From e730d4b3d99a1e787ae6bcfc9949dbb665352d1c Mon Sep 17 00:00:00 2001 From: MarianoGNU Date: Fri, 25 Dec 2015 17:59:23 -0300 Subject: [PATCH] Add guide lines to visual editor. --- scene/gui/color_picker.cpp | 49 ++++++++++++++++++++++++++++++++++---- scene/gui/color_picker.h | 1 + 2 files changed, 45 insertions(+), 5 deletions(-) diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index d22113e1fed..8685ec1c999 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -90,6 +90,8 @@ void ColorPicker::set_color(const Color& p_color) { v=color.get_v(); update_material(uv_material, color); update_material(w_material, color); + uv_edit->get_child(0)->cast_to()->update(); + w_edit->get_child(0)->cast_to()->update(); _update_color(); } @@ -210,6 +212,24 @@ void ColorPicker::_sample_draw() { sample->draw_rect(Rect2(Point2(),Size2(256,20)),color); } +void ColorPicker::_hsv_draw(int p_wich,Control* c) +{ + if (!c) + return; + if (p_wich==0) { + int x=c->get_size().x*color.get_s(); + int y=c->get_size().y-c->get_size().y*color.get_v(); + c->draw_line(Point2(x,0),Point2(x,c->get_size().y),color.inverted()); + c->draw_line(Point2(0,y),Point2(c->get_size().x,y),color.inverted()); + c->draw_line(Point2(x,y),Point2(x,y),Color(1,1,1),2); + } else if (p_wich==1) { + int y=c->get_size().y-c->get_size().y*color.get_h(); + Color col=Color(); + col.set_hsv(color.get_h(),1,1); + c->draw_line(Point2(0,y),Point2(c->get_size().x,y),col.inverted()); + } +} + void ColorPicker::_uv_input(const InputEvent &ev) { if (ev.type == InputEvent::MOUSE_BUTTON) { const InputEventMouseButton &bev = ev.mouse_button; @@ -220,7 +240,7 @@ void ColorPicker::_uv_input(const InputEvent &ev) { s=x/256; v=1.0-y/256.0; color.set_hsv(h,s,v,color.a); - update_material(w_material, color); + set_color(color); _update_color(); emit_signal("color_changed", color); } else { @@ -235,7 +255,7 @@ void ColorPicker::_uv_input(const InputEvent &ev) { s=x/256; v=1.0-y/256.0; color.set_hsv(h,s,v,color.a); - update_material(w_material, color); + set_color(color); _update_color(); emit_signal("color_changed", color); } @@ -252,7 +272,7 @@ void ColorPicker::_w_input(const InputEvent &ev) { changing_color = false; } color.set_hsv(h,s,v,color.a); - update_material(uv_material, color); + set_color(color); _update_color(); emit_signal("color_changed", color); } else if (ev.type == InputEvent::MOUSE_MOTION) { @@ -262,7 +282,7 @@ void ColorPicker::_w_input(const InputEvent &ev) { float y = CLAMP((float)bev.y,0,256); h=1.0-y/256.0; color.set_hsv(h,s,v,color.a); - update_material(uv_material, color); + set_color(color); _update_color(); emit_signal("color_changed", color); } @@ -306,7 +326,7 @@ void ColorPicker::_screen_input(const InputEvent &ev) Viewport *r=get_tree()->get_root(); if (!r->get_rect().has_point(Point2(mev.global_x,mev.global_y))) return; - Image &img =r->get_screen_capture(); + Image img =r->get_screen_capture(); if (!img.empty()) last_capture=img; r->queue_screen_capture(); @@ -347,6 +367,7 @@ void ColorPicker::_bind_methods() { ObjectTypeDB::bind_method(_MD("_add_preset_pressed"), &ColorPicker::_add_preset_pressed); ObjectTypeDB::bind_method(_MD("_screen_pick_pressed"), &ColorPicker::_screen_pick_pressed); ObjectTypeDB::bind_method(_MD("_sample_draw"),&ColorPicker::_sample_draw); + ObjectTypeDB::bind_method(_MD("_hsv_draw"),&ColorPicker::_hsv_draw); ObjectTypeDB::bind_method(_MD("_uv_input"),&ColorPicker::_uv_input); ObjectTypeDB::bind_method(_MD("_w_input"),&ColorPicker::_w_input); ObjectTypeDB::bind_method(_MD("_preset_input"),&ColorPicker::_preset_input); @@ -390,6 +411,15 @@ ColorPicker::ColorPicker() : uv_edit->set_ignore_mouse(false); uv_edit->set_custom_minimum_size(Size2(256,256)); uv_edit->connect("input_event", this, "_uv_input"); + Control *c= memnew( Control ); + uv_edit->add_child(c); + c->set_area_as_parent_rect(); + c->set_stop_mouse(false); + c->set_material(memnew ( CanvasItemMaterial )); + Vector args=Vector(); + args.push_back(0); + args.push_back(c); + c->connect("draw",this,"_hsv_draw",args); add_child(hb_edit); w_edit= memnew( TextureFrame ); @@ -404,6 +434,15 @@ ColorPicker::ColorPicker() : w_edit->set_ignore_mouse(false); w_edit->set_custom_minimum_size(Size2(15,256)); w_edit->connect("input_event", this, "_w_input"); + c= memnew( Control ); + w_edit->add_child(c); + c->set_area_as_parent_rect(); + c->set_stop_mouse(false); + c->set_material(memnew ( CanvasItemMaterial )); + args.clear(); + args.push_back(1); + args.push_back(c); + c->connect("draw",this,"_hsv_draw",args); hb_edit->add_child(uv_edit); hb_edit->add_child(memnew( VSeparator )); diff --git a/scene/gui/color_picker.h b/scene/gui/color_picker.h index 678b40d3007..c6c7fe537df 100644 --- a/scene/gui/color_picker.h +++ b/scene/gui/color_picker.h @@ -79,6 +79,7 @@ private: void _update_color(); void _update_presets(); void _sample_draw(); + void _hsv_draw(int p_wich,Control *c); void _uv_input(const InputEvent& p_input); void _w_input(const InputEvent& p_input);