diff --git a/doc/classes/PhysicsDirectBodyState2DExtension.xml b/doc/classes/PhysicsDirectBodyState2DExtension.xml
index eee723ca0f1..9e67dd727ad 100644
--- a/doc/classes/PhysicsDirectBodyState2DExtension.xml
+++ b/doc/classes/PhysicsDirectBodyState2DExtension.xml
@@ -14,6 +14,7 @@
+ Overridable version of [method PhysicsDirectBodyState2D.add_constant_central_force].
@@ -21,24 +22,28 @@
+ Overridable version of [method PhysicsDirectBodyState2D.add_constant_force].
+ Overridable version of [method PhysicsDirectBodyState2D.add_constant_torque].
+ Overridable version of [method PhysicsDirectBodyState2D.apply_central_force].
+ Overridable version of [method PhysicsDirectBodyState2D.apply_central_impulse].
@@ -46,6 +51,7 @@
+ Overridable version of [method PhysicsDirectBodyState2D.apply_force].
@@ -53,211 +59,249 @@
+ Overridable version of [method PhysicsDirectBodyState2D.apply_impulse].
+ Overridable version of [method PhysicsDirectBodyState2D.apply_torque].
+ Overridable version of [method PhysicsDirectBodyState2D.apply_torque_impulse].
+ Implement to override the behavior of [member PhysicsDirectBodyState2D.angular_velocity] and its respective getter.
+ Implement to override the behavior of [member PhysicsDirectBodyState2D.center_of_mass] and its respective getter.
+ Implement to override the behavior of [member PhysicsDirectBodyState2D.center_of_mass_local] and its respective getter.
+ Overridable version of [method PhysicsDirectBodyState2D.get_constant_force].
+ Overridable version of [method PhysicsDirectBodyState2D.get_constant_torque].
+ Overridable version of [method PhysicsDirectBodyState2D.get_contact_collider].
+ Overridable version of [method PhysicsDirectBodyState2D.get_contact_collider_id].
+ Overridable version of [method PhysicsDirectBodyState2D.get_contact_collider_object].
+ Overridable version of [method PhysicsDirectBodyState2D.get_contact_collider_position].
+ Overridable version of [method PhysicsDirectBodyState2D.get_contact_collider_shape].
+ Overridable version of [method PhysicsDirectBodyState2D.get_contact_collider_velocity_at_position].
+ Overridable version of [method PhysicsDirectBodyState2D.get_contact_count].
+ Overridable version of [method PhysicsDirectBodyState2D.get_contact_impulse].
+ Overridable version of [method PhysicsDirectBodyState2D.get_contact_local_normal].
+ Overridable version of [method PhysicsDirectBodyState2D.get_contact_local_position].
+ Overridable version of [method PhysicsDirectBodyState2D.get_contact_local_shape].
+ Overridable version of [method PhysicsDirectBodyState2D.get_contact_local_velocity_at_position].
+ Implement to override the behavior of [member PhysicsDirectBodyState2D.inverse_inertia] and its respective getter.
+ Implement to override the behavior of [member PhysicsDirectBodyState2D.inverse_mass] and its respective getter.
+ Implement to override the behavior of [member PhysicsDirectBodyState2D.linear_velocity] and its respective getter.
+ Overridable version of [method PhysicsDirectBodyState2D.get_space_state].
+ Implement to override the behavior of [member PhysicsDirectBodyState2D.step] and its respective getter.
+ Implement to override the behavior of [member PhysicsDirectBodyState2D.total_angular_damp] and its respective getter.
+ Implement to override the behavior of [member PhysicsDirectBodyState2D.total_gravity] and its respective getter.
+ Implement to override the behavior of [member PhysicsDirectBodyState2D.total_linear_damp] and its respective getter.
+ Implement to override the behavior of [member PhysicsDirectBodyState2D.transform] and its respective getter.
+ Overridable version of [method PhysicsDirectBodyState2D.get_velocity_at_local_position].
+ Overridable version of [method PhysicsDirectBodyState2D.integrate_forces].
+ Implement to override the behavior of [member PhysicsDirectBodyState2D.sleeping] and its respective getter.
+ Implement to override the behavior of [member PhysicsDirectBodyState2D.angular_velocity] and its respective setter.
+ Overridable version of [method PhysicsDirectBodyState2D.set_constant_force].
+ Overridable version of [method PhysicsDirectBodyState2D.set_constant_torque].
+ Implement to override the behavior of [member PhysicsDirectBodyState2D.linear_velocity] and its respective setter.
+ Implement to override the behavior of [member PhysicsDirectBodyState2D.sleeping] and its respective setter.
+ Implement to override the behavior of [member PhysicsDirectBodyState2D.transform] and its respective setter.