Merge pull request #97274 from Giganzo/button-pressed-doc
Clarify docs for when toggling `button_pressed` emits `toggled`
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<member name="button_pressed" type="bool" setter="set_pressed" getter="is_pressed" default="false">
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<member name="button_pressed" type="bool" setter="set_pressed" getter="is_pressed" default="false">
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If [code]true[/code], the button's state is pressed. Means the button is pressed down or toggled (if [member toggle_mode] is active). Only works if [member toggle_mode] is [code]true[/code].
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If [code]true[/code], the button's state is pressed. Means the button is pressed down or toggled (if [member toggle_mode] is active). Only works if [member toggle_mode] is [code]true[/code].
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[b]Note:[/b] Setting [member button_pressed] will result in [signal toggled] to be emitted. If you want to change the pressed state without emitting that signal, use [method set_pressed_no_signal].
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[b]Note:[/b] Changing the value of [member button_pressed] will result in [signal toggled] to be emitted. If you want to change the pressed state without emitting that signal, use [method set_pressed_no_signal].
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</member>
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</member>
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<member name="disabled" type="bool" setter="set_disabled" getter="is_disabled" default="false" keywords="enabled">
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<member name="disabled" type="bool" setter="set_disabled" getter="is_disabled" default="false" keywords="enabled">
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If [code]true[/code], the button is in disabled state and can't be clicked or toggled.
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If [code]true[/code], the button is in disabled state and can't be clicked or toggled.
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