Edit default values. WARNING!!!
Do not merge these changes, default values are not compiled into shaders yet!
This commit is contained in:
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cbf05355ed
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@ -49,7 +49,7 @@
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enum PropertyHint {
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PROPERTY_HINT_NONE, ///< no hint provided.
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PROPERTY_HINT_RANGE, ///< hint_text = "min,max,step"
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PROPERTY_HINT_RANGE, ///< hint_text = "min,max,step,slider; //slider is optional"
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PROPERTY_HINT_EXP_RANGE, ///< hint_text = "min,max,step", exponential edit
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PROPERTY_HINT_ENUM, ///< hint_text= "val1,val2,val3,etc"
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PROPERTY_HINT_EXP_EASING, /// exponential easing funciton (Math::ease)
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@ -58,12 +58,12 @@ enum PropertyHint {
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PROPERTY_HINT_KEY_ACCEL, ///< hint_text= "length" (as integer)
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PROPERTY_HINT_FLAGS, ///< hint_text= "flag1,flag2,etc" (as bit flags)
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PROPERTY_HINT_ALL_FLAGS,
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PROPERTY_HINT_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,"
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PROPERTY_HINT_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,"
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PROPERTY_HINT_DIR, ///< a directort path must be passed
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PROPERTY_HINT_GLOBAL_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,"
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PROPERTY_HINT_GLOBAL_DIR, ///< a directort path must be passed
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PROPERTY_HINT_RESOURCE_TYPE, ///< a resource object type
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PROPERTY_HINT_MULTILINE_TEXT, ///< used for string properties that can contain multiple lines
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PROPERTY_HINT_MULTILINE_TEXT, ///< used for string properties that can contain multiple lines
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PROPERTY_HINT_COLOR_NO_ALPHA, ///< used for ignoring alpha component when editing a color
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PROPERTY_HINT_IMAGE_COMPRESS_LOSSY,
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PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS,
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@ -71,7 +71,7 @@ enum PropertyHint {
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};
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enum PropertyUsageFlags {
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PROPERTY_USAGE_STORAGE=1,
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PROPERTY_USAGE_EDITOR=2,
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PROPERTY_USAGE_NETWORK=4,
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@ -102,15 +102,15 @@ enum PropertyUsageFlags {
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#define ADD_PROPERTYINO( m_property, m_setter, m_getter, m_index ) ObjectTypeDB::add_property( get_type_static(), (m_property).added_usage(PROPERTY_USAGE_STORE_IF_NONONE), m_setter, m_getter, m_index )
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struct PropertyInfo {
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Variant::Type type;
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Variant::Type type;
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String name;
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PropertyHint hint;
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String hint_string;
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String hint_string;
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uint32_t usage;
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_FORCE_INLINE_ PropertyInfo added_usage(int p_fl) const { PropertyInfo pi=*this; pi.usage|=p_fl; return pi; }
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PropertyInfo() { type=Variant::NIL; hint=PROPERTY_HINT_NONE; usage = PROPERTY_USAGE_DEFAULT; }
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PropertyInfo( Variant::Type p_type, const String p_name, PropertyHint p_hint=PROPERTY_HINT_NONE, const String& p_hint_string="",uint32_t p_usage=PROPERTY_USAGE_DEFAULT) {
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type=p_type; name=p_name; hint=p_hint; hint_string=p_hint_string; usage=p_usage;
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@ -125,23 +125,23 @@ struct PropertyInfo {
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Array convert_property_list(const List<PropertyInfo> * p_list);
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struct MethodInfo {
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String name;
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List<PropertyInfo> arguments;
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Vector<Variant> default_arguments;
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PropertyInfo return_val;
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uint32_t flags;
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int id;
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inline bool operator<(const MethodInfo& p_method) const { return id==p_method.id?(name < p_method.name):(id<p_method.id); }
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MethodInfo();
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MethodInfo(const String& p_name);
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MethodInfo(const String& p_name, const PropertyInfo& p_param1);
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MethodInfo(const String& p_name, const PropertyInfo& p_param1,const PropertyInfo& p_param2);
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MethodInfo(const String& p_name, const PropertyInfo& p_param1,const PropertyInfo& p_param2,const PropertyInfo& p_param3);
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MethodInfo(const String& p_name, const PropertyInfo& p_param1,const PropertyInfo& p_param2,const PropertyInfo& p_param3,const PropertyInfo& p_param4);
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MethodInfo(const String& p_name, const PropertyInfo& p_param1,const PropertyInfo& p_param2,const PropertyInfo& p_param3,const PropertyInfo& p_param4,const PropertyInfo& p_param5);
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MethodInfo(const String& p_name, const PropertyInfo& p_param1,const PropertyInfo& p_param2,const PropertyInfo& p_param3,const PropertyInfo& p_param4,const PropertyInfo& p_param5);
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MethodInfo(Variant::Type ret);
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MethodInfo(Variant::Type ret,const String& p_name);
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MethodInfo(Variant::Type ret,const String& p_name, const PropertyInfo& p_param1);
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@ -158,7 +158,7 @@ struct MethodInfo {
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//return NULL;
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/*
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the following is an uncomprehensible blob of hacks and workarounds to compensate for many of the fallencies in C++. As a plus, this macro pretty much alone defines the object model.
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the following is an uncomprehensible blob of hacks and workarounds to compensate for many of the fallencies in C++. As a plus, this macro pretty much alone defines the object model.
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*/
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#define REVERSE_GET_PROPERTY_LIST \
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@ -314,7 +314,7 @@ private:
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class ScriptInstance;
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typedef uint32_t ObjectID;
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class Object {
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class Object {
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public:
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enum ConnectFlags {
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@ -404,7 +404,7 @@ friend void postinitialize_handler(Object*);
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void property_list_changed_notify();
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protected:
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protected:
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virtual bool _use_builtin_script() const { return false; }
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virtual void _initialize_typev() { initialize_type(); }
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@ -412,14 +412,14 @@ protected:
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virtual bool _getv(const StringName& p_name,Variant &r_property) const { return false; };
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virtual void _get_property_listv(List<PropertyInfo> *p_list,bool p_reversed) const {};
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virtual void _notificationv(int p_notification,bool p_reversed) {};
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static String _get_category() { return ""; }
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static void _bind_methods();
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bool _set(const StringName& p_name,const Variant &p_property) { return false; };
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bool _get(const StringName& p_name,Variant &r_property) const { return false; };
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void _get_property_list(List<PropertyInfo> *p_list) const {};
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void _notification(int p_notification) {};
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_FORCE_INLINE_ static void (*_get_bind_methods())() {
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return &Object::_bind_methods;
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}
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@ -431,13 +431,13 @@ protected:
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}
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_FORCE_INLINE_ void (Object::* (_get_get_property_list() const))(List<PropertyInfo> *p_list) const{
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return &Object::_get_property_list;
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}
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}
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_FORCE_INLINE_ void (Object::* (_get_notification() const))(int){
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return &Object::_notification;
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}
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}
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static void get_valid_parents_static(List<String> *p_parents);
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static void _get_valid_parents_static(List<String> *p_parents);
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void cancel_delete();
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@ -485,7 +485,7 @@ public:
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void add_change_receptor( Object *p_receptor );
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void remove_change_receptor( Object *p_receptor );
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template<class T>
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T *cast_to() {
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@ -500,7 +500,7 @@ public:
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return NULL;
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#endif
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}
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template<class T>
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const T *cast_to() const {
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@ -517,11 +517,11 @@ public:
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}
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enum {
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NOTIFICATION_POSTINITIALIZE=0,
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NOTIFICATION_PREDELETE=1
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};
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/* TYPE API */
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static void get_inheritance_list_static(List<String>* p_inheritance_list) { p_inheritance_list->push_back("Object"); }
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@ -545,7 +545,7 @@ public:
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return *_type_ptr;
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}
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}
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/* IAPI */
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// void set(const String& p_name, const Variant& p_value);
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// Variant get(const String& p_name) const;
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@ -554,7 +554,7 @@ public:
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Variant get(const StringName& p_name, bool *r_valid=NULL) const;
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void get_property_list(List<PropertyInfo> *p_list,bool p_reversed=false) const;
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bool has_method(const StringName& p_method) const;
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void get_method_list(List<MethodInfo> *p_list) const;
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Variant callv(const StringName& p_method,const Array& p_args);
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@ -564,14 +564,14 @@ public:
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Variant call(const StringName& p_name, VARIANT_ARG_LIST); // C++ helper
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void call_multilevel(const StringName& p_name, VARIANT_ARG_LIST); // C++ helper
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void notification(int p_notification,bool p_reversed=false);
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void notification(int p_notification,bool p_reversed=false);
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//used mainly by script, get and set all INCLUDING string
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virtual Variant getvar(const Variant& p_key, bool *r_valid=NULL) const;
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virtual void setvar(const Variant& p_key, const Variant& p_value,bool *r_valid=NULL);
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/* SCRIPT */
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void set_script(const RefPtr& p_script);
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RefPtr get_script() const;
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@ -614,14 +614,14 @@ public:
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StringName tr(const StringName& p_message) const; //translate message (alternative)
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bool _is_queued_for_deletion; // set to true by SceneTree::queue_delete()
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bool is_queued_for_deletion() const;
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bool is_queued_for_deletion() const;
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_FORCE_INLINE_ void set_message_translation(bool p_enable) { _can_translate=p_enable; }
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_FORCE_INLINE_ bool can_translate_messages() const { return _can_translate; }
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void clear_internal_resource_paths();
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Object();
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Object();
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virtual ~Object();
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};
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@ -649,13 +649,13 @@ class ObjectDB {
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static HashMap<Object*,ObjectID,ObjectPtrHash> instance_checks;
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static uint32_t instance_counter;
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friend class Object;
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friend class Object;
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friend void unregister_core_types();
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static void cleanup();
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static uint32_t add_instance(Object *p_object);
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static void remove_instance(Object *p_object);
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public:
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public:
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typedef void (*DebugFunc)(Object *p_obj);
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@ -556,12 +556,16 @@ void make_default_theme() {
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// GraphNode
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Ref<StyleBoxTexture> graphsb = make_stylebox(graph_node_png,6,24,6,5,16,24,16,5);
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Ref<StyleBoxTexture> graphsbselected = make_stylebox(graph_node_selected_png,6,24,6,5,16,24,16,5);
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Ref<StyleBoxTexture> graphsb = make_stylebox(graph_node_png,6,24,6,5,3,24,16,5);
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Ref<StyleBoxTexture> graphsbselected = make_stylebox(graph_node_selected_png,6,24,6,5,3,24,16,5);
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Ref<StyleBoxTexture> graphsbdefault = make_stylebox(graph_node_default_png,4,4,4,4,6,4,4,4);
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Ref<StyleBoxTexture> graphsbdeffocus = make_stylebox(graph_node_default_focus_png,4,4,4,4,6,4,4,4);
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//graphsb->set_expand_margin_size(MARGIN_LEFT,10);
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//graphsb->set_expand_margin_size(MARGIN_RIGHT,10);
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t->set_stylebox("frame","GraphNode", graphsb );
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t->set_stylebox("selectedframe","GraphNode", graphsbselected );
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t->set_stylebox("defaultframe", "GraphNode", graphsbdefault );
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t->set_stylebox("defaultfocus", "GraphNode", graphsbdeffocus );
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t->set_constant("separation","GraphNode", 1 );
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t->set_icon("port","GraphNode", make_icon( graph_port_png ) );
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t->set_icon("close","GraphNode", make_icon( graph_node_close_png ) );
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After Width: | Height: | Size: 289 B |
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After Width: | Height: | Size: 408 B |
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@ -114,6 +114,16 @@ static const unsigned char graph_node_close_png[]={
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};
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static const unsigned char graph_node_default_png[]={
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0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0xff,0x0,0xff,0x0,0xff,0xa0,0xbd,0xa7,0x93,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdf,0x8,0x1a,0x17,0x2e,0xd,0x4c,0xb7,0x38,0x4,0x0,0x0,0x0,0x1d,0x69,0x54,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x0,0x0,0x0,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x64,0x2e,0x65,0x7,0x0,0x0,0x0,0x85,0x49,0x44,0x41,0x54,0x38,0xcb,0xed,0x93,0x31,0xa,0x83,0x40,0x14,0x44,0xdf,0xba,0xa5,0x20,0x41,0x30,0x20,0x4,0xab,0x40,0x20,0x7,0xc9,0x69,0xec,0x72,0x4e,0x9b,0xa0,0x1e,0xc1,0x2a,0x42,0x10,0x82,0xbb,0xc5,0x77,0x6d,0x4c,0x11,0x48,0xe3,0xb7,0x49,0xe1,0x6b,0x6,0xa6,0x78,0xd5,0x8c,0x1,0x6e,0x80,0xe1,0x9b,0xb0,0xe4,0xaf,0xde,0x3,0x4f,0xa0,0x3,0x6,0x93,0x67,0xa7,0xc0,0xa,0x44,0x64,0x72,0x7e,0x6c,0x87,0xf7,0xab,0x4,0x1e,0x68,0x38,0x17,0x97,0x90,0xc4,0x87,0xa,0xb8,0xa2,0xe5,0x98,0xe6,0x1,0xb8,0x47,0x5a,0x81,0xb5,0x16,0xa0,0x56,0xb,0x3e,0xec,0x82,0x3f,0x10,0x4c,0x6a,0x81,0x88,0x78,0xc0,0x45,0xda,0x29,0x3b,0x3f,0x36,0x40,0xbf,0xf9,0x4c,0x66,0xeb,0x9d,0x67,0x5c,0x46,0x37,0x51,0xb6,0x55,0x6d,0xc2,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
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};
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static const unsigned char graph_node_default_focus_png[]={
|
||||
0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0xff,0x0,0xff,0x0,0xff,0xa0,0xbd,0xa7,0x93,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdf,0x8,0x1b,0x1,0x9,0x1c,0x5c,0xd5,0x12,0x34,0x0,0x0,0x0,0x1d,0x69,0x54,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x0,0x0,0x0,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x64,0x2e,0x65,0x7,0x0,0x0,0x0,0xfc,0x49,0x44,0x41,0x54,0x38,0xcb,0xbd,0x93,0x41,0x4a,0x4,0x41,0xc,0x45,0x7f,0xca,0x6a,0x14,0x42,0x2f,0xc4,0x85,0x7,0xf0,0x3c,0xde,0xa2,0xbc,0x41,0xd7,0xa2,0xa1,0x60,0xea,0x60,0xae,0x5c,0xea,0x19,0xdc,0xd7,0x42,0x97,0xe5,0xc,0x12,0xeb,0xbb,0x69,0xa5,0x84,0xe9,0x41,0x1d,0xf1,0x43,0x8,0x84,0xe4,0x2d,0x92,0x1f,0xc1,0x22,0x92,0x2,0xc0,0x2d,0x81,0x2e,0x7f,0xa8,0x75,0xb9,0x89,0x8,0x1,0x40,0x48,0x5e,0x76,0xcd,0xad,0x6b,0x74,0x7b,0xea,0x6,0xe0,0x75,0x9,0x13,0x11,0xca,0x34,0x4d,0xc4,0x37,0x35,0xc,0xc3,0xf3,0x38,0x8e,0xb7,0xf3,0x3c,0xdf,0x0,0xd8,0x1,0x30,0x90,0x4,0x49,0xe4,0x9c,0x11,0x42,0x40,0x29,0x65,0x15,0x50,0x4a,0xb9,0x8,0x21,0x30,0xe7,0x7c,0x47,0x52,0x49,0x9e,0x7c,0x2,0x62,0x8c,0x30,0x33,0xa8,0xea,0x2a,0x40,0x55,0xaf,0xcc,0x4c,0x62,0x8c,0x5b,0x92,0xe7,0x24,0x7,0xd7,0x2d,0x11,0xde,0x7b,0xd4,0x5a,0x57,0x1,0xb5,0xd6,0x47,0xef,0x3d,0x49,0x9e,0x1,0xf0,0x0,0x9c,0xc3,0xef,0xe5,0xf6,0x9d,0xea,0x5f,0x1,0x38,0x16,0xd0,0xfe,0x16,0x20,0x22,0x7,0x3d,0xd0,0x7b,0x41,0x44,0xb6,0x8b,0x2b,0x9b,0xeb,0x6e,0x8c,0x94,0x12,0xcc,0x6c,0x75,0xd8,0xcc,0xc6,0x94,0xd2,0x93,0xaa,0xde,0x2f,0x76,0x6e,0x3f,0xb2,0xb2,0x88,0xec,0x54,0xf5,0x61,0xb3,0xd9,0x5c,0x3,0x78,0x1,0x60,0xc7,0x3c,0x53,0x13,0x91,0x37,0xe9,0x9d,0xd8,0xe9,0xf4,0xc0,0xe2,0xbe,0xbc,0xf3,0x3b,0x49,0xa0,0x89,0xbf,0x71,0xc6,0xcd,0x1c,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
|
||||
};
|
||||
|
||||
|
||||
static const unsigned char graph_node_selected_png[]={
|
||||
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|
||||
};
|
||||
|
|
|
@ -80,12 +80,15 @@ void ShaderGraph::_set_data(const Dictionary &p_data) {
|
|||
ERR_FAIL_COND((conns.size()%3)!=0);
|
||||
|
||||
for(int j=0;j<conns.size();j+=3) {
|
||||
|
||||
SourceSlot ss;
|
||||
int ls=conns[j+0];
|
||||
ss.id=conns[j+1];
|
||||
ss.slot=conns[j+2];
|
||||
n.connections[ls]=ss;
|
||||
if (ls == SLOT_DEFAULT_VALUE) {
|
||||
n.defaults[conns[j+1]]=conns[j+2];
|
||||
} else {
|
||||
ss.id=conns[j+1];
|
||||
ss.slot=conns[j+2];
|
||||
n.connections[ls]=ss;
|
||||
}
|
||||
}
|
||||
shader[t].node_map[n.id]=n;
|
||||
|
||||
|
@ -114,7 +117,7 @@ Dictionary ShaderGraph::_get_data() const {
|
|||
data[idx+4]=E->get().param2;
|
||||
|
||||
Array conns;
|
||||
conns.resize(E->get().connections.size()*3);
|
||||
conns.resize(E->get().connections.size()*3+E->get().defaults.size()*3);
|
||||
int idx2=0;
|
||||
for(Map<int,SourceSlot>::Element*F=E->get().connections.front();F;F=F->next()) {
|
||||
|
||||
|
@ -123,6 +126,14 @@ Dictionary ShaderGraph::_get_data() const {
|
|||
conns[idx2+2]=F->get().slot;
|
||||
idx2+=3;
|
||||
}
|
||||
for(Map<int,Variant>::Element*F=E->get().defaults.front();F;F=F->next()) {
|
||||
|
||||
conns[idx2+0]=SLOT_DEFAULT_VALUE;
|
||||
conns[idx2+1]=F->key();
|
||||
conns[idx2+2]=F->get();
|
||||
idx2+=3;
|
||||
}
|
||||
|
||||
data[idx+5]=conns;
|
||||
idx+=6;
|
||||
}
|
||||
|
@ -164,6 +175,9 @@ void ShaderGraph::_bind_methods() {
|
|||
|
||||
ObjectTypeDB::bind_method(_MD("get_node_list","shader_type"),&ShaderGraph::_get_node_list);
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("default_set_value","shader_type","id","param_id","value"), &ShaderGraph::default_set_value);
|
||||
ObjectTypeDB::bind_method(_MD("default_get_value","shader_type","id","param_id"), &ShaderGraph::default_get_value);
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("scalar_const_node_set_value","shader_type","id","value"),&ShaderGraph::scalar_const_node_set_value);
|
||||
ObjectTypeDB::bind_method(_MD("scalar_const_node_get_value","shader_type","id"),&ShaderGraph::scalar_const_node_set_value);
|
||||
|
||||
|
@ -546,7 +560,7 @@ void ShaderGraph::node_add(ShaderType p_type, NodeType p_node_type,int p_id) {
|
|||
case NODE_RGB_INPUT: {node.param1=_find_unique_name("Color");node.param2=Color();} break; // color uniform (assignable in material)
|
||||
case NODE_XFORM_INPUT: {node.param1=_find_unique_name("XForm"); node.param2=Transform();} break; // mat4 uniform (assignable in material)
|
||||
case NODE_TEXTURE_INPUT: {node.param1=_find_unique_name("Tex"); } break; // texture input (assignable in material)
|
||||
case NODE_CUBEMAP_INPUT: {node.param1=_find_unique_name("Cube"); } break; // cubemap input (assignable in material)
|
||||
case NODE_CUBEMAP_INPUT: {node.param1=_find_unique_name("Cube"); } break; // cubemap input (assignable in material)
|
||||
case NODE_DEFAULT_TEXTURE: {}; break;
|
||||
case NODE_OUTPUT: {} break; // output (shader type dependent)
|
||||
case NODE_COMMENT: {} break; // comment
|
||||
|
@ -692,6 +706,18 @@ void ShaderGraph::get_node_connections(ShaderType p_type,List<Connection> *p_con
|
|||
}
|
||||
}
|
||||
|
||||
bool ShaderGraph::is_slot_connected(ShaderGraph::ShaderType p_type, int p_dst_id, int slot_id)
|
||||
{
|
||||
for(const Map<int,Node>::Element *E=shader[p_type].node_map.front();E;E=E->next()) {
|
||||
for (const Map<int,SourceSlot>::Element *F=E->get().connections.front();F;F=F->next()) {
|
||||
|
||||
if (p_dst_id == E->key() && slot_id==F->key())
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
void ShaderGraph::clear(ShaderType p_type) {
|
||||
|
||||
|
@ -1005,6 +1031,33 @@ ShaderGraph::ScalarFunc ShaderGraph::scalar_func_node_get_function(ShaderType p_
|
|||
return ScalarFunc(func);
|
||||
}
|
||||
|
||||
void ShaderGraph::default_set_value(ShaderGraph::ShaderType p_which, int p_id, int p_param, const Variant &p_value)
|
||||
{
|
||||
ERR_FAIL_INDEX(p_which,3);
|
||||
ERR_FAIL_COND(!shader[p_which].node_map.has(p_id));
|
||||
Node& n = shader[p_which].node_map[p_id];
|
||||
if(p_value.get_type()==Variant::NIL)
|
||||
n.defaults.erase(n.defaults.find(p_param));
|
||||
else
|
||||
n.defaults[p_param]=p_value;
|
||||
|
||||
_request_update();
|
||||
|
||||
}
|
||||
|
||||
Variant ShaderGraph::default_get_value(ShaderGraph::ShaderType p_which, int p_id, int p_param)
|
||||
{
|
||||
ERR_FAIL_INDEX_V(p_which,3,Variant());
|
||||
ERR_FAIL_COND_V(!shader[p_which].node_map.has(p_id),Variant());
|
||||
const Node& n = shader[p_which].node_map[p_id];
|
||||
|
||||
if (!n.defaults.has(p_param))
|
||||
return Variant();
|
||||
return n.defaults[p_param];
|
||||
}
|
||||
|
||||
|
||||
|
||||
void ShaderGraph::vec_func_node_set_function(ShaderType p_type,int p_id,VecFunc p_func){
|
||||
|
||||
ERR_FAIL_INDEX(p_type,3);
|
||||
|
@ -1030,52 +1083,52 @@ ShaderGraph::VecFunc ShaderGraph::vec_func_node_get_function(ShaderType p_type,
|
|||
|
||||
void ShaderGraph::color_ramp_node_set_ramp(ShaderType p_type,int p_id,const DVector<Color>& p_colors, const DVector<real_t>& p_offsets){
|
||||
|
||||
ERR_FAIL_INDEX(p_type,3);
|
||||
ERR_FAIL_COND(!shader[p_type].node_map.has(p_id));
|
||||
ERR_FAIL_COND(p_colors.size()!=p_offsets.size());
|
||||
Node& n = shader[p_type].node_map[p_id];
|
||||
n.param1=p_colors;
|
||||
n.param2=p_offsets;
|
||||
_request_update();
|
||||
ERR_FAIL_INDEX(p_type,3);
|
||||
ERR_FAIL_COND(!shader[p_type].node_map.has(p_id));
|
||||
ERR_FAIL_COND(p_colors.size()!=p_offsets.size());
|
||||
Node& n = shader[p_type].node_map[p_id];
|
||||
n.param1=p_colors;
|
||||
n.param2=p_offsets;
|
||||
_request_update();
|
||||
|
||||
}
|
||||
|
||||
DVector<Color> ShaderGraph::color_ramp_node_get_colors(ShaderType p_type,int p_id) const{
|
||||
|
||||
ERR_FAIL_INDEX_V(p_type,3,DVector<Color>());
|
||||
ERR_FAIL_COND_V(!shader[p_type].node_map.has(p_id),DVector<Color>());
|
||||
const Node& n = shader[p_type].node_map[p_id];
|
||||
return n.param1;
|
||||
ERR_FAIL_INDEX_V(p_type,3,DVector<Color>());
|
||||
ERR_FAIL_COND_V(!shader[p_type].node_map.has(p_id),DVector<Color>());
|
||||
const Node& n = shader[p_type].node_map[p_id];
|
||||
return n.param1;
|
||||
|
||||
|
||||
}
|
||||
|
||||
DVector<real_t> ShaderGraph::color_ramp_node_get_offsets(ShaderType p_type,int p_id) const{
|
||||
|
||||
ERR_FAIL_INDEX_V(p_type,3,DVector<real_t>());
|
||||
ERR_FAIL_COND_V(!shader[p_type].node_map.has(p_id),DVector<real_t>());
|
||||
const Node& n = shader[p_type].node_map[p_id];
|
||||
return n.param2;
|
||||
ERR_FAIL_INDEX_V(p_type,3,DVector<real_t>());
|
||||
ERR_FAIL_COND_V(!shader[p_type].node_map.has(p_id),DVector<real_t>());
|
||||
const Node& n = shader[p_type].node_map[p_id];
|
||||
return n.param2;
|
||||
|
||||
}
|
||||
|
||||
|
||||
void ShaderGraph::curve_map_node_set_points(ShaderType p_type,int p_id,const DVector<Vector2>& p_points) {
|
||||
|
||||
ERR_FAIL_INDEX(p_type,3);
|
||||
ERR_FAIL_COND(!shader[p_type].node_map.has(p_id));
|
||||
Node& n = shader[p_type].node_map[p_id];
|
||||
n.param1=p_points;
|
||||
_request_update();
|
||||
ERR_FAIL_INDEX(p_type,3);
|
||||
ERR_FAIL_COND(!shader[p_type].node_map.has(p_id));
|
||||
Node& n = shader[p_type].node_map[p_id];
|
||||
n.param1=p_points;
|
||||
_request_update();
|
||||
|
||||
}
|
||||
|
||||
DVector<Vector2> ShaderGraph::curve_map_node_get_points(ShaderType p_type,int p_id) const{
|
||||
|
||||
ERR_FAIL_INDEX_V(p_type,3,DVector<Vector2>());
|
||||
ERR_FAIL_COND_V(!shader[p_type].node_map.has(p_id),DVector<Vector2>());
|
||||
const Node& n = shader[p_type].node_map[p_id];
|
||||
return n.param1;
|
||||
ERR_FAIL_INDEX_V(p_type,3,DVector<Vector2>());
|
||||
ERR_FAIL_COND_V(!shader[p_type].node_map.has(p_id),DVector<Vector2>());
|
||||
const Node& n = shader[p_type].node_map[p_id];
|
||||
return n.param1;
|
||||
|
||||
}
|
||||
|
||||
|
@ -1265,6 +1318,12 @@ Variant ShaderGraph::node_get_state(ShaderType p_type,int p_id) const {
|
|||
s["pos"]=n.pos;
|
||||
s["param1"]=n.param1;
|
||||
s["param2"]=n.param2;
|
||||
Array keys;
|
||||
for (Map<int,Variant>::Element *E=n.defaults.front();E;E=E->next()) {
|
||||
keys.append(E->key());
|
||||
s[E->key()]=E->get();
|
||||
}
|
||||
s["default_keys"]=keys;
|
||||
return s;
|
||||
|
||||
}
|
||||
|
@ -1277,10 +1336,15 @@ void ShaderGraph::node_set_state(ShaderType p_type,int p_id,const Variant& p_sta
|
|||
ERR_FAIL_COND(!d.has("pos"));
|
||||
ERR_FAIL_COND(!d.has("param1"));
|
||||
ERR_FAIL_COND(!d.has("param2"));
|
||||
ERR_FAIL_COND(!d.has("default_keys"));
|
||||
|
||||
n.pos=d["pos"];
|
||||
n.param1=d["param1"];
|
||||
n.param2=d["param2"];
|
||||
|
||||
Array keys = d["default_keys"];
|
||||
for(int i=0;i<keys.size();i++) {
|
||||
n.defaults[keys[i]]=d[keys[i]];
|
||||
}
|
||||
}
|
||||
|
||||
ShaderGraph::ShaderGraph(Mode p_mode) : Shader(p_mode) {
|
||||
|
@ -1924,27 +1988,27 @@ void ShaderGraph::_plot_curve(const Vector2& p_a,const Vector2& p_b,const Vector
|
|||
};
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
for (j = 0; j < 4; j++)
|
||||
{
|
||||
for (j = 0; j < 4; j++)
|
||||
{
|
||||
tmp1[i][j] = (CR_basis[i][0] * geometry[0][j] +
|
||||
CR_basis[i][1] * geometry[1][j] +
|
||||
CR_basis[i][2] * geometry[2][j] +
|
||||
CR_basis[i][3] * geometry[3][j]);
|
||||
CR_basis[i][1] * geometry[1][j] +
|
||||
CR_basis[i][2] * geometry[2][j] +
|
||||
CR_basis[i][3] * geometry[3][j]);
|
||||
}
|
||||
}
|
||||
}
|
||||
/* compose the above results to get the deltas matrix */
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
for (j = 0; j < 4; j++)
|
||||
{
|
||||
for (j = 0; j < 4; j++)
|
||||
{
|
||||
deltas[i][j] = (tmp2[i][0] * tmp1[0][j] +
|
||||
tmp2[i][1] * tmp1[1][j] +
|
||||
tmp2[i][2] * tmp1[2][j] +
|
||||
tmp2[i][3] * tmp1[3][j]);
|
||||
tmp2[i][1] * tmp1[1][j] +
|
||||
tmp2[i][2] * tmp1[2][j] +
|
||||
tmp2[i][3] * tmp1[3][j]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* extract the x deltas */
|
||||
|
|
|
@ -68,7 +68,7 @@ public:
|
|||
NODE_VEC_INTERP, // vec3 interpolation (with optional curve)
|
||||
NODE_COLOR_RAMP, //take scalar, output vec3
|
||||
NODE_CURVE_MAP, //take scalar, otput scalar
|
||||
NODE_SCALAR_INPUT, // scalar uniform (assignable in material)
|
||||
NODE_SCALAR_INPUT, // scalar uniform (assignable in material)
|
||||
NODE_VEC_INPUT, // vec3 uniform (assignable in material)
|
||||
NODE_RGB_INPUT, // color uniform (assignable in material)
|
||||
NODE_XFORM_INPUT, // mat4 uniform (assignable in material)
|
||||
|
@ -120,6 +120,7 @@ private:
|
|||
|
||||
String _find_unique_name(const String& p_base);
|
||||
|
||||
enum {SLOT_DEFAULT_VALUE = 0x7FFFFFFF};
|
||||
struct SourceSlot {
|
||||
|
||||
int id;
|
||||
|
@ -135,6 +136,7 @@ private:
|
|||
NodeType type;
|
||||
Variant param1;
|
||||
Variant param2;
|
||||
Map<int, Variant> defaults;
|
||||
int id;
|
||||
mutable int order; // used for sorting
|
||||
int sort_order;
|
||||
|
@ -318,6 +320,9 @@ public:
|
|||
VEC_MAX_FUNC
|
||||
};
|
||||
|
||||
void default_set_value(ShaderType p_which,int p_id,int p_param, const Variant& p_value);
|
||||
Variant default_get_value(ShaderType p_which,int p_id,int p_param);
|
||||
|
||||
void vec_func_node_set_function(ShaderType p_which,int p_id,VecFunc p_func);
|
||||
VecFunc vec_func_node_get_function(ShaderType p_which,int p_id) const;
|
||||
|
||||
|
@ -358,6 +363,8 @@ public:
|
|||
|
||||
void get_node_connections(ShaderType p_which,List<Connection> *p_connections) const;
|
||||
|
||||
bool is_slot_connected(ShaderType p_which,int p_dst_id,int slot_id);
|
||||
|
||||
void clear(ShaderType p_which);
|
||||
|
||||
Variant node_get_state(ShaderType p_type, int p_node) const;
|
||||
|
|
|
@ -29,6 +29,7 @@
|
|||
#include "shader_graph_editor_plugin.h"
|
||||
|
||||
|
||||
#include "scene/gui/check_box.h"
|
||||
#include "scene/gui/menu_button.h"
|
||||
#include "scene/gui/panel.h"
|
||||
#include "spatial_editor_plugin.h"
|
||||
|
@ -840,6 +841,7 @@ void ShaderGraphView::_xform_input_changed(int p_id, Node *p_button){
|
|||
ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
|
||||
ped_popup->set_size(tb->get_size());
|
||||
edited_id=p_id;
|
||||
edited_def=-1;
|
||||
ped_popup->edit(NULL,"",Variant::TRANSFORM,graph->xform_input_node_get_value(type,p_id),PROPERTY_HINT_NONE,"");
|
||||
ped_popup->popup();
|
||||
|
||||
|
@ -850,6 +852,7 @@ void ShaderGraphView::_xform_const_changed(int p_id, Node *p_button){
|
|||
ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
|
||||
ped_popup->set_size(tb->get_size());
|
||||
edited_id=p_id;
|
||||
edited_def=-1;
|
||||
ped_popup->edit(NULL,"",Variant::TRANSFORM,graph->xform_const_node_get_value(type,p_id),PROPERTY_HINT_NONE,"");
|
||||
ped_popup->popup();
|
||||
|
||||
|
@ -879,6 +882,35 @@ void ShaderGraphView::_cube_input_change(int p_id){
|
|||
|
||||
void ShaderGraphView::_variant_edited() {
|
||||
|
||||
if (edited_def != -1) {
|
||||
|
||||
Variant v = ped_popup->get_variant();
|
||||
Variant v2 = graph->default_get_value(type,edited_id,edited_def);
|
||||
if (v2.get_type() == Variant::NIL)
|
||||
switch (v.get_type()) {
|
||||
case Variant::VECTOR3:
|
||||
v2=Vector3();
|
||||
break;
|
||||
case Variant::REAL:
|
||||
v2=0.0;
|
||||
break;
|
||||
case Variant::TRANSFORM:
|
||||
v2=Transform();
|
||||
break;
|
||||
case Variant::COLOR:
|
||||
v2=Color();
|
||||
break;
|
||||
}
|
||||
UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
|
||||
ur->create_action("Change default value");
|
||||
ur->add_do_method(graph.ptr(),"default_set_value",type,edited_id,edited_def, v);
|
||||
ur->add_undo_method(graph.ptr(),"default_set_value",type,edited_id,edited_def, v2);
|
||||
ur->add_do_method(this,"_update_graph");
|
||||
ur->add_undo_method(this,"_update_graph");
|
||||
ur->commit_action();
|
||||
return;
|
||||
}
|
||||
|
||||
if (graph->node_get_type(type,edited_id)==ShaderGraph::NODE_XFORM_CONST) {
|
||||
|
||||
UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
|
||||
|
@ -1043,6 +1075,7 @@ void ShaderGraphView::_tex_edited(int p_id,Node* p_button) {
|
|||
ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
|
||||
ped_popup->set_size(tb->get_size());
|
||||
edited_id=p_id;
|
||||
edited_def=-1;
|
||||
ped_popup->edit(NULL,"",Variant::OBJECT,graph->texture_input_node_get_value(type,p_id),PROPERTY_HINT_RESOURCE_TYPE,"Texture");
|
||||
}
|
||||
|
||||
|
@ -1052,6 +1085,7 @@ void ShaderGraphView::_cube_edited(int p_id,Node* p_button) {
|
|||
ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
|
||||
ped_popup->set_size(tb->get_size());
|
||||
edited_id=p_id;
|
||||
edited_def=-1;
|
||||
ped_popup->edit(NULL,"",Variant::OBJECT,graph->cubemap_input_node_get_value(type,p_id),PROPERTY_HINT_RESOURCE_TYPE,"CubeMap");
|
||||
}
|
||||
|
||||
|
@ -1260,6 +1294,97 @@ void ShaderGraphView::_delete_nodes_request()
|
|||
|
||||
}
|
||||
|
||||
void ShaderGraphView::_default_changed(int p_id, Node *p_button, int p_param, int v_type, String p_hint)
|
||||
{
|
||||
ToolButton *tb = p_button->cast_to<ToolButton>();
|
||||
ped_popup->set_pos(tb->get_global_pos()+Vector2(0,tb->get_size().height));
|
||||
ped_popup->set_size(tb->get_size());
|
||||
edited_id=p_id;
|
||||
edited_def=p_param;
|
||||
Variant::Type vt = (Variant::Type)v_type;
|
||||
Variant v = graph->default_get_value(type,p_id,edited_def);
|
||||
int h=PROPERTY_HINT_NONE;
|
||||
if (v.get_type() == Variant::NIL)
|
||||
switch (vt) {
|
||||
case Variant::VECTOR3:
|
||||
v=Vector3();
|
||||
break;
|
||||
case Variant::REAL:
|
||||
h=PROPERTY_HINT_RANGE;
|
||||
v=0.0;
|
||||
break;
|
||||
case Variant::TRANSFORM:
|
||||
v=Transform();
|
||||
break;
|
||||
case Variant::COLOR:
|
||||
h=PROPERTY_HINT_COLOR_NO_ALPHA;
|
||||
v=Color();
|
||||
break;
|
||||
}
|
||||
|
||||
ped_popup->edit(NULL,"",vt,v,h,p_hint);
|
||||
|
||||
ped_popup->popup();
|
||||
}
|
||||
|
||||
ToolButton *ShaderGraphView::make_label(String text, Variant::Type v_type) {
|
||||
ToolButton *l = memnew( ToolButton );
|
||||
l->set_text(text);
|
||||
l->set_text_align(ToolButton::ALIGN_LEFT);
|
||||
l->add_style_override("hover", l->get_stylebox("normal", "ToolButton"));
|
||||
l->add_style_override("pressed", l->get_stylebox("normal", "ToolButton"));
|
||||
l->add_style_override("focus", l->get_stylebox("normal", "ToolButton"));
|
||||
switch (v_type) {
|
||||
case Variant::REAL:
|
||||
l->set_icon(ped_popup->get_icon("Real", "EditorIcons"));
|
||||
break;
|
||||
case Variant::VECTOR3:
|
||||
l->set_icon(ped_popup->get_icon("Vector", "EditorIcons"));
|
||||
break;
|
||||
case Variant::TRANSFORM:
|
||||
l->set_icon(ped_popup->get_icon("Matrix", "EditorIcons"));
|
||||
break;
|
||||
case Variant::COLOR:
|
||||
l->set_icon(ped_popup->get_icon("Color", "EditorIcons"));
|
||||
}
|
||||
return l;
|
||||
}
|
||||
|
||||
ToolButton *ShaderGraphView::make_editor(String text,GraphNode* gn,int p_id,int param,Variant::Type v_type, String p_hint) {
|
||||
ToolButton *edit = memnew( ToolButton );
|
||||
edit->set_text(text);
|
||||
edit->set_text_align(ToolButton::ALIGN_LEFT);
|
||||
edit->set_flat(false);
|
||||
edit->add_style_override("normal", gn->get_stylebox("defaultframe", "GraphNode"));
|
||||
edit->add_style_override("hover", gn->get_stylebox("defaultframe", "GraphNode"));
|
||||
edit->add_style_override("pressed", gn->get_stylebox("defaultframe", "GraphNode"));
|
||||
edit->add_style_override("focus", gn->get_stylebox("defaultfocus", "GraphNode"));
|
||||
edit->connect("pressed",this,"_default_changed",varray(p_id,edit,param,v_type,p_hint));
|
||||
|
||||
switch (v_type) {
|
||||
case Variant::REAL:
|
||||
edit->set_icon(ped_popup->get_icon("Real", "EditorIcons"));
|
||||
break;
|
||||
case Variant::VECTOR3:
|
||||
edit->set_icon(ped_popup->get_icon("Vector", "EditorIcons"));
|
||||
break;
|
||||
case Variant::TRANSFORM:
|
||||
edit->set_icon(ped_popup->get_icon("Matrix", "EditorIcons"));
|
||||
break;
|
||||
case Variant::COLOR:
|
||||
Image icon_color = Image(15,15,false,Image::FORMAT_RGB);
|
||||
Color c = graph->default_get_value(type,p_id,param);
|
||||
for (int x=1;x<14;x++)
|
||||
for (int y=1;y<14;y++)
|
||||
icon_color.put_pixel(x,y,c);
|
||||
Ref<ImageTexture> t;
|
||||
t.instance();
|
||||
t->create_from_image(icon_color);
|
||||
edit->set_icon(t);
|
||||
break;
|
||||
}
|
||||
return edit;
|
||||
}
|
||||
|
||||
void ShaderGraphView::_create_node(int p_id) {
|
||||
|
||||
|
@ -1273,6 +1398,9 @@ void ShaderGraphView::_create_node(int p_id) {
|
|||
Color(0,1,1)
|
||||
};
|
||||
|
||||
const String hint_spin = "-65536,65535,0.001";
|
||||
const String hint_slider = "0.0,1.0,0.01,slider";
|
||||
|
||||
|
||||
switch(graph->node_get_type(type,p_id)) {
|
||||
|
||||
|
@ -1377,7 +1505,12 @@ void ShaderGraphView::_create_node(int p_id) {
|
|||
gn->set_title("ScreenTex");
|
||||
HBoxContainer *hbc = memnew( HBoxContainer );
|
||||
hbc->add_constant_override("separation",0);
|
||||
hbc->add_child( memnew(Label("UV")));
|
||||
if (!graph->is_slot_connected(type,p_id,0)) {
|
||||
Vector3 v = graph->default_get_value(type, p_id, 0);
|
||||
hbc->add_child(make_editor("UV: " + v,gn,p_id,0,Variant::VECTOR3));
|
||||
} else {
|
||||
hbc->add_child(make_label("UV",Variant::VECTOR3));
|
||||
}
|
||||
hbc->add_spacer();
|
||||
hbc->add_child( memnew(Label("RGB")));
|
||||
gn->add_child(hbc);
|
||||
|
@ -1411,11 +1544,21 @@ void ShaderGraphView::_create_node(int p_id) {
|
|||
|
||||
HBoxContainer *hbc = memnew( HBoxContainer );
|
||||
hbc->add_constant_override("separation",0);
|
||||
hbc->add_child( memnew(Label("a")));
|
||||
if (graph->is_slot_connected(type, p_id, 0)) {
|
||||
hbc->add_child(make_label("a",Variant::REAL));
|
||||
} else {
|
||||
float v = graph->default_get_value(type,p_id,0);
|
||||
hbc->add_child(make_editor(String("a: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_spin));
|
||||
}
|
||||
hbc->add_spacer();
|
||||
hbc->add_child( memnew(Label("out")));
|
||||
gn->add_child(hbc);
|
||||
gn->add_child( memnew(Label("b")));
|
||||
if (graph->is_slot_connected(type, p_id, 1)) {
|
||||
gn->add_child(make_label("b",Variant::REAL));
|
||||
} else {
|
||||
float v = graph->default_get_value(type,p_id,1);
|
||||
gn->add_child(make_editor(String("b: ")+Variant(v),gn,p_id,1,Variant::REAL,hint_spin));
|
||||
}
|
||||
|
||||
gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
|
||||
gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
|
||||
|
@ -1449,11 +1592,21 @@ void ShaderGraphView::_create_node(int p_id) {
|
|||
|
||||
HBoxContainer *hbc = memnew( HBoxContainer );
|
||||
hbc->add_constant_override("separation",0);
|
||||
hbc->add_child( memnew(Label("a")));
|
||||
if (graph->is_slot_connected(type, p_id, 0)) {
|
||||
hbc->add_child(make_label("a",Variant::VECTOR3));
|
||||
} else {
|
||||
Vector3 v = graph->default_get_value(type,p_id,0);
|
||||
hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
|
||||
}
|
||||
hbc->add_spacer();
|
||||
hbc->add_child( memnew(Label("out")));
|
||||
gn->add_child(hbc);
|
||||
gn->add_child( memnew(Label("b")));
|
||||
if (graph->is_slot_connected(type, p_id, 1)) {
|
||||
gn->add_child(make_label("b",Variant::VECTOR3));
|
||||
} else {
|
||||
Vector3 v = graph->default_get_value(type,p_id,1);
|
||||
gn->add_child(make_editor(String("b: ")+v,gn,p_id,1,Variant::VECTOR3));
|
||||
}
|
||||
|
||||
gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
|
||||
gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
|
||||
|
@ -1481,12 +1634,22 @@ void ShaderGraphView::_create_node(int p_id) {
|
|||
|
||||
HBoxContainer *hbc = memnew( HBoxContainer );
|
||||
hbc->add_constant_override("separation",0);
|
||||
hbc->add_child( memnew(Label("a")));
|
||||
if (graph->is_slot_connected(type, p_id, 0)) {
|
||||
hbc->add_child(make_label("a",Variant::VECTOR3));
|
||||
} else {
|
||||
Vector3 v = graph->default_get_value(type,p_id,0);
|
||||
hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
|
||||
}
|
||||
hbc->add_spacer();
|
||||
hbc->add_child( memnew(Label("out")));
|
||||
gn->add_child(hbc);
|
||||
gn->add_child( memnew(Label("b")));
|
||||
|
||||
if (graph->is_slot_connected(type, p_id, 1)) {
|
||||
gn->add_child(make_label("b",Variant::REAL));
|
||||
} else {
|
||||
float v = graph->default_get_value(type,p_id,1);
|
||||
gn->add_child(make_editor(String("b: ")+Variant(v),gn,p_id,1,Variant::REAL,hint_spin));
|
||||
}
|
||||
gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
|
||||
gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
|
||||
|
||||
|
@ -1519,11 +1682,19 @@ void ShaderGraphView::_create_node(int p_id) {
|
|||
|
||||
HBoxContainer *hbc = memnew( HBoxContainer );
|
||||
hbc->add_constant_override("separation",0);
|
||||
hbc->add_child( memnew(Label("a")));
|
||||
if (graph->is_slot_connected(type, p_id, 0)) {
|
||||
hbc->add_child(make_label("a",Variant::COLOR));
|
||||
} else {
|
||||
hbc->add_child(make_editor(String("a: "),gn,p_id,0,Variant::COLOR));
|
||||
}
|
||||
hbc->add_spacer();
|
||||
hbc->add_child( memnew(Label("out")));
|
||||
gn->add_child(hbc);
|
||||
gn->add_child( memnew(Label("b")));
|
||||
if (graph->is_slot_connected(type, p_id, 1)) {
|
||||
gn->add_child(make_label("b",Variant::COLOR));
|
||||
} else {
|
||||
gn->add_child(make_editor(String("b: "),gn,p_id,1,Variant::COLOR));
|
||||
}
|
||||
|
||||
gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
|
||||
gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
|
||||
|
@ -1533,11 +1704,19 @@ void ShaderGraphView::_create_node(int p_id) {
|
|||
|
||||
gn->set_title("XFMult");
|
||||
HBoxContainer *hbc = memnew( HBoxContainer );
|
||||
hbc->add_child( memnew(Label("a")));
|
||||
if (graph->is_slot_connected(type, p_id, 0)) {
|
||||
hbc->add_child(make_label("a",Variant::TRANSFORM));
|
||||
} else {
|
||||
hbc->add_child(make_editor(String("a: edit..."),gn,p_id,0,Variant::TRANSFORM));
|
||||
}
|
||||
hbc->add_spacer();
|
||||
hbc->add_child( memnew(Label("out")));
|
||||
gn->add_child(hbc);
|
||||
gn->add_child( memnew(Label("b")));
|
||||
if (graph->is_slot_connected(type, p_id, 1)) {
|
||||
gn->add_child(make_label("b",Variant::TRANSFORM));
|
||||
} else {
|
||||
gn->add_child(make_editor(String("b: edit..."),gn,p_id,1,Variant::TRANSFORM));
|
||||
}
|
||||
|
||||
gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
|
||||
gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],false,0,Color());
|
||||
|
@ -1548,8 +1727,7 @@ void ShaderGraphView::_create_node(int p_id) {
|
|||
|
||||
gn->set_title("XFVecMult");
|
||||
|
||||
Button *button = memnew( Button("RotOnly"));
|
||||
button->set_toggle_mode(true);
|
||||
CheckBox *button = memnew (CheckBox("RotOnly"));
|
||||
button->set_pressed(graph->xform_vec_mult_node_get_no_translation(type,p_id));
|
||||
button->connect("toggled",this,"_xform_inv_rev_changed",varray(p_id));
|
||||
|
||||
|
@ -1557,13 +1735,22 @@ void ShaderGraphView::_create_node(int p_id) {
|
|||
|
||||
HBoxContainer *hbc = memnew( HBoxContainer );
|
||||
hbc->add_constant_override("separation",0);
|
||||
hbc->add_child( memnew(Label("xf")));
|
||||
if (graph->is_slot_connected(type, p_id, 0)) {
|
||||
hbc->add_child(make_label("xf",Variant::TRANSFORM));
|
||||
} else {
|
||||
hbc->add_child(make_editor(String("xf: edit..."),gn,p_id,0,Variant::TRANSFORM));
|
||||
}
|
||||
hbc->add_spacer();
|
||||
Label *l = memnew(Label("out"));
|
||||
l->set_align(Label::ALIGN_RIGHT);
|
||||
hbc->add_child( l);
|
||||
gn->add_child(hbc);
|
||||
gn->add_child( memnew(Label("vec")));
|
||||
if (graph->is_slot_connected(type, p_id, 1)) {
|
||||
gn->add_child(make_label("a",Variant::VECTOR3));
|
||||
} else {
|
||||
Vector3 v = graph->default_get_value(type,p_id,1);
|
||||
gn->add_child(make_editor(String("a: ")+v,gn,p_id,1,Variant::VECTOR3));
|
||||
}
|
||||
|
||||
gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
|
||||
gn->set_slot(2,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
|
||||
|
@ -1574,17 +1761,25 @@ void ShaderGraphView::_create_node(int p_id) {
|
|||
gn->set_title("XFVecInvMult");
|
||||
|
||||
|
||||
Button *button = memnew( Button("RotOnly"));
|
||||
button->set_toggle_mode(true);
|
||||
CheckBox *button = memnew( CheckBox("RotOnly"));
|
||||
button->set_pressed(graph->xform_vec_mult_node_get_no_translation(type,p_id));
|
||||
button->connect("toggled",this,"_xform_inv_rev_changed",varray(p_id));
|
||||
|
||||
gn->add_child(button);
|
||||
|
||||
gn->add_child( memnew(Label("vec")));
|
||||
if (graph->is_slot_connected(type, p_id, 0)) {
|
||||
gn->add_child(make_label("a",Variant::VECTOR3));
|
||||
} else {
|
||||
Vector3 v = graph->default_get_value(type,p_id,0);
|
||||
gn->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
|
||||
}
|
||||
HBoxContainer *hbc = memnew( HBoxContainer );
|
||||
hbc->add_constant_override("separation",0);
|
||||
hbc->add_child( memnew(Label("xf")));
|
||||
if (graph->is_slot_connected(type, p_id, 1)) {
|
||||
hbc->add_child(make_label("xf", Variant::TRANSFORM));
|
||||
} else {
|
||||
hbc->add_child(make_editor(String("xf: edit..."),gn,p_id,1,Variant::TRANSFORM));
|
||||
}
|
||||
hbc->add_spacer();
|
||||
Label *l = memnew(Label("out"));
|
||||
l->set_align(Label::ALIGN_RIGHT);
|
||||
|
@ -1633,7 +1828,12 @@ void ShaderGraphView::_create_node(int p_id) {
|
|||
gn->add_child(ob);
|
||||
|
||||
HBoxContainer *hbc = memnew( HBoxContainer );
|
||||
hbc->add_child( memnew(Label("in")));
|
||||
if (graph->is_slot_connected(type, p_id, 0)) {
|
||||
hbc->add_child(make_label("in", Variant::REAL));
|
||||
} else {
|
||||
float v = graph->default_get_value(type,p_id,0);
|
||||
hbc->add_child(make_editor(String("in: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_spin));
|
||||
}
|
||||
hbc->add_spacer();
|
||||
hbc->add_child( memnew(Label("out")));
|
||||
gn->add_child(hbc);
|
||||
|
@ -1668,7 +1868,12 @@ void ShaderGraphView::_create_node(int p_id) {
|
|||
|
||||
HBoxContainer *hbc = memnew( HBoxContainer );
|
||||
hbc->add_constant_override("separation",0);
|
||||
hbc->add_child( memnew(Label("in")));
|
||||
if (graph->is_slot_connected(type, p_id, 0)) {
|
||||
hbc->add_child(make_label("in", Variant::VECTOR3));
|
||||
} else {
|
||||
Vector3 v = graph->default_get_value(type,p_id,0);
|
||||
hbc->add_child(make_editor(String("in: ")+v,gn,p_id,0,Variant::VECTOR3));
|
||||
}
|
||||
hbc->add_spacer();
|
||||
hbc->add_child( memnew(Label("out")));
|
||||
gn->add_child(hbc);
|
||||
|
@ -1679,7 +1884,12 @@ void ShaderGraphView::_create_node(int p_id) {
|
|||
case ShaderGraph::NODE_VEC_LEN: {
|
||||
gn->set_title("VecLength");
|
||||
HBoxContainer *hbc = memnew( HBoxContainer );
|
||||
hbc->add_child( memnew(Label("in")));
|
||||
if (graph->is_slot_connected(type, p_id, 0)) {
|
||||
hbc->add_child(make_label("in", Variant::VECTOR3));
|
||||
} else {
|
||||
Vector3 v = graph->default_get_value(type,p_id,0);
|
||||
hbc->add_child(make_editor(String("in: ")+v,gn,p_id,0,Variant::VECTOR3));
|
||||
}
|
||||
hbc->add_spacer();
|
||||
hbc->add_child( memnew(Label("len")));
|
||||
gn->add_child(hbc);
|
||||
|
@ -1692,11 +1902,21 @@ void ShaderGraphView::_create_node(int p_id) {
|
|||
gn->set_title("DotProduct");
|
||||
HBoxContainer *hbc = memnew( HBoxContainer );
|
||||
hbc->add_constant_override("separation",0);
|
||||
hbc->add_child( memnew(Label("a")));
|
||||
if (graph->is_slot_connected(type, p_id, 0)) {
|
||||
hbc->add_child(make_label("a", Variant::VECTOR3));
|
||||
} else {
|
||||
Vector3 v = graph->default_get_value(type,p_id,0);
|
||||
hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
|
||||
}
|
||||
hbc->add_spacer();
|
||||
hbc->add_child( memnew(Label("dp")));
|
||||
gn->add_child(hbc);
|
||||
gn->add_child( memnew(Label("b")));
|
||||
if (graph->is_slot_connected(type, p_id, 1)) {
|
||||
gn->add_child(make_label("b", Variant::VECTOR3));
|
||||
} else {
|
||||
Vector3 v = graph->default_get_value(type,p_id,1);
|
||||
gn->add_child(make_editor(String("b: ")+v,gn,p_id,1,Variant::VECTOR3));
|
||||
}
|
||||
|
||||
gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
|
||||
gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
|
||||
|
@ -1707,7 +1927,12 @@ void ShaderGraphView::_create_node(int p_id) {
|
|||
gn->set_title("Vec2Scalar");
|
||||
HBoxContainer *hbc = memnew( HBoxContainer );
|
||||
hbc->add_constant_override("separation",0);
|
||||
hbc->add_child( memnew(Label("vec")));
|
||||
if (graph->is_slot_connected(type, p_id, 0)) {
|
||||
hbc->add_child(make_label("vec", Variant::VECTOR3));
|
||||
} else {
|
||||
Vector3 v = graph->default_get_value(type,p_id,0);
|
||||
hbc->add_child(make_editor(String("vec: ")+v,gn,p_id,0,Variant::VECTOR3));
|
||||
}
|
||||
hbc->add_spacer();
|
||||
Label *l=memnew(Label("x"));
|
||||
l->set_align(Label::ALIGN_RIGHT);
|
||||
|
@ -1732,12 +1957,27 @@ void ShaderGraphView::_create_node(int p_id) {
|
|||
|
||||
gn->set_title("Scalar2Vec");
|
||||
HBoxContainer *hbc = memnew( HBoxContainer );
|
||||
hbc->add_child( memnew(Label("x")));
|
||||
if (graph->is_slot_connected(type, p_id, 0)) {
|
||||
hbc->add_child(make_label("x", Variant::REAL));
|
||||
} else {
|
||||
float v = graph->default_get_value(type,p_id,0);
|
||||
hbc->add_child(make_editor(String("x: ")+Variant(v),gn,p_id,0,Variant::REAL));
|
||||
}
|
||||
hbc->add_spacer();
|
||||
hbc->add_child( memnew(Label("vec")));
|
||||
gn->add_child(hbc);
|
||||
gn->add_child( memnew(Label("y")));
|
||||
gn->add_child( memnew(Label("z")));
|
||||
if (graph->is_slot_connected(type, p_id, 1)) {
|
||||
gn->add_child(make_label("y", Variant::REAL));
|
||||
} else {
|
||||
float v = graph->default_get_value(type,p_id,1);
|
||||
gn->add_child(make_editor(String("y: ")+Variant(v),gn,p_id,1,Variant::REAL));
|
||||
}
|
||||
if (graph->is_slot_connected(type, p_id, 2)) {
|
||||
gn->add_child(make_label("in", Variant::REAL));
|
||||
} else {
|
||||
float v = graph->default_get_value(type,p_id,2);
|
||||
gn->add_child(make_editor(String("in: ")+Variant(v),gn,p_id,2,Variant::REAL));
|
||||
}
|
||||
|
||||
gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
|
||||
gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
|
||||
|
@ -1749,13 +1989,33 @@ void ShaderGraphView::_create_node(int p_id) {
|
|||
gn->set_title("Vec2XForm");
|
||||
HBoxContainer *hbc = memnew( HBoxContainer );
|
||||
hbc->add_constant_override("separation",0);
|
||||
hbc->add_child( memnew(Label("x")));
|
||||
if (graph->is_slot_connected(type, p_id, 0)) {
|
||||
hbc->add_child(make_label("x", Variant::VECTOR3));
|
||||
} else {
|
||||
Vector3 v = graph->default_get_value(type,p_id,0);
|
||||
hbc->add_child(make_editor(String("x: ")+v,gn,p_id,0,Variant::VECTOR3));
|
||||
}
|
||||
hbc->add_spacer();
|
||||
hbc->add_child( memnew(Label("xf")));
|
||||
gn->add_child(hbc);
|
||||
gn->add_child( memnew(Label("y")));
|
||||
gn->add_child( memnew(Label("z")));
|
||||
gn->add_child( memnew(Label("ofs")));
|
||||
if (graph->is_slot_connected(type, p_id, 1)) {
|
||||
gn->add_child(make_label("y", Variant::VECTOR3));
|
||||
} else {
|
||||
Vector3 v = graph->default_get_value(type,p_id,1);
|
||||
gn->add_child(make_editor(String("y: ")+v,gn,p_id,1,Variant::VECTOR3));
|
||||
}
|
||||
if (graph->is_slot_connected(type, p_id, 2)) {
|
||||
gn->add_child(make_label("z", Variant::VECTOR3));
|
||||
} else {
|
||||
Vector3 v = graph->default_get_value(type,p_id,2);
|
||||
gn->add_child(make_editor(String("z: ")+v,gn,p_id,2,Variant::VECTOR3));
|
||||
}
|
||||
if (graph->is_slot_connected(type, p_id, 3)) {
|
||||
gn->add_child(make_label("ofs", Variant::VECTOR3));
|
||||
} else {
|
||||
Vector3 v = graph->default_get_value(type,p_id,3);
|
||||
gn->add_child(make_editor(String("ofs: ")+v,gn,p_id,3,Variant::VECTOR3));
|
||||
}
|
||||
|
||||
gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_XFORM,typecol[ShaderGraph::SLOT_TYPE_XFORM]);
|
||||
gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
|
||||
|
@ -1769,7 +2029,11 @@ void ShaderGraphView::_create_node(int p_id) {
|
|||
|
||||
HBoxContainer *hbc = memnew( HBoxContainer );
|
||||
hbc->add_constant_override("separation",0);
|
||||
hbc->add_child( memnew(Label("xf")));
|
||||
if (graph->is_slot_connected(type, p_id, 0)) {
|
||||
hbc->add_child(make_label("fx", Variant::TRANSFORM));
|
||||
} else {
|
||||
hbc->add_child(make_editor(String("fx: edit..."),gn,p_id,0,Variant::TRANSFORM));
|
||||
}
|
||||
hbc->add_spacer();
|
||||
Label *l=memnew(Label("x"));
|
||||
l->set_align(Label::ALIGN_RIGHT);
|
||||
|
@ -1796,12 +2060,27 @@ void ShaderGraphView::_create_node(int p_id) {
|
|||
gn->set_title("ScalarInterp");
|
||||
HBoxContainer *hbc = memnew( HBoxContainer );
|
||||
hbc->add_constant_override("separation",0);
|
||||
hbc->add_child( memnew(Label("a")));
|
||||
if (graph->is_slot_connected(type, p_id, 0)) {
|
||||
hbc->add_child(make_label("a", Variant::REAL));
|
||||
} else {
|
||||
float v = graph->default_get_value(type,p_id,0);
|
||||
hbc->add_child(make_editor(String("a: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_spin));
|
||||
}
|
||||
hbc->add_spacer();
|
||||
hbc->add_child( memnew(Label("interp")));
|
||||
gn->add_child(hbc);
|
||||
gn->add_child( memnew(Label("b")));
|
||||
gn->add_child( memnew(Label("c")));
|
||||
if (graph->is_slot_connected(type, p_id, 1)) {
|
||||
gn->add_child(make_label("b", Variant::REAL));
|
||||
} else {
|
||||
float v = graph->default_get_value(type,p_id,1);
|
||||
gn->add_child(make_editor(String("b: ")+Variant(v),gn,p_id,1,Variant::REAL,hint_spin));
|
||||
}
|
||||
if (graph->is_slot_connected(type, p_id, 2)) {
|
||||
gn->add_child(make_label("c", Variant::REAL));
|
||||
} else {
|
||||
float v = graph->default_get_value(type,p_id,2);
|
||||
gn->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,2,Variant::REAL,hint_slider));
|
||||
}
|
||||
|
||||
gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR]);
|
||||
gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_SCALAR,typecol[ShaderGraph::SLOT_TYPE_SCALAR],false,0,Color());
|
||||
|
@ -1813,12 +2092,27 @@ void ShaderGraphView::_create_node(int p_id) {
|
|||
|
||||
gn->set_title("VecInterp");
|
||||
HBoxContainer *hbc = memnew( HBoxContainer );
|
||||
hbc->add_child( memnew(Label("a")));
|
||||
if (graph->is_slot_connected(type, p_id, 0)) {
|
||||
hbc->add_child(make_label("a", Variant::VECTOR3));
|
||||
} else {
|
||||
Vector3 v = graph->default_get_value(type,p_id,0);
|
||||
hbc->add_child(make_editor(String("a: ")+v,gn,p_id,0,Variant::VECTOR3));
|
||||
}
|
||||
hbc->add_spacer();
|
||||
hbc->add_child( memnew(Label("interp")));
|
||||
gn->add_child(hbc);
|
||||
gn->add_child( memnew(Label("b")));
|
||||
gn->add_child( memnew(Label("c")));
|
||||
if (graph->is_slot_connected(type, p_id, 1)) {
|
||||
gn->add_child(make_label("b", Variant::VECTOR3));
|
||||
} else {
|
||||
Vector3 v = graph->default_get_value(type,p_id,1);
|
||||
gn->add_child(make_editor(String("b: ")+v,gn,p_id,1,Variant::VECTOR3));
|
||||
}
|
||||
if (graph->is_slot_connected(type, p_id, 2)) {
|
||||
gn->add_child(make_label("c", Variant::REAL));
|
||||
} else {
|
||||
float v = graph->default_get_value(type,p_id,2);
|
||||
gn->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,2,Variant::REAL,hint_slider));
|
||||
}
|
||||
|
||||
gn->set_slot(0,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC]);
|
||||
gn->set_slot(1,true,ShaderGraph::SLOT_TYPE_VEC,typecol[ShaderGraph::SLOT_TYPE_VEC],false,0,Color());
|
||||
|
@ -1857,7 +2151,12 @@ void ShaderGraphView::_create_node(int p_id) {
|
|||
|
||||
HBoxContainer *hbc = memnew( HBoxContainer );
|
||||
hbc->add_constant_override("separation",0);
|
||||
hbc->add_child( memnew(Label("c")));
|
||||
if (graph->is_slot_connected(type, p_id, 0)) {
|
||||
hbc->add_child(make_label("c", Variant::REAL));
|
||||
} else {
|
||||
float v = graph->default_get_value(type,p_id,0);
|
||||
hbc->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_slider));
|
||||
}
|
||||
hbc->add_spacer();
|
||||
Label *l=memnew(Label("rgb"));
|
||||
l->set_align(Label::ALIGN_RIGHT);
|
||||
|
@ -1902,7 +2201,12 @@ void ShaderGraphView::_create_node(int p_id) {
|
|||
|
||||
HBoxContainer *hbc = memnew( HBoxContainer );
|
||||
hbc->add_constant_override("separation",0);
|
||||
hbc->add_child( memnew(Label("c")));
|
||||
if (graph->is_slot_connected(type, p_id, 0)) {
|
||||
hbc->add_child(make_label("c", Variant::REAL));
|
||||
} else {
|
||||
float v = graph->default_get_value(type,p_id,0);
|
||||
hbc->add_child(make_editor(String("c: ")+Variant(v),gn,p_id,0,Variant::REAL,hint_slider));
|
||||
}
|
||||
hbc->add_spacer();
|
||||
Label *l=memnew(Label("cmap"));
|
||||
l->set_align(Label::ALIGN_RIGHT);
|
||||
|
@ -2016,7 +2320,12 @@ void ShaderGraphView::_create_node(int p_id) {
|
|||
|
||||
HBoxContainer *hbc = memnew( HBoxContainer );
|
||||
hbc->add_constant_override("separation",0);
|
||||
hbc->add_child( memnew(Label("UV")));
|
||||
if (graph->is_slot_connected(type, p_id, 0)) {
|
||||
hbc->add_child(make_label("UV", Variant::VECTOR3));
|
||||
} else {
|
||||
Vector3 v = graph->default_get_value(type,p_id,0);
|
||||
hbc->add_child(make_editor(String("UV: ")+v,gn,p_id,0,Variant::VECTOR3));
|
||||
}
|
||||
hbc->add_spacer();
|
||||
Label *l=memnew(Label("RGB"));
|
||||
l->set_align(Label::ALIGN_RIGHT);
|
||||
|
@ -2047,7 +2356,12 @@ void ShaderGraphView::_create_node(int p_id) {
|
|||
|
||||
HBoxContainer *hbc = memnew( HBoxContainer );
|
||||
hbc->add_constant_override("separation",0);
|
||||
hbc->add_child( memnew(Label("UV")));
|
||||
if (graph->is_slot_connected(type, p_id, 0)) {
|
||||
hbc->add_child(make_label("UV", Variant::VECTOR3));
|
||||
} else {
|
||||
Vector3 v = graph->default_get_value(type,p_id,0);
|
||||
hbc->add_child(make_editor(String("UV: ")+v,gn,p_id,0,Variant::VECTOR3));
|
||||
}
|
||||
hbc->add_spacer();
|
||||
Label *l=memnew(Label("RGB"));
|
||||
l->set_align(Label::ALIGN_RIGHT);
|
||||
|
@ -2067,7 +2381,12 @@ void ShaderGraphView::_create_node(int p_id) {
|
|||
gn->set_title("CanvasItemTex");
|
||||
HBoxContainer *hbc = memnew( HBoxContainer );
|
||||
hbc->add_constant_override("separation",0);
|
||||
hbc->add_child( memnew(Label("UV")));
|
||||
if (graph->is_slot_connected(type, p_id, 0)) {
|
||||
hbc->add_child(make_label("UV", Variant::VECTOR3));
|
||||
} else {
|
||||
Vector3 v = graph->default_get_value(type,p_id,0);
|
||||
hbc->add_child(make_editor(String("UV: ")+v,gn,p_id,0,Variant::VECTOR3));
|
||||
}
|
||||
hbc->add_spacer();
|
||||
Label *l=memnew(Label("RGB"));
|
||||
l->set_align(Label::ALIGN_RIGHT);
|
||||
|
@ -2091,15 +2410,34 @@ void ShaderGraphView::_create_node(int p_id) {
|
|||
List<ShaderGraph::SlotInfo> si;
|
||||
ShaderGraph::get_input_output_node_slot_info(graph->get_mode(),type,&si);
|
||||
|
||||
Array colors;
|
||||
colors.push_back("Color");
|
||||
colors.push_back("LightColor");
|
||||
Array reals;
|
||||
reals.push_back("Alpha");
|
||||
reals.push_back("NormapMapDepth");
|
||||
reals.push_back("LightAlpha");
|
||||
reals.push_back("PointSize");
|
||||
Array vectors;
|
||||
vectors.push_back("Normal");
|
||||
vectors.push_back("NormalMap");
|
||||
vectors.push_back("Vertex");
|
||||
vectors.push_back("UV");
|
||||
vectors.push_back("Var1");
|
||||
vectors.push_back("Var2");
|
||||
|
||||
int idx=0;
|
||||
for (List<ShaderGraph::SlotInfo>::Element *E=si.front();E;E=E->next()) {
|
||||
ShaderGraph::SlotInfo& s=E->get();
|
||||
if (s.dir==ShaderGraph::SLOT_OUT) {
|
||||
|
||||
Label *l= memnew( Label );
|
||||
l->set_text(s.name);
|
||||
l->set_align(Label::ALIGN_LEFT);
|
||||
gn->add_child(l);
|
||||
Variant::Type v;
|
||||
if (colors.find(s.name)>=0)
|
||||
v=Variant::COLOR;
|
||||
else if (reals.find(s.name)>=0)
|
||||
v=Variant::REAL;
|
||||
else if (vectors.find(s.name)>=0)
|
||||
v=Variant::VECTOR3;
|
||||
gn->add_child(make_label(s.name, v));
|
||||
gn->set_slot(idx,true,s.type,typecol[s.type],false,0,Color());
|
||||
idx++;
|
||||
}
|
||||
|
@ -2256,6 +2594,7 @@ void ShaderGraphView::_bind_methods() {
|
|||
ObjectTypeDB::bind_method("_duplicate_nodes", &ShaderGraphView::_duplicate_nodes);
|
||||
ObjectTypeDB::bind_method("_delete_nodes_request", &ShaderGraphView::_delete_nodes_request);
|
||||
|
||||
ObjectTypeDB::bind_method("_default_changed",&ShaderGraphView::_default_changed);
|
||||
ObjectTypeDB::bind_method("_scalar_const_changed",&ShaderGraphView::_scalar_const_changed);
|
||||
ObjectTypeDB::bind_method("_vec_const_changed",&ShaderGraphView::_vec_const_changed);
|
||||
ObjectTypeDB::bind_method("_rgb_const_changed",&ShaderGraphView::_rgb_const_changed);
|
||||
|
|
|
@ -129,6 +129,7 @@ class ShaderGraphView : public Node {
|
|||
GraphEdit *graph_edit;
|
||||
Ref<ShaderGraph> graph;
|
||||
int edited_id;
|
||||
int edited_def;
|
||||
|
||||
ShaderGraph::ShaderType type;
|
||||
|
||||
|
@ -136,6 +137,8 @@ class ShaderGraphView : public Node {
|
|||
void _create_node(int p_id);
|
||||
|
||||
|
||||
ToolButton *make_label(String text, Variant::Type v_type = Variant::NIL);
|
||||
ToolButton *make_editor(String text, GraphNode* gn, int p_id, int param, Variant::Type type, String p_hint="");
|
||||
|
||||
void _connection_request(const String& p_from, int p_from_slot,const String& p_to,int p_to_slot);
|
||||
void _disconnection_request(const String& p_from, int p_from_slot,const String& p_to,int p_to_slot);
|
||||
|
@ -149,6 +152,9 @@ class ShaderGraphView : public Node {
|
|||
void _duplicate_nodes(Array &p_nodes);
|
||||
void _delete_nodes_request();
|
||||
|
||||
|
||||
void _default_changed(int p_id, Node* p_button, int p_param, int v_type, String p_hint);
|
||||
|
||||
void _scalar_const_changed(double p_value,int p_id);
|
||||
void _vec_const_changed(double p_value, int p_id, Array p_arr);
|
||||
void _rgb_const_changed(const Color& p_color, int p_id);
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -46,9 +46,9 @@
|
|||
*/
|
||||
|
||||
class CustomPropertyEditor : public Popup {
|
||||
|
||||
|
||||
OBJ_TYPE( CustomPropertyEditor, Popup );
|
||||
|
||||
|
||||
enum {
|
||||
MAX_VALUE_EDITORS=12,
|
||||
MAX_ACTION_BUTTONS=5,
|
||||
|
@ -93,7 +93,8 @@ class CustomPropertyEditor : public Popup {
|
|||
TextEdit *text_edit;
|
||||
bool read_only;
|
||||
Button *checks20[20];
|
||||
|
||||
SpinBox *spinbox;
|
||||
HSlider *slider;
|
||||
|
||||
Control *easing_draw;
|
||||
|
||||
|
@ -105,6 +106,7 @@ class CustomPropertyEditor : public Popup {
|
|||
void _file_selected(String p_file);
|
||||
void _scroll_modified(double p_value);
|
||||
void _modified(String p_string);
|
||||
void _range_modified(double p_value);
|
||||
void _focus_enter();
|
||||
void _focus_exit();
|
||||
void _action_pressed(int p_which);
|
||||
|
@ -113,7 +115,7 @@ class CustomPropertyEditor : public Popup {
|
|||
void _color_changed(const Color& p_color);
|
||||
void _draw_easing();
|
||||
void _menu_option(int p_which);
|
||||
|
||||
|
||||
void _drag_easing(const InputEvent& p_ev);
|
||||
|
||||
void _node_path_selected(NodePath p_path);
|
||||
|
@ -123,23 +125,23 @@ class CustomPropertyEditor : public Popup {
|
|||
protected:
|
||||
|
||||
void _notification(int p_what);
|
||||
static void _bind_methods();
|
||||
|
||||
public:
|
||||
static void _bind_methods();
|
||||
|
||||
public:
|
||||
Variant get_variant() const;
|
||||
String get_name() const;
|
||||
|
||||
|
||||
void set_read_only(bool p_read_only) { read_only=p_read_only; }
|
||||
|
||||
bool edit(Object* p_owner,const String& p_name,Variant::Type p_type, const Variant& p_variant,int p_hint,String p_hint_text);
|
||||
|
||||
|
||||
CustomPropertyEditor();
|
||||
};
|
||||
|
||||
class PropertyEditor : public Control {
|
||||
|
||||
|
||||
OBJ_TYPE( PropertyEditor, Control );
|
||||
|
||||
|
||||
Tree *tree;
|
||||
Label *top_label;
|
||||
//Object *object;
|
||||
|
@ -160,27 +162,27 @@ class PropertyEditor : public Control {
|
|||
|
||||
HashMap<String,String> pending;
|
||||
String selected_property;
|
||||
|
||||
|
||||
CustomPropertyEditor *custom_editor;
|
||||
|
||||
|
||||
void _resource_edit_request();
|
||||
void _custom_editor_edited();
|
||||
void _custom_editor_request(bool p_arrow);
|
||||
|
||||
|
||||
void _item_selected();
|
||||
void _item_edited();
|
||||
TreeItem *get_parent_node(String p_path,HashMap<String,TreeItem*>& item_paths,TreeItem *root);
|
||||
|
||||
|
||||
void set_item_text(TreeItem *p_item, int p_type, const String& p_name, int p_hint=PROPERTY_HINT_NONE, const String& p_hint_text="");
|
||||
|
||||
|
||||
TreeItem *find_item(TreeItem *p_item,const String& p_name);
|
||||
|
||||
|
||||
|
||||
|
||||
virtual void _changed_callback(Object *p_changed,const char * p_what);
|
||||
virtual void _changed_callbacks(Object *p_changed,const String& p_callback);
|
||||
|
||||
void _edit_button(Object *p_item, int p_column, int p_button);
|
||||
|
||||
|
||||
void _node_removed(Node *p_node);
|
||||
void _edit_set(const String& p_name, const Variant& p_value);
|
||||
void _draw_flags(Object *ti,const Rect2& p_rect);
|
||||
|
@ -191,7 +193,7 @@ class PropertyEditor : public Control {
|
|||
|
||||
UndoRedo *undo_redo;
|
||||
protected:
|
||||
|
||||
|
||||
void _notification(int p_what);
|
||||
static void _bind_methods();
|
||||
public:
|
||||
|
@ -217,8 +219,8 @@ public:
|
|||
void set_autoclear(bool p_enable);
|
||||
|
||||
void set_show_categories(bool p_show);
|
||||
|
||||
PropertyEditor();
|
||||
|
||||
PropertyEditor();
|
||||
~PropertyEditor();
|
||||
|
||||
};
|
||||
|
|
Loading…
Reference in New Issue