -174,7 +174,7 @@ Size2 ARVRInterfaceGDNative::get_recommended_render_targetsize() {
ERR_FAIL_COND_V(data == NULL, Size2());
library->call_native_raw("arvr_return_vector2", "godot_arvr_get_recommended_render_targetsize", data, 0, NULL, &size);
// library->call_native_raw("arvr_return_vector2", "godot_arvr_get_recommended_render_targetsize", data, 0, NULL, &size);
return size;
}
@ -187,7 +187,7 @@ Transform ARVRInterfaceGDNative::get_transform_for_eye(ARVRInterface::Eyes p_eye
parameters[0] = (void *)&p_eye;
parameters[1] = (void *)&p_cam_transform;
library->call_native_raw("arvr_return_transform_for_eye", "godot_arvr_get_transform_for_eye", data, 2, parameters, &ret);
// library->call_native_raw("arvr_return_transform_for_eye", "godot_arvr_get_transform_for_eye", data, 2, parameters, &ret);
return ret;
}
@ -203,7 +203,7 @@ CameraMatrix ARVRInterfaceGDNative::get_projection_for_eye(ARVRInterface::Eyes p
parameters[2] = (void *)&p_aspect;
parameters[3] = (void *)&p_z_near;
parameters[4] = (void *)&p_z_far;
library->call_native_raw("arvr_call_fill_projection_for_eye", "godot_arvr_fill_projection_for_eye", data, 5, parameters, NULL);
// library->call_native_raw("arvr_call_fill_projection_for_eye", "godot_arvr_fill_projection_for_eye", data, 5, parameters, NULL);
return cm;
}
@ -216,13 +216,13 @@ void ARVRInterfaceGDNative::commit_for_eye(ARVRInterface::Eyes p_eye, RID p_rend
parameters[0] = (void *)&p_eye;
parameters[1] = (void *)&p_render_target;
parameters[2] = (void *)&p_screen_rect;
library->call_native_raw("arvr_call_commit_for_eye", "godot_arvr_commit_for_eye", data, 3, parameters, NULL);
// library->call_native_raw("arvr_call_commit_for_eye", "godot_arvr_commit_for_eye", data, 3, parameters, NULL);
}
void ARVRInterfaceGDNative::process() {
ERR_FAIL_COND(data == NULL);
library->call_native_raw("arvr_call_method", "godot_arvr_process", data, 0, NULL, NULL);
// library->call_native_raw("arvr_call_method", "godot_arvr_process", data, 0, NULL, NULL);
}
void ARVRInterfaceGDNative::_bind_methods() {

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@ -395,17 +395,6 @@ void arvr_call_commit_for_eye(
};
void register_nativearvr_types() {
GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_call_constructor", arvr_call_constructor);
GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_call_destructor", arvr_call_destructor);
GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_return_string", arvr_return_string);
GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_return_int", arvr_return_int);
GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_return_bool", arvr_return_bool);
GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_set_bool", arvr_set_bool);
GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_call_method", arvr_call_method);
GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_return_vector2", arvr_return_vector2);
GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_return_transform_for_eye", arvr_return_transform_for_eye);
GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_call_fill_projection_for_eye", arvr_call_fill_projection_for_eye);
GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_call_commit_for_eye", arvr_call_commit_for_eye);
ClassDB::register_class<ARVRInterfaceGDNative>();
}

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@ -438,7 +438,7 @@ NativeScript::~NativeScript() {
#endif
}
////// ScriptInstance stuff
////// ScriptInstance stuff
#define GET_SCRIPT_DESC() script->get_script_desc()
@ -1010,17 +1010,12 @@ void NativeScriptLanguage::init_library(const Ref<GDNativeLibrary> &lib) {
if (!library_script_users.has(lib_path))
library_script_users.insert(lib_path, Set<NativeScript *>());
void *args[1] = {
(void *)&lib_path
};
void *proc_ptr;
gdn->get_symbol(_init_call_name, proc_ptr);
((void (*)(godot_string *))proc_ptr)((godot_string *)&lib_path);
// here the library registers all the classes and stuff.
gdn->call_native_raw(_init_call_type,
_init_call_name,
NULL,
1,
args,
NULL);
} else {
// already initialized. Nice.
}
@ -1053,13 +1048,15 @@ void NativeScriptLanguage::call_libraries_cb(const StringName &name) {
// library_gdnatives is modified only from the main thread, so it's safe not to use mutex here
for (Map<String, Ref<GDNative> >::Element *L = library_gdnatives.front(); L; L = L->next()) {
if (L->get()->is_initialized()) {
L->get()->call_native_raw(
_noarg_call_type,
name,
NULL,
0,
NULL,
NULL);
void *proc_ptr;
Error err = L->get()->get_symbol(name, proc_ptr);
if (err != OK) {
ERR_PRINT((String("No godot_gdnative_init in \"" + L->get()->get_library()->get_active_library_path()) + "\" found").utf8().get_data());
} else {
((void (*)())proc_ptr)();
}
}
}
}
@ -1142,12 +1139,11 @@ void NativeReloadNode::_notification(int p_what) {
};
// here the library registers all the classes and stuff.
L->get()->call_native_raw(NSL->_init_call_type,
NSL->_init_call_name,
NULL,
1,
args,
NULL);
void *proc_ptr;
L->get()->get_symbol("godot_nativescript_init", proc_ptr);
((void (*)(void *))proc_ptr)((void *)&L->key());
for (Map<String, Set<NativeScript *> >::Element *U = NSL->library_script_users.front(); U; U = U->next()) {
for (Set<NativeScript *>::Element *S = U->get().front(); S; S = S->next()) {

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@ -38,53 +38,6 @@
NativeScriptLanguage *native_script_language;
typedef void (*native_script_init_fn)(void *);
void init_call_cb(void *p_handle, godot_string *p_proc_name, void *p_data, int p_num_args, void **args, void *r_ret) {
if (p_handle == NULL) {
ERR_PRINT("No valid library handle, can't call nativescript init procedure");
return;
}
void *library_proc;
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
p_handle,
*(String *)p_proc_name,
library_proc,
true); // we print our own message
if (err != OK) {
ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
return;
}
native_script_init_fn fn = (native_script_init_fn)library_proc;
fn(args[0]);
}
typedef void (*native_script_empty_callback)();
void noarg_call_cb(void *p_handle, godot_string *p_proc_name, void *p_data, int p_num_args, void **args, void *r_ret) {
if (p_handle == NULL) {
ERR_PRINT("No valid library handle, can't call nativescript callback");
return;
}
void *library_proc;
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
p_handle,
*(String *)p_proc_name,
library_proc,
true);
if (err != OK) {
// it's fine if thread callbacks are not present in the library.
return;
}
native_script_empty_callback fn = (native_script_empty_callback)library_proc;
fn();
}
ResourceFormatLoaderNativeScript *resource_loader_gdns = NULL;
ResourceFormatSaverNativeScript *resource_saver_gdns = NULL;
@ -95,9 +48,6 @@ void register_nativescript_types() {
ScriptServer::register_language(native_script_language);
GDNativeCallRegistry::singleton->register_native_raw_call_type(native_script_language->_init_call_type, init_call_cb);
GDNativeCallRegistry::singleton->register_native_raw_call_type(native_script_language->_noarg_call_type, noarg_call_cb);
resource_saver_gdns = memnew(ResourceFormatSaverNativeScript);
ResourceSaver::add_resource_format_saver(resource_saver_gdns);

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@ -128,57 +128,12 @@ static void editor_init_callback() {
#endif
godot_variant cb_standard_varcall(void *handle, godot_string *p_procedure, godot_array *p_args) {
if (handle == NULL) {
ERR_PRINT("No valid library handle, can't call standard varcall procedure");
godot_variant ret;
godot_variant_new_nil(&ret);
return ret;
}
void *library_proc;
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
handle,
*(String *)p_procedure,
library_proc,
true); // we roll our own message
if (err != OK) {
ERR_PRINT((String("GDNative procedure \"" + *(String *)p_procedure) + "\" does not exists and can't be called").utf8().get_data());
godot_variant ret;
godot_variant_new_nil(&ret);
return ret;
}
godot_variant cb_standard_varcall(void *p_procedure_handle, godot_array *p_args) {
godot_gdnative_procedure_fn proc;
proc = (godot_gdnative_procedure_fn)library_proc;
proc = (godot_gdnative_procedure_fn)p_procedure_handle;
return proc(NULL, p_args);
}
void cb_singleton_call(
void *p_handle,
godot_string *p_proc_name,
void *p_data,
int p_num_args,
void **p_args,
void *r_return) {
if (p_handle == NULL) {
ERR_PRINT("No valid library handle, can't call singleton procedure");
return;
}
void *singleton_proc;
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
p_handle,
*(String *)p_proc_name,
singleton_proc);
if (err != OK) {
return;
}
void (*singleton_procedure_ptr)() = (void (*)())singleton_proc;
singleton_procedure_ptr();
return proc(p_args);
}
GDNativeCallRegistry *GDNativeCallRegistry::singleton;
@ -201,8 +156,6 @@ void register_gdnative_types() {
GDNativeCallRegistry::singleton->register_native_call_type("standard_varcall", cb_standard_varcall);
GDNativeCallRegistry::singleton->register_native_raw_call_type("gdnative_singleton_call", cb_singleton_call);
register_nativearvr_types();
register_nativescript_types();
@ -225,13 +178,16 @@ void register_gdnative_types() {
continue;
}
singleton_gdnatives[i]->call_native_raw(
"gdnative_singleton_call",
void *proc_ptr;
Error err = singleton_gdnatives[i]->get_symbol(
"godot_gdnative_singleton",
NULL,
0,
NULL,
NULL);
proc_ptr);
if (err != OK) {
ERR_PRINT((String("No godot_gdnative_singleton in \"" + singleton_gdnatives[i]->get_library()->get_active_library_path()) + "\" found").utf8().get_data());
} else {
((void (*)())proc_ptr)();
}
}
}