Mono: Bump Godot.NET.Sdk to 3.3.0

Using only 3.3 results in a build warning.

Follow-up to #47055.
This commit is contained in:
Rémi Verschelde 2021-03-17 14:46:20 +01:00
parent 2ffbe3c877
commit e6b291b152
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2 changed files with 3 additions and 3 deletions

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@ -6,8 +6,8 @@
<Authors>Godot Engine contributors</Authors>
<PackageId>Godot.NET.Sdk</PackageId>
<Version>3.3</Version>
<PackageVersion>3.3</PackageVersion>
<Version>3.3.0</Version>
<PackageVersion>3.3.0</PackageVersion>
<PackageProjectUrl>https://github.com/godotengine/godot/tree/master/modules/mono/editor/Godot.NET.Sdk</PackageProjectUrl>
<PackageType>MSBuildSdk</PackageType>
<PackageTags>MSBuildSdk</PackageTags>

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@ -8,7 +8,7 @@ namespace GodotTools.ProjectEditor
{
public static class ProjectGenerator
{
public const string GodotSdkVersionToUse = "3.3";
public const string GodotSdkVersionToUse = "3.3.0";
public const string GodotSdkNameToUse = "Godot.NET.Sdk";
public static ProjectRootElement GenGameProject(string name)