Fix EMWSClient::get_connection_status(), try catch
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@ -91,10 +91,14 @@ Error EMWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port,
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int peer_sock = EM_ASM_INT({
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var proto_str = UTF8ToString($2);
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var socket = null;
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if (proto_str) {
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socket = new WebSocket(UTF8ToString($1), proto_str.split(","));
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} else {
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socket = new WebSocket(UTF8ToString($1));
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try {
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if (proto_str) {
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socket = new WebSocket(UTF8ToString($1), proto_str.split(","));
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} else {
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socket = new WebSocket(UTF8ToString($1));
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}
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} catch (e) {
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return -1;
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}
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var c_ptr = Module.IDHandler.get($0);
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socket.binaryType = "arraybuffer";
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@ -174,6 +178,8 @@ Error EMWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port,
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return Module.IDHandler.add(socket);
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}, _js_id, str.utf8().get_data(), proto_string.utf8().get_data());
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/* clang-format on */
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if (peer_sock == -1)
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return FAILED;
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static_cast<Ref<EMWSPeer> >(_peer)->set_sock(peer_sock, _in_buf_size, _in_pkt_size);
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@ -190,11 +196,11 @@ Ref<WebSocketPeer> EMWSClient::get_peer(int p_peer_id) const {
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NetworkedMultiplayerPeer::ConnectionStatus EMWSClient::get_connection_status() const {
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if (_peer->is_connected_to_host())
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if (_peer->is_connected_to_host()) {
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if (_is_connecting)
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return CONNECTION_CONNECTING;
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return CONNECTION_CONNECTED;
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if (_is_connecting)
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return CONNECTION_CONNECTING;
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}
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return CONNECTION_DISCONNECTED;
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};
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@ -68,12 +68,17 @@ Error EMWSPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
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bytes_array[i] = getValue($1+i, 'i8');
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}
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if ($3) {
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sock.send(bytes_array.buffer);
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} else {
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var string = new TextDecoder("utf-8").decode(bytes_array);
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sock.send(string);
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try {
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if ($3) {
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sock.send(bytes_array.buffer);
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} else {
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var string = new TextDecoder("utf-8").decode(bytes_array);
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sock.send(string);
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}
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} catch (e) {
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return 1;
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}
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return 0;
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}, peer_sock, p_buffer, p_buffer_size, is_bin);
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/* clang-format on */
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