Display vertex number when hovering point in collision polygon

This commit is contained in:
Martin Wallin 2019-03-11 10:42:55 +01:00
parent 91d3ea0d1f
commit ed06ed38fb
1 changed files with 7 additions and 0 deletions

View File

@ -638,6 +638,13 @@ void AbstractPolygon2DEditor::forward_canvas_draw_over_viewport(Control *p_overl
const Color modulate = vertex == active_point ? Color(0.5, 1, 2) : Color(1, 1, 1); const Color modulate = vertex == active_point ? Color(0.5, 1, 2) : Color(1, 1, 1);
p_overlay->draw_texture(handle, point - handle->get_size() * 0.5, modulate); p_overlay->draw_texture(handle, point - handle->get_size() * 0.5, modulate);
if (vertex == hover_point) {
Ref<Font> font = get_font("font", "Label");
String num = String::num(vertex.vertex);
Size2 num_size = font->get_string_size(num);
p_overlay->draw_string(font, point - num_size * 0.5, num, Color(1.0, 1.0, 1.0, 0.5));
}
} }
} }