FIX: Return if TCP is in STATUS_CONNECTED
If the `StreamPeerTCP` is polled and the TCP connection is `STATUS_CONNECTED` it should return after polling netsocket. Without `return` poll keeps calling `_sock->connect_to_host` and `connect()`.
(cherry picked from commit 61a2f5c534
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@ -218,7 +218,7 @@ branches, and linked at the [end of this file](#Past-releases).
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- Doc: Clarify some details about deferred calls ([GH-88961](https://github.com/godotengine/godot/pull/88961)).
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- [C#] Fix typo in `Color` documentation ([GH-89092](https://github.com/godotengine/godot/pull/89092)).
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- Address a few issues in Transform3D documentation ([GH-89147](https://github.com/godotengine/godot/pull/89147)).
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- Docs: C#] Use `PropertyName` constants in more places ([GH-89246](https://github.com/godotengine/godot/pull/89246)).
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- Docs: [C#] Use `PropertyName` constants in more places ([GH-89246](https://github.com/godotengine/godot/pull/89246)).
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- Doc: Clarify `bsearch(_custom)` behavior ([GH-89280](https://github.com/godotengine/godot/pull/89280)).
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- Doc: Clarify description for `get_unix_time_from_system` on UTC ([GH-89454](https://github.com/godotengine/godot/pull/89454)).
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- Doc: Clarify behavior of `String.format` with keys in replacements ([GH-89608](https://github.com/godotengine/godot/pull/89608)).
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@ -375,6 +375,7 @@ branches, and linked at the [end of this file](#Past-releases).
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#### Network
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- enet: Sync with upstream commit c44b7d0 ([GH-90244](https://github.com/godotengine/godot/pull/90244)).
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- Fix missing return in `StreamPeerTCP::poll` when connection is `STATUS_CONNECTED` ([GH-90471](https://github.com/godotengine/godot/pull/90741)).
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#### Particles
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@ -51,6 +51,7 @@ Error StreamPeerTCP::poll() {
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status = STATUS_ERROR;
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return err;
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}
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return OK;
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} else if (status != STATUS_CONNECTING) {
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return OK;
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}
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