Merge pull request #19067 from cbscribe/kcc_videoplayer_doc
[DOCS] Update VideoPlayer classref
This commit is contained in:
commit
e7bb6ab3d6
|
@ -1,10 +1,10 @@
|
||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="TextureRect" inherits="Control" category="Core" version="3.1">
|
<class name="TextureRect" inherits="Control" category="Core" version="3.1">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
Draws a sprite or a texture inside a User Interface. The texture can tile or not.
|
Control for drawing textures.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
Use TextureRect to draw icons and sprites in your User Interfaces. To create panels and menu boxes, take a look at [NinePatchFrame]. Its Stretch Mode property controls the texture's scale and placement. It can scale, tile and stay centered inside its bounding rectangle. TextureRect is one of the 5 most common nodes to create game UI.
|
Used to draw icons and sprites in a user interface. The texture's placement can be controlled with the [member stretch_mode] property. It can scale, tile, or stay centered inside its bounding rectangle.
|
||||||
</description>
|
</description>
|
||||||
<tutorials>
|
<tutorials>
|
||||||
</tutorials>
|
</tutorials>
|
||||||
|
@ -14,10 +14,10 @@
|
||||||
</methods>
|
</methods>
|
||||||
<members>
|
<members>
|
||||||
<member name="expand" type="bool" setter="set_expand" getter="has_expand">
|
<member name="expand" type="bool" setter="set_expand" getter="has_expand">
|
||||||
If [code]true[/code], the texture scales to fit its bounding rectangle. Default value: [code]false[/code].
|
If [code]true[/code] the texture scales to fit its bounding rectangle. Default value: [code]false[/code].
|
||||||
</member>
|
</member>
|
||||||
<member name="stretch_mode" type="int" setter="set_stretch_mode" getter="get_stretch_mode" enum="TextureRect.StretchMode">
|
<member name="stretch_mode" type="int" setter="set_stretch_mode" getter="get_stretch_mode" enum="TextureRect.StretchMode">
|
||||||
Controls the texture's behavior when you resize the node's bounding rectangle. Set it to one of the [code]STRETCH_*[/code] constants. See the constants to learn more.
|
Controls the texture's behavior when resizing the node's bounding rectangle. See [enum StretchMode].
|
||||||
</member>
|
</member>
|
||||||
<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
|
<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
|
||||||
The node's [Texture] resource.
|
The node's [Texture] resource.
|
||||||
|
|
|
@ -1,10 +1,10 @@
|
||||||
<?xml version="1.0" encoding="UTF-8" ?>
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||||||
<class name="VideoPlayer" inherits="Control" category="Core" version="3.1">
|
<class name="VideoPlayer" inherits="Control" category="Core" version="3.1">
|
||||||
<brief_description>
|
<brief_description>
|
||||||
Control to play video files.
|
Control for playing video streams.
|
||||||
</brief_description>
|
</brief_description>
|
||||||
<description>
|
<description>
|
||||||
This control has the ability to play video streams. The only format accepted is the OGV Theora, so any other format must be converted before using in a project.
|
Control node for playing video streams. Supported formats are WebM and OGV Theora.
|
||||||
</description>
|
</description>
|
||||||
<tutorials>
|
<tutorials>
|
||||||
</tutorials>
|
</tutorials>
|
||||||
|
@ -15,51 +15,56 @@
|
||||||
<return type="String">
|
<return type="String">
|
||||||
</return>
|
</return>
|
||||||
<description>
|
<description>
|
||||||
Get the name of the video stream.
|
Returns the video stream's name.
|
||||||
</description>
|
</description>
|
||||||
</method>
|
</method>
|
||||||
<method name="get_video_texture">
|
<method name="get_video_texture">
|
||||||
<return type="Texture">
|
<return type="Texture">
|
||||||
</return>
|
</return>
|
||||||
<description>
|
<description>
|
||||||
Get the current frame of the video as a [Texture].
|
Returns the current frame as a [Texture].
|
||||||
</description>
|
</description>
|
||||||
</method>
|
</method>
|
||||||
<method name="is_playing" qualifiers="const">
|
<method name="is_playing" qualifiers="const">
|
||||||
<return type="bool">
|
<return type="bool">
|
||||||
</return>
|
</return>
|
||||||
<description>
|
<description>
|
||||||
Get whether or not the video is playing.
|
Returns [code]true[/code] if the video is playing.
|
||||||
</description>
|
</description>
|
||||||
</method>
|
</method>
|
||||||
<method name="play">
|
<method name="play">
|
||||||
<return type="void">
|
<return type="void">
|
||||||
</return>
|
</return>
|
||||||
<description>
|
<description>
|
||||||
Start the video playback.
|
Starts the video playback.
|
||||||
</description>
|
</description>
|
||||||
</method>
|
</method>
|
||||||
<method name="stop">
|
<method name="stop">
|
||||||
<return type="void">
|
<return type="void">
|
||||||
</return>
|
</return>
|
||||||
<description>
|
<description>
|
||||||
Stop the video playback.
|
Stops the video playback.
|
||||||
</description>
|
</description>
|
||||||
</method>
|
</method>
|
||||||
</methods>
|
</methods>
|
||||||
<members>
|
<members>
|
||||||
<member name="audio_track" type="int" setter="set_audio_track" getter="get_audio_track">
|
<member name="audio_track" type="int" setter="set_audio_track" getter="get_audio_track">
|
||||||
|
The embedded audio track to play.
|
||||||
</member>
|
</member>
|
||||||
<member name="autoplay" type="bool" setter="set_autoplay" getter="has_autoplay">
|
<member name="autoplay" type="bool" setter="set_autoplay" getter="has_autoplay">
|
||||||
|
If [code]true[/code] playback starts when the scene loads. Default value: [code]false[/code].
|
||||||
</member>
|
</member>
|
||||||
<member name="buffering_msec" type="int" setter="set_buffering_msec" getter="get_buffering_msec">
|
<member name="buffering_msec" type="int" setter="set_buffering_msec" getter="get_buffering_msec">
|
||||||
The amount of milliseconds to store in buffer while playing.
|
Amount of time in milliseconds to store in buffer while playing.
|
||||||
</member>
|
</member>
|
||||||
<member name="bus" type="String" setter="set_bus" getter="get_bus">
|
<member name="bus" type="String" setter="set_bus" getter="get_bus">
|
||||||
|
Audio bus to use for sound playback.
|
||||||
</member>
|
</member>
|
||||||
<member name="expand" type="bool" setter="set_expand" getter="has_expand">
|
<member name="expand" type="bool" setter="set_expand" getter="has_expand">
|
||||||
|
If [code]true[/code] the video scales to the control size. Default value: [code]true[/code].
|
||||||
</member>
|
</member>
|
||||||
<member name="paused" type="bool" setter="set_paused" getter="is_paused">
|
<member name="paused" type="bool" setter="set_paused" getter="is_paused">
|
||||||
|
If [code]true[/code] the video is paused.
|
||||||
</member>
|
</member>
|
||||||
<member name="stream" type="VideoStream" setter="set_stream" getter="get_stream">
|
<member name="stream" type="VideoStream" setter="set_stream" getter="get_stream">
|
||||||
</member>
|
</member>
|
||||||
|
@ -67,14 +72,16 @@
|
||||||
The current position of the stream, in seconds.
|
The current position of the stream, in seconds.
|
||||||
</member>
|
</member>
|
||||||
<member name="volume" type="float" setter="set_volume" getter="get_volume">
|
<member name="volume" type="float" setter="set_volume" getter="get_volume">
|
||||||
The volume of the audio track as a linear value.
|
Audio volume as a linear value.
|
||||||
</member>
|
</member>
|
||||||
<member name="volume_db" type="float" setter="set_volume_db" getter="get_volume_db">
|
<member name="volume_db" type="float" setter="set_volume_db" getter="get_volume_db">
|
||||||
|
Audio volume in dB.
|
||||||
</member>
|
</member>
|
||||||
</members>
|
</members>
|
||||||
<signals>
|
<signals>
|
||||||
<signal name="finished">
|
<signal name="finished">
|
||||||
<description>
|
<description>
|
||||||
|
Emitted when playback is finished.
|
||||||
</description>
|
</description>
|
||||||
</signal>
|
</signal>
|
||||||
</signals>
|
</signals>
|
||||||
|
|
Loading…
Reference in New Issue