C#: Use dotnet CLI to launch OpenVisualStudio.dll

Use the DLL instead of the EXE, so we can rely on the dotnet CLI handling the architecture.
This commit is contained in:
Raul Santos 2024-09-19 19:21:48 +02:00
parent 0a4aedb360
commit ec189b1574
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GPG Key ID: B532473AE3A803E4
2 changed files with 2 additions and 2 deletions

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@ -5,7 +5,6 @@
<TargetFramework>net6.0-windows</TargetFramework> <TargetFramework>net6.0-windows</TargetFramework>
<LangVersion>10</LangVersion> <LangVersion>10</LangVersion>
<Nullable>enable</Nullable> <Nullable>enable</Nullable>
<RuntimeIdentifier>win-x86</RuntimeIdentifier>
<SelfContained>False</SelfContained> <SelfContained>False</SelfContained>
<RollForward>LatestMajor</RollForward> <RollForward>LatestMajor</RollForward>
</PropertyGroup> </PropertyGroup>

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@ -259,11 +259,12 @@ namespace GodotTools
var args = new List<string> var args = new List<string>
{ {
Path.Combine(GodotSharpDirs.DataEditorToolsDir, "GodotTools.OpenVisualStudio.dll"),
GodotSharpDirs.ProjectSlnPath, GodotSharpDirs.ProjectSlnPath,
line >= 0 ? $"{scriptPath};{line + 1};{col + 1}" : scriptPath line >= 0 ? $"{scriptPath};{line + 1};{col + 1}" : scriptPath
}; };
string command = Path.Combine(GodotSharpDirs.DataEditorToolsDir, "GodotTools.OpenVisualStudio.exe"); string command = DotNetFinder.FindDotNetExe() ?? "dotnet";
try try
{ {