Support immediately update ui after resizing placeholder* texture
This commit is contained in:
parent
6fea273ed3
commit
e896fbb638
|
@ -32,6 +32,7 @@
|
|||
|
||||
void PlaceholderTexture2D::set_size(Size2 p_size) {
|
||||
size = p_size;
|
||||
emit_changed();
|
||||
}
|
||||
|
||||
int PlaceholderTexture2D::get_width() const {
|
||||
|
@ -77,6 +78,7 @@ PlaceholderTexture2D::~PlaceholderTexture2D() {
|
|||
|
||||
void PlaceholderTexture3D::set_size(const Vector3i &p_size) {
|
||||
size = p_size;
|
||||
emit_changed();
|
||||
}
|
||||
|
||||
Vector3i PlaceholderTexture3D::get_size() const {
|
||||
|
@ -133,6 +135,7 @@ PlaceholderTexture3D::~PlaceholderTexture3D() {
|
|||
|
||||
void PlaceholderTextureLayered::set_size(const Size2i &p_size) {
|
||||
size = p_size;
|
||||
emit_changed();
|
||||
}
|
||||
|
||||
Size2i PlaceholderTextureLayered::get_size() const {
|
||||
|
|
Loading…
Reference in New Issue