update icons for animation_player_plugin (top bar)

This commit is contained in:
toger5 2017-09-09 04:19:43 +02:00
parent a6e03b4aed
commit e835d80a3f

View File

@ -55,79 +55,87 @@ void AnimationPlayerEditor::_gui_input(Ref<InputEvent> p_event) {
} }
void AnimationPlayerEditor::_notification(int p_what) { void AnimationPlayerEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_PROCESS: {
if (p_what == NOTIFICATION_PROCESS) { if (!player)
return;
if (!player) updating = true;
return;
updating = true; if (player->is_playing()) {
if (player->is_playing()) { {
String animname = player->get_current_animation();
{ if (player->has_animation(animname)) {
String animname = player->get_current_animation(); Ref<Animation> anim = player->get_animation(animname);
if (!anim.is_null()) {
if (player->has_animation(animname)) { frame->set_max(anim->get_length());
Ref<Animation> anim = player->get_animation(animname); }
if (!anim.is_null()) {
frame->set_max(anim->get_length());
} }
} }
frame->set_value(player->get_current_animation_pos());
key_editor->set_anim_pos(player->get_current_animation_pos());
EditorNode::get_singleton()->get_property_editor()->refresh();
} else if (last_active) {
//need the last frame after it stopped
frame->set_value(player->get_current_animation_pos());
} }
frame->set_value(player->get_current_animation_pos());
key_editor->set_anim_pos(player->get_current_animation_pos());
EditorNode::get_singleton()->get_property_editor()->refresh();
} else if (last_active) { last_active = player->is_playing();
//need the last frame after it stopped //seek->set_val(player->get_position());
updating = false;
frame->set_value(player->get_current_animation_pos()); } break;
}
last_active = player->is_playing(); case NOTIFICATION_ENTER_TREE: {
//seek->set_val(player->get_position());
updating = false;
}
if (p_what == NOTIFICATION_ENTER_TREE) { save_anim->get_popup()->connect("id_pressed", this, "_animation_save_menu");
//editor->connect("hide_animation_player_editors",this,"_hide_anim_editors"); tool_anim->get_popup()->connect("id_pressed", this, "_animation_tool_menu");
add_anim->set_icon(get_icon("New", "EditorIcons"));
rename_anim->set_icon(get_icon("Rename", "EditorIcons"));
duplicate_anim->set_icon(get_icon("Duplicate", "EditorIcons"));
autoplay->set_icon(get_icon("AutoPlay", "EditorIcons"));
load_anim->set_icon(get_icon("Folder", "EditorIcons"));
save_anim->set_icon(get_icon("Save", "EditorIcons"));
save_anim->get_popup()->connect("id_pressed", this, "_animation_save_menu");
remove_anim->set_icon(get_icon("Remove", "EditorIcons"));
blend_anim->set_icon(get_icon("Blend", "EditorIcons")); blend_editor.next->connect("item_selected", this, "_blend_editor_next_changed");
play->set_icon(get_icon("PlayStart", "EditorIcons"));
play_from->set_icon(get_icon("Play", "EditorIcons"));
play_bw->set_icon(get_icon("PlayStartBackwards", "EditorIcons"));
play_bw_from->set_icon(get_icon("PlayBackwards", "EditorIcons"));
autoplay_icon = get_icon("AutoPlay", "EditorIcons"); get_tree()->connect("node_removed", this, "_node_removed");
stop->set_icon(get_icon("Stop", "EditorIcons"));
resource_edit_anim->set_icon(get_icon("EditResource", "EditorIcons"));
pin->set_icon(get_icon("Pin", "EditorIcons"));
tool_anim->set_icon(get_icon("Tools", "EditorIcons"));
tool_anim->get_popup()->connect("id_pressed", this, "_animation_tool_menu");
blend_editor.next->connect("item_selected", this, "_blend_editor_next_changed"); add_style_override("panel", editor->get_gui_base()->get_stylebox("panel", "Panel"));
add_constant_override("separation", get_constant("separation", "VBoxContainer"));
} break;
/* case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
anim_editor_load->set_normal_texture( get_icon("AnimGet","EditorIcons"));
anim_editor_store->set_normal_texture( get_icon("AnimSet","EditorIcons"));
anim_editor_load->set_pressed_texture( get_icon("AnimGet","EditorIcons"));
anim_editor_store->set_pressed_texture( get_icon("AnimSet","EditorIcons"));
anim_editor_load->set_hover_texture( get_icon("AnimGetHl","EditorIcons"));
anim_editor_store->set_hover_texture( get_icon("AnimSetHl","EditorIcons"));
*/
get_tree()->connect("node_removed", this, "_node_removed"); add_style_override("panel", editor->get_gui_base()->get_stylebox("panel", "Panel"));
add_constant_override("separation", get_constant("separation", "VBoxContainer"));
} break;
case NOTIFICATION_THEME_CHANGED: {
add_anim->set_icon(get_icon("New", "EditorIcons"));
rename_anim->set_icon(get_icon("Rename", "EditorIcons"));
duplicate_anim->set_icon(get_icon("Duplicate", "EditorIcons"));
autoplay->set_icon(get_icon("AutoPlay", "EditorIcons"));
load_anim->set_icon(get_icon("Folder", "EditorIcons"));
save_anim->set_icon(get_icon("Save", "EditorIcons"));
remove_anim->set_icon(get_icon("Remove", "EditorIcons"));
blend_anim->set_icon(get_icon("Blend", "EditorIcons"));
play->set_icon(get_icon("PlayStart", "EditorIcons"));
play_from->set_icon(get_icon("Play", "EditorIcons"));
play_bw->set_icon(get_icon("PlayStartBackwards", "EditorIcons"));
play_bw_from->set_icon(get_icon("PlayBackwards", "EditorIcons"));
autoplay_icon = get_icon("AutoPlay", "EditorIcons");
stop->set_icon(get_icon("Stop", "EditorIcons"));
resource_edit_anim->set_icon(get_icon("EditResource", "EditorIcons"));
pin->set_icon(get_icon("Pin", "EditorIcons"));
tool_anim->set_icon(get_icon("Tools", "EditorIcons"));
} break;
} }
} }
@ -1176,7 +1184,6 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) {
set_focus_mode(FOCUS_ALL); set_focus_mode(FOCUS_ALL);
player = NULL; player = NULL;
add_style_override("panel", editor->get_gui_base()->get_stylebox("panel", "Panel"));
Label *l; Label *l;
@ -1376,7 +1383,6 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) {
key_editor = memnew(AnimationKeyEditor); key_editor = memnew(AnimationKeyEditor);
add_child(key_editor); add_child(key_editor);
add_constant_override("separation", get_constant("separation", "VBoxContainer"));
key_editor->set_v_size_flags(SIZE_EXPAND_FILL); key_editor->set_v_size_flags(SIZE_EXPAND_FILL);
key_editor->connect("timeline_changed", this, "_animation_key_editor_seek"); key_editor->connect("timeline_changed", this, "_animation_key_editor_seek");
key_editor->connect("animation_len_changed", this, "_animation_key_editor_anim_len_changed"); key_editor->connect("animation_len_changed", this, "_animation_key_editor_anim_len_changed");