fix animation bezier crash on undo
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9425535602
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@ -872,14 +872,14 @@ void AnimationBezierTrackEdit::_change_selected_keys_handle_mode(Animation::Hand
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}
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void AnimationBezierTrackEdit::_clear_selection_for_anim(const Ref<Animation> &p_anim) {
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if (!(animation == p_anim)) {
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if (!(animation == p_anim) || !is_visible()) {
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return;
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}
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_clear_selection();
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}
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void AnimationBezierTrackEdit::_select_at_anim(const Ref<Animation> &p_anim, int p_track, real_t p_pos, bool p_single) {
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if (!(animation == p_anim)) {
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if (!(animation == p_anim) || !is_visible()) {
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return;
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}
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