Fix thread-use causing navigation polygon data corruption
Fixes navigation polygon data corruption caused by thread-use that changed vertices or polygons while the navigation polygon was processed, e.g. by server region sync, navmesh baking or user thread updates.
This commit is contained in:
parent
04a530f91f
commit
eba3acadac
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@ -1010,8 +1010,7 @@ void NavMeshGenerator2D::generator_bake_from_source_geometry_data(Ref<Navigation
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}
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}
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if (new_baked_outlines.size() == 0) {
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if (new_baked_outlines.size() == 0) {
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p_navigation_mesh->set_vertices(Vector<Vector2>());
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p_navigation_mesh->clear();
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p_navigation_mesh->clear_polygons();
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return;
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return;
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}
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}
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@ -1045,8 +1044,7 @@ void NavMeshGenerator2D::generator_bake_from_source_geometry_data(Ref<Navigation
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TPPLPartition tpart;
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TPPLPartition tpart;
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if (tpart.ConvexPartition_HM(&tppl_in_polygon, &tppl_out_polygon) == 0) { //failed!
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if (tpart.ConvexPartition_HM(&tppl_in_polygon, &tppl_out_polygon) == 0) { //failed!
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ERR_PRINT("NavigationPolygon Convex partition failed. Unable to create a valid NavigationMesh from defined polygon outline paths.");
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ERR_PRINT("NavigationPolygon Convex partition failed. Unable to create a valid NavigationMesh from defined polygon outline paths.");
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p_navigation_mesh->set_vertices(Vector<Vector2>());
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p_navigation_mesh->clear();
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p_navigation_mesh->clear_polygons();
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return;
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return;
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}
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}
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@ -1071,11 +1069,7 @@ void NavMeshGenerator2D::generator_bake_from_source_geometry_data(Ref<Navigation
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new_polygons.push_back(new_polygon);
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new_polygons.push_back(new_polygon);
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}
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}
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p_navigation_mesh->set_vertices(new_vertices);
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p_navigation_mesh->set_data(new_vertices, new_polygons);
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p_navigation_mesh->clear_polygons();
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for (int i = 0; i < new_polygons.size(); i++) {
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p_navigation_mesh->add_polygon(new_polygons[i]);
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}
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}
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}
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#endif // CLIPPER2_ENABLED
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#endif // CLIPPER2_ENABLED
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@ -84,11 +84,11 @@ void NavRegion::set_transform(Transform3D p_transform) {
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void NavRegion::set_navigation_mesh(Ref<NavigationMesh> p_navigation_mesh) {
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void NavRegion::set_navigation_mesh(Ref<NavigationMesh> p_navigation_mesh) {
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#ifdef DEBUG_ENABLED
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#ifdef DEBUG_ENABLED
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if (map && !Math::is_equal_approx(double(map->get_cell_size()), double(p_navigation_mesh->get_cell_size()))) {
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if (map && p_navigation_mesh.is_valid() && !Math::is_equal_approx(double(map->get_cell_size()), double(p_navigation_mesh->get_cell_size()))) {
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ERR_PRINT_ONCE(vformat("Attempted to update a navigation region with a navigation mesh that uses a `cell_size` of %s while assigned to a navigation map set to a `cell_size` of %s. The cell size for navigation maps can be changed by using the NavigationServer map_set_cell_size() function. The cell size for default navigation maps can also be changed in the ProjectSettings.", double(p_navigation_mesh->get_cell_size()), double(map->get_cell_size())));
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ERR_PRINT_ONCE(vformat("Attempted to update a navigation region with a navigation mesh that uses a `cell_size` of %s while assigned to a navigation map set to a `cell_size` of %s. The cell size for navigation maps can be changed by using the NavigationServer map_set_cell_size() function. The cell size for default navigation maps can also be changed in the ProjectSettings.", double(p_navigation_mesh->get_cell_size()), double(map->get_cell_size())));
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}
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}
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if (map && !Math::is_equal_approx(double(map->get_cell_height()), double(p_navigation_mesh->get_cell_height()))) {
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if (map && p_navigation_mesh.is_valid() && !Math::is_equal_approx(double(map->get_cell_height()), double(p_navigation_mesh->get_cell_height()))) {
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ERR_PRINT_ONCE(vformat("Attempted to update a navigation region with a navigation mesh that uses a `cell_height` of %s while assigned to a navigation map set to a `cell_height` of %s. The cell height for navigation maps can be changed by using the NavigationServer map_set_cell_height() function. The cell height for default navigation maps can also be changed in the ProjectSettings.", double(p_navigation_mesh->get_cell_height()), double(map->get_cell_height())));
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ERR_PRINT_ONCE(vformat("Attempted to update a navigation region with a navigation mesh that uses a `cell_height` of %s while assigned to a navigation map set to a `cell_height` of %s. The cell height for navigation maps can be changed by using the NavigationServer map_set_cell_height() function. The cell height for default navigation maps can also be changed in the ProjectSettings.", double(p_navigation_mesh->get_cell_height()), double(map->get_cell_height())));
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}
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}
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#endif // DEBUG_ENABLED
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#endif // DEBUG_ENABLED
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@ -38,6 +38,7 @@
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#ifdef TOOLS_ENABLED
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#ifdef TOOLS_ENABLED
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Rect2 NavigationPolygon::_edit_get_rect() const {
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Rect2 NavigationPolygon::_edit_get_rect() const {
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RWLockRead read_lock(rwlock);
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if (rect_cache_dirty) {
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if (rect_cache_dirty) {
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item_rect = Rect2();
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item_rect = Rect2();
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bool first = true;
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bool first = true;
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@ -65,6 +66,7 @@ Rect2 NavigationPolygon::_edit_get_rect() const {
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}
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}
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bool NavigationPolygon::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
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bool NavigationPolygon::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
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RWLockRead read_lock(rwlock);
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for (int i = 0; i < outlines.size(); i++) {
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for (int i = 0; i < outlines.size(); i++) {
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const Vector<Vector2> &outline = outlines[i];
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const Vector<Vector2> &outline = outlines[i];
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const int outline_size = outline.size();
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const int outline_size = outline.size();
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@ -80,6 +82,7 @@ bool NavigationPolygon::_edit_is_selected_on_click(const Point2 &p_point, double
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#endif
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#endif
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void NavigationPolygon::set_vertices(const Vector<Vector2> &p_vertices) {
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void NavigationPolygon::set_vertices(const Vector<Vector2> &p_vertices) {
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RWLockWrite write_lock(rwlock);
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{
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{
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MutexLock lock(navigation_mesh_generation);
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MutexLock lock(navigation_mesh_generation);
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navigation_mesh.unref();
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navigation_mesh.unref();
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@ -89,10 +92,12 @@ void NavigationPolygon::set_vertices(const Vector<Vector2> &p_vertices) {
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}
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}
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Vector<Vector2> NavigationPolygon::get_vertices() const {
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Vector<Vector2> NavigationPolygon::get_vertices() const {
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RWLockRead read_lock(rwlock);
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return vertices;
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return vertices;
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}
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}
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void NavigationPolygon::_set_polygons(const TypedArray<Vector<int32_t>> &p_array) {
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void NavigationPolygon::_set_polygons(const TypedArray<Vector<int32_t>> &p_array) {
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RWLockWrite write_lock(rwlock);
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{
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{
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MutexLock lock(navigation_mesh_generation);
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MutexLock lock(navigation_mesh_generation);
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navigation_mesh.unref();
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navigation_mesh.unref();
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@ -104,6 +109,7 @@ void NavigationPolygon::_set_polygons(const TypedArray<Vector<int32_t>> &p_array
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}
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}
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TypedArray<Vector<int32_t>> NavigationPolygon::_get_polygons() const {
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TypedArray<Vector<int32_t>> NavigationPolygon::_get_polygons() const {
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RWLockRead read_lock(rwlock);
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TypedArray<Vector<int32_t>> ret;
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TypedArray<Vector<int32_t>> ret;
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ret.resize(polygons.size());
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ret.resize(polygons.size());
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for (int i = 0; i < ret.size(); i++) {
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for (int i = 0; i < ret.size(); i++) {
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@ -114,6 +120,7 @@ TypedArray<Vector<int32_t>> NavigationPolygon::_get_polygons() const {
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}
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}
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void NavigationPolygon::_set_outlines(const TypedArray<Vector<Vector2>> &p_array) {
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void NavigationPolygon::_set_outlines(const TypedArray<Vector<Vector2>> &p_array) {
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RWLockWrite write_lock(rwlock);
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outlines.resize(p_array.size());
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outlines.resize(p_array.size());
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for (int i = 0; i < p_array.size(); i++) {
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for (int i = 0; i < p_array.size(); i++) {
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outlines.write[i] = p_array[i];
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outlines.write[i] = p_array[i];
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@ -122,6 +129,7 @@ void NavigationPolygon::_set_outlines(const TypedArray<Vector<Vector2>> &p_array
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}
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}
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TypedArray<Vector<Vector2>> NavigationPolygon::_get_outlines() const {
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TypedArray<Vector<Vector2>> NavigationPolygon::_get_outlines() const {
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RWLockRead read_lock(rwlock);
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TypedArray<Vector<Vector2>> ret;
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TypedArray<Vector<Vector2>> ret;
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ret.resize(outlines.size());
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ret.resize(outlines.size());
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for (int i = 0; i < ret.size(); i++) {
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for (int i = 0; i < ret.size(); i++) {
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@ -132,6 +140,7 @@ TypedArray<Vector<Vector2>> NavigationPolygon::_get_outlines() const {
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}
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}
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void NavigationPolygon::add_polygon(const Vector<int> &p_polygon) {
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void NavigationPolygon::add_polygon(const Vector<int> &p_polygon) {
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RWLockWrite write_lock(rwlock);
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Polygon polygon;
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Polygon polygon;
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polygon.indices = p_polygon;
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polygon.indices = p_polygon;
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polygons.push_back(polygon);
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polygons.push_back(polygon);
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@ -142,20 +151,24 @@ void NavigationPolygon::add_polygon(const Vector<int> &p_polygon) {
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}
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}
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void NavigationPolygon::add_outline_at_index(const Vector<Vector2> &p_outline, int p_index) {
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void NavigationPolygon::add_outline_at_index(const Vector<Vector2> &p_outline, int p_index) {
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RWLockWrite write_lock(rwlock);
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outlines.insert(p_index, p_outline);
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outlines.insert(p_index, p_outline);
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rect_cache_dirty = true;
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rect_cache_dirty = true;
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}
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}
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int NavigationPolygon::get_polygon_count() const {
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int NavigationPolygon::get_polygon_count() const {
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RWLockRead read_lock(rwlock);
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return polygons.size();
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return polygons.size();
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}
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}
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Vector<int> NavigationPolygon::get_polygon(int p_idx) {
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Vector<int> NavigationPolygon::get_polygon(int p_idx) {
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RWLockRead read_lock(rwlock);
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ERR_FAIL_INDEX_V(p_idx, polygons.size(), Vector<int>());
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ERR_FAIL_INDEX_V(p_idx, polygons.size(), Vector<int>());
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return polygons[p_idx].indices;
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return polygons[p_idx].indices;
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}
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}
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void NavigationPolygon::clear_polygons() {
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void NavigationPolygon::clear_polygons() {
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RWLockWrite write_lock(rwlock);
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polygons.clear();
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polygons.clear();
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{
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{
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MutexLock lock(navigation_mesh_generation);
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MutexLock lock(navigation_mesh_generation);
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@ -164,6 +177,7 @@ void NavigationPolygon::clear_polygons() {
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}
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}
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void NavigationPolygon::clear() {
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void NavigationPolygon::clear() {
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RWLockWrite write_lock(rwlock);
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polygons.clear();
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polygons.clear();
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vertices.clear();
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vertices.clear();
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{
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{
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@ -172,12 +186,31 @@ void NavigationPolygon::clear() {
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}
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}
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}
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}
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void NavigationPolygon::set_data(const Vector<Vector2> &p_vertices, const Vector<Vector<int>> &p_polygons) {
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RWLockWrite write_lock(rwlock);
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vertices = p_vertices;
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polygons.resize(p_polygons.size());
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for (int i = 0; i < p_polygons.size(); i++) {
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polygons.write[i].indices = p_polygons[i];
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}
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}
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void NavigationPolygon::get_data(Vector<Vector2> &r_vertices, Vector<Vector<int>> &r_polygons) {
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RWLockRead read_lock(rwlock);
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r_vertices = vertices;
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r_polygons.resize(polygons.size());
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for (int i = 0; i < polygons.size(); i++) {
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r_polygons.write[i] = polygons[i].indices;
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}
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}
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Ref<NavigationMesh> NavigationPolygon::get_navigation_mesh() {
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Ref<NavigationMesh> NavigationPolygon::get_navigation_mesh() {
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MutexLock lock(navigation_mesh_generation);
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MutexLock lock(navigation_mesh_generation);
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if (navigation_mesh.is_null()) {
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if (navigation_mesh.is_null()) {
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navigation_mesh.instantiate();
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navigation_mesh.instantiate();
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Vector<Vector3> verts;
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Vector<Vector3> verts;
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Vector<Vector<int>> polys;
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{
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{
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verts.resize(get_vertices().size());
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verts.resize(get_vertices().size());
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Vector3 *w = verts.ptrw();
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Vector3 *w = verts.ptrw();
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@ -188,11 +221,12 @@ Ref<NavigationMesh> NavigationPolygon::get_navigation_mesh() {
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w[i] = Vector3(r[i].x, 0.0, r[i].y);
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w[i] = Vector3(r[i].x, 0.0, r[i].y);
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}
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}
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}
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}
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navigation_mesh->set_vertices(verts);
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for (int i(0); i < get_polygon_count(); i++) {
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for (int i(0); i < get_polygon_count(); i++) {
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navigation_mesh->add_polygon(get_polygon(i));
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polys.push_back(get_polygon(i));
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}
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}
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navigation_mesh->set_data(verts, polys);
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navigation_mesh->set_cell_size(cell_size); // Needed to not fail the cell size check on the server
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navigation_mesh->set_cell_size(cell_size); // Needed to not fail the cell size check on the server
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}
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}
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@ -200,38 +234,45 @@ Ref<NavigationMesh> NavigationPolygon::get_navigation_mesh() {
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}
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}
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void NavigationPolygon::add_outline(const Vector<Vector2> &p_outline) {
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void NavigationPolygon::add_outline(const Vector<Vector2> &p_outline) {
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RWLockWrite write_lock(rwlock);
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outlines.push_back(p_outline);
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outlines.push_back(p_outline);
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rect_cache_dirty = true;
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rect_cache_dirty = true;
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}
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}
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int NavigationPolygon::get_outline_count() const {
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int NavigationPolygon::get_outline_count() const {
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RWLockRead read_lock(rwlock);
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return outlines.size();
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return outlines.size();
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}
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}
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void NavigationPolygon::set_outline(int p_idx, const Vector<Vector2> &p_outline) {
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void NavigationPolygon::set_outline(int p_idx, const Vector<Vector2> &p_outline) {
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RWLockWrite write_lock(rwlock);
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ERR_FAIL_INDEX(p_idx, outlines.size());
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ERR_FAIL_INDEX(p_idx, outlines.size());
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outlines.write[p_idx] = p_outline;
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outlines.write[p_idx] = p_outline;
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rect_cache_dirty = true;
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rect_cache_dirty = true;
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}
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}
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void NavigationPolygon::remove_outline(int p_idx) {
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void NavigationPolygon::remove_outline(int p_idx) {
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RWLockWrite write_lock(rwlock);
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ERR_FAIL_INDEX(p_idx, outlines.size());
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ERR_FAIL_INDEX(p_idx, outlines.size());
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outlines.remove_at(p_idx);
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outlines.remove_at(p_idx);
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rect_cache_dirty = true;
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rect_cache_dirty = true;
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}
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}
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Vector<Vector2> NavigationPolygon::get_outline(int p_idx) const {
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Vector<Vector2> NavigationPolygon::get_outline(int p_idx) const {
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RWLockRead read_lock(rwlock);
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ERR_FAIL_INDEX_V(p_idx, outlines.size(), Vector<Vector2>());
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ERR_FAIL_INDEX_V(p_idx, outlines.size(), Vector<Vector2>());
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return outlines[p_idx];
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return outlines[p_idx];
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}
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}
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void NavigationPolygon::clear_outlines() {
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void NavigationPolygon::clear_outlines() {
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RWLockWrite write_lock(rwlock);
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outlines.clear();
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outlines.clear();
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rect_cache_dirty = true;
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rect_cache_dirty = true;
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}
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}
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#ifndef DISABLE_DEPRECATED
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#ifndef DISABLE_DEPRECATED
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void NavigationPolygon::make_polygons_from_outlines() {
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void NavigationPolygon::make_polygons_from_outlines() {
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RWLockWrite write_lock(rwlock);
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WARN_PRINT("Function make_polygons_from_outlines() is deprecated."
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WARN_PRINT("Function make_polygons_from_outlines() is deprecated."
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"\nUse NavigationServer2D.parse_source_geometry_data() and NavigationServer2D.bake_from_source_geometry_data() instead.");
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"\nUse NavigationServer2D.parse_source_geometry_data() and NavigationServer2D.bake_from_source_geometry_data() instead.");
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@ -36,6 +36,7 @@
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class NavigationPolygon : public Resource {
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class NavigationPolygon : public Resource {
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GDCLASS(NavigationPolygon, Resource);
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GDCLASS(NavigationPolygon, Resource);
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RWLock rwlock;
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Vector<Vector2> vertices;
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Vector<Vector2> vertices;
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struct Polygon {
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struct Polygon {
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@ -153,6 +154,9 @@ public:
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void clear();
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void clear();
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void set_data(const Vector<Vector2> &p_vertices, const Vector<Vector<int>> &p_polygons);
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void get_data(Vector<Vector2> &r_vertices, Vector<Vector<int>> &r_polygons);
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NavigationPolygon() {}
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NavigationPolygon() {}
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~NavigationPolygon() {}
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~NavigationPolygon() {}
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};
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};
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