[3.2] C#: Fix endless reload loop if project has unicode chars

The assembly modified time wasn't picked properly
as the path was treated as latin-1, so the file
watcher was constantly firing the event.
This commit is contained in:
Ignacio Etcheverry 2020-09-08 19:34:21 +02:00
parent 0eda951512
commit e72ee23c43
1 changed files with 1 additions and 1 deletions

View File

@ -109,7 +109,7 @@ void GDMonoAssembly::assembly_load_hook(MonoAssembly *assembly, [[maybe_unused]]
GDMonoAssembly *gdassembly = memnew(GDMonoAssembly(name, image, assembly)); GDMonoAssembly *gdassembly = memnew(GDMonoAssembly(name, image, assembly));
#ifdef GD_MONO_HOT_RELOAD #ifdef GD_MONO_HOT_RELOAD
const char *path = mono_image_get_filename(image); String path = String::utf8(mono_image_get_filename(image));
if (FileAccess::exists(path)) if (FileAccess::exists(path))
gdassembly->modified_time = FileAccess::get_modified_time(path); gdassembly->modified_time = FileAccess::get_modified_time(path);
#endif #endif