From 9eeed06e65cbf5c3e124bd985f16e57807dbc8d5 Mon Sep 17 00:00:00 2001 From: Dawid Marzec Date: Sun, 8 Jan 2023 11:38:04 +0100 Subject: [PATCH] Expose Tree::deselect_all to GDScript --- doc/classes/Tree.xml | 6 ++++++ scene/gui/tree.cpp | 1 + 2 files changed, 7 insertions(+) diff --git a/doc/classes/Tree.xml b/doc/classes/Tree.xml index 584a2a2a7ba..bfabd2d97db 100644 --- a/doc/classes/Tree.xml +++ b/doc/classes/Tree.xml @@ -52,6 +52,12 @@ The new item will be the [param idx]th child of parent, or it will be the last child if there are not enough siblings. + + + + Deselects all tree items (rows and columns). In [constant SELECT_MULTI] mode also removes selection cursor. + + diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index ace3edfcb05..e76abe57baa 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -5180,6 +5180,7 @@ void Tree::_bind_methods() { ClassDB::bind_method(D_METHOD("get_pressed_button"), &Tree::get_pressed_button); ClassDB::bind_method(D_METHOD("set_select_mode", "mode"), &Tree::set_select_mode); ClassDB::bind_method(D_METHOD("get_select_mode"), &Tree::get_select_mode); + ClassDB::bind_method(D_METHOD("deselect_all"), &Tree::deselect_all); ClassDB::bind_method(D_METHOD("set_columns", "amount"), &Tree::set_columns); ClassDB::bind_method(D_METHOD("get_columns"), &Tree::get_columns);