Buildsystem: Improve detect.py readability and fix issues

Tried to organize the configure(env) calls in sections, using the same order
for all platforms whenever possible.

Apart from cosmetic changes, the following issues were fixed:
- Android: cleanup linkage, remove GLESv1_CM and GLESv2
- iPhone: Remove obsolete "ios_gles22_override" option
- OSX:
  * Fix bits detection (default to 64) and remove obsolete "force_64_bits" option
    (closes #9449)
  * Make "fat" bits argument explicit
- Server: sync with X11
- Windows: clean up old DirectX 9 stuff
- X11:
  * Do not require system OpenSSL for building (closes #9443)
  * Fix typo'ed use_leak_sanitizer option
  * Fix .llvm suffix overriding custom extra_suffix
This commit is contained in:
Rémi Verschelde 2017-06-30 19:21:38 +02:00
parent cb59236ce9
commit e91a267a7c
10 changed files with 482 additions and 671 deletions

View File

@ -14,22 +14,17 @@ def get_name():
def can_build(): def can_build():
import os return (os.environ.has_key("ANDROID_NDK_ROOT"))
if (not os.environ.has_key("ANDROID_NDK_ROOT")):
return False
return True
def get_opts(): def get_opts():
return [ return [
('ANDROID_NDK_ROOT', 'the path to Android NDK', ('ANDROID_NDK_ROOT', 'Path to the Android NDK', os.environ.get("ANDROID_NDK_ROOT", 0)),
os.environ.get("ANDROID_NDK_ROOT", 0)), ('ndk_platform', 'Target platform (android-<api>, e.g. "android-18")', "android-18"),
('ndk_platform', 'compile for platform: (android-<api> , example: android-18)', "android-18"), ('android_arch', 'Target architecture (armv7/armv6/x86)', "armv7"),
('android_arch', 'select compiler architecture: (armv7/armv6/x86)', "armv7"), ('android_neon', 'Enable NEON support (armv7 only)', "yes"),
('android_neon', 'enable neon (armv7 only)', "yes"), ('android_stl', 'Enable Android STL support (for modules)', "no")
('android_stl', 'enable STL support in android port (for modules)', "no")
] ]
@ -41,6 +36,7 @@ def get_flags():
def create(env): def create(env):
tools = env['TOOLS'] tools = env['TOOLS']
if "mingw" in tools: if "mingw" in tools:
tools.remove('mingw') tools.remove('mingw')
@ -54,7 +50,6 @@ def configure(env):
# Workaround for MinGW. See: # Workaround for MinGW. See:
# http://www.scons.org/wiki/LongCmdLinesOnWin32 # http://www.scons.org/wiki/LongCmdLinesOnWin32
import os
if (os.name == "nt"): if (os.name == "nt"):
import subprocess import subprocess
@ -92,35 +87,43 @@ def configure(env):
env['SPAWN'] = mySpawn env['SPAWN'] = mySpawn
ndk_platform = env['ndk_platform'] ## Build type
if (env["target"].startswith("release")):
env.Append(LINKFLAGS=['-O2'])
env.Append(CPPFLAGS=['-O2', '-DNDEBUG', '-ffast-math', '-funsafe-math-optimizations', '-fomit-frame-pointer'])
if (can_vectorize):
env.Append(CPPFLAGS=['-ftree-vectorize'])
if (env["target"] == "release_debug"):
env.Append(CPPFLAGS=['-DDEBUG_ENABLED'])
elif (env["target"] == "debug"):
env.Append(LINKFLAGS=['-O0'])
env.Append(CPPFLAGS=['-O0', '-D_DEBUG', '-UNDEBUG', '-DDEBUG_ENABLED',
'-DDEBUG_MEMORY_ENABLED', '-g', '-fno-limit-debug-info'])
## Architecture
if env['android_arch'] not in ['armv7', 'armv6', 'x86']: if env['android_arch'] not in ['armv7', 'armv6', 'x86']:
env['android_arch'] = 'armv7' env['android_arch'] = 'armv7'
if env['android_arch'] == 'x86':
env["x86_libtheora_opt_gcc"] = True
if env['PLATFORM'] == 'win32':
env.Tool('gcc')
env['SHLIBSUFFIX'] = '.so'
neon_text = "" neon_text = ""
if env["android_arch"] == "armv7" and env['android_neon'] == 'yes': if env["android_arch"] == "armv7" and env['android_neon'] == 'yes':
neon_text = " (with neon)" neon_text = " (with NEON)"
print("Godot Android!!!!! (" + env['android_arch'] + ")" + neon_text) print("Building for Android (" + env['android_arch'] + ")" + neon_text)
env.Append(CPPPATH=['#platform/android'])
can_vectorize = True
if env['android_arch'] == 'x86': if env['android_arch'] == 'x86':
env.extra_suffix = ".x86" + env.extra_suffix env.extra_suffix = ".x86" + env.extra_suffix
target_subpath = "x86-4.9" target_subpath = "x86-4.9"
abi_subpath = "i686-linux-android" abi_subpath = "i686-linux-android"
arch_subpath = "x86" arch_subpath = "x86"
env["x86_libtheora_opt_gcc"] = True
elif env['android_arch'] == 'armv6': elif env['android_arch'] == 'armv6':
env.extra_suffix = ".armv6" + env.extra_suffix env.extra_suffix = ".armv6" + env.extra_suffix
target_subpath = "arm-linux-androideabi-4.9" target_subpath = "arm-linux-androideabi-4.9"
abi_subpath = "arm-linux-androideabi" abi_subpath = "arm-linux-androideabi"
arch_subpath = "armeabi" arch_subpath = "armeabi"
can_vectorize = False
elif env["android_arch"] == "armv7": elif env["android_arch"] == "armv7":
target_subpath = "arm-linux-androideabi-4.9" target_subpath = "arm-linux-androideabi-4.9"
abi_subpath = "arm-linux-androideabi" abi_subpath = "arm-linux-androideabi"
@ -130,6 +133,14 @@ def configure(env):
else: else:
env.extra_suffix = ".armv7" + env.extra_suffix env.extra_suffix = ".armv7" + env.extra_suffix
## Compiler configuration
env['SHLIBSUFFIX'] = '.so'
if env['PLATFORM'] == 'win32':
env.Tool('gcc')
env.use_windows_spawn_fix()
mt_link = True mt_link = True
if (sys.platform.startswith("linux")): if (sys.platform.startswith("linux")):
host_subpath = "linux-x86_64" host_subpath = "linux-x86_64"
@ -142,10 +153,8 @@ def configure(env):
mt_link = False mt_link = False
host_subpath = "windows" host_subpath = "windows"
compiler_path = env["ANDROID_NDK_ROOT"] + \ compiler_path = env["ANDROID_NDK_ROOT"] + "/toolchains/llvm/prebuilt/" + host_subpath + "/bin"
"/toolchains/llvm/prebuilt/" + host_subpath + "/bin" gcc_toolchain_path = env["ANDROID_NDK_ROOT"] + "/toolchains/" + target_subpath + "/prebuilt/" + host_subpath
gcc_toolchain_path = env["ANDROID_NDK_ROOT"] + \
"/toolchains/" + target_subpath + "/prebuilt/" + host_subpath
tools_path = gcc_toolchain_path + "/" + abi_subpath + "/bin" tools_path = gcc_toolchain_path + "/" + abi_subpath + "/bin"
# For Clang to find NDK tools in preference of those system-wide # For Clang to find NDK tools in preference of those system-wide
@ -162,31 +171,28 @@ def configure(env):
else: else:
env['ARCH'] = 'arch-arm' env['ARCH'] = 'arch-arm'
sysroot = env["ANDROID_NDK_ROOT"] + \ sysroot = env["ANDROID_NDK_ROOT"] + "/platforms/" + env['ndk_platform'] + "/" + env['ARCH']
"/platforms/" + ndk_platform + "/" + env['ARCH']
common_opts = ['-fno-integrated-as', '-gcc-toolchain', gcc_toolchain_path] common_opts = ['-fno-integrated-as', '-gcc-toolchain', gcc_toolchain_path]
## Compile flags
env.Append(CPPFLAGS=["-isystem", sysroot + "/usr/include"]) env.Append(CPPFLAGS=["-isystem", sysroot + "/usr/include"])
env.Append(CPPFLAGS=string.split( env.Append(CPPFLAGS=string.split('-fpic -ffunction-sections -funwind-tables -fstack-protector-strong -fvisibility=hidden -fno-strict-aliasing'))
'-fpic -ffunction-sections -funwind-tables -fstack-protector-strong -fvisibility=hidden -fno-strict-aliasing'))
env.Append(CPPFLAGS=string.split('-DANDROID -DNO_STATVFS -DGLES2_ENABLED')) env.Append(CPPFLAGS=string.split('-DANDROID -DNO_STATVFS -DGLES2_ENABLED'))
env['neon_enabled'] = False env['neon_enabled'] = False
if env['android_arch'] == 'x86': if env['android_arch'] == 'x86':
can_vectorize = True
target_opts = ['-target', 'i686-none-linux-android'] target_opts = ['-target', 'i686-none-linux-android']
# The NDK adds this if targeting API < 21, so we can drop it when Godot targets it at least # The NDK adds this if targeting API < 21, so we can drop it when Godot targets it at least
env.Append(CPPFLAGS=['-mstackrealign']) env.Append(CPPFLAGS=['-mstackrealign'])
elif env["android_arch"] == "armv6": elif env["android_arch"] == "armv6":
can_vectorize = False
target_opts = ['-target', 'armv6-none-linux-androideabi'] target_opts = ['-target', 'armv6-none-linux-androideabi']
env.Append(CPPFLAGS=string.split( env.Append(CPPFLAGS=string.split('-D__ARM_ARCH_6__ -march=armv6 -mfpu=vfp -mfloat-abi=softfp'))
'-D__ARM_ARCH_6__ -march=armv6 -mfpu=vfp -mfloat-abi=softfp'))
elif env["android_arch"] == "armv7": elif env["android_arch"] == "armv7":
can_vectorize = True
target_opts = ['-target', 'armv7-none-linux-androideabi'] target_opts = ['-target', 'armv7-none-linux-androideabi']
env.Append(CPPFLAGS=string.split( env.Append(CPPFLAGS=string.split('-D__ARM_ARCH_7__ -D__ARM_ARCH_7A__ -march=armv7-a -mfloat-abi=softfp'))
'-D__ARM_ARCH_7__ -D__ARM_ARCH_7A__ -march=armv7-a -mfloat-abi=softfp'))
if env['android_neon'] == 'yes': if env['android_neon'] == 'yes':
env['neon_enabled'] = True env['neon_enabled'] = True
env.Append(CPPFLAGS=['-mfpu=neon', '-D__ARM_NEON__']) env.Append(CPPFLAGS=['-mfpu=neon', '-D__ARM_NEON__'])
@ -196,21 +202,20 @@ def configure(env):
env.Append(CPPFLAGS=target_opts) env.Append(CPPFLAGS=target_opts)
env.Append(CPPFLAGS=common_opts) env.Append(CPPFLAGS=common_opts)
env.Append(LIBS=['OpenSLES']) if (env['android_stl'] == 'yes'):
env.Append(LIBS=['EGL', 'OpenSLES', 'android']) env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/gnu-libstdc++/4.9/include"])
env.Append(LIBS=['log', 'GLESv1_CM', 'GLESv2', 'GLESv3','z']) env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/gnu-libstdc++/4.9/libs/" + arch_subpath + "/include"])
env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/gnu-libstdc++/4.9/libs/" + arch_subpath])
env.Append(LIBS=["gnustl_static"])
else:
env.Append(CXXFLAGS=['-fno-rtti', '-fno-exceptions', '-DNO_SAFE_CAST'])
if (sys.platform.startswith("darwin")): ## Link flags
env['SHLIBSUFFIX'] = '.so'
env['LINKFLAGS'] = ['-shared', '--sysroot=' + env['LINKFLAGS'] = ['-shared', '--sysroot=' + sysroot, '-Wl,--warn-shared-textrel']
sysroot, '-Wl,--warn-shared-textrel'] env.Append(LINKFLAGS=string.split('-Wl,--fix-cortex-a8'))
env.Append(LINKFLAGS=string.split( env.Append(LINKFLAGS=string.split('-Wl,--no-undefined -Wl,-z,noexecstack -Wl,-z,relro -Wl,-z,now'))
'-Wl,--fix-cortex-a8')) env.Append(LINKFLAGS=string.split('-Wl,-soname,libgodot_android.so -Wl,--gc-sections'))
env.Append(LINKFLAGS=string.split(
'-Wl,--no-undefined -Wl,-z,noexecstack -Wl,-z,relro -Wl,-z,now'))
env.Append(LINKFLAGS=string.split(
'-Wl,-soname,libgodot_android.so -Wl,--gc-sections'))
if mt_link: if mt_link:
env.Append(LINKFLAGS=['-Wl,--threads']) env.Append(LINKFLAGS=['-Wl,--threads'])
env.Append(LINKFLAGS=target_opts) env.Append(LINKFLAGS=target_opts)
@ -221,45 +226,12 @@ def configure(env):
env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"] + env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"] +
'/toolchains/arm-linux-androideabi-4.9/prebuilt/' + host_subpath + '/' + abi_subpath + '/lib']) '/toolchains/arm-linux-androideabi-4.9/prebuilt/' + host_subpath + '/' + abi_subpath + '/lib'])
if (env["target"].startswith("release")): env.Append(CPPPATH=['#platform/android'])
env.Append(LINKFLAGS=['-O2']) env.Append(CPPFLAGS=['-DANDROID_ENABLED', '-DUNIX_ENABLED', '-DNO_FCNTL', '-DMPC_FIXED_POINT'])
env.Append(CPPFLAGS=['-O2', '-DNDEBUG', '-ffast-math', env.Append(LIBS=['OpenSLES', 'EGL', 'GLESv3', 'android', 'log', 'z'])
'-funsafe-math-optimizations', '-fomit-frame-pointer'])
if (can_vectorize):
env.Append(CPPFLAGS=['-ftree-vectorize'])
if (env["target"] == "release_debug"):
env.Append(CPPFLAGS=['-DDEBUG_ENABLED'])
elif (env["target"] == "debug"):
env.Append(LINKFLAGS=['-O0'])
env.Append(CPPFLAGS=['-O0', '-D_DEBUG', '-UNDEBUG', '-DDEBUG_ENABLED',
'-DDEBUG_MEMORY_ENABLED', '-g', '-fno-limit-debug-info'])
env.Append(CPPFLAGS=['-DANDROID_ENABLED',
'-DUNIX_ENABLED', '-DNO_FCNTL', '-DMPC_FIXED_POINT'])
# TODO: Move that to opus module's config # TODO: Move that to opus module's config
if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"): if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"):
if (env["android_arch"] == "armv6" or env["android_arch"] == "armv7"): if (env["android_arch"] == "armv6" or env["android_arch"] == "armv7"):
env.Append(CFLAGS=["-DOPUS_ARM_OPT"]) env.Append(CFLAGS=["-DOPUS_ARM_OPT"])
env.opus_fixed_point = "yes" env.opus_fixed_point = "yes"
if (env['android_stl'] == 'yes'):
env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"] +
"/sources/cxx-stl/gnu-libstdc++/4.9/include"])
env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"] +
"/sources/cxx-stl/gnu-libstdc++/4.9/libs/" + arch_subpath + "/include"])
env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"] +
"/sources/cxx-stl/gnu-libstdc++/4.9/libs/" + arch_subpath])
env.Append(LIBS=["gnustl_static"])
else:
env.Append(CXXFLAGS=['-fno-rtti', '-fno-exceptions', '-DNO_SAFE_CAST'])
import methods
env.Append(BUILDERS={'GLSL120': env.Builder(
action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')})
env.Append(BUILDERS={'GLSL': env.Builder(
action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')})
env.Append(BUILDERS={'GLSL120GLES': env.Builder(
action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')})
env.use_windows_spawn_fix()

View File

@ -11,57 +11,58 @@ def get_name():
def can_build(): def can_build():
if (os.name != "posix"):
return False
if (sys.platform == "darwin"): if (os.name != "posix" or sys.platform == "darwin"):
return False return False
return True return True
def get_opts(): def get_opts():
return [ return [
('debug_release', 'Add debug symbols to release version', 'no') ('debug_release', 'Add debug symbols to release version', 'no')
] ]
def get_flags(): def get_flags():
return [ return [
] ]
def configure(env): def configure(env):
is64 = sys.maxsize > 2**32
if (env["bits"] == "default"): ## Build type
if (is64):
env["bits"] = "64" if (env["target"] == "release"):
if (env["debug_release"] == "yes"):
env.Prepend(CCFLAGS=['-g2'])
else: else:
env["bits"] = "32" env.Prepend(CCFLAGS=['-O3', '-ffast-math'])
env.Append(CPPPATH=['#platform/haiku']) elif (env["target"] == "release_debug"):
env.Prepend(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED'])
elif (env["target"] == "debug"):
env.Prepend(CCFLAGS=['-g2', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
## Architecture
is64 = sys.maxsize > 2**32
if (env["bits"] == "default"):
env["bits"] = "64" if is64 else "32"
## Compiler configuration
env["CC"] = "gcc-x86" env["CC"] = "gcc-x86"
env["CXX"] = "g++-x86" env["CXX"] = "g++-x86"
if (env["target"] == "release"): ## Flags
if (env["debug_release"] == "yes"):
env.Append(CCFLAGS=['-g2'])
else:
env.Append(CCFLAGS=['-O3', '-ffast-math'])
elif (env["target"] == "release_debug"):
env.Append(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED'])
elif (env["target"] == "debug"):
env.Append(CCFLAGS=['-g2', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
env.Append(CPPPATH=['#platform/haiku'])
env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL'])
env.Append(CPPFLAGS=['-DMEDIA_KIT_ENABLED'])
# env.Append(CCFLAGS=['-DFREETYPE_ENABLED']) # env.Append(CCFLAGS=['-DFREETYPE_ENABLED'])
env.Append(CPPFLAGS=['-DPTHREAD_NO_RENAME']) # TODO: enable when we have pthread_setname_np env.Append(CPPFLAGS=['-DPTHREAD_NO_RENAME']) # TODO: enable when we have pthread_setname_np
env.Append(CPPFLAGS=['-DOPENGL_ENABLED', '-DMEDIA_KIT_ENABLED'])
env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL'])
env.Append(LIBS=['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL']) env.Append(LIBS=['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL'])
import methods
env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')})
env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')})
env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')})

View File

@ -17,17 +17,8 @@ iphone_lib = [
'ios.mm', 'ios.mm',
] ]
# env.Depends('#core/math/vector3.h', 'vector3_psp.h')
#iphone_lib = env.Library('iphone', iphone_lib)
env_ios = env.Clone() env_ios = env.Clone()
if env['ios_gles22_override'] == "yes":
env_ios.Append(CPPFLAGS=['-DGLES2_OVERRIDE'])
obj = env_ios.Object('godot_iphone.cpp') obj = env_ios.Object('godot_iphone.cpp')
prog = None prog = None

View File

@ -1,4 +1,5 @@
import os import os
import string
import sys import sys
@ -12,8 +13,6 @@ def get_name():
def can_build(): def can_build():
import sys
import os
if sys.platform == 'darwin' or os.environ.has_key("OSXCROSS_IOS"): if sys.platform == 'darwin' or os.environ.has_key("OSXCROSS_IOS"):
return True return True
@ -23,13 +22,12 @@ def can_build():
def get_opts(): def get_opts():
return [ return [
('IPHONEPLATFORM', 'name of the iphone platform', 'iPhoneOS'), ('IPHONEPLATFORM', 'Name of the iPhone platform', 'iPhoneOS'),
('IPHONEPATH', 'the path to iphone toolchain', '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain'), ('IPHONEPATH', 'Path to iPhone toolchain', '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain'),
('IPHONESDK', 'path to the iphone SDK', '/Applications/Xcode.app/Contents/Developer/Platforms/${IPHONEPLATFORM}.platform/Developer/SDKs/${IPHONEPLATFORM}.sdk/'), ('IPHONESDK', 'Path to the iPhone SDK', '/Applications/Xcode.app/Contents/Developer/Platforms/${IPHONEPLATFORM}.platform/Developer/SDKs/${IPHONEPLATFORM}.sdk/'),
('game_center', 'Support for game center', 'yes'), ('game_center', 'Support for game center', 'yes'),
('store_kit', 'Support for in-app store', 'yes'), ('store_kit', 'Support for in-app store', 'yes'),
('icloud', 'Support for iCloud', 'yes'), ('icloud', 'Support for iCloud', 'yes'),
('ios_gles22_override', 'Force GLES2.0 on iOS', 'yes'),
('ios_exceptions', 'Enable exceptions', 'no'), ('ios_exceptions', 'Enable exceptions', 'no'),
('ios_triple', 'Triple for ios toolchain', ''), ('ios_triple', 'Triple for ios toolchain', ''),
('ios_sim', 'Build simulator binary', 'no'), ('ios_sim', 'Build simulator binary', 'no'),
@ -45,7 +43,32 @@ def get_flags():
def configure(env): def configure(env):
env.Append(CPPPATH=['#platform/iphone']) ## Build type
if (env["target"].startswith("release")):
env.Append(CPPFLAGS=['-DNDEBUG', '-DNS_BLOCK_ASSERTIONS=1'])
env.Append(CPPFLAGS=['-O2', '-flto', '-ftree-vectorize', '-fomit-frame-pointer', '-ffast-math', '-funsafe-math-optimizations'])
env.Append(LINKFLAGS=['-O2', '-flto'])
if env["target"] == "release_debug":
env.Append(CPPFLAGS=['-DDEBUG_ENABLED'])
elif (env["target"] == "debug"):
env.Append(CPPFLAGS=['-D_DEBUG', '-DDEBUG=1', '-gdwarf-2', '-O0', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
## Architecture
if (env["ios_sim"] == "yes" or env["arch"] == "x86"): # i386, simulator
env["arch"] = "x86"
env["bits"] = "32"
elif (env["arch"] == "arm" or env["arch"] == "arm32" or env["arch"] == "armv7" or env["bits"] == "32"): # arm
env["arch"] = "arm"
env["bits"] = "32"
else: # armv64
env["arch"] = "arm64"
env["bits"] = "64"
## Compiler configuration
env['ENV']['PATH'] = env['IPHONEPATH'] + "/Developer/usr/bin/:" + env['ENV']['PATH'] env['ENV']['PATH'] = env['IPHONEPATH'] + "/Developer/usr/bin/:" + env['ENV']['PATH']
@ -53,87 +76,59 @@ def configure(env):
env['CXX'] = '$IPHONEPATH/usr/bin/${ios_triple}clang++' env['CXX'] = '$IPHONEPATH/usr/bin/${ios_triple}clang++'
env['AR'] = '$IPHONEPATH/usr/bin/${ios_triple}ar' env['AR'] = '$IPHONEPATH/usr/bin/${ios_triple}ar'
env['RANLIB'] = '$IPHONEPATH/usr/bin/${ios_triple}ranlib' env['RANLIB'] = '$IPHONEPATH/usr/bin/${ios_triple}ranlib'
env['S_compiler'] = '$IPHONEPATH/Developer/usr/bin/gcc'
import string ## Compile flags
if (env["ios_sim"] == "yes" or env["arch"] == "x86"): # i386, simulator
env["arch"] = "x86" if (env["arch"] == "x86"):
env["bits"] = "32" env['IPHONEPLATFORM'] = 'iPhoneSimulator'
env['ENV']['MACOSX_DEPLOYMENT_TARGET'] = '10.6'
env.Append(CCFLAGS=string.split('-arch i386 -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks -fasm-blocks -D__IPHONE_OS_VERSION_MIN_REQUIRED=40100 -isysroot $IPHONESDK -mios-simulator-version-min=4.3 -DCUSTOM_MATRIX_TRANSFORM_H=\\\"build/iphone/matrix4_iphone.h\\\" -DCUSTOM_VECTOR3_TRANSFORM_H=\\\"build/iphone/vector3_iphone.h\\\"')) env.Append(CCFLAGS=string.split('-arch i386 -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks -fasm-blocks -D__IPHONE_OS_VERSION_MIN_REQUIRED=40100 -isysroot $IPHONESDK -mios-simulator-version-min=4.3 -DCUSTOM_MATRIX_TRANSFORM_H=\\\"build/iphone/matrix4_iphone.h\\\" -DCUSTOM_VECTOR3_TRANSFORM_H=\\\"build/iphone/vector3_iphone.h\\\"'))
elif (env["arch"] == "arm" or env["arch"] == "arm32" or env["arch"] == "armv7" or env["bits"] == "32"): # arm elif (env["arch"] == "arm"):
env["arch"] = "arm"
env["bits"] = "32"
env.Append(CCFLAGS=string.split('-fno-objc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb "-DIBOutlet=__attribute__((iboutlet))" "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))" "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=9.0 -MMD -MT dependencies')) env.Append(CCFLAGS=string.split('-fno-objc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb "-DIBOutlet=__attribute__((iboutlet))" "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))" "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=9.0 -MMD -MT dependencies'))
else: # armv64 elif (env["arch"] == "arm64"):
env["arch"] = "arm64"
env["bits"] = "64"
env.Append(CCFLAGS=string.split('-fno-objc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies -miphoneos-version-min=9.0 -isysroot $IPHONESDK')) env.Append(CCFLAGS=string.split('-fno-objc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies -miphoneos-version-min=9.0 -isysroot $IPHONESDK'))
env.Append(CPPFLAGS=['-DNEED_LONG_INT']) env.Append(CPPFLAGS=['-DNEED_LONG_INT'])
env.Append(CPPFLAGS=['-DLIBYUV_DISABLE_NEON']) env.Append(CPPFLAGS=['-DLIBYUV_DISABLE_NEON'])
if env['ios_exceptions'] == 'yes':
env.Append(CPPFLAGS=['-fexceptions'])
else:
env.Append(CPPFLAGS=['-fno-exceptions'])
## Link flags
if (env["arch"] == "x86"): if (env["arch"] == "x86"):
env['IPHONEPLATFORM'] = 'iPhoneSimulator'
env.Append(LINKFLAGS=['-arch', 'i386', '-mios-simulator-version-min=4.3', env.Append(LINKFLAGS=['-arch', 'i386', '-mios-simulator-version-min=4.3',
'-isysroot', '$IPHONESDK', '-isysroot', '$IPHONESDK',
#'-mmacosx-version-min=10.6',
'-Xlinker', '-Xlinker',
'-objc_abi_version', '-objc_abi_version',
'-Xlinker', '2', '-Xlinker', '2',
'-framework', 'AudioToolbox',
'-framework', 'AVFoundation',
'-framework', 'CoreAudio',
'-framework', 'CoreGraphics',
'-framework', 'CoreMedia',
'-framework', 'CoreMotion',
'-framework', 'Foundation',
'-framework', 'Security',
'-framework', 'UIKit',
'-framework', 'MediaPlayer',
'-framework', 'OpenGLES',
'-framework', 'QuartzCore',
'-framework', 'SystemConfiguration',
'-framework', 'GameController',
'-F$IPHONESDK', '-F$IPHONESDK',
]) ])
elif (env["arch"] == "arm64"): elif (env["arch"] == "arm"):
env.Append(LINKFLAGS=['-arch', 'arm64', '-Wl,-dead_strip', '-miphoneos-version-min=9.0', env.Append(LINKFLAGS=['-arch', 'armv7', '-Wl,-dead_strip', '-miphoneos-version-min=9.0'])
'-isysroot', '$IPHONESDK', if (env["arch"] == "arm64"):
#'-stdlib=libc++', env.Append(LINKFLAGS=['-arch', 'arm64', '-Wl,-dead_strip', '-miphoneos-version-min=9.0'])
'-framework', 'Foundation',
'-framework', 'UIKit',
'-framework', 'CoreGraphics',
'-framework', 'OpenGLES',
'-framework', 'QuartzCore',
'-framework', 'CoreAudio',
'-framework', 'AudioToolbox',
'-framework', 'SystemConfiguration',
'-framework', 'Security',
#'-framework', 'AdSupport',
'-framework', 'MediaPlayer',
'-framework', 'AVFoundation',
'-framework', 'CoreMedia',
'-framework', 'CoreMotion',
'-framework', 'GameController',
])
else:
env.Append(LINKFLAGS=['-arch', 'armv7', '-Wl,-dead_strip', '-miphoneos-version-min=9.0',
'-isysroot', '$IPHONESDK',
'-framework', 'Foundation',
'-framework', 'UIKit',
'-framework', 'CoreGraphics',
'-framework', 'OpenGLES',
'-framework', 'QuartzCore',
'-framework', 'CoreAudio',
'-framework', 'AudioToolbox',
'-framework', 'SystemConfiguration',
'-framework', 'Security',
#'-framework', 'AdSupport',
'-framework', 'MediaPlayer',
'-framework', 'AVFoundation',
'-framework', 'CoreMedia',
'-framework', 'CoreMotion',
'-framework', 'GameController',
])
env.Append(LINKFLAGS=['-isysroot', '$IPHONESDK',
'-framework', 'AudioToolbox',
'-framework', 'AVFoundation',
'-framework', 'CoreAudio',
'-framework', 'CoreGraphics',
'-framework', 'CoreMedia',
'-framework', 'CoreMotion',
'-framework', 'Foundation',
'-framework', 'GameController',
'-framework', 'MediaPlayer',
'-framework', 'OpenGLES',
'-framework', 'QuartzCore',
'-framework', 'Security',
'-framework', 'SystemConfiguration',
'-framework', 'UIKit',
])
# Feature options
if env['game_center'] == 'yes': if env['game_center'] == 'yes':
env.Append(CPPFLAGS=['-DGAME_CENTER_ENABLED']) env.Append(CPPFLAGS=['-DGAME_CENTER_ENABLED'])
env.Append(LINKFLAGS=['-framework', 'GameKit']) env.Append(LINKFLAGS=['-framework', 'GameKit'])
@ -145,45 +140,20 @@ def configure(env):
if env['icloud'] == 'yes': if env['icloud'] == 'yes':
env.Append(CPPFLAGS=['-DICLOUD_ENABLED']) env.Append(CPPFLAGS=['-DICLOUD_ENABLED'])
env.Append(CPPPATH=['$IPHONESDK/usr/include', '$IPHONESDK/System/Library/Frameworks/OpenGLES.framework/Headers', '$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers']) env.Append(CPPPATH=['$IPHONESDK/usr/include',
'$IPHONESDK/System/Library/Frameworks/OpenGLES.framework/Headers',
'$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers',
])
if (env["target"].startswith("release")):
env.Append(CPPFLAGS=['-DNDEBUG', '-DNS_BLOCK_ASSERTIONS=1'])
env.Append(CPPFLAGS=['-O2', '-flto', '-ftree-vectorize', '-fomit-frame-pointer', '-ffast-math', '-funsafe-math-optimizations'])
env.Append(LINKFLAGS=['-O2', '-flto'])
if env["target"] == "release_debug":
env.Append(CPPFLAGS=['-DDEBUG_ENABLED'])
elif (env["target"] == "debug"):
env.Append(CPPFLAGS=['-D_DEBUG', '-DDEBUG=1', '-gdwarf-2', '-O0', '-DDEBUG_ENABLED'])
env.Append(CPPFLAGS=['-DDEBUG_MEMORY_ENABLED'])
if (env["ios_sim"] == "yes"): # TODO: Check if needed?
env['ENV']['MACOSX_DEPLOYMENT_TARGET'] = '10.6'
env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate' env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate'
env.Append(CPPPATH=['#platform/iphone'])
env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DMPC_FIXED_POINT']) env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DMPC_FIXED_POINT'])
# TODO: Move that to opus module's config # TODO: Move that to opus module's config
if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"): if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"):
env.opus_fixed_point = "yes" env.opus_fixed_point = "yes"
if env["arch"] == "x86": if (env["arch"] == "arm"):
pass
elif(env["arch"] == "arm64"):
env.Append(CFLAGS=["-DOPUS_ARM64_OPT"])
else:
env.Append(CFLAGS=["-DOPUS_ARM_OPT"]) env.Append(CFLAGS=["-DOPUS_ARM_OPT"])
elif (env["arch"] == "arm64"):
if env['ios_exceptions'] == 'yes': env.Append(CFLAGS=["-DOPUS_ARM64_OPT"])
env.Append(CPPFLAGS=['-fexceptions'])
else:
env.Append(CPPFLAGS=['-fno-exceptions'])
# env['neon_enabled']=True
env['S_compiler'] = '$IPHONEPATH/Developer/usr/bin/gcc'
import methods
env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')})
env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')})
env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')})

View File

@ -1,6 +1,6 @@
import os import os
import sys
import string import string
import sys
def is_active(): def is_active():
@ -12,7 +12,8 @@ def get_name():
def can_build(): def can_build():
return os.environ.has_key("EMSCRIPTEN_ROOT")
return (os.environ.has_key("EMSCRIPTEN_ROOT"))
def get_opts(): def get_opts():
@ -27,12 +28,12 @@ def get_flags():
return [ return [
('tools', 'no'), ('tools', 'no'),
('module_etc1_enabled', 'no'),
('module_theora_enabled', 'no'), ('module_theora_enabled', 'no'),
] ]
def create(env): def create(env):
# remove Windows' .exe suffix # remove Windows' .exe suffix
return env.Clone(tools=['textfile', 'zip'], PROGSUFFIX='') return env.Clone(tools=['textfile', 'zip'], PROGSUFFIX='')
@ -45,10 +46,26 @@ def escape_target_backslashes(target, source, env, for_signature):
def configure(env): def configure(env):
## Build type
if (env["target"] == "release"):
env.Append(CCFLAGS=['-O3'])
env.Append(LINKFLAGS=['-O3'])
elif (env["target"] == "release_debug"):
env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
env.Append(LINKFLAGS=['-O2', '-s', 'ASSERTIONS=1'])
# retain function names at the cost of file size, for backtraces and profiling
env.Append(LINKFLAGS=['--profiling-funcs'])
elif (env["target"] == "debug"):
env.Append(CCFLAGS=['-O1', '-D_DEBUG', '-g', '-DDEBUG_ENABLED'])
env.Append(LINKFLAGS=['-O1', '-g'])
## Compiler configuration
env['ENV'] = os.environ env['ENV'] = os.environ
env.Append(CPPPATH=['#platform/javascript'])
env.PrependENVPath('PATH', os.environ['EMSCRIPTEN_ROOT']) env.PrependENVPath('PATH', os.environ['EMSCRIPTEN_ROOT'])
env['CC'] = 'emcc' env['CC'] = 'emcc'
env['CXX'] = 'em++' env['CXX'] = 'em++'
@ -57,6 +74,7 @@ def configure(env):
# Emscripten's ar has issues with duplicate file names, so use cc # Emscripten's ar has issues with duplicate file names, so use cc
env['AR'] = 'emcc' env['AR'] = 'emcc'
env['ARFLAGS'] = '-o' env['ARFLAGS'] = '-o'
if (os.name == 'nt'): if (os.name == 'nt'):
# use TempFileMunge on Windows since some commands get too long for # use TempFileMunge on Windows since some commands get too long for
# cmd.exe even with spawn_fix # cmd.exe even with spawn_fix
@ -68,26 +86,20 @@ def configure(env):
env['OBJSUFFIX'] = '.bc' env['OBJSUFFIX'] = '.bc'
env['LIBSUFFIX'] = '.bc' env['LIBSUFFIX'] = '.bc'
if (env["target"] == "release"): ## Compile flags
env.Append(CCFLAGS=['-O3'])
env.Append(LINKFLAGS=['-O3'])
elif (env["target"] == "release_debug"):
env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
env.Append(LINKFLAGS=['-O2', '-s', 'ASSERTIONS=1'])
# retain function names at the cost of file size, for backtraces and profiling
env.Append(LINKFLAGS=['--profiling-funcs'])
elif (env["target"] == "debug"):
env.Append(CCFLAGS=['-O1', '-D_DEBUG', '-g', '-DDEBUG_ENABLED'])
env.Append(LINKFLAGS=['-O1', '-g'])
# TODO: Move that to opus module's config env.Append(CPPPATH=['#platform/javascript'])
if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"): env.Append(CPPFLAGS=['-DJAVASCRIPT_ENABLED', '-DUNIX_ENABLED', '-DPTHREAD_NO_RENAME', '-DTYPED_METHOD_BIND', '-DNO_THREADS'])
env.opus_fixed_point = "yes" env.Append(CPPFLAGS=['-DGLES3_ENABLED'])
# These flags help keep the file size down # These flags help keep the file size down
env.Append(CPPFLAGS=["-fno-exceptions", '-DNO_SAFE_CAST', '-fno-rtti']) env.Append(CPPFLAGS=["-fno-exceptions", '-DNO_SAFE_CAST', '-fno-rtti'])
env.Append(CPPFLAGS=['-DJAVASCRIPT_ENABLED', '-DUNIX_ENABLED', '-DPTHREAD_NO_RENAME', '-DTYPED_METHOD_BIND', '-DNO_THREADS'])
env.Append(CPPFLAGS=['-DGLES3_ENABLED']) if env['javascript_eval'] == 'yes':
env.Append(CPPFLAGS=['-DJAVASCRIPT_EVAL_ENABLED'])
## Link flags
env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1']) env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1'])
if (env['wasm'] == 'yes'): if (env['wasm'] == 'yes'):
@ -101,8 +113,6 @@ def configure(env):
env.Append(LINKFLAGS=['-s', 'ASM_JS=1']) env.Append(LINKFLAGS=['-s', 'ASM_JS=1'])
env.Append(LINKFLAGS=['--separate-asm']) env.Append(LINKFLAGS=['--separate-asm'])
if env['javascript_eval'] == 'yes': # TODO: Move that to opus module's config
env.Append(CPPFLAGS=['-DJAVASCRIPT_EVAL_ENABLED']) if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"):
env.opus_fixed_point = "yes"
import methods

View File

@ -1,4 +1,3 @@
import os import os
import sys import sys
@ -22,9 +21,7 @@ def can_build():
def get_opts(): def get_opts():
return [ return [
('force_64_bits', 'Force 64 bits binary', 'no'),
('osxcross_sdk', 'OSXCross SDK version', 'darwin14'), ('osxcross_sdk', 'OSXCross SDK version', 'darwin14'),
] ]
@ -36,36 +33,37 @@ def get_flags():
def configure(env): def configure(env):
env.Append(CPPPATH=['#platform/osx']) ## Build type
if (env["bits"] == "default"):
env["bits"] = "32"
if (env["target"] == "release"): if (env["target"] == "release"):
env.Prepend(CCFLAGS=['-O2', '-ffast-math', '-fomit-frame-pointer', '-ftree-vectorize', '-msse2'])
env.Append(CCFLAGS=['-O2', '-ffast-math', '-fomit-frame-pointer', '-ftree-vectorize', '-msse2'])
elif (env["target"] == "release_debug"): elif (env["target"] == "release_debug"):
env.Prepend(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
elif (env["target"] == "debug"): elif (env["target"] == "debug"):
env.Prepend(CCFLAGS=['-g3', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
env.Append(CCFLAGS=['-g3', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) ## Architecture
if (not os.environ.has_key("OSXCROSS_ROOT")): is64 = sys.maxsize > 2**32
# regular native build if (env["bits"] == "default"):
if (env["bits"] == "64"): env["bits"] = "64" if is64 else "32"
env.Append(CCFLAGS=['-arch', 'x86_64'])
env.Append(LINKFLAGS=['-arch', 'x86_64']) ## Compiler configuration
if (not os.environ.has_key("OSXCROSS_ROOT")): # regular native build
if (env["bits"] == "fat"):
env.Append(CCFLAGS=['-arch', 'i386', '-arch', 'x86_64'])
env.Append(LINKFLAGS=['-arch', 'i386', '-arch', 'x86_64'])
elif (env["bits"] == "32"): elif (env["bits"] == "32"):
env.Append(CCFLAGS=['-arch', 'i386']) env.Append(CCFLAGS=['-arch', 'i386'])
env.Append(LINKFLAGS=['-arch', 'i386']) env.Append(LINKFLAGS=['-arch', 'i386'])
else: else: # 64-bit, default
env.Append(CCFLAGS=['-arch', 'i386', '-arch', 'x86_64']) env.Append(CCFLAGS=['-arch', 'x86_64'])
env.Append(LINKFLAGS=['-arch', 'i386', '-arch', 'x86_64']) env.Append(LINKFLAGS=['-arch', 'x86_64'])
else:
# osxcross build else: # osxcross build
root = os.environ.get("OSXCROSS_ROOT", 0) root = os.environ.get("OSXCROSS_ROOT", 0)
if env["bits"] == "64": if env["bits"] == "64":
basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-" basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-"
@ -78,26 +76,22 @@ def configure(env):
env['RANLIB'] = basecmd + "ranlib" env['RANLIB'] = basecmd + "ranlib"
env['AS'] = basecmd + "as" env['AS'] = basecmd + "as"
env.Append(CPPFLAGS=["-DAPPLE_STYLE_KEYS"])
env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DOSX_ENABLED'])
env.Append(CPPFLAGS=["-mmacosx-version-min=10.9"])
env.Append(LIBS=['pthread'])
#env.Append(CPPFLAGS=['-F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks', '-isysroot', '/Developer/SDKs/MacOSX10.4u.sdk', '-mmacosx-version-min=10.4'])
#env.Append(LINKFLAGS=['-mmacosx-version-min=10.4', '-isysroot', '/Developer/SDKs/MacOSX10.4u.sdk', '-Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk'])
env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit', '-lz', '-framework', 'IOKit', '-framework', 'ForceFeedback'])
env.Append(LINKFLAGS=["-mmacosx-version-min=10.9"])
if (env["CXX"] == "clang++"): if (env["CXX"] == "clang++"):
env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND']) env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND'])
env["CC"] = "clang" env["CC"] = "clang"
env["LD"] = "clang++" env["LD"] = "clang++"
import methods ## Dependencies
env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')}) if (env['builtin_libtheora'] != 'no'):
env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')}) env["x86_libtheora_opt_gcc"] = True
env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')})
#env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } )
env["x86_libtheora_opt_gcc"] = True ## Flags
env.Append(CPPPATH=['#platform/osx'])
env.Append(CPPFLAGS=['-DOSX_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DAPPLE_STYLE_KEYS'])
env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit', '-lz', '-framework', 'IOKit', '-framework', 'ForceFeedback'])
env.Append(LIBS=['pthread'])
env.Append(CPPFLAGS=['-mmacosx-version-min=10.9'])
env.Append(LINKFLAGS=['-mmacosx-version-min=10.9'])

View File

@ -1,4 +1,3 @@
import os import os
import sys import sys
@ -13,17 +12,16 @@ def get_name():
def can_build(): def can_build():
if (os.name != "posix"): if (os.name != "posix" or sys.platform == "darwin"):
return False return False
return True # enabled return True
def get_opts(): def get_opts():
return [ return [
('use_llvm', 'Use llvm compiler', 'no'), ('use_llvm', 'Use the LLVM compiler', 'no'),
('force_32_bits', 'Force 32 bits binary', 'no')
] ]
@ -35,46 +33,59 @@ def get_flags():
def configure(env): def configure(env):
env.Append(CPPPATH=['#platform/server']) ## Build type
if (env["use_llvm"] == "yes"):
env["CC"] = "clang"
env["CXX"] = "clang++"
env["LD"] = "clang++"
is64 = sys.maxsize > 2**32
if (env["bits"] == "default"):
if (is64):
env["bits"] = "64"
else:
env["bits"] = "32"
# if (env["tools"]=="no"):
# #no tools suffix
# env['OBJSUFFIX'] = ".nt"+env['OBJSUFFIX']
# env['LIBSUFFIX'] = ".nt"+env['LIBSUFFIX']
if (env["target"] == "release"): if (env["target"] == "release"):
env.Append(CCFLAGS=['-O2', '-ffast-math', '-fomit-frame-pointer']) env.Append(CCFLAGS=['-O2', '-ffast-math', '-fomit-frame-pointer'])
elif (env["target"] == "release_debug"): elif (env["target"] == "release_debug"):
env.Append(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED']) env.Append(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED'])
elif (env["target"] == "debug"): elif (env["target"] == "debug"):
env.Append(CCFLAGS=['-g2', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) env.Append(CCFLAGS=['-g2', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
## Architecture
# Shared libraries, when requested is64 = sys.maxsize > 2**32
if (env["bits"] == "default"):
env["bits"] = "64" if is64 else "32"
## Compiler configuration
if (env["use_llvm"] == "yes"):
if ('clang++' not in env['CXX']):
env["CC"] = "clang"
env["CXX"] = "clang++"
env["LD"] = "clang++"
env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND'])
env.extra_suffix = ".llvm" + env.extra_suffix
## Dependencies
# FIXME: Check for existence of the libs before parsing their flags with pkg-config
if (env['builtin_openssl'] == 'no'): if (env['builtin_openssl'] == 'no'):
# Currently not compatible with OpenSSL 1.1.0+
# https://github.com/godotengine/godot/issues/8624
import subprocess
openssl_version = subprocess.check_output(['pkg-config', 'openssl', '--modversion']).strip('\n')
if (openssl_version >= "1.1.0"):
print("Error: Found system-installed OpenSSL %s, currently only supporting version 1.0.x." % openssl_version)
print("Aborting.. You can compile with 'builtin_openssl=yes' to use the bundled version.\n")
sys.exit(255)
env.ParseConfig('pkg-config openssl --cflags --libs') env.ParseConfig('pkg-config openssl --cflags --libs')
if (env['builtin_libwebp'] == 'no'): if (env['builtin_libwebp'] == 'no'):
env.ParseConfig('pkg-config libwebp --cflags --libs') env.ParseConfig('pkg-config libwebp --cflags --libs')
# freetype depends on libpng and zlib, so bundling one of them while keeping others
# as shared libraries leads to weird issues
if (env['builtin_freetype'] == 'yes' or env['builtin_libpng'] == 'yes' or env['builtin_zlib'] == 'yes'):
env['builtin_freetype'] = 'yes'
env['builtin_libpng'] = 'yes'
env['builtin_zlib'] = 'yes'
if (env['builtin_freetype'] == 'no'): if (env['builtin_freetype'] == 'no'):
env.ParseConfig('pkg-config freetype2 --cflags --libs') env.ParseConfig('pkg-config freetype2 --cflags --libs')
@ -109,11 +120,12 @@ def configure(env):
if (env['builtin_libogg'] == 'no'): if (env['builtin_libogg'] == 'no'):
env.ParseConfig('pkg-config ogg --cflags --libs') env.ParseConfig('pkg-config ogg --cflags --libs')
## Flags
# Linkflags below this line should typically stay the last ones
if (env['builtin_zlib'] == 'no'):
env.ParseConfig('pkg-config zlib --cflags --libs')
env.Append(CPPPATH=['#platform/server'])
env.Append(CPPFLAGS=['-DSERVER_ENABLED', '-DUNIX_ENABLED']) env.Append(CPPFLAGS=['-DSERVER_ENABLED', '-DUNIX_ENABLED'])
env.Append(LIBS=['pthread', 'z']) # TODO detect linux/BSD! env.Append(LIBS=['pthread'])
if (env["CXX"] == "clang++"):
env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND'])
env["CC"] = "clang"
env["LD"] = "clang++"

View File

@ -1,8 +1,7 @@
import os
import sys
import string
import methods import methods
import os
import string
import sys
def is_active(): def is_active():
@ -26,7 +25,9 @@ def can_build():
def get_opts(): def get_opts():
return []
return [
]
def get_flags(): def get_flags():
@ -39,16 +40,36 @@ def get_flags():
def configure(env): def configure(env):
if(env["bits"] != "default"): if (env["bits"] != "default"):
print "Error: bits argument is disabled for MSVC" print("Error: bits argument is disabled for MSVC")
print ("Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console (or Visual Studio settings)" print("""
+ " that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits argument (example: scons p=uwp) and SCons will attempt to detect what MSVC compiler" Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console
+ " will be executed and inform you.") (or Visual Studio settings) that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits
argument (example: scons p=uwp) and SCons will attempt to detect what MSVC compiler will be executed and inform you.
""")
sys.exit() sys.exit()
arch = "" ## Build type
env['ENV'] = os.environ
if (env["target"] == "release"):
env.Append(CPPFLAGS=['/O2', '/GL'])
env.Append(CPPFLAGS=['/MD'])
env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS', '/LTCG'])
elif (env["target"] == "release_debug"):
env.Append(CCFLAGS=['/O2', '/Zi', '/DDEBUG_ENABLED'])
env.Append(CPPFLAGS=['/MD'])
env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
elif (env["target"] == "debug"):
env.Append(CCFLAGS=['/Zi', '/DDEBUG_ENABLED', '/DDEBUG_MEMORY_ENABLED'])
env.Append(CPPFLAGS=['/MDd'])
env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
env.Append(LINKFLAGS=['/DEBUG'])
## Compiler configuration
env['ENV'] = os.environ
vc_base_path = os.environ['VCTOOLSINSTALLDIR'] if "VCTOOLSINSTALLDIR" in os.environ else os.environ['VCINSTALLDIR'] vc_base_path = os.environ['VCTOOLSINSTALLDIR'] if "VCTOOLSINSTALLDIR" in os.environ else os.environ['VCINSTALLDIR']
# ANGLE # ANGLE
@ -60,9 +81,12 @@ def configure(env):
if os.path.isfile(str(os.getenv("ANGLE_SRC_PATH")) + "/winrt/10/src/angle.sln"): if os.path.isfile(str(os.getenv("ANGLE_SRC_PATH")) + "/winrt/10/src/angle.sln"):
env["build_angle"] = True env["build_angle"] = True
## Architecture
arch = ""
if os.getenv('Platform') == "ARM": if os.getenv('Platform') == "ARM":
print "Compiled program architecture will be an ARM executable. (forcing bits=32)." print("Compiled program architecture will be an ARM executable. (forcing bits=32).")
arch = "arm" arch = "arm"
env["bits"] = "32" env["bits"] = "32"
@ -74,17 +98,16 @@ def configure(env):
env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_ARM/lib']) env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_ARM/lib'])
else: else:
compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV']) compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV'])
if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"): if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"):
env["bits"] = "64" env["bits"] = "64"
print "Compiled program architecture will be a x64 executable (forcing bits=64)." print("Compiled program architecture will be a x64 executable (forcing bits=64).")
elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"): elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"):
env["bits"] = "32" env["bits"] = "32"
print "Compiled program architecture will be a x86 executable. (forcing bits=32)." print("Compiled program architecture will be a x86 executable. (forcing bits=32).")
else: else:
print "Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup." print("Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup.")
env["bits"] = "32" env["bits"] = "32"
if (env["bits"] == "32"): if (env["bits"] == "32"):
@ -106,48 +129,30 @@ def configure(env):
env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store/amd64']) env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store/amd64'])
env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_x64/lib']) env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_x64/lib'])
env["PROGSUFFIX"] = "." + arch + env["PROGSUFFIX"]
env["OBJSUFFIX"] = "." + arch + env["OBJSUFFIX"]
env["LIBSUFFIX"] = "." + arch + env["LIBSUFFIX"]
## Compile flags
env.Append(CPPPATH=['#platform/uwp', '#drivers/windows']) env.Append(CPPPATH=['#platform/uwp', '#drivers/windows'])
env.Append(LINKFLAGS=['/MANIFEST:NO', '/NXCOMPAT', '/DYNAMICBASE', '/WINMD', '/APPCONTAINER', '/ERRORREPORT:PROMPT', '/NOLOGO', '/TLBID:1', '/NODEFAULTLIB:"kernel32.lib"', '/NODEFAULTLIB:"ole32.lib"']) env.Append(CCFLAGS=['/DUWP_ENABLED', '/DWINDOWS_ENABLED', '/DTYPED_METHOD_BIND'])
env.Append(CCFLAGS=['/DGLES2_ENABLED', '/DGL_GLEXT_PROTOTYPES', '/DEGL_EGLEXT_PROTOTYPES', '/DANGLE_ENABLED'])
winver = "0x0602" # Windows 8 is the minimum target for UWP build
env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver])
env.Append(CPPFLAGS=['/D', '__WRL_NO_DEFAULT_LIB__', '/D', 'WIN32']) env.Append(CPPFLAGS=['/D', '__WRL_NO_DEFAULT_LIB__', '/D', 'WIN32'])
env.Append(CPPFLAGS=['/AI', vc_base_path + 'lib/store/references']) env.Append(CPPFLAGS=['/AI', vc_base_path + 'lib/store/references'])
env.Append(CPPFLAGS=['/AI', vc_base_path + 'lib/x86/store/references']) env.Append(CPPFLAGS=['/AI', vc_base_path + 'lib/x86/store/references'])
if (env["target"] == "release"):
env.Append(CPPFLAGS=['/O2', '/GL'])
env.Append(CPPFLAGS=['/MD'])
env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS', '/LTCG'])
elif (env["target"] == "release_debug"):
env.Append(CCFLAGS=['/O2', '/Zi', '/DDEBUG_ENABLED'])
env.Append(CPPFLAGS=['/MD'])
env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
elif (env["target"] == "debug"):
env.Append(CCFLAGS=['/Zi', '/DDEBUG_ENABLED', '/DDEBUG_MEMORY_ENABLED'])
env.Append(CPPFLAGS=['/MDd'])
env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
env.Append(LINKFLAGS=['/DEBUG'])
env.Append(CCFLAGS=string.split('/FS /MP /GS /wd"4453" /wd"28204" /wd"4291" /Zc:wchar_t /Gm- /fp:precise /D "_UNICODE" /D "UNICODE" /D "WINAPI_FAMILY=WINAPI_FAMILY_APP" /errorReport:prompt /WX- /Zc:forScope /Gd /EHsc /nologo')) env.Append(CCFLAGS=string.split('/FS /MP /GS /wd"4453" /wd"28204" /wd"4291" /Zc:wchar_t /Gm- /fp:precise /D "_UNICODE" /D "UNICODE" /D "WINAPI_FAMILY=WINAPI_FAMILY_APP" /errorReport:prompt /WX- /Zc:forScope /Gd /EHsc /nologo'))
env.Append(CXXFLAGS=string.split('/ZW /FS')) env.Append(CXXFLAGS=string.split('/ZW /FS'))
env.Append(CCFLAGS=['/AI', vc_base_path + '\\vcpackages', '/AI', os.environ['WINDOWSSDKDIR'] + '\\References\\CommonConfiguration\\Neutral']) env.Append(CCFLAGS=['/AI', vc_base_path + '\\vcpackages', '/AI', os.environ['WINDOWSSDKDIR'] + '\\References\\CommonConfiguration\\Neutral'])
env["PROGSUFFIX"] = "." + arch + env["PROGSUFFIX"] ## Link flags
env["OBJSUFFIX"] = "." + arch + env["OBJSUFFIX"]
env["LIBSUFFIX"] = "." + arch + env["LIBSUFFIX"]
env.Append(CCFLAGS=['/DUWP_ENABLED']) env.Append(LINKFLAGS=['/MANIFEST:NO', '/NXCOMPAT', '/DYNAMICBASE', '/WINMD', '/APPCONTAINER', '/ERRORREPORT:PROMPT', '/NOLOGO', '/TLBID:1', '/NODEFAULTLIB:"kernel32.lib"', '/NODEFAULTLIB:"ole32.lib"'])
env.Append(CCFLAGS=['/DWINDOWS_ENABLED'])
env.Append(CCFLAGS=['/DTYPED_METHOD_BIND'])
env.Append(CCFLAGS=['/DGLES2_ENABLED', '/DGL_GLEXT_PROTOTYPES', '/DEGL_EGLEXT_PROTOTYPES', '/DANGLE_ENABLED'])
winver = "0x0602" # Windows 8 is the minimum target for UWP build
env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver])
LIBS = [ LIBS = [
'WindowsApp', 'WindowsApp',
@ -164,8 +169,3 @@ def configure(env):
env['BUILDERS']['Program'] = methods.precious_program env['BUILDERS']['Program'] = methods.precious_program
env.Append(BUILDERS={'ANGLE': env.Builder(action=angle_build_cmd)}) env.Append(BUILDERS={'ANGLE': env.Builder(action=angle_build_cmd)})
env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')})
env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')})
env.Append(BUILDERS={'HLSL9': env.Builder(action=methods.build_hlsl_dx9_headers, suffix='hlsl.h', src_suffix='.hlsl')})
env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')})

View File

@ -1,103 +1,6 @@
#
# tested on | Windows native | Linux cross-compilation
# ----------------------------+-------------------+---------------------------
# Visual C++ Build Tools 2015 | WORKS | n/a
# MSVS C++ 2010 Express | WORKS | n/a
# Mingw-w64 | WORKS | WORKS
# Mingw-w32 | WORKS | WORKS
# MinGW | WORKS | untested
#
#####
# Note about Visual C++ Build Tools :
#
# - Visual C++ Build Tools is the standalone MSVC compiler :
# http://landinghub.visualstudio.com/visual-cpp-build-tools
#
#####
# Notes about MSVS C++ :
#
# - MSVC2010-Express compiles to 32bits only.
#
#####
# Notes about Mingw-w64 and Mingw-w32 under Windows :
#
# - both can be installed using the official installer :
# http://mingw-w64.sourceforge.net/download.php#mingw-builds
#
# - if you want to compile both 32bits and 64bits, don't forget to
# run the installer twice to install them both.
#
# - install them into a path that does not contain spaces
# ( example : "C:/Mingw-w32", "C:/Mingw-w64" )
#
# - if you want to compile faster using the "-j" option, don't forget
# to install the appropriate version of the Pywin32 python extension
# available from : http://sourceforge.net/projects/pywin32/files/
#
# - before running scons, you must add into the environment path
# the path to the "/bin" directory of the Mingw version you want
# to use :
#
# set PATH=C:/Mingw-w32/bin;%PATH%
#
# - then, scons should be able to detect gcc.
# - Mingw-w32 only compiles 32bits.
# - Mingw-w64 only compiles 64bits.
#
# - it is possible to add them both at the same time into the PATH env,
# if you also define the MINGW32_PREFIX and MINGW64_PREFIX environment
# variables.
# For instance, you could store that set of commands into a .bat script
# that you would run just before scons :
#
# set PATH=C:\mingw-w32\bin;%PATH%
# set PATH=C:\mingw-w64\bin;%PATH%
# set MINGW32_PREFIX=C:\mingw-w32\bin\
# set MINGW64_PREFIX=C:\mingw-w64\bin\
#
#####
# Notes about Mingw, Mingw-w64 and Mingw-w32 under Linux :
#
# - default toolchain prefixes are :
# "i586-mingw32msvc-" for MinGW
# "i686-w64-mingw32-" for Mingw-w32
# "x86_64-w64-mingw32-" for Mingw-w64
#
# - if both MinGW and Mingw-w32 are installed on your system
# Mingw-w32 should take the priority over MinGW.
#
# - it is possible to manually override prefixes by defining
# the MINGW32_PREFIX and MINGW64_PREFIX environment variables.
#
#####
# Notes about Mingw under Windows :
#
# - this is the MinGW version from http://mingw.org/
# - install it into a path that does not contain spaces
# ( example : "C:/MinGW" )
# - several DirectX headers might be missing. You can copy them into
# the C:/MinGW/include" directory from this page :
# https://code.google.com/p/mingw-lib/source/browse/trunk/working/avcodec_to_widget_5/directx_include/
# - before running scons, add the path to the "/bin" directory :
# set PATH=C:/MinGW/bin;%PATH%
# - scons should be able to detect gcc.
#
#####
# TODO :
#
# - finish to cleanup this script to remove all the remains of previous hacks and workarounds
# - make it work with the Windows7 SDK that is supposed to enable 64bits compilation for MSVC2010-Express
# - confirm it works well with other Visual Studio versions.
# - update the wiki about the pywin32 extension required for the "-j" option under Windows.
# - update the wiki to document MINGW32_PREFIX and MINGW64_PREFIX
#
import os
import sys
import methods import methods
import os
import sys
def is_active(): def is_active():
@ -115,7 +18,7 @@ def can_build():
if (os.getenv("VCINSTALLDIR")): if (os.getenv("VCINSTALLDIR")):
return True return True
else: else:
print("\nMSVC not detected, attempting Mingw.") print("\nMSVC not detected, attempting MinGW.")
mingw32 = "" mingw32 = ""
mingw64 = "" mingw64 = ""
if (os.getenv("MINGW32_PREFIX")): if (os.getenv("MINGW32_PREFIX")):
@ -126,7 +29,7 @@ def can_build():
test = "gcc --version > NUL 2>&1" test = "gcc --version > NUL 2>&1"
if os.system(test) != 0 and os.system(mingw32 + test) != 0 and os.system(mingw64 + test) != 0: if os.system(test) != 0 and os.system(mingw32 + test) != 0 and os.system(mingw64 + test) != 0:
print("- could not detect gcc.") print("- could not detect gcc.")
print("Please, make sure a path to a Mingw /bin directory is accessible into the environment PATH.\n") print("Please, make sure a path to a MinGW /bin directory is accessible into the environment PATH.\n")
return False return False
else: else:
print("- gcc detected.") print("- gcc detected.")
@ -172,8 +75,8 @@ def get_opts():
mingw64 = os.getenv("MINGW64_PREFIX") mingw64 = os.getenv("MINGW64_PREFIX")
return [ return [
('mingw_prefix', 'Mingw Prefix', mingw32), ('mingw_prefix', 'MinGW Prefix', mingw32),
('mingw_prefix_64', 'Mingw Prefix 64 bits', mingw64), ('mingw_prefix_64', 'MinGW Prefix 64 bits', mingw64),
] ]
@ -211,55 +114,86 @@ def configure(env):
# Targeted Windows version: Vista (and later) # Targeted Windows version: Vista (and later)
winver = "0x0600" # Windows Vista is the minimum target for windows builds winver = "0x0600" # Windows Vista is the minimum target for windows builds
env['is_mingw'] = False if (os.name == "nt" and os.getenv("VCINSTALLDIR")): # MSVC
if (os.name == "nt" and os.getenv("VCINSTALLDIR")):
# build using visual studio
env['ENV']['TMP'] = os.environ['TMP'] env['ENV']['TMP'] = os.environ['TMP']
env.Append(CPPPATH=['#platform/windows/include'])
env.Append(LIBPATH=['#platform/windows/lib']) ## Build type
env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver])
if (env["target"] == "release"): if (env["target"] == "release"):
env.Append(CCFLAGS=['/O2']) env.Append(CCFLAGS=['/O2'])
env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup']) env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
elif (env["target"] == "release_debug"): elif (env["target"] == "release_debug"):
env.Append(CCFLAGS=['/O2', '/DDEBUG_ENABLED']) env.Append(CCFLAGS=['/O2', '/DDEBUG_ENABLED'])
env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
elif (env["target"] == "debug_release"):
elif (env["target"] == "debug_release"):
env.Append(CCFLAGS=['/Z7', '/Od']) env.Append(CCFLAGS=['/Z7', '/Od'])
env.Append(LINKFLAGS=['/DEBUG']) env.Append(LINKFLAGS=['/DEBUG'])
env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup']) env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
elif (env["target"] == "debug"): elif (env["target"] == "debug"):
env.Append(CCFLAGS=['/Z7', '/DDEBUG_ENABLED', '/DDEBUG_MEMORY_ENABLED', '/DD3D_DEBUG_INFO', '/Od']) env.Append(CCFLAGS=['/Z7', '/DDEBUG_ENABLED', '/DDEBUG_MEMORY_ENABLED', '/DD3D_DEBUG_INFO', '/Od'])
env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
env.Append(LINKFLAGS=['/DEBUG']) env.Append(LINKFLAGS=['/DEBUG'])
env.Append(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo']) ## Architecture
# Note: this detection/override code from here onward should be here instead of in SConstruct because it's platform and compiler specific (MSVC/Windows)
if (env["bits"] != "default"):
print("Error: bits argument is disabled for MSVC")
print("""
Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console
(or Visual Studio settings) that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits
argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler will be executed and inform you.
""")
sys.exit()
# Forcing bits argument because MSVC does not have a flag to set this through SCons... it's different compilers (cl.exe's) called from the proper command prompt
# that decide the architecture that is build for. Scons can only detect the os.getenviron (because vsvarsall.bat sets a lot of stuff for cl.exe to work with)
env["bits"] = "32"
env["x86_libtheora_opt_vc"] = True
## Compiler configuration
env['ENV'] = os.environ
# This detection function needs the tools env (that is env['ENV'], not SCons's env), and that is why it's this far bellow in the code
compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV'])
print("Detected MSVC compiler: " + compiler_version_str)
# If building for 64bit architecture, disable assembly optimisations for 32 bit builds (theora as of writting)... vc compiler for 64bit can not compile _asm
if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"):
env["bits"] = "64"
env["x86_libtheora_opt_vc"] = False
print("Compiled program architecture will be a 64 bit executable (forcing bits=64).")
elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"):
print("Compiled program architecture will be a 32 bit executable. (forcing bits=32).")
else:
print("Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup.")
## Compile flags
env.Append(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo'])
env.Append(CXXFLAGS=['/TP']) env.Append(CXXFLAGS=['/TP'])
env.Append(CPPFLAGS=['/DMSVC', '/GR', ]) env.Append(CPPFLAGS=['/DMSVC', '/GR', ])
env.Append(CCFLAGS=['/I' + os.getenv("WindowsSdkDir") + "/Include"]) env.Append(CCFLAGS=['/I' + os.getenv("WindowsSdkDir") + "/Include"])
env.Append(CCFLAGS=['/DWINDOWS_ENABLED'])
env.Append(CCFLAGS=['/DRTAUDIO_ENABLED'])
env.Append(CCFLAGS=['/DWIN32'])
env.Append(CCFLAGS=['/DTYPED_METHOD_BIND'])
env.Append(CCFLAGS=['/DWINDOWS_ENABLED'])
env.Append(CCFLAGS=['/DOPENGL_ENABLED']) env.Append(CCFLAGS=['/DOPENGL_ENABLED'])
env.Append(CCFLAGS=['/DRTAUDIO_ENABLED'])
env.Append(CCFLAGS=['/DTYPED_METHOD_BIND'])
env.Append(CCFLAGS=['/DWIN32'])
env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver])
if env["bits"] == "64":
env.Append(CCFLAGS=['/D_WIN64'])
LIBS = ['winmm', 'opengl32', 'dsound', 'kernel32', 'ole32', 'oleaut32', 'user32', 'gdi32', 'IPHLPAPI', 'Shlwapi', 'wsock32', 'Ws2_32', 'shell32', 'advapi32', 'dinput8', 'dxguid'] LIBS = ['winmm', 'opengl32', 'dsound', 'kernel32', 'ole32', 'oleaut32', 'user32', 'gdi32', 'IPHLPAPI', 'Shlwapi', 'wsock32', 'Ws2_32', 'shell32', 'advapi32', 'dinput8', 'dxguid']
env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS]) env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS])
env.Append(LIBPATH=[os.getenv("WindowsSdkDir") + "/Lib"]) env.Append(LIBPATH=[os.getenv("WindowsSdkDir") + "/Lib"])
if (os.getenv("DXSDK_DIR")):
DIRECTX_PATH = os.getenv("DXSDK_DIR")
else:
DIRECTX_PATH = "C:/Program Files/Microsoft DirectX SDK (March 2009)"
if (os.getenv("VCINSTALLDIR")): if (os.getenv("VCINSTALLDIR")):
VC_PATH = os.getenv("VCINSTALLDIR") VC_PATH = os.getenv("VCINSTALLDIR")
@ -268,51 +202,37 @@ def configure(env):
env.Append(CCFLAGS=["/I" + p for p in os.getenv("INCLUDE").split(";")]) env.Append(CCFLAGS=["/I" + p for p in os.getenv("INCLUDE").split(";")])
env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")]) env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")])
env.Append(CCFLAGS=["/I" + DIRECTX_PATH + "/Include"])
env.Append(LIBPATH=[DIRECTX_PATH + "/Lib/x86"])
env['ENV'] = os.environ
# This detection function needs the tools env (that is env['ENV'], not SCons's env), and that is why it's this far bellow in the code
compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV'])
# Note: this detection/override code from here onward should be here instead of in SConstruct because it's platform and compiler specific (MSVC/Windows)
if(env["bits"] != "default"):
print "Error: bits argument is disabled for MSVC"
print ("Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console (or Visual Studio settings)"
+ " that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler"
+ " will be executed and inform you.")
sys.exit()
# Forcing bits argument because MSVC does not have a flag to set this through SCons... it's different compilers (cl.exe's) called from the proper command prompt
# that decide the architecture that is build for. Scons can only detect the os.getenviron (because vsvarsall.bat sets a lot of stuff for cl.exe to work with)
env["bits"] = "32"
env["x86_libtheora_opt_vc"] = True
print "Detected MSVC compiler: " + compiler_version_str
# If building for 64bit architecture, disable assembly optimisations for 32 bit builds (theora as of writting)... vc compiler for 64bit can not compile _asm
if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"):
env["bits"] = "64"
env["x86_libtheora_opt_vc"] = False
print "Compiled program architecture will be a 64 bit executable (forcing bits=64)."
elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"):
print "Compiled program architecture will be a 32 bit executable. (forcing bits=32)."
else:
print "Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup."
if env["bits"] == "64":
env.Append(CCFLAGS=['/D_WIN64'])
# Incremental linking fix # Incremental linking fix
env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program'] env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program']
env['BUILDERS']['Program'] = methods.precious_program env['BUILDERS']['Program'] = methods.precious_program
else: else: # MinGW
# Workaround for MinGW. See: # Workaround for MinGW. See:
# http://www.scons.org/wiki/LongCmdLinesOnWin32 # http://www.scons.org/wiki/LongCmdLinesOnWin32
env.use_windows_spawn_fix() env.use_windows_spawn_fix()
# build using mingw ## Build type
env.Append(CCFLAGS=['-DWINVER=%s' % winver, '-D_WIN32_WINNT=%s' % winver])
if (env["target"] == "release"):
env.Append(CCFLAGS=['-msse2'])
if (env["bits"] == "64"):
env.Append(CCFLAGS=['-O3'])
else:
env.Append(CCFLAGS=['-O2'])
env.Append(LINKFLAGS=['-Wl,--subsystem,windows'])
elif (env["target"] == "release_debug"):
env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
elif (env["target"] == "debug"):
env.Append(CCFLAGS=['-g', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
## Compiler configuration
if (os.name == "nt"): if (os.name == "nt"):
env['ENV']['TMP'] = os.environ['TMP'] # way to go scons, you can be so stupid sometimes env['ENV']['TMP'] = os.environ['TMP'] # way to go scons, you can be so stupid sometimes
else: else:
@ -339,30 +259,6 @@ def configure(env):
else: else:
nulstr = ">nul" nulstr = ">nul"
# if os.system(mingw_prefix+"gcc --version"+nulstr)!=0:
# #not really super consistent but..
# print("Can't find Windows compiler: "+mingw_prefix)
# sys.exit(255)
if (env["target"] == "release"):
env.Append(CCFLAGS=['-msse2'])
if (env["bits"] == "64"):
env.Append(CCFLAGS=['-O3'])
else:
env.Append(CCFLAGS=['-O2'])
env.Append(LINKFLAGS=['-Wl,--subsystem,windows'])
elif (env["target"] == "release_debug"):
env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
elif (env["target"] == "debug"):
env.Append(CCFLAGS=['-g', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
env["CC"] = mingw_prefix + "gcc" env["CC"] = mingw_prefix + "gcc"
env['AS'] = mingw_prefix + "as" env['AS'] = mingw_prefix + "as"
env['CXX'] = mingw_prefix + "g++" env['CXX'] = mingw_prefix + "g++"
@ -371,29 +267,15 @@ def configure(env):
env['LD'] = mingw_prefix + "g++" env['LD'] = mingw_prefix + "g++"
env["x86_libtheora_opt_gcc"] = True env["x86_libtheora_opt_gcc"] = True
#env['CC'] = "winegcc" ## Compile flags
#env['CXX'] = "wineg++"
env.Append(CCFLAGS=['-DWINDOWS_ENABLED', '-mwindows']) env.Append(CCFLAGS=['-DWINDOWS_ENABLED', '-mwindows'])
env.Append(CPPFLAGS=['-DRTAUDIO_ENABLED'])
env.Append(CCFLAGS=['-DOPENGL_ENABLED']) env.Append(CCFLAGS=['-DOPENGL_ENABLED'])
env.Append(CCFLAGS=['-DRTAUDIO_ENABLED'])
env.Append(CCFLAGS=['-DWINVER=%s' % winver, '-D_WIN32_WINNT=%s' % winver])
env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid']) env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid'])
# if (env["bits"]=="32"):
# env.Append(LIBS=['gcc_s'])
# #--with-arch=i686
# env.Append(CPPFLAGS=['-march=i686'])
# env.Append(LINKFLAGS=['-march=i686'])
#'d3dx9d'
env.Append(CPPFLAGS=['-DMINGW_ENABLED']) env.Append(CPPFLAGS=['-DMINGW_ENABLED'])
# env.Append(LINKFLAGS=['-g'])
# resrc # resrc
env['is_mingw'] = True
env.Append(BUILDERS={'RES': env.Builder(action=build_res_file, suffix='.o', src_suffix='.rc')}) env.Append(BUILDERS={'RES': env.Builder(action=build_res_file, suffix='.o', src_suffix='.rc')})
env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')})
env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')})
env.Append(BUILDERS={'HLSL9': env.Builder(action=methods.build_hlsl_dx9_headers, suffix='hlsl.h', src_suffix='.hlsl')})
env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')})

View File

@ -1,7 +1,6 @@
import os import os
import sys
import platform import platform
import sys
def is_active(): def is_active():
@ -14,15 +13,12 @@ def get_name():
def can_build(): def can_build():
if (os.name != "posix"): if (os.name != "posix" or sys.platform == "darwin"):
return False return False
if sys.platform == "darwin": # Check the minimal dependencies
return False # no x11 on mac for now x11_error = os.system("pkg-config --version > /dev/null")
if (x11_error):
errorval = os.system("pkg-config --version > /dev/null")
if (errorval):
print("pkg-config not found.. x11 disabled.") print("pkg-config not found.. x11 disabled.")
return False return False
@ -31,11 +27,6 @@ def can_build():
print("X11 not found.. x11 disabled.") print("X11 not found.. x11 disabled.")
return False return False
ssl_error = os.system("pkg-config openssl --modversion > /dev/null ")
if (ssl_error):
print("OpenSSL not found.. x11 disabled.")
return False
x11_error = os.system("pkg-config xcursor --modversion > /dev/null ") x11_error = os.system("pkg-config xcursor --modversion > /dev/null ")
if (x11_error): if (x11_error):
print("xcursor not found.. x11 disabled.") print("xcursor not found.. x11 disabled.")
@ -51,18 +42,18 @@ def can_build():
print("xrandr not found.. x11 disabled.") print("xrandr not found.. x11 disabled.")
return False return False
return True # X11 enabled return True
def get_opts(): def get_opts():
return [ return [
('use_llvm', 'Use llvm compiler', 'no'), ('use_llvm', 'Use the LLVM compiler', 'no'),
('use_static_cpp', 'link stdc++ statically', 'no'), ('use_static_cpp', 'Link stdc++ statically', 'no'),
('use_sanitizer', 'Use llvm compiler sanitize address', 'no'), ('use_sanitizer', 'Use LLVM compiler address sanitizer', 'no'),
('use_leak_sanitizer', 'Use llvm compiler sanitize memory leaks', 'no'), ('use_leak_sanitizer', 'Use LLVM compiler memory leaks sanitizer (implies use_sanitizer)', 'no'),
('use_lto', 'Use link time optimization', 'no'), ('use_lto', 'Use link time optimization', 'no'),
('pulseaudio', 'Detect & Use pulseaudio', 'yes'), ('pulseaudio', 'Detect & use pulseaudio', 'yes'),
('udev', 'Use udev for gamepad connection callbacks', 'no'), ('udev', 'Use udev for gamepad connection callbacks', 'no'),
('debug_release', 'Add debug symbols to release version', 'no'), ('debug_release', 'Add debug symbols to release version', 'no'),
] ]
@ -80,45 +71,7 @@ def get_flags():
def configure(env): def configure(env):
is64 = sys.maxsize > 2**32 ## Build type
if (env["bits"] == "default"):
if (is64):
env["bits"] = "64"
else:
env["bits"] = "32"
env.Append(CPPPATH=['#platform/x11'])
if (env["use_llvm"] == "yes"):
if 'clang++' not in env['CXX']:
env["CC"] = "clang"
env["CXX"] = "clang++"
env["LD"] = "clang++"
env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND'])
env.extra_suffix = ".llvm"
if (env["use_sanitizer"] == "yes"):
env.Append(CCFLAGS=['-fsanitize=address', '-fno-omit-frame-pointer'])
env.Append(LINKFLAGS=['-fsanitize=address'])
env.extra_suffix += "s"
if (env["use_leak_sanitizer"] == "yes"):
env.Append(CCFLAGS=['-fsanitize=address', '-fno-omit-frame-pointer'])
env.Append(LINKFLAGS=['-fsanitize=address'])
env.extra_suffix += "s"
# if (env["tools"]=="no"):
# #no tools suffix
# env['OBJSUFFIX'] = ".nt"+env['OBJSUFFIX']
# env['LIBSUFFIX'] = ".nt"+env['LIBSUFFIX']
if (env["use_lto"] == "yes"):
env.Append(CCFLAGS=['-flto'])
env.Append(LINKFLAGS=['-flto'])
env.Append(CCFLAGS=['-pipe'])
env.Append(LINKFLAGS=['-pipe'])
if (env["target"] == "release"): if (env["target"] == "release"):
env.Prepend(CCFLAGS=['-Ofast']) env.Prepend(CCFLAGS=['-Ofast'])
@ -126,20 +79,54 @@ def configure(env):
env.Prepend(CCFLAGS=['-g2']) env.Prepend(CCFLAGS=['-g2'])
elif (env["target"] == "release_debug"): elif (env["target"] == "release_debug"):
env.Prepend(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED']) env.Prepend(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED'])
if (env["debug_release"] == "yes"): if (env["debug_release"] == "yes"):
env.Prepend(CCFLAGS=['-g2']) env.Prepend(CCFLAGS=['-g2'])
elif (env["target"] == "debug"): elif (env["target"] == "debug"):
env.Prepend(CCFLAGS=['-g2', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) env.Prepend(CCFLAGS=['-g2', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
## Architecture
is64 = sys.maxsize > 2**32
if (env["bits"] == "default"):
env["bits"] = "64" if is64 else "32"
## Compiler configuration
if (env["use_llvm"] == "yes"):
if ('clang++' not in env['CXX']):
env["CC"] = "clang"
env["CXX"] = "clang++"
env["LD"] = "clang++"
env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND'])
env.extra_suffix = ".llvm" + env.extra_suffix
# leak sanitizer requires (address) sanitizer
if (env["use_sanitizer"] == "yes" or env["use_leak_sanitizer"] == "yes"):
env.Append(CCFLAGS=['-fsanitize=address', '-fno-omit-frame-pointer'])
env.Append(LINKFLAGS=['-fsanitize=address'])
env.extra_suffix += "s"
if (env["use_leak_sanitizer"] == "yes"):
env.Append(CCFLAGS=['-fsanitize=leak'])
env.Append(LINKFLAGS=['-fsanitize=leak'])
if (env["use_lto"] == "yes"):
env.Append(CCFLAGS=['-flto'])
env.Append(LINKFLAGS=['-flto'])
env.Append(CCFLAGS=['-pipe'])
env.Append(LINKFLAGS=['-pipe'])
## Dependencies
env.ParseConfig('pkg-config x11 --cflags --libs') env.ParseConfig('pkg-config x11 --cflags --libs')
env.ParseConfig('pkg-config xinerama --cflags --libs')
env.ParseConfig('pkg-config xcursor --cflags --libs') env.ParseConfig('pkg-config xcursor --cflags --libs')
env.ParseConfig('pkg-config xinerama --cflags --libs')
env.ParseConfig('pkg-config xrandr --cflags --libs') env.ParseConfig('pkg-config xrandr --cflags --libs')
# FIXME: Check for existence of the libs before parsing their flags with pkg-config
if (env['builtin_openssl'] == 'no'): if (env['builtin_openssl'] == 'no'):
# Currently not compatible with OpenSSL 1.1.0+ # Currently not compatible with OpenSSL 1.1.0+
# https://github.com/godotengine/godot/issues/8624 # https://github.com/godotengine/godot/issues/8624
@ -196,47 +183,51 @@ def configure(env):
if (env['builtin_libogg'] == 'no'): if (env['builtin_libogg'] == 'no'):
env.ParseConfig('pkg-config ogg --cflags --libs') env.ParseConfig('pkg-config ogg --cflags --libs')
env.Append(CPPFLAGS=['-DOPENGL_ENABLED']) if (env['builtin_libtheora'] != 'no'):
list_of_x86 = ['x86_64', 'x86', 'i386', 'i586']
if any(platform.machine() in s for s in list_of_x86):
env["x86_libtheora_opt_gcc"] = True
if os.system("pkg-config --exists alsa") == 0: ## Flags
if (os.system("pkg-config --exists alsa") == 0): # 0 means found
print("Enabling ALSA") print("Enabling ALSA")
env.Append(CPPFLAGS=["-DALSA_ENABLED"]) env.Append(CPPFLAGS=["-DALSA_ENABLED"])
env.ParseConfig('pkg-config alsa --cflags --libs') env.ParseConfig('pkg-config alsa --cflags --libs')
else: else:
print("ALSA libraries not found, disabling driver") print("ALSA libraries not found, disabling driver")
if (platform.system() == "Linux"):
env.Append(CPPFLAGS=["-DJOYDEV_ENABLED"])
if (env["udev"] == "yes"):
# pkg-config returns 0 when the lib exists...
found_udev = not os.system("pkg-config --exists libudev")
if (found_udev):
print("Enabling udev support")
env.Append(CPPFLAGS=["-DUDEV_ENABLED"])
env.ParseConfig('pkg-config libudev --cflags --libs')
else:
print("libudev development libraries not found, disabling udev support")
if (env["pulseaudio"] == "yes"): if (env["pulseaudio"] == "yes"):
if not os.system("pkg-config --exists libpulse-simple"): if (os.system("pkg-config --exists libpulse-simple") == 0): # 0 means found
print("Enabling PulseAudio") print("Enabling PulseAudio")
env.Append(CPPFLAGS=["-DPULSEAUDIO_ENABLED"]) env.Append(CPPFLAGS=["-DPULSEAUDIO_ENABLED"])
env.ParseConfig('pkg-config --cflags --libs libpulse-simple') env.ParseConfig('pkg-config --cflags --libs libpulse-simple')
else: else:
print("PulseAudio development libraries not found, disabling driver") print("PulseAudio development libraries not found, disabling driver")
if (platform.system() == "Linux"):
env.Append(CPPFLAGS=["-DJOYDEV_ENABLED"])
if (env["udev"] == "yes"):
if (os.system("pkg-config --exists libudev") == 0): # 0 means found
print("Enabling udev support")
env.Append(CPPFLAGS=["-DUDEV_ENABLED"])
env.ParseConfig('pkg-config libudev --cflags --libs')
else:
print("libudev development libraries not found, disabling udev support")
# Linkflags below this line should typically stay the last ones
if (env['builtin_zlib'] == 'no'): if (env['builtin_zlib'] == 'no'):
env.ParseConfig('pkg-config zlib --cflags --libs') env.ParseConfig('pkg-config zlib --cflags --libs')
env.Append(CPPFLAGS=['-DX11_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL']) env.Append(CPPPATH=['#platform/x11'])
env.Append(CPPFLAGS=['-DX11_ENABLED', '-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL'])
env.Append(LIBS=['GL', 'pthread']) env.Append(LIBS=['GL', 'pthread'])
if (platform.system() == "Linux"): if (platform.system() == "Linux"):
env.Append(LIBS=['dl']) env.Append(LIBS=['dl'])
# env.Append(CPPFLAGS=['-DMPC_FIXED_POINT'])
# host compiler is default.. ## Cross-compilation
if (is64 and env["bits"] == "32"): if (is64 and env["bits"] == "32"):
env.Append(CPPFLAGS=['-m32']) env.Append(CPPFLAGS=['-m32'])
@ -245,17 +236,5 @@ def configure(env):
env.Append(CPPFLAGS=['-m64']) env.Append(CPPFLAGS=['-m64'])
env.Append(LINKFLAGS=['-m64', '-L/usr/lib/i686-linux-gnu']) env.Append(LINKFLAGS=['-m64', '-L/usr/lib/i686-linux-gnu'])
import methods
# FIXME: Commented out when moving to gles3
#env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')})
#env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')})
#env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')})
#env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } )
if (env["use_static_cpp"] == "yes"): if (env["use_static_cpp"] == "yes"):
env.Append(LINKFLAGS=['-static-libstdc++']) env.Append(LINKFLAGS=['-static-libstdc++'])
list_of_x86 = ['x86_64', 'x86', 'i386', 'i586']
if any(platform.machine() in s for s in list_of_x86):
env["x86_libtheora_opt_gcc"] = True