diff --git a/doc/classes/EditorInspector.xml b/doc/classes/EditorInspector.xml
index d853cc1f8a4..5ca4a65c130 100644
--- a/doc/classes/EditorInspector.xml
+++ b/doc/classes/EditorInspector.xml
@@ -20,9 +20,7 @@
-
- If [code]true[/code], horizontal scrolling is enabled. An horizontal scroll bar will display at the bottom of the inspector.
-
+
diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml
index 9e9360076b8..72c1c55dbf0 100644
--- a/doc/classes/OS.xml
+++ b/doc/classes/OS.xml
@@ -161,7 +161,7 @@
[codeblock]
var arguments = {}
for argument in OS.get_cmdline_args():
- if argument.find("=") > -1:
+ if argument.find("=") > -1:
var key_value = argument.split("=")
arguments[key_value[0].lstrip("--")] = key_value[1]
[/codeblock]
diff --git a/doc/classes/RigidBody.xml b/doc/classes/RigidBody.xml
index 40f5ac08ab1..feb445ab36d 100644
--- a/doc/classes/RigidBody.xml
+++ b/doc/classes/RigidBody.xml
@@ -96,10 +96,17 @@
- Returns a list of the bodies colliding with this one. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions.
+ Returns a list of the bodies colliding with this one. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions.
[b]Note:[/b] The result of this test is not immediate after moving objects. For performance, list of collisions is updated once per frame and before the physics step. Consider using signals instead.
+
+
+
+
+ Returns the inverse inertia tensor basis. This is used to calculate the angular acceleration resulting from a torque applied to the RigidBody.
+
+
@@ -120,13 +127,6 @@
Sets an axis velocity. The velocity in the given vector axis will be set as the given vector length. This is useful for jumping behavior.
-
-
-
-
- Returns the inverse inertia tensor basis. This is used to calculate the angular acceleration resulting from a torque applied to the RigidBody.
-
-