diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml
index b04b5549e5f..425ba58966e 100644
--- a/doc/classes/@GlobalScope.xml
+++ b/doc/classes/@GlobalScope.xml
@@ -1305,6 +1305,7 @@
The [Marshalls] singleton.
+ The [NativeExtensionManager] singleton.
The [NavigationMeshGenerator] singleton.
@@ -1399,8 +1400,10 @@
General horizontal alignment, usually used for [Separator], [ScrollBar], [Slider], etc.
+ Clockwise rotation. Used by some methods (e.g. [method Image.rotate_90]).
+ Counter-clockwise rotation. Used by some methods (e.g. [method Image.rotate_90]).
Horizontal left alignment, usually for text-derived classes.
diff --git a/doc/classes/AABB.xml b/doc/classes/AABB.xml
index 1ac3e6b64cb..ca454cafa34 100644
--- a/doc/classes/AABB.xml
+++ b/doc/classes/AABB.xml
@@ -188,6 +188,7 @@
+ Returns [code]true[/code] if the given ray intersects with this [AABB]. Ray length is infinite.
diff --git a/doc/classes/Array.xml b/doc/classes/Array.xml
index 047089c9174..a30117725f5 100644
--- a/doc/classes/Array.xml
+++ b/doc/classes/Array.xml
@@ -58,6 +58,7 @@
+ Creates a typed array from the [param base] array. The base array can't be already typed. See [method set_typed] for more details.
@@ -315,16 +316,19 @@
+ Returns the [code]TYPE[/code] constant for a typed array. If the [Array] is not typed, returns [constant @GlobalScope.TYPE_NIL].
+ Returns a class name of a typed [Array] of type [constant @GlobalScope.TYPE_OBJECT].
+ Returns the script associated with a typed array tied to a class name.
@@ -393,11 +397,13 @@
+ Returns [code]true[/code] if the array is read-only. See [method set_read_only]. Arrays are automatically read-only if declared with [code]const[/code] keyword.
+ Returns [code]true[/code] if the array is typed. Typed arrays can only store elements of their associated type and provide type safety for the [code][][/code] operator. Methods of typed array still return [Variant].
@@ -517,6 +523,7 @@
+ Makes the [Array] read-only, i.e. disabled modifying of the array's elements. Does not apply to nested content, e.g. content of nested arrays.
@@ -525,6 +532,8 @@
+ Makes the [Array] typed. The [param type] should be one of the [@GlobalScope] [code]TYPE[/code] constants. [param class_name] is optional and can only be provided for [constant @GlobalScope.TYPE_OBJECT]. [param script] can only be provided if [param class_name] is not empty.
+ The method fails if an array is already typed.
@@ -610,6 +619,7 @@
+ Assigns a different [Array] to this array reference. It the array is typed, the new array's type must be compatible and its elements will be automatically converted.
diff --git a/doc/classes/Basis.xml b/doc/classes/Basis.xml
index f499be34a01..0f1f4b57a92 100644
--- a/doc/classes/Basis.xml
+++ b/doc/classes/Basis.xml
@@ -70,6 +70,7 @@
+ Creates a [Basis] from the given [Vector3] representing Euler angles. [param order] determines in what order rotation components are applied. Defaults to [constant EULER_ORDER_YXZ].
@@ -197,16 +198,22 @@
+ Euler angle composing/decomposing order where X component is first, then Y, then Z.
+ Euler angle composing/decomposing order where X component is first, then Z, then Y.
+ Euler angle composing/decomposing order where Y component is first, then X, then Z.
+ Euler angle composing/decomposing order where Y component is first, then Z, then X.
+ Euler angle composing/decomposing order where Z component is first, then X, then Y.
+ Euler angle composing/decomposing order where Z component is first, then Y, then X.
The identity basis, with no rotation or scaling applied.
diff --git a/doc/classes/CPUParticles2D.xml b/doc/classes/CPUParticles2D.xml
index 906789d09f6..7119e231b2a 100644
--- a/doc/classes/CPUParticles2D.xml
+++ b/doc/classes/CPUParticles2D.xml
@@ -29,12 +29,14 @@
+ Returns the maximum value range for the given parameter.
+ Returns the minimum value range for the given parameter.
@@ -63,6 +65,7 @@
+ Sets the maximum value for the given parameter.
@@ -70,6 +73,7 @@
+ Sets the minimum value for the given parameter.
@@ -89,29 +93,38 @@
Each particle's rotation will be animated along this [Curve].
+ Maximum initial rotation applied to each particle, in degrees.
+ Minimum equivalent of [member angle_max].
Each particle's angular velocity will vary along this [Curve].
+ Maximum initial angular velocity (rotation speed) applied to each particle in [i]degrees[/i] per second.
+ Minimum equivalent of [member angular_velocity_max].
Each particle's animation offset will vary along this [Curve].
+ Maximum animation offset that corresponds to frame index in the texture. [code]0[/code] is the first frame, [code]1[/code] is the last one. See [member CanvasItemMaterial.particles_animation].
+ Minimum equivalent of [member anim_offset_max].
Each particle's animation speed will vary along this [Curve].
+ Maximum particle animation speed. Animation speed of [code]1[/code] means that the particles will make full [code]0[/code] to [code]1[/code] offset cycle during lifetime, [code]2[/code] means [code]2[/code] cycles etc.
+ With animation speed greater than [code]1[/code], remember to enable [member CanvasItemMaterial.particles_anim_loop] property if you want the animation to repeat.
+ Minimum equivalent of [member anim_speed_max].
Each particle's initial color. If [member texture] is defined, it will be multiplied by this color.
@@ -126,8 +139,10 @@
Damping will vary along this [Curve].
+ The maximum rate at which particles lose velocity. For example value of [code]100[/code] means that the particle will go from [code]100[/code] velocity to [code]0[/code] in [code]1[/code] second.
+ Minimum equivalent of [member damping_max].
Unit vector specifying the particles' emission direction.
@@ -172,12 +187,16 @@
Each particle's hue will vary along this [Curve].
+ Maximum initial hue variation applied to each particle. It will shift the particle color's hue.
+ Minimum equivalent of [member hue_variation_max].
+ Maximum initial velocity magnitude for each particle. Direction comes from [member direction] and [member spread].
+ Minimum equivalent of [member initial_velocity_max].
Amount of time each particle will exist.
@@ -189,8 +208,10 @@
Each particle's linear acceleration will vary along this [Curve].
+ Maximum linear acceleration applied to each particle in the direction of motion.
+ Minimum equivalent of [member linear_accel_max].
If [code]true[/code], particles use the parent node's coordinate space (known as local coordinates). This will cause particles to move and rotate along the [CPUParticles2D] node (and its parents) when it is moved or rotated. If [code]false[/code], particles use global coordinates; they will not move or rotate along the [CPUParticles2D] node (and its parents) when it is moved or rotated.
@@ -202,8 +223,10 @@
Each particle's orbital velocity will vary along this [Curve].
+ Maximum orbital velocity applied to each particle. Makes the particles circle around origin. Specified in number of full rotations around origin per second.
+ Minimum equivalent of [member orbit_velocity_max].
Align Y axis of particle with the direction of its velocity.
@@ -215,8 +238,10 @@
Each particle's radial acceleration will vary along this [Curve].
+ Maximum radial acceleration applied to each particle. Makes particle accelerate away from the origin or towards it if negative.
+ Minimum equivalent of [member radial_accel_max].
Emission lifetime randomness ratio.
@@ -225,17 +250,24 @@
Each particle's scale will vary along this [Curve].
+ Maximum initial scale applied to each particle.
+ Minimum equivalent of [member scale_amount_max].
+ Each particle's horizontal scale will vary along this [Curve].
+ [member split_scale] must be enabled.
+ Each particle's vertical scale will vary along this [Curve].
+ [member split_scale] must be enabled.
Particle system's running speed scaling ratio. A value of [code]0[/code] can be used to pause the particles.
+ If [code]true[/code], the scale curve will be split into x and y components. See [member scale_curve_x] and [member scale_curve_y].
Each particle's initial direction range from [code]+spread[/code] to [code]-spread[/code] degrees.
@@ -244,8 +276,10 @@
Each particle's tangential acceleration will vary along this [Curve].
+ Maximum tangential acceleration applied to each particle. Tangential acceleration is perpendicular to the particle's velocity giving the particles a swirling motion.
+ Minimum equivalent of [member tangential_accel_max].
Particle texture. If [code]null[/code], particles will be squares.
diff --git a/doc/classes/CPUParticles3D.xml b/doc/classes/CPUParticles3D.xml
index 6b39c08b3fe..b4414c034ed 100644
--- a/doc/classes/CPUParticles3D.xml
+++ b/doc/classes/CPUParticles3D.xml
@@ -28,12 +28,14 @@
+ Returns the maximum value range for the given parameter.
+ Returns the minimum value range for the given parameter.
@@ -62,7 +64,7 @@
- Sets the maximum value for the given parameter
+ Sets the maximum value for the given parameter.
@@ -70,7 +72,7 @@
- Sets the minimum value for the given parameter
+ Sets the minimum value for the given parameter.
diff --git a/doc/classes/Color.xml b/doc/classes/Color.xml
index 3a3803c1da8..a11d7157f18 100644
--- a/doc/classes/Color.xml
+++ b/doc/classes/Color.xml
@@ -145,6 +145,11 @@
+ Returns the index of a named color. Use [method get_named_color] to get the actual color.
+ [codeblock]
+ var idx = Color.find_named_color("khaki")
+ modulate = Color.get_named_color(idx)
+ [/codeblock]
@@ -187,6 +192,7 @@
+ Encodes a [Color] from a RGBE9995 format integer. See [constant Image.FORMAT_RGBE9995].
@@ -194,6 +200,7 @@
+ Creates a [Color] from string, which can be either a HTML color code or a named color. Fallbacks to [param default] if the string does not denote any valid color.
@@ -208,29 +215,37 @@
+ Returns a named color with the given index. You can get the index from [method find_named_color] or iteratively from [method get_named_color_count].
+ Returns the number of available named colors.
+ Returns the name of a color with the given index. You can get the index from [method find_named_color] or iteratively from [method get_named_color_count].
+ Returns the [Color] associated with the provided integer number, with 8 bits per channel in ARGB order. The integer should be 32-bit. Best used with hexadecimal notation.
+ [codeblock]
+ modulate = Color.hex(0xffff0000) # red
+ [/codeblock]
+ Same as [method hex], but takes 64-bit integer and the color uses 16 bits per channel.
diff --git a/doc/classes/ColorPicker.xml b/doc/classes/ColorPicker.xml
index d09b7f003e1..cd1d0b016d9 100644
--- a/doc/classes/ColorPicker.xml
+++ b/doc/classes/ColorPicker.xml
@@ -131,6 +131,7 @@
The width of the hue selection slider.
+ The minimum width of the color labels next to sliders.
The margin around the [ColorPicker].
@@ -160,8 +161,10 @@
The indicator used to signalize that the color value is outside the 0-1 range.
+ The image displayed over the color box/circle (depending on the [member picker_shape]), marking the currently selected color.
+ Background panel for the color preview box (visible when the color is translucent).
The icon for the screen color picker button.
diff --git a/doc/classes/Dictionary.xml b/doc/classes/Dictionary.xml
index a86aff060dc..ac1f63af563 100644
--- a/doc/classes/Dictionary.xml
+++ b/doc/classes/Dictionary.xml
@@ -325,18 +325,21 @@
+ Returns [code]true[/code] if the dictionaries differ, i.e. their key or value lists are different (including the order).
+ Returns [code]true[/code] if both dictionaries have the same contents, i.e. their keys list and value list are equal.
+ Retunrs a value at the given [param key] or [code]null[/code] and error if the key does not exist. For safe access, use [method get] or [method has].
diff --git a/doc/classes/EditorFileDialog.xml b/doc/classes/EditorFileDialog.xml
index 891c8d7d92d..51e3706981e 100644
--- a/doc/classes/EditorFileDialog.xml
+++ b/doc/classes/EditorFileDialog.xml
@@ -4,6 +4,7 @@
A modified version of [FileDialog] used by the editor.
+ [EditorFileDialog] is an enhanced version of [FileDialog] avaiable only to editor plugins. Additional features include list of favorited/recent files and ability to see files as thumbnails grid instead of list.
@@ -62,7 +63,7 @@
The dialog's open or save mode, which affects the selection behavior. See [enum FileMode]
- If [code]true[/code], hidden files and directories will be visible in the [EditorFileDialog].
+ If [code]true[/code], hidden files and directories will be visible in the [EditorFileDialog]. This property is synchronized with [member EditorSettings.filesystem/file_dialog/show_hidden_files].
diff --git a/doc/classes/EditorInterface.xml b/doc/classes/EditorInterface.xml
index 1e3b1f07eea..0beb2459a3d 100644
--- a/doc/classes/EditorInterface.xml
+++ b/doc/classes/EditorInterface.xml
@@ -70,6 +70,7 @@
+ Returns the [EditorPaths] singleton.
diff --git a/doc/classes/EditorPlugin.xml b/doc/classes/EditorPlugin.xml
index 563987e2a33..e413c526f43 100644
--- a/doc/classes/EditorPlugin.xml
+++ b/doc/classes/EditorPlugin.xml
@@ -691,11 +691,13 @@
+ Emitted when any project setting has changed.
+ Emitted when the given [param resource] was saved on disc.
diff --git a/doc/classes/EditorProperty.xml b/doc/classes/EditorProperty.xml
index 9170c449bf3..2aca19510b5 100644
--- a/doc/classes/EditorProperty.xml
+++ b/doc/classes/EditorProperty.xml
@@ -61,6 +61,7 @@
+ Forces refresh of the property display.
diff --git a/doc/classes/EditorSpinSlider.xml b/doc/classes/EditorSpinSlider.xml
index 2ada211dab3..9961e11f7d8 100644
--- a/doc/classes/EditorSpinSlider.xml
+++ b/doc/classes/EditorSpinSlider.xml
@@ -10,13 +10,16 @@
+ If [code]true[/code], the slider will not draw background.
If [code]true[/code], the slider is hidden.
+ The text that displays to the left of the value.
+ If [code]true[/code], the slider can't be interacted with.
The suffix to display after the value (in a faded color). This should generally be a plural word. You may have to use an abbreviation if the suffix is too long to be displayed.
diff --git a/doc/classes/Engine.xml b/doc/classes/Engine.xml
index 2b8663e0396..821fae37a6d 100644
--- a/doc/classes/Engine.xml
+++ b/doc/classes/Engine.xml
@@ -146,11 +146,13 @@
+ Returns an instance of a [ScriptLanguage] with the given index.
+ Returns the number of available script languages. Use with [method get_script_language].
@@ -163,6 +165,7 @@
+ Returns a list of available global singletons.
@@ -244,6 +247,7 @@
+ Registers a [ScriptLanguage] instance to be available with [code]ScriptServer[/code].
@@ -251,12 +255,14 @@
+ Registers the given object as a singleton, globally available under [param name].
+ Unregisters the singleton registered under [param name]. The singleton object is not freed. Only works with user-defined singletons created with [method register_singleton].
diff --git a/doc/classes/ParticleProcessMaterial.xml b/doc/classes/ParticleProcessMaterial.xml
index 807a94ab24a..d4050e3bd1d 100644
--- a/doc/classes/ParticleProcessMaterial.xml
+++ b/doc/classes/ParticleProcessMaterial.xml
@@ -217,7 +217,7 @@
Maximum linear acceleration applied to each particle in the direction of motion.
- Minimum equivalent of [member linear_accel_min].
+ Minimum equivalent of [member linear_accel_max].
Each particle's orbital velocity will vary along this [CurveTexture].
diff --git a/doc/classes/VSlider.xml b/doc/classes/VSlider.xml
index b30349e5386..488154106f0 100644
--- a/doc/classes/VSlider.xml
+++ b/doc/classes/VSlider.xml
@@ -33,6 +33,7 @@
The background of the area below the grabber.
+ The background of the area below the grabber, to the left of the grabber.
The background for the whole slider. Determines the width of the [code]grabber_area[/code].
diff --git a/doc/classes/VisibleOnScreenEnabler2D.xml b/doc/classes/VisibleOnScreenEnabler2D.xml
index 50d0c000170..8590e9cc9fa 100644
--- a/doc/classes/VisibleOnScreenEnabler2D.xml
+++ b/doc/classes/VisibleOnScreenEnabler2D.xml
@@ -1,23 +1,30 @@
+ Automatically disables another node if not visible on screen.
+ VisibleOnScreenEnabler2D detects when it is visible on screen (just like [VisibleOnScreenNotifier2D]) and automatically enables or disables the target node. The target node is disabled when [VisibleOnScreenEnabler2D] is not visible on screen (including when [member CanvasItem.visible] is [code]false[/code]), and enabled when the enabler is visible. The disabling is achieved by changing [member Node.process_mode].
+ Determines how the node is enabled. Corresponds to [enum Node.ProcessMode]. Disabled node uses [constant Node.PROCESS_MODE_DISABLED].
+ The path to the target node, relative to the [VisibleOnScreenEnabler2D]. The target node is cached; it's only assigned when setting this property (if the [VisibleOnScreenEnabler2D] is inside scene tree) and every time the [VisibleOnScreenEnabler2D] enters the scene tree. If the path is invalid, nothing will happen.
+ Corresponds to [constant Node.PROCESS_MODE_INHERIT].
+ Corresponds to [constant Node.PROCESS_MODE_ALWAYS].
+ Corresponds to [constant Node.PROCESS_MODE_WHEN_PAUSED.