fix compile failure when tools=no
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@ -347,11 +347,11 @@ void VisibilityEnabler2D::_node_removed(Node* p_node) {
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}
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String VisibilityEnabler2D::get_configuration_warning() const {
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#ifdef TOOLS_ENABLED
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if (is_inside_tree() && get_parent() && (get_parent()->get_filename()==String() && get_parent()!=get_tree()->get_edited_scene_root())) {
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return TTR("VisibilityEnable2D works best when used with the edited scene root directly as parent.");
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}
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#endif
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return String();
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}
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