Add initial navigation tests
This commit is contained in:
parent
5ca1123021
commit
e92adba19c
|
@ -0,0 +1,72 @@
|
||||||
|
/**************************************************************************/
|
||||||
|
/* test_navigation_agent_2d.h */
|
||||||
|
/**************************************************************************/
|
||||||
|
/* This file is part of: */
|
||||||
|
/* GODOT ENGINE */
|
||||||
|
/* https://godotengine.org */
|
||||||
|
/**************************************************************************/
|
||||||
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||||
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||||
|
/* */
|
||||||
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||||
|
/* a copy of this software and associated documentation files (the */
|
||||||
|
/* "Software"), to deal in the Software without restriction, including */
|
||||||
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||||
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||||
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||||
|
/* the following conditions: */
|
||||||
|
/* */
|
||||||
|
/* The above copyright notice and this permission notice shall be */
|
||||||
|
/* included in all copies or substantial portions of the Software. */
|
||||||
|
/* */
|
||||||
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||||
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||||
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||||
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||||
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||||
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||||
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||||
|
/**************************************************************************/
|
||||||
|
|
||||||
|
#ifndef TEST_NAVIGATION_AGENT_2D_H
|
||||||
|
#define TEST_NAVIGATION_AGENT_2D_H
|
||||||
|
|
||||||
|
#include "scene/2d/navigation_agent_2d.h"
|
||||||
|
#include "scene/2d/node_2d.h"
|
||||||
|
#include "scene/main/window.h"
|
||||||
|
#include "scene/resources/world_2d.h"
|
||||||
|
|
||||||
|
#include "tests/test_macros.h"
|
||||||
|
|
||||||
|
namespace TestNavigationAgent2D {
|
||||||
|
|
||||||
|
TEST_SUITE("[Navigation]") {
|
||||||
|
TEST_CASE("[SceneTree][NavigationAgent2D] New agent should have valid RID") {
|
||||||
|
NavigationAgent2D *agent_node = memnew(NavigationAgent2D);
|
||||||
|
CHECK(agent_node->get_rid().is_valid());
|
||||||
|
memdelete(agent_node);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_CASE("[SceneTree][NavigationAgent2D] New agent should attach to default map") {
|
||||||
|
Node2D *node_2d = memnew(Node2D);
|
||||||
|
SceneTree::get_singleton()->get_root()->add_child(node_2d);
|
||||||
|
|
||||||
|
NavigationAgent2D *agent_node = memnew(NavigationAgent2D);
|
||||||
|
|
||||||
|
// agent should not be attached to any map when outside of tree
|
||||||
|
CHECK_FALSE(agent_node->get_navigation_map().is_valid());
|
||||||
|
|
||||||
|
SUBCASE("Agent should attach to default map when it enters the tree") {
|
||||||
|
node_2d->add_child(agent_node);
|
||||||
|
CHECK(agent_node->get_navigation_map().is_valid());
|
||||||
|
CHECK(agent_node->get_navigation_map() == node_2d->get_world_2d()->get_navigation_map());
|
||||||
|
}
|
||||||
|
|
||||||
|
memdelete(agent_node);
|
||||||
|
memdelete(node_2d);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
} //namespace TestNavigationAgent2D
|
||||||
|
|
||||||
|
#endif // TEST_NAVIGATION_AGENT_2D_H
|
|
@ -0,0 +1,71 @@
|
||||||
|
/**************************************************************************/
|
||||||
|
/* test_navigation_agent_3d.h */
|
||||||
|
/**************************************************************************/
|
||||||
|
/* This file is part of: */
|
||||||
|
/* GODOT ENGINE */
|
||||||
|
/* https://godotengine.org */
|
||||||
|
/**************************************************************************/
|
||||||
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||||
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||||
|
/* */
|
||||||
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||||
|
/* a copy of this software and associated documentation files (the */
|
||||||
|
/* "Software"), to deal in the Software without restriction, including */
|
||||||
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||||
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||||
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||||
|
/* the following conditions: */
|
||||||
|
/* */
|
||||||
|
/* The above copyright notice and this permission notice shall be */
|
||||||
|
/* included in all copies or substantial portions of the Software. */
|
||||||
|
/* */
|
||||||
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||||
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||||
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||||
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||||
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||||
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||||
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||||
|
/**************************************************************************/
|
||||||
|
|
||||||
|
#ifndef TEST_NAVIGATION_AGENT_3D_H
|
||||||
|
#define TEST_NAVIGATION_AGENT_3D_H
|
||||||
|
|
||||||
|
#include "scene/3d/navigation_agent_3d.h"
|
||||||
|
#include "scene/3d/node_3d.h"
|
||||||
|
#include "scene/main/window.h"
|
||||||
|
|
||||||
|
#include "tests/test_macros.h"
|
||||||
|
|
||||||
|
namespace TestNavigationAgent3D {
|
||||||
|
|
||||||
|
TEST_SUITE("[Navigation]") {
|
||||||
|
TEST_CASE("[SceneTree][NavigationAgent3D] New agent should have valid RID") {
|
||||||
|
NavigationAgent3D *agent_node = memnew(NavigationAgent3D);
|
||||||
|
CHECK(agent_node->get_rid().is_valid());
|
||||||
|
memdelete(agent_node);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_CASE("[SceneTree][NavigationAgent3D] New agent should attach to default map") {
|
||||||
|
Node3D *node_3d = memnew(Node3D);
|
||||||
|
SceneTree::get_singleton()->get_root()->add_child(node_3d);
|
||||||
|
|
||||||
|
NavigationAgent3D *agent_node = memnew(NavigationAgent3D);
|
||||||
|
|
||||||
|
// agent should not be attached to any map when outside of tree
|
||||||
|
CHECK_FALSE(agent_node->get_navigation_map().is_valid());
|
||||||
|
|
||||||
|
SUBCASE("Agent should attach to default map when it enters the tree") {
|
||||||
|
node_3d->add_child(agent_node);
|
||||||
|
CHECK(agent_node->get_navigation_map().is_valid());
|
||||||
|
CHECK(agent_node->get_navigation_map() == node_3d->get_world_3d()->get_navigation_map());
|
||||||
|
}
|
||||||
|
|
||||||
|
memdelete(agent_node);
|
||||||
|
memdelete(node_3d);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
} //namespace TestNavigationAgent3D
|
||||||
|
|
||||||
|
#endif // TEST_NAVIGATION_AGENT_3D_H
|
|
@ -0,0 +1,47 @@
|
||||||
|
/**************************************************************************/
|
||||||
|
/* test_navigation_server_2d.h */
|
||||||
|
/**************************************************************************/
|
||||||
|
/* This file is part of: */
|
||||||
|
/* GODOT ENGINE */
|
||||||
|
/* https://godotengine.org */
|
||||||
|
/**************************************************************************/
|
||||||
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||||
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||||
|
/* */
|
||||||
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||||
|
/* a copy of this software and associated documentation files (the */
|
||||||
|
/* "Software"), to deal in the Software without restriction, including */
|
||||||
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||||
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||||
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||||
|
/* the following conditions: */
|
||||||
|
/* */
|
||||||
|
/* The above copyright notice and this permission notice shall be */
|
||||||
|
/* included in all copies or substantial portions of the Software. */
|
||||||
|
/* */
|
||||||
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||||
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||||
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||||
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||||
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||||
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||||
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||||
|
/**************************************************************************/
|
||||||
|
|
||||||
|
#ifndef TEST_NAVIGATION_SERVER_2D_H
|
||||||
|
#define TEST_NAVIGATION_SERVER_2D_H
|
||||||
|
|
||||||
|
#include "servers/navigation_server_2d.h"
|
||||||
|
|
||||||
|
#include "tests/test_macros.h"
|
||||||
|
|
||||||
|
namespace TestNavigationServer2D {
|
||||||
|
TEST_SUITE("[Navigation]") {
|
||||||
|
TEST_CASE("[NavigationServer2D] Server should be empty when initialized") {
|
||||||
|
NavigationServer2D *navigation_server = NavigationServer2D::get_singleton();
|
||||||
|
CHECK_EQ(navigation_server->get_maps().size(), 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} //namespace TestNavigationServer2D
|
||||||
|
|
||||||
|
#endif // TEST_NAVIGATION_SERVER_2D_H
|
|
@ -0,0 +1,47 @@
|
||||||
|
/**************************************************************************/
|
||||||
|
/* test_navigation_server_3d.h */
|
||||||
|
/**************************************************************************/
|
||||||
|
/* This file is part of: */
|
||||||
|
/* GODOT ENGINE */
|
||||||
|
/* https://godotengine.org */
|
||||||
|
/**************************************************************************/
|
||||||
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||||
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||||
|
/* */
|
||||||
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||||
|
/* a copy of this software and associated documentation files (the */
|
||||||
|
/* "Software"), to deal in the Software without restriction, including */
|
||||||
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||||
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||||
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||||
|
/* the following conditions: */
|
||||||
|
/* */
|
||||||
|
/* The above copyright notice and this permission notice shall be */
|
||||||
|
/* included in all copies or substantial portions of the Software. */
|
||||||
|
/* */
|
||||||
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||||
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||||
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||||
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||||
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||||
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||||
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||||
|
/**************************************************************************/
|
||||||
|
|
||||||
|
#ifndef TEST_NAVIGATION_SERVER_3D_H
|
||||||
|
#define TEST_NAVIGATION_SERVER_3D_H
|
||||||
|
|
||||||
|
#include "servers/navigation_server_3d.h"
|
||||||
|
|
||||||
|
#include "tests/test_macros.h"
|
||||||
|
|
||||||
|
namespace TestNavigationServer3D {
|
||||||
|
TEST_SUITE("[Navigation]") {
|
||||||
|
TEST_CASE("[NavigationServer3D] Server should be empty when initialized") {
|
||||||
|
NavigationServer3D *navigation_server = NavigationServer3D::get_singleton();
|
||||||
|
CHECK_EQ(navigation_server->get_maps().size(), 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} //namespace TestNavigationServer3D
|
||||||
|
|
||||||
|
#endif // TEST_NAVIGATION_SERVER_3D_H
|
|
@ -94,6 +94,8 @@
|
||||||
#include "tests/scene/test_curve.h"
|
#include "tests/scene/test_curve.h"
|
||||||
#include "tests/scene/test_curve_2d.h"
|
#include "tests/scene/test_curve_2d.h"
|
||||||
#include "tests/scene/test_gradient.h"
|
#include "tests/scene/test_gradient.h"
|
||||||
|
#include "tests/scene/test_navigation_agent_2d.h"
|
||||||
|
#include "tests/scene/test_navigation_agent_3d.h"
|
||||||
#include "tests/scene/test_node.h"
|
#include "tests/scene/test_node.h"
|
||||||
#include "tests/scene/test_path_2d.h"
|
#include "tests/scene/test_path_2d.h"
|
||||||
#include "tests/scene/test_path_3d.h"
|
#include "tests/scene/test_path_3d.h"
|
||||||
|
@ -103,6 +105,8 @@
|
||||||
#include "tests/scene/test_theme.h"
|
#include "tests/scene/test_theme.h"
|
||||||
#include "tests/scene/test_viewport.h"
|
#include "tests/scene/test_viewport.h"
|
||||||
#include "tests/scene/test_visual_shader.h"
|
#include "tests/scene/test_visual_shader.h"
|
||||||
|
#include "tests/servers/test_navigation_server_2d.h"
|
||||||
|
#include "tests/servers/test_navigation_server_3d.h"
|
||||||
#include "tests/servers/test_text_server.h"
|
#include "tests/servers/test_text_server.h"
|
||||||
#include "tests/test_validate_testing.h"
|
#include "tests/test_validate_testing.h"
|
||||||
|
|
||||||
|
@ -198,6 +202,7 @@ struct GodotTestCaseListener : public doctest::IReporter {
|
||||||
SignalWatcher::get_singleton()->_clear_signals();
|
SignalWatcher::get_singleton()->_clear_signals();
|
||||||
|
|
||||||
String name = String(p_in.m_name);
|
String name = String(p_in.m_name);
|
||||||
|
String suite_name = String(p_in.m_test_suite);
|
||||||
|
|
||||||
if (name.find("[SceneTree]") != -1) {
|
if (name.find("[SceneTree]") != -1) {
|
||||||
memnew(MessageQueue);
|
memnew(MessageQueue);
|
||||||
|
@ -248,6 +253,12 @@ struct GodotTestCaseListener : public doctest::IReporter {
|
||||||
audio_server->init();
|
audio_server->init();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (suite_name.find("[Navigation]") != -1 && navigation_server_2d == nullptr && navigation_server_3d == nullptr) {
|
||||||
|
navigation_server_2d = memnew(NavigationServer2D);
|
||||||
|
navigation_server_3d = NavigationServer3DManager::new_default_server();
|
||||||
|
return;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void test_case_end(const doctest::CurrentTestCaseStats &) override {
|
void test_case_end(const doctest::CurrentTestCaseStats &) override {
|
||||||
|
|
Loading…
Reference in New Issue