Merge pull request #41951 from Yetizone/update_header_guard

scene_tree.h: Update header guard
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Rémi Verschelde 2020-09-10 16:57:15 +02:00 committed by GitHub
commit e95a973045
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@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#ifndef SCENE_MAIN_LOOP_H #ifndef SCENE_TREE_H
#define SCENE_MAIN_LOOP_H #define SCENE_TREE_H
#include "core/io/multiplayer_api.h" #include "core/io/multiplayer_api.h"
#include "core/os/main_loop.h" #include "core/os/main_loop.h"
@ -354,4 +354,4 @@ public:
VARIANT_ENUM_CAST(SceneTree::GroupCallFlags); VARIANT_ENUM_CAST(SceneTree::GroupCallFlags);
#endif #endif // SCENE_TREE_H