Disable particle trails particles when parent parent is not active.
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@ -304,6 +304,11 @@ void main() {
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PARTICLE.flags = PARTICLE_FLAG_ACTIVE | (particles.data[src_idx].flags & (PARTICLE_FRAME_MASK << PARTICLE_FRAME_SHIFT));
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return; //- this appears like it should be correct, but it seems not to be.. wonder why.
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}
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if (!bool(particles.data[src_idx].flags & PARTICLE_FLAG_ACTIVE)) {
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// Disable the entire trail if the parent is no longer active.
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PARTICLE.flags = 0;
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return;
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}
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} else {
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PARTICLE.flags &= ~PARTICLE_FLAG_STARTED;
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}
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