Move many input enums to their own file
This commit is contained in:
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1acc76fecc
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@ -106,10 +106,6 @@ static Vector<_CoreConstant> _global_constants;
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VARIANT_ENUM_CAST(Key);
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VARIANT_ENUM_CAST(KeyModifierMask);
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VARIANT_ENUM_CAST(MouseButton);
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VARIANT_ENUM_CAST(JoyButton);
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VARIANT_ENUM_CAST(JoyAxis);
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VARIANT_ENUM_CAST(MIDIMessage);
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void register_global_constants() {
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BIND_CORE_ENUM_CONSTANT(SIDE_LEFT);
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@ -993,21 +993,21 @@ void Input::joy_hat(int p_device, int p_val) {
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JoyEvent map[HAT_MAX];
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map[HAT_UP].type = TYPE_BUTTON;
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map[HAT_UP].index = JOY_BUTTON_DPAD_UP;
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map[HAT_UP].value = 0;
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map[HatDir::HAT_UP].type = TYPE_BUTTON;
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map[HatDir::HAT_UP].index = JOY_BUTTON_DPAD_UP;
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map[HatDir::HAT_UP].value = 0;
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map[HAT_RIGHT].type = TYPE_BUTTON;
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map[HAT_RIGHT].index = JOY_BUTTON_DPAD_RIGHT;
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map[HAT_RIGHT].value = 0;
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map[HatDir::HAT_RIGHT].type = TYPE_BUTTON;
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map[HatDir::HAT_RIGHT].index = JOY_BUTTON_DPAD_RIGHT;
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map[HatDir::HAT_RIGHT].value = 0;
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map[HAT_DOWN].type = TYPE_BUTTON;
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map[HAT_DOWN].index = JOY_BUTTON_DPAD_DOWN;
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map[HAT_DOWN].value = 0;
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map[HatDir::HAT_DOWN].type = TYPE_BUTTON;
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map[HatDir::HAT_DOWN].index = JOY_BUTTON_DPAD_DOWN;
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map[HatDir::HAT_DOWN].value = 0;
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map[HAT_LEFT].type = TYPE_BUTTON;
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map[HAT_LEFT].index = JOY_BUTTON_DPAD_LEFT;
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map[HAT_LEFT].value = 0;
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map[HatDir::HAT_LEFT].type = TYPE_BUTTON;
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map[HatDir::HAT_LEFT].index = JOY_BUTTON_DPAD_LEFT;
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map[HatDir::HAT_LEFT].value = 0;
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if (joy.mapping != -1) {
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_get_mapped_hat_events(map_db[joy.mapping], 0, map);
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@ -1162,17 +1162,17 @@ void Input::_get_mapped_hat_events(const JoyDeviceMapping &mapping, int p_hat, J
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if (binding.inputType == TYPE_HAT && binding.input.hat.hat == p_hat) {
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int hat_direction;
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switch (binding.input.hat.hat_mask) {
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case HAT_MASK_UP:
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hat_direction = HAT_UP;
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case HatMask::HAT_MASK_UP:
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hat_direction = HatDir::HAT_UP;
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break;
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case HAT_MASK_RIGHT:
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hat_direction = HAT_RIGHT;
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case HatMask::HAT_MASK_RIGHT:
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hat_direction = HatDir::HAT_RIGHT;
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break;
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case HAT_MASK_DOWN:
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hat_direction = HAT_DOWN;
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case HatMask::HAT_MASK_DOWN:
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hat_direction = HatDir::HAT_DOWN;
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break;
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case HAT_MASK_LEFT:
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hat_direction = HAT_LEFT;
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case HatMask::HAT_MASK_LEFT:
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hat_direction = HatDir::HAT_LEFT;
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break;
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default:
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ERR_PRINT_ONCE("Joypad button mapping error.");
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@ -72,22 +72,6 @@ public:
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CURSOR_MAX
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};
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enum HatMask {
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HAT_MASK_CENTER = 0,
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HAT_MASK_UP = 1,
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HAT_MASK_RIGHT = 2,
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HAT_MASK_DOWN = 4,
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HAT_MASK_LEFT = 8,
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};
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enum HatDir {
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HAT_UP,
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HAT_RIGHT,
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HAT_DOWN,
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HAT_LEFT,
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HAT_MAX,
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};
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enum {
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JOYPADS_MAX = 16,
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};
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@ -149,7 +133,7 @@ private:
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bool connected = false;
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bool last_buttons[JOY_BUTTON_MAX] = { false };
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float last_axis[JOY_AXIS_MAX] = { 0.0f };
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int last_hat = HAT_MASK_CENTER;
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int last_hat = HatMask::HAT_MASK_CENTER;
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int mapping = -1;
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int hat_current = 0;
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};
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@ -0,0 +1,126 @@
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/*************************************************************************/
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/* input_enums.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef INPUT_ENUMS_H
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#define INPUT_ENUMS_H
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enum HatDir {
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HAT_UP = 0,
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HAT_RIGHT = 1,
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HAT_DOWN = 2,
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HAT_LEFT = 3,
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HAT_MAX = 4,
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};
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enum HatMask {
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HAT_MASK_CENTER = 0,
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HAT_MASK_UP = 1,
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HAT_MASK_RIGHT = 2,
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HAT_MASK_DOWN = 4,
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HAT_MASK_LEFT = 8,
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};
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enum JoyAxis {
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JOY_AXIS_INVALID = -1,
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JOY_AXIS_LEFT_X = 0,
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JOY_AXIS_LEFT_Y = 1,
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JOY_AXIS_RIGHT_X = 2,
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JOY_AXIS_RIGHT_Y = 3,
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JOY_AXIS_TRIGGER_LEFT = 4,
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JOY_AXIS_TRIGGER_RIGHT = 5,
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JOY_AXIS_SDL_MAX = 6,
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JOY_AXIS_MAX = 10, // OpenVR supports up to 5 Joysticks making a total of 10 axes.
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};
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enum JoyButton {
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JOY_BUTTON_INVALID = -1,
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JOY_BUTTON_A = 0,
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JOY_BUTTON_B = 1,
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JOY_BUTTON_X = 2,
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JOY_BUTTON_Y = 3,
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JOY_BUTTON_BACK = 4,
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JOY_BUTTON_GUIDE = 5,
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JOY_BUTTON_START = 6,
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JOY_BUTTON_LEFT_STICK = 7,
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JOY_BUTTON_RIGHT_STICK = 8,
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JOY_BUTTON_LEFT_SHOULDER = 9,
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JOY_BUTTON_RIGHT_SHOULDER = 10,
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JOY_BUTTON_DPAD_UP = 11,
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JOY_BUTTON_DPAD_DOWN = 12,
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JOY_BUTTON_DPAD_LEFT = 13,
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JOY_BUTTON_DPAD_RIGHT = 14,
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JOY_BUTTON_MISC1 = 15,
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JOY_BUTTON_PADDLE1 = 16,
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JOY_BUTTON_PADDLE2 = 17,
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JOY_BUTTON_PADDLE3 = 18,
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JOY_BUTTON_PADDLE4 = 19,
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JOY_BUTTON_TOUCHPAD = 20,
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JOY_BUTTON_SDL_MAX = 21,
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JOY_BUTTON_MAX = 36, // Android supports up to 36 buttons.
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};
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enum MIDIMessage {
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MIDI_MESSAGE_NONE = 0,
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MIDI_MESSAGE_NOTE_OFF = 0x8,
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MIDI_MESSAGE_NOTE_ON = 0x9,
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MIDI_MESSAGE_AFTERTOUCH = 0xA,
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MIDI_MESSAGE_CONTROL_CHANGE = 0xB,
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MIDI_MESSAGE_PROGRAM_CHANGE = 0xC,
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MIDI_MESSAGE_CHANNEL_PRESSURE = 0xD,
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MIDI_MESSAGE_PITCH_BEND = 0xE,
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};
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enum MouseButton {
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MOUSE_BUTTON_NONE = 0,
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MOUSE_BUTTON_LEFT = 1,
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MOUSE_BUTTON_RIGHT = 2,
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MOUSE_BUTTON_MIDDLE = 3,
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MOUSE_BUTTON_WHEEL_UP = 4,
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MOUSE_BUTTON_WHEEL_DOWN = 5,
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MOUSE_BUTTON_WHEEL_LEFT = 6,
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MOUSE_BUTTON_WHEEL_RIGHT = 7,
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MOUSE_BUTTON_XBUTTON1 = 8,
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MOUSE_BUTTON_XBUTTON2 = 9,
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MOUSE_BUTTON_MASK_LEFT = (1 << (MOUSE_BUTTON_LEFT - 1)),
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MOUSE_BUTTON_MASK_RIGHT = (1 << (MOUSE_BUTTON_RIGHT - 1)),
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MOUSE_BUTTON_MASK_MIDDLE = (1 << (MOUSE_BUTTON_MIDDLE - 1)),
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MOUSE_BUTTON_MASK_XBUTTON1 = (1 << (MOUSE_BUTTON_XBUTTON1 - 1)),
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MOUSE_BUTTON_MASK_XBUTTON2 = (1 << (MOUSE_BUTTON_XBUTTON2 - 1)),
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};
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inline MouseButton &operator|=(MouseButton &a, MouseButton b) {
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return (MouseButton &)((int &)a |= (int)b);
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}
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inline MouseButton &operator&=(MouseButton &a, MouseButton b) {
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return (MouseButton &)((int &)a &= (int)b);
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}
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#endif // INPUT_ENUMS_H
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@ -31,6 +31,7 @@
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#ifndef INPUT_EVENT_H
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#define INPUT_EVENT_H
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#include "core/input/input_enums.h"
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#include "core/io/resource.h"
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#include "core/math/transform_2d.h"
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#include "core/string/ustring.h"
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@ -41,72 +42,6 @@
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* The events are pretty obvious.
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*/
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enum MouseButton {
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MOUSE_BUTTON_LEFT = 1,
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MOUSE_BUTTON_RIGHT = 2,
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MOUSE_BUTTON_MIDDLE = 3,
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MOUSE_BUTTON_WHEEL_UP = 4,
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MOUSE_BUTTON_WHEEL_DOWN = 5,
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MOUSE_BUTTON_WHEEL_LEFT = 6,
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MOUSE_BUTTON_WHEEL_RIGHT = 7,
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MOUSE_BUTTON_XBUTTON1 = 8,
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MOUSE_BUTTON_XBUTTON2 = 9,
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MOUSE_BUTTON_MASK_LEFT = (1 << (MOUSE_BUTTON_LEFT - 1)),
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MOUSE_BUTTON_MASK_RIGHT = (1 << (MOUSE_BUTTON_RIGHT - 1)),
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MOUSE_BUTTON_MASK_MIDDLE = (1 << (MOUSE_BUTTON_MIDDLE - 1)),
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MOUSE_BUTTON_MASK_XBUTTON1 = (1 << (MOUSE_BUTTON_XBUTTON1 - 1)),
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MOUSE_BUTTON_MASK_XBUTTON2 = (1 << (MOUSE_BUTTON_XBUTTON2 - 1))
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};
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enum JoyButton {
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JOY_BUTTON_INVALID = -1,
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JOY_BUTTON_A = 0,
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JOY_BUTTON_B = 1,
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JOY_BUTTON_X = 2,
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JOY_BUTTON_Y = 3,
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JOY_BUTTON_BACK = 4,
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JOY_BUTTON_GUIDE = 5,
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JOY_BUTTON_START = 6,
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JOY_BUTTON_LEFT_STICK = 7,
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JOY_BUTTON_RIGHT_STICK = 8,
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JOY_BUTTON_LEFT_SHOULDER = 9,
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JOY_BUTTON_RIGHT_SHOULDER = 10,
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JOY_BUTTON_DPAD_UP = 11,
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JOY_BUTTON_DPAD_DOWN = 12,
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JOY_BUTTON_DPAD_LEFT = 13,
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JOY_BUTTON_DPAD_RIGHT = 14,
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JOY_BUTTON_MISC1 = 15,
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JOY_BUTTON_PADDLE1 = 16,
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JOY_BUTTON_PADDLE2 = 17,
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JOY_BUTTON_PADDLE3 = 18,
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JOY_BUTTON_PADDLE4 = 19,
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JOY_BUTTON_TOUCHPAD = 20,
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JOY_BUTTON_SDL_MAX = 21,
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JOY_BUTTON_MAX = 36, // Android supports up to 36 buttons.
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};
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enum JoyAxis {
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JOY_AXIS_INVALID = -1,
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JOY_AXIS_LEFT_X = 0,
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JOY_AXIS_LEFT_Y = 1,
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JOY_AXIS_RIGHT_X = 2,
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JOY_AXIS_RIGHT_Y = 3,
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JOY_AXIS_TRIGGER_LEFT = 4,
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JOY_AXIS_TRIGGER_RIGHT = 5,
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JOY_AXIS_SDL_MAX = 6,
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JOY_AXIS_MAX = 10, // OpenVR supports up to 5 Joysticks making a total of 10 axes.
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};
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enum MIDIMessage {
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MIDI_MESSAGE_NOTE_OFF = 0x8,
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MIDI_MESSAGE_NOTE_ON = 0x9,
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MIDI_MESSAGE_AFTERTOUCH = 0xA,
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MIDI_MESSAGE_CONTROL_CHANGE = 0xB,
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MIDI_MESSAGE_PROGRAM_CHANGE = 0xC,
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MIDI_MESSAGE_CHANNEL_PRESSURE = 0xD,
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MIDI_MESSAGE_PITCH_BEND = 0xE,
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};
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/**
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* Input Modifier Status
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* for keyboard/mouse events.
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@ -31,6 +31,7 @@
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#ifndef BINDER_COMMON_H
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#define BINDER_COMMON_H
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#include "core/input/input_enums.h"
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#include "core/object/object.h"
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#include "core/templates/list.h"
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#include "core/templates/simple_type.h"
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@ -90,6 +91,12 @@ VARIANT_ENUM_CAST(Error);
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VARIANT_ENUM_CAST(Side);
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VARIANT_ENUM_CAST(ClockDirection);
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VARIANT_ENUM_CAST(Corner);
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VARIANT_ENUM_CAST(HatDir);
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VARIANT_ENUM_CAST(HatMask);
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VARIANT_ENUM_CAST(JoyAxis);
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VARIANT_ENUM_CAST(JoyButton);
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VARIANT_ENUM_CAST(MIDIMessage);
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VARIANT_ENUM_CAST(MouseButton);
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VARIANT_ENUM_CAST(Orientation);
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VARIANT_ENUM_CAST(HAlign);
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VARIANT_ENUM_CAST(VAlign);
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@ -324,15 +324,15 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, j
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int hat = 0;
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if (p_hat_x != 0) {
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if (p_hat_x < 0)
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hat |= Input::HAT_MASK_LEFT;
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hat |= HatMask::HAT_MASK_LEFT;
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else
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hat |= Input::HAT_MASK_RIGHT;
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hat |= HatMask::HAT_MASK_RIGHT;
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}
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if (p_hat_y != 0) {
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if (p_hat_y < 0)
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hat |= Input::HAT_MASK_UP;
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hat |= HatMask::HAT_MASK_UP;
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else
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hat |= Input::HAT_MASK_DOWN;
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hat |= HatMask::HAT_MASK_DOWN;
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}
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jevent.hat = hat;
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@ -484,12 +484,12 @@ void JoypadLinux::process_joypads() {
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case ABS_HAT0X:
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if (ev.value != 0) {
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if (ev.value < 0) {
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joy->dpad = (joy->dpad | Input::HAT_MASK_LEFT) & ~Input::HAT_MASK_RIGHT;
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joy->dpad = (joy->dpad | HatMask::HAT_MASK_LEFT) & ~HatMask::HAT_MASK_RIGHT;
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} else {
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joy->dpad = (joy->dpad | Input::HAT_MASK_RIGHT) & ~Input::HAT_MASK_LEFT;
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joy->dpad = (joy->dpad | HatMask::HAT_MASK_RIGHT) & ~HatMask::HAT_MASK_LEFT;
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}
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} else {
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joy->dpad &= ~(Input::HAT_MASK_LEFT | Input::HAT_MASK_RIGHT);
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joy->dpad &= ~(HatMask::HAT_MASK_LEFT | HatMask::HAT_MASK_RIGHT);
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}
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input->joy_hat(i, joy->dpad);
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@ -498,12 +498,12 @@ void JoypadLinux::process_joypads() {
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case ABS_HAT0Y:
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if (ev.value != 0) {
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if (ev.value < 0) {
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joy->dpad = (joy->dpad | Input::HAT_MASK_UP) & ~Input::HAT_MASK_DOWN;
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joy->dpad = (joy->dpad | HatMask::HAT_MASK_UP) & ~HatMask::HAT_MASK_DOWN;
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} else {
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joy->dpad = (joy->dpad | Input::HAT_MASK_DOWN) & ~Input::HAT_MASK_UP;
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joy->dpad = (joy->dpad | HatMask::HAT_MASK_DOWN) & ~HatMask::HAT_MASK_UP;
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}
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} else {
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joy->dpad &= ~(Input::HAT_MASK_UP | Input::HAT_MASK_DOWN);
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joy->dpad &= ~(HatMask::HAT_MASK_UP | HatMask::HAT_MASK_DOWN);
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}
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input->joy_hat(i, joy->dpad);
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@ -390,38 +390,38 @@ bool joypad::check_ff_features() {
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static int process_hat_value(int p_min, int p_max, int p_value) {
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int range = (p_max - p_min + 1);
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int value = p_value - p_min;
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int hat_value = Input::HAT_MASK_CENTER;
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int hat_value = HatMask::HAT_MASK_CENTER;
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if (range == 4) {
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value *= 2;
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}
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switch (value) {
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case 0:
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hat_value = Input::HAT_MASK_UP;
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hat_value = (HatMask)HatMask::HAT_MASK_UP;
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break;
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case 1:
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hat_value = Input::HAT_MASK_UP | Input::HAT_MASK_RIGHT;
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hat_value = (HatMask)(HatMask::HAT_MASK_UP | HatMask::HAT_MASK_RIGHT);
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break;
|
||||
case 2:
|
||||
hat_value = Input::HAT_MASK_RIGHT;
|
||||
hat_value = (HatMask)HatMask::HAT_MASK_RIGHT;
|
||||
break;
|
||||
case 3:
|
||||
hat_value = Input::HAT_MASK_DOWN | Input::HAT_MASK_RIGHT;
|
||||
hat_value = (HatMask)(HatMask::HAT_MASK_DOWN | HatMask::HAT_MASK_RIGHT);
|
||||
break;
|
||||
case 4:
|
||||
hat_value = Input::HAT_MASK_DOWN;
|
||||
hat_value = (HatMask)HatMask::HAT_MASK_DOWN;
|
||||
break;
|
||||
case 5:
|
||||
hat_value = Input::HAT_MASK_DOWN | Input::HAT_MASK_LEFT;
|
||||
hat_value = (HatMask)(HatMask::HAT_MASK_DOWN | HatMask::HAT_MASK_LEFT);
|
||||
break;
|
||||
case 6:
|
||||
hat_value = Input::HAT_MASK_LEFT;
|
||||
hat_value = (HatMask)HatMask::HAT_MASK_LEFT;
|
||||
break;
|
||||
case 7:
|
||||
hat_value = Input::HAT_MASK_UP | Input::HAT_MASK_LEFT;
|
||||
hat_value = (HatMask)(HatMask::HAT_MASK_UP | HatMask::HAT_MASK_LEFT);
|
||||
break;
|
||||
default:
|
||||
hat_value = Input::HAT_MASK_CENTER;
|
||||
hat_value = (HatMask)HatMask::HAT_MASK_CENTER;
|
||||
break;
|
||||
}
|
||||
return hat_value;
|
||||
|
|
|
@ -417,31 +417,31 @@ void JoypadWindows::post_hat(int p_device, DWORD p_dpad) {
|
|||
// BOOL POVCentered = (LOWORD(dwPOV) == 0xFFFF);"
|
||||
// https://docs.microsoft.com/en-us/previous-versions/windows/desktop/ee416628(v%3Dvs.85)#remarks
|
||||
if (LOWORD(p_dpad) == 0xFFFF) {
|
||||
dpad_val = Input::HAT_MASK_CENTER;
|
||||
dpad_val = (HatMask)HatMask::HAT_MASK_CENTER;
|
||||
}
|
||||
if (p_dpad == 0) {
|
||||
dpad_val = Input::HAT_MASK_UP;
|
||||
dpad_val = (HatMask)HatMask::HAT_MASK_UP;
|
||||
|
||||
} else if (p_dpad == 4500) {
|
||||
dpad_val = (Input::HAT_MASK_UP | Input::HAT_MASK_RIGHT);
|
||||
dpad_val = (HatMask)(HatMask::HAT_MASK_UP | HatMask::HAT_MASK_RIGHT);
|
||||
|
||||
} else if (p_dpad == 9000) {
|
||||
dpad_val = Input::HAT_MASK_RIGHT;
|
||||
dpad_val = (HatMask)HatMask::HAT_MASK_RIGHT;
|
||||
|
||||
} else if (p_dpad == 13500) {
|
||||
dpad_val = (Input::HAT_MASK_RIGHT | Input::HAT_MASK_DOWN);
|
||||
dpad_val = (HatMask)(HatMask::HAT_MASK_RIGHT | HatMask::HAT_MASK_DOWN);
|
||||
|
||||
} else if (p_dpad == 18000) {
|
||||
dpad_val = Input::HAT_MASK_DOWN;
|
||||
dpad_val = (HatMask)HatMask::HAT_MASK_DOWN;
|
||||
|
||||
} else if (p_dpad == 22500) {
|
||||
dpad_val = (Input::HAT_MASK_DOWN | Input::HAT_MASK_LEFT);
|
||||
dpad_val = (HatMask)(HatMask::HAT_MASK_DOWN | HatMask::HAT_MASK_LEFT);
|
||||
|
||||
} else if (p_dpad == 27000) {
|
||||
dpad_val = Input::HAT_MASK_LEFT;
|
||||
dpad_val = (HatMask)HatMask::HAT_MASK_LEFT;
|
||||
|
||||
} else if (p_dpad == 31500) {
|
||||
dpad_val = (Input::HAT_MASK_LEFT | Input::HAT_MASK_UP);
|
||||
dpad_val = (HatMask)(HatMask::HAT_MASK_LEFT | HatMask::HAT_MASK_UP);
|
||||
}
|
||||
input->joy_hat(p_device, dpad_val);
|
||||
};
|
||||
|
|
Loading…
Reference in New Issue