Keep the bottom panel visible when enabling the distraction-free mode

- Document the `EditorInterface.distraction_free_mode` property.

This closes https://github.com/godotengine/godot-proposals/issues/951.
This commit is contained in:
Hugo Locurcio 2020-05-30 22:55:56 +02:00
parent b740f645f7
commit e6352d1daa
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2 changed files with 1 additions and 2 deletions

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@ -204,6 +204,7 @@
</methods>
<members>
<member name="distraction_free_mode" type="bool" setter="set_distraction_free_mode" getter="is_distraction_free_mode_enabled">
If [code]true[/code], enables distraction-free mode which hides side docks to increase the space available for the main view.
</member>
</members>
<constants>

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@ -4159,7 +4159,6 @@ void EditorNode::_update_dock_slots_visibility() {
}
right_hsplit->hide();
bottom_panel->hide();
} else {
for (int i = 0; i < DOCK_SLOT_MAX; i++) {
int tabs_visible = 0;
@ -4189,7 +4188,6 @@ void EditorNode::_update_dock_slots_visibility() {
dock_slot[i]->set_current_tab(0);
}
}
bottom_panel->show();
if (right_l_vsplit->is_visible() || right_r_vsplit->is_visible()) {
right_hsplit->show();