Add new transform tutorial to appropriate classes

This commit is contained in:
Poommetee Ketson 2018-04-09 17:44:13 +07:00
parent 0ee72fbd30
commit e83af5dfc6
3 changed files with 3 additions and 0 deletions

View File

@ -8,6 +8,7 @@
For such use, it is composed of a scaling and a rotation matrix, in that order (M = R.S).
</description>
<tutorials>
http://docs.godotengine.org/en/latest/tutorials/3d/using_transforms.html
</tutorials>
<demos>
</demos>

View File

@ -10,6 +10,7 @@
It can be used to perform SLERP (spherical-linear interpolation) between two rotations.
</description>
<tutorials>
http://docs.godotengine.org/en/latest/tutorials/3d/using_transforms.html#interpolating-with-quaternions
</tutorials>
<demos>
</demos>

View File

@ -8,6 +8,7 @@
</description>
<tutorials>
http://docs.godotengine.org/en/3.0/tutorials/math/index.html
http://docs.godotengine.org/en/latest/tutorials/3d/using_transforms.html
</tutorials>
<demos>
</demos>