Detect external modification of scenes
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3fed3ea7a5
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@ -584,6 +584,7 @@ Error ProjectSettings::_load_settings_text(const String &p_path) {
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// If we're loading a project.godot from source code, we can operate some
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// ProjectSettings conversions if need be.
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_convert_to_last_version(config_version);
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last_save_time = FileAccess::get_modified_time(get_resource_path().plus_file("project.godot"));
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return OK;
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} else if (err != OK) {
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ERR_PRINTS("Error parsing " + p_path + " at line " + itos(lines) + ": " + error_text + " File might be corrupted.");
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@ -661,8 +662,11 @@ void ProjectSettings::clear(const String &p_name) {
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}
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Error ProjectSettings::save() {
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return save_custom(get_resource_path().plus_file("project.godot"));
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Error error = save_custom(get_resource_path().plus_file("project.godot"));
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if (error == OK) {
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last_save_time = FileAccess::get_modified_time(get_resource_path().plus_file("project.godot"));
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}
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return error;
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}
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Error ProjectSettings::_save_settings_binary(const String &p_file, const Map<String, List<String> > &props, const CustomMap &p_custom, const String &p_custom_features) {
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@ -77,6 +77,7 @@ protected:
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bool registering_order;
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int last_order;
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int last_builtin_order;
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uint64_t last_save_time = 0;
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Map<StringName, VariantContainer> props;
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String resource_path;
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Map<StringName, PropertyInfo> custom_prop_info;
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@ -110,7 +111,6 @@ protected:
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Error _setup(const String &p_path, const String &p_main_pack, bool p_upwards = false);
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protected:
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static void _bind_methods();
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public:
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@ -143,6 +143,7 @@ public:
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Error save();
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void set_custom_property_info(const String &p_prop, const PropertyInfo &p_info);
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const Map<StringName, PropertyInfo> &get_custom_property_info() const;
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uint64_t get_last_saved_time() { return last_save_time; }
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Vector<String> get_optimizer_presets() const;
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@ -543,6 +543,7 @@ int EditorData::add_edited_scene(int p_at_pos) {
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EditedScene es;
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es.root = NULL;
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es.path = String();
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es.file_modified_time = 0;
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es.history_current = -1;
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es.version = 0;
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es.live_edit_root = NodePath(String("/root"));
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@ -698,6 +699,10 @@ void EditorData::set_edited_scene_root(Node *p_root) {
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else
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p_root->set_filename(edited_scene[current_edited_scene].path);
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}
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if (edited_scene[current_edited_scene].path != "") {
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edited_scene.write[current_edited_scene].file_modified_time = FileAccess::get_modified_time(edited_scene[current_edited_scene].path);
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}
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}
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int EditorData::get_edited_scene_count() const {
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@ -736,6 +741,21 @@ uint64_t EditorData::get_scene_version(int p_idx) const {
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return edited_scene[p_idx].version;
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}
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void EditorData::set_scene_modified_time(int p_idx, uint64_t p_time) {
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if (p_idx == -1) {
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p_idx = current_edited_scene;
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}
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ERR_FAIL_INDEX(p_idx, edited_scene.size());
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edited_scene.write[p_idx].file_modified_time = p_time;
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}
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uint64_t EditorData::get_scene_modified_time(int p_idx) const {
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ERR_FAIL_INDEX_V(p_idx, edited_scene.size(), 0);
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return edited_scene[p_idx].file_modified_time;
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}
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String EditorData::get_scene_type(int p_idx) const {
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ERR_FAIL_INDEX_V(p_idx, edited_scene.size(), String());
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@ -118,6 +118,7 @@ public:
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struct EditedScene {
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Node *root;
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String path;
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uint64_t file_modified_time = 0;
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Dictionary editor_states;
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List<Node *> selection;
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Vector<EditorHistory::History> history_stored;
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@ -200,6 +201,8 @@ public:
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void set_edited_scene_version(uint64_t version, int p_scene_idx = -1);
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uint64_t get_edited_scene_version() const;
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uint64_t get_scene_version(int p_idx) const;
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void set_scene_modified_time(int p_idx, uint64_t p_time);
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uint64_t get_scene_modified_time(int p_idx) const;
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void clear_edited_scenes();
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void set_edited_scene_live_edit_root(const NodePath &p_root);
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NodePath get_edited_scene_live_edit_root();
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@ -519,6 +519,7 @@ void EditorNode::_notification(int p_what) {
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OS::get_singleton()->set_low_processor_usage_mode_sleep_usec(int(EDITOR_GET("interface/editor/low_processor_mode_sleep_usec")));
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EditorFileSystem::get_singleton()->scan_changes();
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_scan_external_changes();
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} break;
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case MainLoop::NOTIFICATION_WM_FOCUS_OUT: {
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@ -808,6 +809,81 @@ void EditorNode::_sources_changed(bool p_exist) {
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}
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}
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void EditorNode::_scan_external_changes() {
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disk_changed_list->clear();
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TreeItem *r = disk_changed_list->create_item();
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disk_changed_list->set_hide_root(true);
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bool need_reload = false;
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// Check if any edited scene has changed.
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for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
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if (editor_data.get_scene_path(i) == "") {
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continue;
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}
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uint64_t last_date = editor_data.get_scene_modified_time(i);
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uint64_t date = FileAccess::get_modified_time(editor_data.get_scene_path(i));
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if (date > last_date) {
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TreeItem *ti = disk_changed_list->create_item(r);
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ti->set_text(0, editor_data.get_scene_path(i).get_file());
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need_reload = true;
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}
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}
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String project_settings_path = ProjectSettings::get_singleton()->get_resource_path().plus_file("project.godot");
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if (FileAccess::get_modified_time(project_settings_path) > ProjectSettings::get_singleton()->get_last_saved_time()) {
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TreeItem *ti = disk_changed_list->create_item(r);
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ti->set_text(0, "project.godot");
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need_reload = true;
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}
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if (need_reload) {
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disk_changed->call_deferred("popup_centered_ratio", 0.5);
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}
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}
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void EditorNode::_resave_scenes(String p_str) {
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save_all_scenes();
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ProjectSettings::get_singleton()->save();
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disk_changed->hide();
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}
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void EditorNode::_reload_modified_scenes() {
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int current_idx = editor_data.get_edited_scene();
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for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
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if (editor_data.get_scene_path(i) == "") {
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continue;
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}
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uint64_t last_date = editor_data.get_scene_modified_time(i);
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uint64_t date = FileAccess::get_modified_time(editor_data.get_scene_path(i));
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if (date > last_date) {
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String filename = editor_data.get_scene_path(i);
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editor_data.set_edited_scene(i);
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_remove_edited_scene(false);
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Error err = load_scene(filename, false, false, true, false, true);
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if (err != OK) {
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ERR_PRINT(vformat("Failed to load scene: %s", filename));
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}
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editor_data.move_edited_scene_to_index(i);
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}
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}
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get_undo_redo()->clear_history(false);
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set_current_scene(current_idx);
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_update_scene_tabs();
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disk_changed->hide();
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}
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void EditorNode::_reload_project_settings() {
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ProjectSettings::get_singleton()->setup(ProjectSettings::get_singleton()->get_resource_path(), String(), true);
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}
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void EditorNode::_vp_resized() {
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}
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@ -1452,6 +1528,7 @@ void EditorNode::_save_scene(String p_file, int idx) {
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set_current_version(editor_data.get_undo_redo().get_version());
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else
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editor_data.set_edited_scene_version(0, idx);
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editor_data.set_scene_modified_time(idx, FileAccess::get_modified_time(p_file));
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editor_folding.save_scene_folding(scene, p_file);
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@ -3427,8 +3504,7 @@ int EditorNode::new_scene() {
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return idx;
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}
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Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, bool p_set_inherited, bool p_clear_errors, bool p_force_open_imported) {
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Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, bool p_set_inherited, bool p_clear_errors, bool p_force_open_imported, bool p_silent_change_tab) {
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if (!is_inside_tree()) {
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defer_load_scene = p_scene;
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return OK;
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@ -3470,8 +3546,10 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
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if (!editor_data.get_edited_scene_root() && editor_data.get_edited_scene_count() == 2) {
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_remove_edited_scene();
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} else {
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} else if (!p_silent_change_tab) {
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_scene_tab_changed(idx);
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} else {
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set_current_scene(idx);
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}
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dependency_errors.clear();
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@ -5628,6 +5706,9 @@ void EditorNode::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_video_driver_selected"), &EditorNode::_video_driver_selected);
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ClassDB::bind_method(D_METHOD("_resources_changed"), &EditorNode::_resources_changed);
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ClassDB::bind_method(D_METHOD("_reload_modified_scenes"), &EditorNode::_reload_modified_scenes);
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ClassDB::bind_method(D_METHOD("_reload_project_settings"), &EditorNode::_reload_project_settings);
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ClassDB::bind_method(D_METHOD("_resave_scenes"), &EditorNode::_resave_scenes);
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ClassDB::bind_method(D_METHOD("_feature_profile_changed"), &EditorNode::_feature_profile_changed);
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ClassDB::bind_method("_screenshot", &EditorNode::_screenshot);
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@ -6774,6 +6855,29 @@ EditorNode::EditorNode() {
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file_server = memnew(EditorFileServer);
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disk_changed = memnew(ConfirmationDialog);
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{
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VBoxContainer *vbc = memnew(VBoxContainer);
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disk_changed->add_child(vbc);
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Label *dl = memnew(Label);
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dl->set_text(TTR("The following files are newer on disk.\nWhat action should be taken?"));
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vbc->add_child(dl);
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disk_changed_list = memnew(Tree);
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vbc->add_child(disk_changed_list);
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disk_changed_list->set_v_size_flags(Control::SIZE_EXPAND_FILL);
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disk_changed->connect("confirmed", this, "_reload_modified_scenes");
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disk_changed->connect("confirmed", this, "_reload_project_settings");
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disk_changed->get_ok()->set_text(TTR("Reload"));
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disk_changed->add_button(TTR("Resave"), !OS::get_singleton()->get_swap_ok_cancel(), "resave");
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disk_changed->connect("custom_action", this, "_resave_scenes");
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}
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gui_base->add_child(disk_changed);
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add_editor_plugin(memnew(AnimationPlayerEditorPlugin(this)));
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add_editor_plugin(memnew(CanvasItemEditorPlugin(this)));
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add_editor_plugin(memnew(SpatialEditorPlugin(this)));
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@ -427,6 +427,9 @@ private:
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Label *version_label;
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ToolButton *bottom_panel_raise;
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Tree *disk_changed_list;
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ConfirmationDialog *disk_changed;
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void _bottom_panel_raise_toggled(bool);
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EditorInterface *editor_interface;
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@ -640,6 +643,10 @@ private:
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static void _resource_loaded(RES p_resource, const String &p_path);
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void _resources_changed(const PoolVector<String> &p_resources);
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void _scan_external_changes();
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void _reload_modified_scenes();
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void _reload_project_settings();
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void _resave_scenes(String p_str);
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void _feature_profile_changed();
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bool _is_class_editor_disabled_by_feature_profile(const StringName &p_class);
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@ -740,7 +747,7 @@ public:
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void fix_dependencies(const String &p_for_file);
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void clear_scene() { _cleanup_scene(); }
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int new_scene();
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Error load_scene(const String &p_scene, bool p_ignore_broken_deps = false, bool p_set_inherited = false, bool p_clear_errors = true, bool p_force_open_imported = false);
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Error load_scene(const String &p_scene, bool p_ignore_broken_deps = false, bool p_set_inherited = false, bool p_clear_errors = true, bool p_force_open_imported = false, bool p_silent_change_tab = false);
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Error load_resource(const String &p_resource, bool p_ignore_broken_deps = false);
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bool is_scene_open(const String &p_path);
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