diff --git a/AUTHORS.md b/AUTHORS.md
index 0f002cfaeda..e8bb91d4bbf 100644
--- a/AUTHORS.md
+++ b/AUTHORS.md
@@ -95,6 +95,7 @@ name is available.
Indah Sylvia (ISylvox)
J08nY
Jakub Grzesik (kubecz3k)
+ James Buck (jbuck3)
Jérôme Gully (Nutriz)
Joan Fons Sanchez (JFonS)
Johan Manuel (29jm)
diff --git a/COPYRIGHT.txt b/COPYRIGHT.txt
index 5c7e9298e8b..3bdea2f56ec 100644
--- a/COPYRIGHT.txt
+++ b/COPYRIGHT.txt
@@ -350,7 +350,7 @@ License: Expat
Files: ./thirdparty/xatlas/
Comment: xatlas
-Copyright: 2018, Jonathan Young
+Copyright: 2018-2020, Jonathan Young
2013, Thekla, Inc
2006, NVIDIA Corporation, Ignacio Castano
License: Expat
diff --git a/DONORS.md b/DONORS.md
index 134dc0484b6..2988cc94f49 100644
--- a/DONORS.md
+++ b/DONORS.md
@@ -24,11 +24,12 @@ generous deed immortalized in the next stable release of Godot Engine.
AD Ford
Alan Beauchamp
- Anand Mallik
+ albinaask
Andrew Dunai
Brandon Lamb
Christian Baune
Christopher Montesano
+ Darius Pranskus
Darkhan Baimyrza
Darrin Massena
Dov Zimring
@@ -41,15 +42,18 @@ generous deed immortalized in the next stable release of Godot Engine.
Jasper Brooks
Javary Co.
Jeffery Chiu
+ John Benard (Linuxydable)
Justin Arnold
Justo Delgado Baudí
Kyle Szklenski
+ Marcel Kräml
Matthieu Huvé
Maxim Karsten
Mike King
Nathan Warden
Neal Gompa (Conan Kudo)
Péter Magyar
+ Ronnie Cheng
Slobodan Milnovic
Stephan Lanfermann
Steve
@@ -58,12 +62,14 @@ generous deed immortalized in the next stable release of Godot Engine.
## Gold donors
+ Bjarke
David Gehrig
David Graham
David Snopek
Ed Morley
Florian Rämisch
Jakub Grzesik
+ HardRound
Manuele Finocchiaro
Officine Pixel S.n.c.
Ronan Zeegers
@@ -92,10 +98,10 @@ generous deed immortalized in the next stable release of Godot Engine.
Maciej Pendolski
Matthew Hillier
Mohamed Ikbel Boulabiar
- Mored4u
Rene
Retro Village
Rob Messick
+ Roland Fredenhagen
Ryan Badour
Sandro Jenny
Scott Wadden
@@ -108,16 +114,19 @@ generous deed immortalized in the next stable release of Godot Engine.
Alex Khayrullin
alice gambrell
+ Barugon
Chris Goddard
Chris Serino
Christian Padilla
Conrad Curry
Craig Smith
Darrian Little
+ Hoai Nam Tran
Horváth Péter
- Ivan Trombley
+ Jamal Aboudrar
Joan Fons
Joshua Flores
+ Leo Fidel R Liban
Petr Malac
Rami
Rob
@@ -149,20 +158,20 @@ generous deed immortalized in the next stable release of Godot Engine.
Christoph Schröder
Codee Leaf
Cody Parker
- Coldragon
Craig Ostrin
+ curtis Kramer
D
Easypete
+ Edgar Sun
Eric Monson
Eugenio Hugo Salgüero Jáñez
- Fain
flesk
Gary Hulst
gavlig
GGGames.org
Guilherme Felipe de C. G. da Silva
- Halom Vered
Heath Hayes
+ Hu Hund
Isaac Clausman
Jared White
Jeff Nyte
@@ -171,18 +180,21 @@ generous deed immortalized in the next stable release of Godot Engine.
Jose Malheiro
Joshua Lesperance
Juan Velandia
+ Julian Todd
Juraj Móza
Kelteseth
kickmaniac
kinfox
Lain Ballard
Marcelo Dornbusch Lopes
+ Marcelo Henrique Gonçalves
Markus Fehr
Markus Wiesner
Martin Eigel
Matt Eunson
m kaersten
MuffinManKen
+ Nick Abousselam
Oliver Dick
Oscar Campos
Patrick Ting
@@ -197,14 +209,16 @@ generous deed immortalized in the next stable release of Godot Engine.
Samuel Judd
Scott Pilet
Sean Morgan
+ Sean Robertson
+ Sébastien
Serban Serafimescu
- Sindre Sømme
SleepCircle
spilldata
Stoned Xander
TheLevelOfDetail .
Thomas Kurz
Tobias Bocanegra
+ Trent Fehl
Urho
William Foster
Zhou Tuizhi
@@ -214,6 +228,7 @@ generous deed immortalized in the next stable release of Godot Engine.
## Silver donors
1D_Inc
+ Aaron Winter
Abraham Haskins
Acheron
Adam
@@ -229,7 +244,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Agustinus Arya
Aidan O'Flannagain
Aki Mimoto
- Alan Mervitz
Alan Stice
Albin Jonasson Svärdsby
Alder Stefano
@@ -237,14 +251,17 @@ generous deed immortalized in the next stable release of Godot Engine.
Alessandro Senese
Alexander Erlemann
alex clavelle
+ Alfred Reinold Baudisch
Allan Davis
Allen Schade
- Andreas Evers
Andreas Krampitz
+ Andres Hernandez
André Simões
+ andrew james morris
+ Andrew Mansuetti
Andrew Thomas
+ Ano Nim
Anthony Avina
- Anthony Staunton
AP Condomines
Arda Erol
Armin Preiml
@@ -252,10 +269,11 @@ generous deed immortalized in the next stable release of Godot Engine.
Arthur S. Muszynski
Asger
Ashley Claymore
+ Ashton Scott Snapp
Aubrey Falconer
- Avencherus
B A
Balázs Batári
+ Bartosz Bielecki
Benedikt
Ben Vercammen
Bernd Jänichen
@@ -265,10 +283,8 @@ generous deed immortalized in the next stable release of Godot Engine.
Bobby CC Wong
Bram
brian
- bugcaptor
Burney Waring
Cameron Meyer
- Carlo Sitaro
Carl van der Geest
Carwyn Edwards
Cas Brugman
@@ -289,7 +305,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Daniel Tebbutt
David May
David Woodard
- DiCola Jamn
+ Dimitri Stanojevic
Dominic Cooney
Dominik Wetzel
Donn Eddy
@@ -301,24 +317,25 @@ generous deed immortalized in the next stable release of Godot Engine.
Eduardo Teixeira
Edward Herbert
Edward Swartz
+ Eelco F Hillenius
Egon Elbre
Elgenzay
Elias Nykrem
- Elmeri '- Duy Kevin Nguyen
Ephemeral
Eric Ellingson
- Eric Rogers
Eric Williams
Erkki Seppälä
Evan Rose
+ Fain
+ Faisal Alkubaisi
Fancy Ants Studios
Fekinox
Felix Bohmann
Felix Kollmann
Flaredown
Forty Doubleu
- fox
FuDiggity
+ Frank
Gadzhi Kharkharov
gamedev by Celio
Gary Thomas
@@ -328,16 +345,17 @@ generous deed immortalized in the next stable release of Godot Engine.
Greyson Richey
Grid
Guillaume Audirac
+ Guillaume Pham Ngoc
Guldoman
Hal A
Heribert Hirth
Hunter Jones
Hylpher
- Ichiro Dohi
Iiari
iKlem
IndustrialRobot
Ivan Nikolaev
+ Jackson Harmer
Jacob
Jaiden Gerig
Jaime Ruiz-Borau Vizárraga
@@ -346,9 +364,11 @@ generous deed immortalized in the next stable release of Godot Engine.
Janders
Jannik Gröger
JARKKO PARVIAINEN
+ Jean-Baptiste LEPESME
Jeff Hungerford
Jennifer Graves
Jesse Dubay
+ Joe Alden
Joel Fivat
Joel Höglund
Joel Setterberg
@@ -363,14 +383,18 @@ generous deed immortalized in the next stable release of Godot Engine.
Jonathan G
Jon Bonazza
Jon Sully
+ Jordy Goodridge
+ Jorge Antunes
Jorge Caballero
Jose Aleman
Jose C. Rubio
Joseph Catrambone
Josh Mitchell
+ Joshua Southerland
Juanfran
Judd
Julian Murgia
+ June Little
JungleRobba
Justin Hamilton
Justin Spedding
@@ -382,7 +406,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Kent Jofur
Kevin McPhillips
Kiri Jolly
- Kiyohiro Kawamura (kyorohiro)
Kjetil Haugland
Klagsam
KsyTek Games
@@ -390,26 +413,24 @@ generous deed immortalized in the next stable release of Godot Engine.
kycho
Kyle Appelgate
Laurent Tréguier
+ Leonard Meagher
Leonardo Dimano
Levi Lindsey
Lin Chear
Linus Lind Lundgren
Lionel Gaillard
- Lukáš Rendvanský
Luigi Renna
LunaticInAHat
Lurkars
Major Haul
Malcolm
- Malik Ahmed
- Malik Nejer
+ Marco Lardelli
Markus Michael Egger
Martin Holas
Martin Liška
Marvin
- Mathieu Rimelen
+ Mathieu
Matt Edwards
- Matthew Little
Mauro Pellegrini
Max Fiedler
Maxime Blade
@@ -426,7 +447,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Mikayla
Mike Birkhead
Mike Cunningham
- Mitchell J. Wagner
+ Molinghu
MoM
Mored4u
Nathan Fish
@@ -435,8 +456,10 @@ generous deed immortalized in the next stable release of Godot Engine.
Neil Blakey-Milner
Neil Wang
Nerdforge
+ Nerdyninja
Nicholas
Nicholas Girga
+ Nick Allen
Nick Macholl
Niclas Eriksen
Nicolás Montaña
@@ -453,11 +476,12 @@ generous deed immortalized in the next stable release of Godot Engine.
Paweł Kowal
Pedro Assuncao
Penguin
+ Peter
Philip Cohoe
Point08
+ pwab
Rad Cat
Rafa Laguna
- rainerLinux
Remi Rampin
Rémi Verschelde
Ricardo Alcantara
@@ -470,6 +494,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Roman Tinkov
Ronald Ho Hip (CrimsonZA)
Ronan
+ Ronny Mühle
Ryan Groom
Ryan Hentz
Sam Edson
@@ -483,6 +508,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Shane
Shane Sicienski
Shane Spoor
+ Shiomi '- Duy Kevin Nguyen
Siim Raidma
Simon Jonas Larsen
Simon Wenner
@@ -490,17 +516,21 @@ generous deed immortalized in the next stable release of Godot Engine.
SK
smbe19
smo1704
+ soft circles
+ Squirrel
Stefano Caronia
Steve Cloete
Svenne Krap
Taylor Fahlman
Terry
tezuvholovdr
+ TheVoiceInMyHead
thomas
Thomas Bechtold
Thomas Detoy
Thomas Kelly
Tim Drumheller
+ Tim Erskine
Timothy B. MacDonald
Title Plinsut
Tobbun
@@ -516,6 +546,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Tyler Compton
Tyler Stafos
UltyX
+ Valentí Gàmez
Vaughan Ling
Victor
Vigilant Watch
@@ -525,10 +556,12 @@ generous deed immortalized in the next stable release of Godot Engine.
werner mendizabal
Wiley Thompson
Will
- William Hogben
Wyatt Goodin
Yegor
+ Yuri LaPointe
Yuri Sizov
+ Zgegnesh Hemomancer
+ 郝晨煜
## Bronze donors
diff --git a/SConstruct b/SConstruct
index 5af851a9b28..5caca8e8f33 100644
--- a/SConstruct
+++ b/SConstruct
@@ -177,12 +177,16 @@ for k in platform_opts.keys():
for o in opt_list:
opts.Add(o)
+# Update the environment now as the "custom_modules" option may be
+# defined in a file rather than specified via the command line.
+opts.Update(env_base)
+
# Detect modules.
modules_detected = OrderedDict()
module_search_paths = ["modules"] # Built-in path.
-if ARGUMENTS.get("custom_modules"):
- paths = ARGUMENTS.get("custom_modules").split(",")
+if env_base["custom_modules"]:
+ paths = env_base["custom_modules"].split(",")
for p in paths:
try:
module_search_paths.append(methods.convert_custom_modules_path(p))
@@ -213,8 +217,9 @@ for name, path in modules_detected.items():
methods.write_modules(modules_detected)
-opts.Update(env_base) # update environment
-Help(opts.GenerateHelpText(env_base)) # generate help
+# Update the environment again after all the module options are added.
+opts.Update(env_base)
+Help(opts.GenerateHelpText(env_base))
# add default include paths
diff --git a/core/os/os.cpp b/core/os/os.cpp
index be1c93ea007..633433e79ca 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -728,19 +728,25 @@ PoolStringArray OS::get_connected_midi_inputs() {
return MIDIDriver::get_singleton()->get_connected_inputs();
PoolStringArray list;
- return list;
+ ERR_FAIL_V_MSG(list, vformat("MIDI input isn't supported on %s.", OS::get_singleton()->get_name()));
}
void OS::open_midi_inputs() {
- if (MIDIDriver::get_singleton())
+ if (MIDIDriver::get_singleton()) {
MIDIDriver::get_singleton()->open();
+ } else {
+ ERR_PRINT(vformat("MIDI input isn't supported on %s.", OS::get_singleton()->get_name()));
+ }
}
void OS::close_midi_inputs() {
- if (MIDIDriver::get_singleton())
+ if (MIDIDriver::get_singleton()) {
MIDIDriver::get_singleton()->close();
+ } else {
+ ERR_PRINT(vformat("MIDI input isn't supported on %s.", OS::get_singleton()->get_name()));
+ }
}
OS::OS() {
diff --git a/core/project_settings.cpp b/core/project_settings.cpp
index 211cb3835a9..61348769fab 100644
--- a/core/project_settings.cpp
+++ b/core/project_settings.cpp
@@ -307,10 +307,16 @@ void ProjectSettings::_convert_to_last_version(int p_from_version) {
* using the following merit order:
* - If using NetworkClient, try to lookup project file or fail.
* - If --main-pack was passed by the user (`p_main_pack`), load it or fail.
- * - Search for .pck file matching binary name. There are two possibilities:
- * o exec_path.get_basename() + '.pck' (e.g. 'win_game.exe' -> 'win_game.pck')
- * o exec_path + '.pck' (e.g. 'linux_game' -> 'linux_game.pck')
- * For each tentative, if the file exists, load it or fail.
+ * - Search for project PCKs automatically. For each step we try loading a potential
+ * PCK, and if it doesn't work, we proceed to the next step. If any step succeeds,
+ * we try loading the project settings, and abort if it fails. Steps:
+ * o Bundled PCK in the executable.
+ * o [macOS only] PCK with same basename as the binary in the .app resource dir.
+ * o PCK with same basename as the binary in the binary's directory. We handle both
+ * changing the extension to '.pck' (e.g. 'win_game.exe' -> 'win_game.pck') and
+ * appending '.pck' to the binary name (e.g. 'linux_game' -> 'linux_game.pck').
+ * o PCK with the same basename as the binary in the current working directory.
+ * Same as above for the two possible PCK file names.
* - On relevant platforms (Android/iOS), lookup project file in OS resource path.
* If found, load it or fail.
* - Lookup project file in passed `p_path` (--path passed by the user), i.e. we
@@ -354,65 +360,68 @@ Error ProjectSettings::_setup(const String &p_path, const String &p_main_pack, b
String exec_path = OS::get_singleton()->get_executable_path();
if (exec_path != "") {
- // Attempt with exec_name.pck
+ // We do several tests sequentially until one succeeds to find a PCK,
+ // and if so we attempt loading it at the end.
+
+ // Attempt with PCK bundled into executable.
+ bool found = _load_resource_pack(exec_path);
+
+ // Attempt with exec_name.pck.
// (This is the usual case when distributing a Godot game.)
+ String exec_dir = exec_path.get_base_dir();
+ String exec_filename = exec_path.get_file();
+ String exec_basename = exec_filename.get_basename();
// Based on the OS, it can be the exec path + '.pck' (Linux w/o extension, macOS in .app bundle)
// or the exec path's basename + '.pck' (Windows).
// We need to test both possibilities as extensions for Linux binaries are optional
// (so both 'mygame.bin' and 'mygame' should be able to find 'mygame.pck').
- String exec_dir = exec_path.get_base_dir();
- String exec_filename = exec_path.get_file();
- String exec_basename = exec_filename.get_basename();
-
- // Attempt with PCK bundled into executable
- bool found = _load_resource_pack(exec_path);
-
#ifdef OSX_ENABLED
if (!found) {
- // Attempt to load PCK from macOS .app bundle resources
+ // Attempt to load PCK from macOS .app bundle resources.
found = _load_resource_pack(OS::get_singleton()->get_bundle_resource_dir().plus_file(exec_basename + ".pck"));
}
#endif
if (!found) {
- // Try to load data pack at the location of the executable
- // As mentioned above, we have two potential names to attempt
+ // Try to load data pack at the location of the executable.
+ // As mentioned above, we have two potential names to attempt.
found = _load_resource_pack(exec_dir.plus_file(exec_basename + ".pck")) || _load_resource_pack(exec_dir.plus_file(exec_filename + ".pck"));
-
- if (!found) {
- // If we couldn't find them next to the executable, we attempt
- // the current working directory. Same story, two tests.
- found = _load_resource_pack(exec_basename + ".pck") || _load_resource_pack(exec_filename + ".pck");
- }
}
- // If we opened our package, try and load our project
+ if (!found) {
+ // If we couldn't find them next to the executable, we attempt
+ // the current working directory. Same story, two tests.
+ found = _load_resource_pack(exec_basename + ".pck") || _load_resource_pack(exec_filename + ".pck");
+ }
+
+ // If we opened our package, try and load our project.
if (found) {
Error err = _load_settings_text_or_binary("res://project.godot", "res://project.binary");
if (err == OK) {
- // Load override from location of executable
- // Optional, we don't mind if it fails
+ // Load override from location of the executable.
+ // Optional, we don't mind if it fails.
_load_settings_text(exec_path.get_base_dir().plus_file("override.cfg"));
}
return err;
}
}
- // Try to use the filesystem for files, according to OS. (only Android -when reading from pck- and iOS use this)
+ // Try to use the filesystem for files, according to OS.
+ // (Only Android -when reading from pck- and iOS use this.)
if (OS::get_singleton()->get_resource_dir() != "") {
// OS will call ProjectSettings->get_resource_path which will be empty if not overridden!
// If the OS would rather use a specific location, then it will not be empty.
resource_path = OS::get_singleton()->get_resource_dir().replace("\\", "/");
if (resource_path != "" && resource_path[resource_path.length() - 1] == '/') {
- resource_path = resource_path.substr(0, resource_path.length() - 1); // chop end
+ resource_path = resource_path.substr(0, resource_path.length() - 1); // Chop end.
}
Error err = _load_settings_text_or_binary("res://project.godot", "res://project.binary");
if (err == OK) {
- // Optional, we don't mind if it fails
+ // Optional, we don't mind if it fails.
_load_settings_text("res://override.cfg");
}
return err;
@@ -433,7 +442,7 @@ Error ProjectSettings::_setup(const String &p_path, const String &p_main_pack, b
while (true) {
err = _load_settings_text_or_binary(current_dir.plus_file("project.godot"), current_dir.plus_file("project.binary"));
if (err == OK) {
- // Optional, we don't mind if it fails
+ // Optional, we don't mind if it fails.
_load_settings_text(current_dir.plus_file("override.cfg"));
candidate = current_dir;
found = true;
@@ -452,14 +461,15 @@ Error ProjectSettings::_setup(const String &p_path, const String &p_main_pack, b
}
resource_path = candidate;
- resource_path = resource_path.replace("\\", "/"); // windows path to unix path just in case
+ resource_path = resource_path.replace("\\", "/"); // Windows path to Unix path just in case.
memdelete(d);
if (!found)
return err;
- if (resource_path.length() && resource_path[resource_path.length() - 1] == '/')
- resource_path = resource_path.substr(0, resource_path.length() - 1); // chop end
+ if (resource_path.length() && resource_path[resource_path.length() - 1] == '/') {
+ resource_path = resource_path.substr(0, resource_path.length() - 1); // Chop end.
+ }
return OK;
}
diff --git a/doc/classes/AnimationTree.xml b/doc/classes/AnimationTree.xml
index 3b8dc34bf07..bca38d83257 100644
--- a/doc/classes/AnimationTree.xml
+++ b/doc/classes/AnimationTree.xml
@@ -4,6 +4,7 @@
A node to be used for advanced animation transitions in an [AnimationPlayer].
+ Note: When linked with an [AnimationPlayer], several properties and methods of the corresponding [AnimationPlayer] will not function as expected. Playback and transitions should be handled using only the [AnimationTree] and its constituent [AnimationNode](s). The [AnimationPlayer] node should be used solely for adding, deleting, and editing animations.
https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html
@@ -23,6 +24,7 @@
+ Retrieve the motion of the [member root_motion_track] as a [Transform] that can be used elsewhere. If [member root_motion_track] is not a path to a track of type [constant Animation.TYPE_TRANSFORM], returns an identity transformation.
@@ -47,6 +49,8 @@
The process mode of this [AnimationTree]. See [enum AnimationProcessMode] for available modes.
+ The path to the Animation track used for root motion. Paths must be valid scene-tree paths to a node, and must be specified starting from the parent node of the node that will reproduce the animation. To specify a track that controls properties or bones, append its name after the path, separated by [code]":"[/code]. For example, [code]"character/skeleton:ankle"[/code] or [code]"character/mesh:transform/local"[/code].
+ If the track has type [constant Animation.TYPE_TRANSFORM], the transformation will be cancelled visually, and the animation will appear to stay in place.
The root animation node of this [AnimationTree]. See [AnimationNode].
diff --git a/doc/classes/BitmapFont.xml b/doc/classes/BitmapFont.xml
index 7cd4bd215c0..6c53760db84 100644
--- a/doc/classes/BitmapFont.xml
+++ b/doc/classes/BitmapFont.xml
@@ -65,17 +65,6 @@
Creates a BitmapFont from the [code]*.fnt[/code] file at [code]path[/code].
-
-
-
-
-
-
-
-
- Returns the size of a character, optionally taking kerning into account if the next character is provided.
-
-
diff --git a/doc/classes/DirectionalLight.xml b/doc/classes/DirectionalLight.xml
index e45163894fe..a78afca0c5f 100644
--- a/doc/classes/DirectionalLight.xml
+++ b/doc/classes/DirectionalLight.xml
@@ -43,19 +43,19 @@
- Renders the entire scene's shadow map from an orthogonal point of view. May result in blockier shadows on close objects.
+ Renders the entire scene's shadow map from an orthogonal point of view. This is the fastest directional shadow mode. May result in blurrier shadows on close objects.
- Splits the view frustum in 2 areas, each with its own shadow map.
+ Splits the view frustum in 2 areas, each with its own shadow map. This shadow mode is a compromise between [constant SHADOW_ORTHOGONAL] and [constant SHADOW_PARALLEL_4_SPLITS] in terms of performance.
- Splits the view frustum in 4 areas, each with its own shadow map.
+ Splits the view frustum in 4 areas, each with its own shadow map. This is the slowest directional shadow mode.
Keeps the shadow stable when the camera moves, at the cost of lower effective shadow resolution.
- Tries to achieve maximum shadow resolution. May result in saw effect on shadow edges.
+ Tries to achieve maximum shadow resolution. May result in saw effect on shadow edges. This mode typically works best in games where the camera will often move at high speeds, such as most racing games.
diff --git a/doc/classes/DynamicFontData.xml b/doc/classes/DynamicFontData.xml
index a742ae53156..eae6db9e2f5 100644
--- a/doc/classes/DynamicFontData.xml
+++ b/doc/classes/DynamicFontData.xml
@@ -12,7 +12,7 @@
- If [code]true[/code], the font is rendered with anti-aliasing.
+ If [code]true[/code], the font is rendered with anti-aliasing. This property applies both to the main font and its outline (if it has one).
The path to the vector font file.
diff --git a/doc/classes/EditorInterface.xml b/doc/classes/EditorInterface.xml
index 8a07b25245a..536b281bccb 100644
--- a/doc/classes/EditorInterface.xml
+++ b/doc/classes/EditorInterface.xml
@@ -182,14 +182,6 @@
Selects the file, with the path provided by [code]file[/code], in the FileSystem dock.
-
-
-
-
-
-
-
-
@@ -210,6 +202,10 @@
+
+
+
+
diff --git a/doc/classes/Font.xml b/doc/classes/Font.xml
index c34fd3bdbbc..0de63a8ba58 100644
--- a/doc/classes/Font.xml
+++ b/doc/classes/Font.xml
@@ -54,6 +54,17 @@
Returns the font ascent (number of pixels above the baseline).
+
+
+
+
+
+
+
+
+ Returns the size of a character, optionally taking kerning into account if the next character is provided.
+
+
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index a9632e4b21d..7a14634c1f2 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -137,7 +137,7 @@
- Saves the configuration to a custom file.
+ Saves the configuration to a custom file. The file extension must be [code].godot[/code] (to save in text-based [ConfigFile] format) or [code].binary[/code] (to save in binary format).
diff --git a/doc/tools/makerst.py b/doc/tools/makerst.py
index 13bf0989404..883bf5bf132 100755
--- a/doc/tools/makerst.py
+++ b/doc/tools/makerst.py
@@ -276,6 +276,8 @@ def main(): # type: () -> None
group.add_argument("--dry-run", action="store_true", help="If passed, no output will be generated and XML files are only checked for errors.")
args = parser.parse_args()
+ print("Checking for errors in the XML class reference...")
+
file_list = [] # type: List[str]
for path in args.path:
@@ -334,7 +336,10 @@ def main(): # type: () -> None
state.current_class = class_name
make_rst_class(class_def, state, args.dry_run, args.output)
- if state.errored:
+ if not state.errored:
+ print("No errors found.")
+ else:
+ print("Errors were found in the class reference XML. Please check the messages above.")
exit(1)
def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, State, bool, str) -> None
@@ -549,71 +554,6 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S
index += 1
-def make_class_list(class_list, columns): # type: (List[str], int) -> None
- # This function is no longer used.
- f = open('class_list.rst', 'w', encoding='utf-8')
- col_max = len(class_list) // columns + 1
- print(('col max is ', col_max))
- fit_columns = [] # type: List[List[str]]
-
- for _ in range(0, columns):
- fit_columns.append([])
-
- indexers = [] # type List[str]
- last_initial = ''
-
- for idx, name in enumerate(class_list):
- col = idx // col_max
- if col >= columns:
- col = columns - 1
- fit_columns[col].append(name)
- idx += 1
- if name[:1] != last_initial:
- indexers.append(name)
- last_initial = name[:1]
-
- row_max = 0
- f.write("\n")
-
- for n in range(0, columns):
- if len(fit_columns[n]) > row_max:
- row_max = len(fit_columns[n])
-
- f.write("| ")
- for n in range(0, columns):
- f.write(" | |")
-
- f.write("\n")
- f.write("+")
- for n in range(0, columns):
- f.write("--+-------+")
- f.write("\n")
-
- for r in range(0, row_max):
- s = '+ '
- for c in range(0, columns):
- if r >= len(fit_columns[c]):
- continue
-
- classname = fit_columns[c][r]
- initial = classname[0]
- if classname in indexers:
- s += '**' + initial + '** | '
- else:
- s += ' | '
-
- s += '[' + classname + '](class_' + classname.lower() + ') | '
-
- s += '\n'
- f.write(s)
-
- for n in range(0, columns):
- f.write("--+-------+")
- f.write("\n")
-
- f.close()
-
-
def escape_rst(text, until_pos=-1): # type: (str) -> str
# Escape \ character, otherwise it ends up as an escape character in rst
pos = 0
diff --git a/drivers/windows/dir_access_windows.cpp b/drivers/windows/dir_access_windows.cpp
index c5a710ee8dc..797fc23c279 100644
--- a/drivers/windows/dir_access_windows.cpp
+++ b/drivers/windows/dir_access_windows.cpp
@@ -308,10 +308,6 @@ Error DirAccessWindows::remove(String p_path) {
p_path = fix_path(p_path);
- printf("erasing %s\n", p_path.utf8().get_data());
- //WIN32_FILE_ATTRIBUTE_DATA fileInfo;
- //DWORD fileAttr = GetFileAttributesExW(p_path.c_str(), GetFileExInfoStandard, &fileInfo);
-
DWORD fileAttr;
fileAttr = GetFileAttributesW(p_path.c_str());
diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp
index 4adb3844bc1..2fd1e8769ee 100644
--- a/editor/create_dialog.cpp
+++ b/editor/create_dialog.cpp
@@ -55,13 +55,15 @@ void CreateDialog::popup_create(bool p_dont_clear, bool p_replace_mode, const St
TreeItem *root = recent->create_item();
+ String icon_fallback = has_icon(base_type, "EditorIcons") ? base_type : "Object";
+
while (!f->eof_reached()) {
String l = f->get_line().strip_edges();
String name = l.split(" ")[0];
if ((ClassDB::class_exists(name) || ScriptServer::is_global_class(name)) && !_is_class_disabled_by_feature_profile(name)) {
TreeItem *ti = recent->create_item(root);
ti->set_text(0, l);
- ti->set_icon(0, EditorNode::get_singleton()->get_class_icon(l, base_type));
+ ti->set_icon(0, EditorNode::get_singleton()->get_class_icon(name, icon_fallback));
}
}
@@ -251,7 +253,8 @@ void CreateDialog::add_type(const String &p_type, HashMap &p
const String &description = EditorHelp::get_doc_data()->class_list[p_type].brief_description;
item->set_tooltip(0, description);
- item->set_icon(0, EditorNode::get_singleton()->get_class_icon(p_type, base_type));
+ String icon_fallback = has_icon(base_type, "EditorIcons") ? base_type : "Object";
+ item->set_icon(0, EditorNode::get_singleton()->get_class_icon(p_type, icon_fallback));
p_types[p_type] = item;
}
@@ -310,9 +313,8 @@ void CreateDialog::_update_search() {
EditorData &ed = EditorNode::get_editor_data();
root->set_text(0, base_type);
- if (has_icon(base_type, "EditorIcons")) {
- root->set_icon(0, get_icon(base_type, "EditorIcons"));
- }
+ String base_icon = has_icon(base_type, "EditorIcons") ? base_type : "Object";
+ root->set_icon(0, get_icon(base_icon, "EditorIcons"));
TreeItem *to_select = search_box->get_text() == base_type ? root : NULL;
@@ -395,9 +397,7 @@ void CreateDialog::_update_search() {
TreeItem *item = search_options->create_item(ti);
item->set_metadata(0, type);
item->set_text(0, ct[i].name);
- if (ct[i].icon.is_valid()) {
- item->set_icon(0, ct[i].icon);
- }
+ item->set_icon(0, ct[i].icon.is_valid() ? ct[i].icon : get_icon(base_icon, "EditorIcons"));
if (!to_select || ct[i].name == search_box->get_text()) {
to_select = item;
@@ -600,15 +600,20 @@ void CreateDialog::_save_favorite_list() {
void CreateDialog::_update_favorite_list() {
favorites->clear();
+
TreeItem *root = favorites->create_item();
+
+ String icon_fallback = has_icon(base_type, "EditorIcons") ? base_type : "Object";
+
for (int i = 0; i < favorite_list.size(); i++) {
String l = favorite_list[i];
String name = l.split(" ")[0];
if (!((ClassDB::class_exists(name) || ScriptServer::is_global_class(name)) && !_is_class_disabled_by_feature_profile(name)))
continue;
+
TreeItem *ti = favorites->create_item(root);
ti->set_text(0, l);
- ti->set_icon(0, EditorNode::get_singleton()->get_class_icon(l, base_type));
+ ti->set_icon(0, EditorNode::get_singleton()->get_class_icon(name, icon_fallback));
}
emit_signal("favorites_updated");
}
diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp
index dba8c2ec8c6..6455c7b7bed 100644
--- a/editor/editor_autoload_settings.cpp
+++ b/editor/editor_autoload_settings.cpp
@@ -669,18 +669,18 @@ bool EditorAutoloadSettings::autoload_add(const String &p_name, const String &p_
String error;
if (!_autoload_name_is_valid(name, &error)) {
- EditorNode::get_singleton()->show_warning(error);
+ EditorNode::get_singleton()->show_warning(TTR("Can't add autoload:") + "\n" + error);
return false;
}
const String &path = p_path;
if (!FileAccess::exists(path)) {
- EditorNode::get_singleton()->show_warning(TTR("Invalid path.") + "\n" + TTR("File does not exist."));
+ EditorNode::get_singleton()->show_warning(TTR("Can't add autoload:") + "\n" + TTR(vformat("%s is an invalid path. File does not exist.", path)));
return false;
}
if (!path.begins_with("res://")) {
- EditorNode::get_singleton()->show_warning(TTR("Invalid path.") + "\n" + TTR("Not in resource path."));
+ EditorNode::get_singleton()->show_warning(TTR("Can't add autoload:") + "\n" + TTR(vformat("%s is an invalid path. Not in resource path (res://).", path)));
return false;
}
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 546443f49a5..86c68a70714 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -2847,8 +2847,8 @@ void EditorNode::_update_debug_options() {
bool check_file_server = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_file_server", false);
bool check_debug_collisons = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_collisons", false);
bool check_debug_navigation = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_navigation", false);
- bool check_live_debug = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_live_debug", false);
- bool check_reload_scripts = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_reload_scripts", false);
+ bool check_live_debug = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_live_debug", true);
+ bool check_reload_scripts = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_reload_scripts", true);
if (check_deploy_remote) _menu_option_confirm(RUN_DEPLOY_REMOTE_DEBUG, true);
if (check_file_server) _menu_option_confirm(RUN_FILE_SERVER, true);
@@ -4945,7 +4945,7 @@ void EditorNode::set_distraction_free_mode(bool p_enter) {
}
}
-bool EditorNode::get_distraction_free_mode() const {
+bool EditorNode::is_distraction_free_mode_enabled() const {
return distraction_free->is_pressed();
}
@@ -6229,13 +6229,10 @@ EditorNode::EditorNode() {
p->add_check_shortcut(ED_SHORTCUT("editor/visible_navigation", TTR("Visible Navigation")), RUN_DEBUG_NAVIGATION);
p->set_item_tooltip(p->get_item_count() - 1, TTR("Navigation meshes and polygons will be visible on the running game if this option is turned on."));
p->add_separator();
- //those are now on by default, since they are harmless
p->add_check_shortcut(ED_SHORTCUT("editor/sync_scene_changes", TTR("Sync Scene Changes")), RUN_LIVE_DEBUG);
p->set_item_tooltip(p->get_item_count() - 1, TTR("When this option is turned on, any changes made to the scene in the editor will be replicated in the running game.\nWhen used remotely on a device, this is more efficient with network filesystem."));
- p->set_item_checked(p->get_item_count() - 1, true);
p->add_check_shortcut(ED_SHORTCUT("editor/sync_script_changes", TTR("Sync Script Changes")), RUN_RELOAD_SCRIPTS);
p->set_item_tooltip(p->get_item_count() - 1, TTR("When this option is turned on, any script that is saved will be reloaded on the running game.\nWhen used remotely on a device, this is more efficient with network filesystem."));
- p->set_item_checked(p->get_item_count() - 1, true);
p->connect("id_pressed", this, "_menu_option");
menu_hb->add_spacer();
diff --git a/editor/editor_node.h b/editor/editor_node.h
index 0c547858a55..b2458ee5e7c 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -691,7 +691,7 @@ public:
bool get_docks_visible() const;
void set_distraction_free_mode(bool p_enter);
- bool get_distraction_free_mode() const;
+ bool is_distraction_free_mode_enabled() const;
void add_control_to_dock(DockSlot p_slot, Control *p_control);
void remove_control_from_dock(Control *p_control);
diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp
index a250e9cbee4..39aa26f26a9 100644
--- a/editor/editor_plugin.cpp
+++ b/editor/editor_plugin.cpp
@@ -281,6 +281,10 @@ void EditorInterface::set_distraction_free_mode(bool p_enter) {
EditorInterface *EditorInterface::singleton = NULL;
+bool EditorInterface::is_distraction_free_mode_enabled() const {
+ return EditorNode::get_singleton()->is_distraction_free_mode_enabled();
+}
+
void EditorInterface::_bind_methods() {
ClassDB::bind_method(D_METHOD("inspect_object", "object", "for_property"), &EditorInterface::inspect_object, DEFVAL(String()));
@@ -312,6 +316,9 @@ void EditorInterface::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_main_screen_editor", "name"), &EditorInterface::set_main_screen_editor);
ClassDB::bind_method(D_METHOD("set_distraction_free_mode", "enter"), &EditorInterface::set_distraction_free_mode);
+ ClassDB::bind_method(D_METHOD("is_distraction_free_mode_enabled"), &EditorInterface::is_distraction_free_mode_enabled);
+
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "distraction_free_mode"), "set_distraction_free_mode", "is_distraction_free_mode_enabled");
}
EditorInterface::EditorInterface() {
diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h
index a18f2de82ce..7002ee8b71d 100644
--- a/editor/editor_plugin.h
+++ b/editor/editor_plugin.h
@@ -105,6 +105,7 @@ public:
void set_main_screen_editor(const String &p_name);
void set_distraction_free_mode(bool p_enter);
+ bool is_distraction_free_mode_enabled() const;
EditorInterface();
};
diff --git a/editor/import/resource_importer_layered_texture.cpp b/editor/import/resource_importer_layered_texture.cpp
index 9b819bc3414..8b74967283c 100644
--- a/editor/import/resource_importer_layered_texture.cpp
+++ b/editor/import/resource_importer_layered_texture.cpp
@@ -81,7 +81,7 @@ String ResourceImporterLayeredTexture::get_preset_name(int p_idx) const {
void ResourceImporterLayeredTexture::get_import_options(List *r_options, int p_preset) const {
- r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/mode", PROPERTY_HINT_ENUM, "Lossless,Video RAM,Uncompressed", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), p_preset == PRESET_3D ? 1 : 0));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/mode", PROPERTY_HINT_ENUM, "Lossless (PNG),Lossy (WebP),Video RAM (S3TC/ETC/BPTC),Uncompressed", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), p_preset == PRESET_3D ? 1 : 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "compress/no_bptc_if_rgb"), false));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "flags/repeat", PROPERTY_HINT_ENUM, "Disabled,Enabled,Mirrored"), 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "flags/filter"), true));
diff --git a/editor/import/resource_importer_texture_atlas.cpp b/editor/import/resource_importer_texture_atlas.cpp
index c9767b1b5f8..24228982f1a 100644
--- a/editor/import/resource_importer_texture_atlas.cpp
+++ b/editor/import/resource_importer_texture_atlas.cpp
@@ -137,7 +137,8 @@ static void _plot_triangle(Vector2 *vertices, const Vector2 &p_offset, bool p_tr
double dx_low = double(x[2] - x[1]) / (y[2] - y[1] + 1);
double xf = x[0];
double xt = x[0] + dx_upper; // if y[0] == y[1], special case
- for (int yi = y[0]; yi <= (y[2] > height - 1 ? height - 1 : y[2]); yi++) {
+ int max_y = MIN(y[2], height - p_offset.y - 1);
+ for (int yi = y[0]; yi <= max_y; yi++) {
if (yi >= 0) {
for (int xi = (xf > 0 ? int(xf) : 0); xi <= (xt < width ? xt : width - 1); xi++) {
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index ff1338c10c5..e1b21a217f0 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -86,7 +86,6 @@ public:
GridContainer *child_container;
set_title(TTR("Configure Snap"));
- get_ok()->set_text(TTR("Close"));
container = memnew(VBoxContainer);
add_child(container);
@@ -5490,6 +5489,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
hb->add_child(pan_button);
pan_button->set_toggle_mode(true);
pan_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_PAN));
+ pan_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/pan_mode", TTR("Pan Mode"), KEY_G));
pan_button->set_tooltip(TTR("Pan Mode"));
ruler_button = memnew(ToolButton);
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 90c8e5ce3a7..e5d28dd8023 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -625,6 +625,18 @@ void ScriptTextEditor::_validate_script() {
for (List::Element *E = warnings.front(); E; E = E->next()) {
ScriptLanguage::Warning w = E->get();
+ Dictionary ignore_meta;
+ ignore_meta["line"] = w.line;
+ ignore_meta["code"] = w.string_code.to_lower();
+ warnings_panel->push_cell();
+ warnings_panel->push_meta(ignore_meta);
+ warnings_panel->push_color(
+ warnings_panel->get_color("accent_color", "Editor").linear_interpolate(warnings_panel->get_color("mono_color", "Editor"), 0.5));
+ warnings_panel->add_text(TTR("[Ignore]"));
+ warnings_panel->pop(); // Color.
+ warnings_panel->pop(); // Meta ignore.
+ warnings_panel->pop(); // Cell.
+
warnings_panel->push_cell();
warnings_panel->push_meta(w.line - 1);
warnings_panel->push_color(warnings_panel->get_color("warning_color", "Editor"));
@@ -637,15 +649,6 @@ void ScriptTextEditor::_validate_script() {
warnings_panel->push_cell();
warnings_panel->add_text(w.message);
warnings_panel->pop(); // Cell.
-
- Dictionary ignore_meta;
- ignore_meta["line"] = w.line;
- ignore_meta["code"] = w.string_code.to_lower();
- warnings_panel->push_cell();
- warnings_panel->push_meta(ignore_meta);
- warnings_panel->add_text(TTR("(ignore)"));
- warnings_panel->pop(); // Meta ignore.
- warnings_panel->pop(); // Cell.
}
warnings_panel->pop(); // Table.
@@ -1805,6 +1808,8 @@ ScriptTextEditor::ScriptTextEditor() {
warnings_panel = memnew(RichTextLabel);
editor_box->add_child(warnings_panel);
+ warnings_panel->add_font_override(
+ "normal_font", EditorNode::get_singleton()->get_gui_base()->get_font("main", "EditorFonts"));
warnings_panel->set_custom_minimum_size(Size2(0, 100 * EDSCALE));
warnings_panel->set_h_size_flags(SIZE_EXPAND_FILL);
warnings_panel->set_meta_underline(true);
diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp
index 8736b88b71e..95175639635 100644
--- a/editor/plugins/tile_map_editor_plugin.cpp
+++ b/editor/plugins/tile_map_editor_plugin.cpp
@@ -205,6 +205,21 @@ void TileMapEditor::_palette_multi_selected(int index, bool selected) {
_update_palette();
}
+void TileMapEditor::_palette_input(const Ref &p_event) {
+ const Ref mb = p_event;
+
+ // Zoom in/out using Ctrl + mouse wheel.
+ if (mb.is_valid() && mb->is_pressed() && mb->get_command()) {
+ if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_UP) {
+ size_slider->set_value(size_slider->get_value() + 0.2);
+ }
+
+ if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_DOWN) {
+ size_slider->set_value(size_slider->get_value() - 0.2);
+ }
+ }
+}
+
void TileMapEditor::_canvas_mouse_enter() {
mouse_over = true;
@@ -1834,6 +1849,7 @@ void TileMapEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_clear_transform"), &TileMapEditor::_clear_transform);
ClassDB::bind_method(D_METHOD("_palette_selected"), &TileMapEditor::_palette_selected);
ClassDB::bind_method(D_METHOD("_palette_multi_selected"), &TileMapEditor::_palette_multi_selected);
+ ClassDB::bind_method(D_METHOD("_palette_input"), &TileMapEditor::_palette_input);
ClassDB::bind_method(D_METHOD("_fill_points"), &TileMapEditor::_fill_points);
ClassDB::bind_method(D_METHOD("_erase_points"), &TileMapEditor::_erase_points);
@@ -1996,6 +2012,7 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
palette->add_constant_override("vseparation", 8 * EDSCALE);
palette->connect("item_selected", this, "_palette_selected");
palette->connect("multi_selected", this, "_palette_multi_selected");
+ palette->connect("gui_input", this, "_palette_input");
palette_container->add_child(palette);
// Add message for when no texture is selected.
@@ -2034,7 +2051,7 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
toolbar->add_child(paint_button);
bucket_fill_button = memnew(ToolButton);
- bucket_fill_button->set_shortcut(ED_SHORTCUT("tile_map_editor/bucket_fill", TTR("Bucket Fill"), KEY_G));
+ bucket_fill_button->set_shortcut(ED_SHORTCUT("tile_map_editor/bucket_fill", TTR("Bucket Fill"), KEY_B));
bucket_fill_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_BUCKET));
bucket_fill_button->set_toggle_mode(true);
toolbar->add_child(bucket_fill_button);
diff --git a/editor/plugins/tile_map_editor_plugin.h b/editor/plugins/tile_map_editor_plugin.h
index 5007884cbb9..53691018e29 100644
--- a/editor/plugins/tile_map_editor_plugin.h
+++ b/editor/plugins/tile_map_editor_plugin.h
@@ -192,6 +192,7 @@ class TileMapEditor : public VBoxContainer {
void _menu_option(int p_option);
void _palette_selected(int index);
void _palette_multi_selected(int index, bool selected);
+ void _palette_input(const Ref &p_event);
Dictionary _create_cell_dictionary(int tile, bool flip_x, bool flip_y, bool transpose, Vector2 autotile_coord);
void _start_undo(const String &p_action);
diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp
index d6adc6288b4..d6f718d1e5b 100644
--- a/editor/plugins/tile_set_editor_plugin.cpp
+++ b/editor/plugins/tile_set_editor_plugin.cpp
@@ -265,6 +265,7 @@ void TileSetEditor::_bind_methods() {
ClassDB::bind_method("_on_tileset_toolbar_confirm", &TileSetEditor::_on_tileset_toolbar_confirm);
ClassDB::bind_method("_on_texture_list_selected", &TileSetEditor::_on_texture_list_selected);
ClassDB::bind_method("_on_edit_mode_changed", &TileSetEditor::_on_edit_mode_changed);
+ ClassDB::bind_method("_on_scroll_container_input", &TileSetEditor::_on_scroll_container_input);
ClassDB::bind_method("_on_workspace_mode_changed", &TileSetEditor::_on_workspace_mode_changed);
ClassDB::bind_method("_on_workspace_overlay_draw", &TileSetEditor::_on_workspace_overlay_draw);
ClassDB::bind_method("_on_workspace_process", &TileSetEditor::_on_workspace_process);
@@ -592,6 +593,7 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
scroll = memnew(ScrollContainer);
main_vb->add_child(scroll);
scroll->set_v_size_flags(SIZE_EXPAND_FILL);
+ scroll->connect("gui_input", this, "_on_scroll_container_input");
scroll->set_clip_contents(true);
empty_message = memnew(Label);
@@ -1216,6 +1218,27 @@ bool TileSetEditor::is_within_grabbing_distance_of_first_point(const Vector2 &p_
return distance < p_grab_threshold;
}
+void TileSetEditor::_on_scroll_container_input(const Ref &p_event) {
+ const Ref mb = p_event;
+
+ if (mb.is_valid()) {
+ // Zoom in/out using Ctrl + mouse wheel. This is done on the ScrollContainer
+ // to allow performing this action anywhere, even if the cursor isn't
+ // hovering the texture in the workspace.
+ if (mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed() && mb->get_control()) {
+ print_line("zooming in");
+ _zoom_in();
+ // Don't scroll up after zooming in.
+ accept_event();
+ } else if (mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed() && mb->get_control()) {
+ print_line("zooming out");
+ _zoom_out();
+ // Don't scroll down after zooming out.
+ accept_event();
+ }
+ }
+}
+
void TileSetEditor::_on_workspace_input(const Ref &p_ie) {
if (tileset.is_null() || !get_current_texture().is_valid())
@@ -1232,8 +1255,8 @@ void TileSetEditor::_on_workspace_input(const Ref &p_ie) {
}
current_tile_region.position += WORKSPACE_MARGIN;
- Ref mb = p_ie;
- Ref mm = p_ie;
+ const Ref mb = p_ie;
+ const Ref mm = p_ie;
if (mb.is_valid()) {
if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && !creating_shape) {
@@ -1257,13 +1280,6 @@ void TileSetEditor::_on_workspace_input(const Ref &p_ie) {
delete tiles;
}
}
-
- // Mouse Wheel Event
- if (mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed() && mb->get_control()) {
- _zoom_in();
- } else if (mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed() && mb->get_control()) {
- _zoom_out();
- }
}
// Drag Middle Mouse
if (mm.is_valid()) {
diff --git a/editor/plugins/tile_set_editor_plugin.h b/editor/plugins/tile_set_editor_plugin.h
index 0e0bd6448ca..4ffa539edc2 100644
--- a/editor/plugins/tile_set_editor_plugin.h
+++ b/editor/plugins/tile_set_editor_plugin.h
@@ -201,6 +201,7 @@ private:
void _on_workspace_overlay_draw();
void _on_workspace_draw();
void _on_workspace_process();
+ void _on_scroll_container_input(const Ref &p_event);
void _on_workspace_input(const Ref &p_ie);
void _on_tool_clicked(int p_tool);
void _on_priority_changed(float val);
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index 98f1fac484a..2a77d1be897 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -945,6 +945,8 @@ public:
icon = NULL;
icon_needs_reload = true;
hover = false;
+
+ set_focus_mode(FocusMode::FOCUS_ALL);
}
void set_is_favorite(bool fav) {
@@ -1728,6 +1730,10 @@ void ProjectList::_panel_input(const Ref &p_ev, Node *p_hb) {
select_project(clicked_index);
}
+ if (_selected_project_keys.has(clicked_project.project_key)) {
+ clicked_project.control->grab_focus();
+ }
+
emit_signal(SIGNAL_SELECTION_CHANGED);
if (!mb->get_control() && mb->is_doubleclick()) {
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index e5cd55e70a7..b2f290e435f 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -2591,6 +2591,11 @@ void SceneTreeDock::_focus_node() {
}
void SceneTreeDock::attach_script_to_selected(bool p_extend) {
+ if (ScriptServer::get_language_count() == 0) {
+ EditorNode::get_singleton()->show_warning(TTR("Cannot attach a script: there are no languages registered.\nThis is probably because this editor was built with all language modules disabled."));
+ return;
+ }
+
if (!profile_allow_script_editing) {
return;
}
diff --git a/editor/script_create_dialog.cpp b/editor/script_create_dialog.cpp
index 7df437fe017..0efbc4adf14 100644
--- a/editor/script_create_dialog.cpp
+++ b/editor/script_create_dialog.cpp
@@ -800,7 +800,7 @@ ScriptCreateDialog::ScriptCreateDialog() {
gc->add_child(memnew(Label(TTR("Language:"))));
gc->add_child(language_menu);
- default_language = 0;
+ default_language = -1;
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
String lang = ScriptServer::get_language(i)->get_name();
@@ -809,8 +809,9 @@ ScriptCreateDialog::ScriptCreateDialog() {
default_language = i;
}
}
-
- language_menu->select(default_language);
+ if (default_language >= 0) {
+ language_menu->select(default_language);
+ }
current_language = default_language;
language_menu->connect("item_selected", this, "_lang_changed");
diff --git a/methods.py b/methods.py
index fbcac799612..c3f4bffb618 100644
--- a/methods.py
+++ b/methods.py
@@ -149,7 +149,7 @@ def detect_modules(at_path):
def is_module(path):
- return os.path.isdir(path) and os.path.exists(path + "/config.py")
+ return os.path.isdir(path) and os.path.exists(os.path.join(path, "SCsub"))
def write_modules(module_list):
diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp
index 027350a665d..82829856dfa 100644
--- a/modules/gdscript/gdscript_function.cpp
+++ b/modules/gdscript/gdscript_function.cpp
@@ -1501,11 +1501,14 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
#ifdef DEBUG_ENABLED
GET_VARIANT_PTR(test, 1);
- GET_VARIANT_PTR(message, 2);
bool result = test->booleanize();
if (!result) {
- const String &message_str = *message;
+ String message_str;
+ if (_code_ptr[ip + 2] != 0) {
+ GET_VARIANT_PTR(message, 2);
+ message_str = *message;
+ }
if (message_str.empty()) {
err_text = "Assertion failed.";
} else {
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index cdaeef2400f..98a43bdf538 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -2629,7 +2629,9 @@ bool CSharpScript::_get_member_export(IMonoClassMember *p_member, bool p_inspect
return true;
}
+#ifdef TOOLS_ENABLED
MonoObject *attr = p_member->get_attribute(CACHED_CLASS(ExportAttribute));
+#endif
PropertyHint hint = PROPERTY_HINT_NONE;
String hint_string;
diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
index 5c2947db52f..0fc3280ae50 100644
--- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
@@ -436,7 +436,7 @@ namespace GodotTools
aboutLabel.Text =
"C# support in Godot Engine is in late alpha stage and, while already usable, " +
"it is not meant for use in production.\n\n" +
- "Projects can be exported to Linux, macOS, Windows and Android, but not yet to iOS, HTML5 or UWP. " +
+ "Projects can be exported to Linux, macOS, Windows, Android, iOS and HTML5, but not yet to UWP. " +
"Bugs and usability issues will be addressed gradually over future releases, " +
"potentially including compatibility breaking changes as new features are implemented for a better overall C# experience.\n\n" +
"If you experience issues with this Mono build, please report them on Godot's issue tracker with details about your system, MSBuild version, IDE, etc.:\n\n" +
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp
index 39da0439f70..4fbd74ba672 100644
--- a/modules/mono/mono_gd/gd_mono.cpp
+++ b/modules/mono/mono_gd/gd_mono.cpp
@@ -425,10 +425,10 @@ void GDMono::initialize_load_assemblies() {
#if defined(TOOLS_ENABLED)
bool tool_assemblies_loaded = _load_tools_assemblies();
CRASH_COND_MSG(!tool_assemblies_loaded, "Mono: Failed to load '" TOOLS_ASM_NAME "' assemblies.");
-#endif
if (Main::is_project_manager())
return;
+#endif
// Load the project's main assembly. This doesn't necessarily need to succeed.
// The game may not be using .NET at all, or if the project does use .NET and
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index ec20698ae8a..515fc5a0cf6 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -3126,6 +3126,7 @@ void VisualScriptEditor::_move_nodes_with_rescan(const StringName &p_func_from,
{
List data_connections;
script->get_data_connection_list(p_func_from, &data_connections);
+ int func_from_node_id = script->get_function_node_id(p_func_from);
HashMap > > connections;
@@ -3135,6 +3136,11 @@ void VisualScriptEditor::_move_nodes_with_rescan(const StringName &p_func_from,
int out_p = E->get().from_port;
int in_p = E->get().to_port;
+ // skip if the from_node is a function node
+ if (from == func_from_node_id) {
+ continue;
+ }
+
if (!connections.has(to))
connections.set(to, Map >());
connections[to].insert(in_p, Pair(from, out_p));
diff --git a/modules/xatlas_unwrap/register_types.cpp b/modules/xatlas_unwrap/register_types.cpp
index c69b566525b..ccd30f73d63 100644
--- a/modules/xatlas_unwrap/register_types.cpp
+++ b/modules/xatlas_unwrap/register_types.cpp
@@ -68,7 +68,7 @@ bool xatlas_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_ver
ERR_FAIL_COND_V_MSG(err != xatlas::AddMeshError::Enum::Success, false, xatlas::StringForEnum(err));
printf("Generate..\n");
- xatlas::Generate(atlas, chart_options, NULL, pack_options);
+ xatlas::Generate(atlas, chart_options, xatlas::ParameterizeOptions(), pack_options);
*r_size_hint_x = atlas->width;
*r_size_hint_y = atlas->height;
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 269401c508b..7c3680f8ad5 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -257,6 +257,8 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
};
Vector plugins;
+ String last_plugin_names;
+ uint64_t last_custom_build_time = 0;
volatile bool plugins_changed;
Mutex *plugins_lock;
Vector devices;
@@ -1786,23 +1788,32 @@ public:
// Look for export templates (first official, and if defined custom templates).
if (!bool(p_preset->get("custom_template/use_custom_build"))) {
- bool dvalid = exists_export_template("android_debug.apk", &err);
- bool rvalid = exists_export_template("android_release.apk", &err);
+ String template_err;
+ bool dvalid = false;
+ bool rvalid = false;
if (p_preset->get("custom_template/debug") != "") {
dvalid = FileAccess::exists(p_preset->get("custom_template/debug"));
if (!dvalid) {
- err += TTR("Custom debug template not found.") + "\n";
+ template_err += TTR("Custom debug template not found.") + "\n";
}
+ } else {
+ dvalid = exists_export_template("android_debug.apk", &template_err);
}
+
if (p_preset->get("custom_template/release") != "") {
rvalid = FileAccess::exists(p_preset->get("custom_template/release"));
if (!rvalid) {
- err += TTR("Custom release template not found.") + "\n";
+ template_err += TTR("Custom release template not found.") + "\n";
}
+ } else {
+ rvalid = exists_export_template("android_release.apk", &template_err);
}
valid = dvalid || rvalid;
+ if (!valid) {
+ err += template_err;
+ }
} else {
valid = exists_export_template("android_source.zip", &err);
}
@@ -2201,6 +2212,29 @@ public:
}
}
+ inline bool is_clean_build_required(Vector enabled_plugins) {
+ String plugin_names = get_plugins_names(enabled_plugins);
+ bool first_build = last_custom_build_time == 0;
+ bool have_plugins_changed = false;
+
+ if (!first_build) {
+ have_plugins_changed = plugin_names != last_plugin_names;
+ if (!have_plugins_changed) {
+ for (int i = 0; i < enabled_plugins.size(); i++) {
+ if (enabled_plugins.get(i).last_updated > last_custom_build_time) {
+ have_plugins_changed = true;
+ break;
+ }
+ }
+ }
+ }
+
+ last_custom_build_time = OS::get_singleton()->get_unix_time();
+ last_plugin_names = plugin_names;
+
+ return have_plugins_changed || first_build;
+ }
+
virtual Error export_project(const Ref &p_preset, bool p_debug, const String &p_path, int p_flags = 0) {
ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
@@ -2250,8 +2284,12 @@ public:
String local_plugins_binaries = get_plugins_binaries(BINARY_TYPE_LOCAL, enabled_plugins);
String remote_plugins_binaries = get_plugins_binaries(BINARY_TYPE_REMOTE, enabled_plugins);
String custom_maven_repos = get_plugins_custom_maven_repos(enabled_plugins);
+ bool clean_build_required = is_clean_build_required(enabled_plugins);
List cmdline;
+ if (clean_build_required) {
+ cmdline.push_back("clean");
+ }
cmdline.push_back("build");
cmdline.push_back("-Pexport_package_name=" + package_name); // argument to specify the package name.
cmdline.push_back("-Pplugins_local_binaries=" + local_plugins_binaries); // argument to specify the list of plugins local dependencies.
diff --git a/platform/android/java/app/build.gradle b/platform/android/java/app/build.gradle
index 82534ea90d2..f1fd716cb49 100644
--- a/platform/android/java/app/build.gradle
+++ b/platform/android/java/app/build.gradle
@@ -87,6 +87,11 @@ android {
}
defaultConfig {
+ // The default ignore pattern for the 'assets' directory includes hidden files and directories which are used by Godot projects.
+ aaptOptions {
+ ignoreAssetsPattern "!.svn:!.git:!.ds_store:!*.scc:_*:!CVS:!thumbs.db:!picasa.ini:!*~"
+ }
+
// Feel free to modify the application id to your own.
applicationId getExportPackageName()
minSdkVersion versions.minSdk
diff --git a/platform/android/plugin/godot_plugin_config.h b/platform/android/plugin/godot_plugin_config.h
index 2151451bc87..5bc0fc3a588 100644
--- a/platform/android/plugin/godot_plugin_config.h
+++ b/platform/android/plugin/godot_plugin_config.h
@@ -70,6 +70,8 @@ The `dependencies` section and fields are optional and defined as follow:
struct PluginConfig {
// Set to true when the config file is properly loaded.
bool valid_config = false;
+ // Unix timestamp of last change to this plugin.
+ uint64_t last_updated = 0;
// Required config section
String name;
@@ -87,6 +89,7 @@ struct PluginConfig {
*/
static const PluginConfig GODOT_PAYMENT = {
/*.valid_config =*/true,
+ /*.last_updated =*/0,
/*.name =*/"GodotPayment",
/*.binary_type =*/"local",
/*.binary =*/"res://android/build/libs/plugins/GodotPayment.release.aar",
@@ -150,6 +153,18 @@ static inline bool is_plugin_config_valid(PluginConfig plugin_config) {
return valid_name && valid_binary && valid_binary_type && valid_local_dependencies;
}
+static inline uint64_t get_plugin_modification_time(const PluginConfig &plugin_config, const String &config_path) {
+ uint64_t last_updated = FileAccess::get_modified_time(config_path);
+ last_updated = MAX(last_updated, FileAccess::get_modified_time(plugin_config.binary));
+
+ for (int i = 0; i < plugin_config.local_dependencies.size(); i++) {
+ String binary = plugin_config.local_dependencies.get(i);
+ last_updated = MAX(last_updated, FileAccess::get_modified_time(binary));
+ }
+
+ return last_updated;
+}
+
static inline PluginConfig load_plugin_config(Ref config_file, const String &path) {
PluginConfig plugin_config = {};
@@ -177,6 +192,7 @@ static inline PluginConfig load_plugin_config(Ref config_file, const
}
plugin_config.valid_config = is_plugin_config_valid(plugin_config);
+ plugin_config.last_updated = get_plugin_modification_time(plugin_config, path);
}
}
diff --git a/platform/osx/joypad_osx.cpp b/platform/osx/joypad_osx.cpp
index e9f46fb5a46..6ff8a6825ec 100644
--- a/platform/osx/joypad_osx.cpp
+++ b/platform/osx/joypad_osx.cpp
@@ -314,9 +314,16 @@ bool JoypadOSX::configure_joypad(IOHIDDeviceRef p_device_ref, joypad *p_joy) {
if (refCF) {
CFNumberGetValue((CFNumberRef)refCF, kCFNumberSInt32Type, &product_id);
}
+
+ int version = 0;
+ refCF = IOHIDDeviceGetProperty(p_device_ref, CFSTR(kIOHIDVersionNumberKey));
+ if (refCF) {
+ CFNumberGetValue((CFNumberRef)refCF, kCFNumberSInt32Type, &version);
+ }
+
if (vendor && product_id) {
char uid[128];
- sprintf(uid, "%04x%08x%04x%08x", OSSwapHostToBigInt32(vendor), 0, OSSwapHostToBigInt32(product_id), 0);
+ sprintf(uid, "%08x%08x%08x%08x", OSSwapHostToBigInt32(3), OSSwapHostToBigInt32(vendor), OSSwapHostToBigInt32(product_id), OSSwapHostToBigInt32(version));
input->joy_connection_changed(id, true, name, uid);
} else {
//bluetooth device
diff --git a/platform/windows/joypad_windows.cpp b/platform/windows/joypad_windows.cpp
index 49432435b93..276df0d3f1f 100644
--- a/platform/windows/joypad_windows.cpp
+++ b/platform/windows/joypad_windows.cpp
@@ -33,10 +33,6 @@
#include
#include
-#ifndef __GNUC__
-#define __builtin_bswap32 _byteswap_ulong
-#endif
-
#if defined(__GNUC__)
// Workaround GCC warning from -Wcast-function-type.
#define GetProcAddress (void *)GetProcAddress
@@ -67,18 +63,26 @@ JoypadWindows::JoypadWindows(InputDefault *_input, HWND *hwnd) {
for (int i = 0; i < JOYPADS_MAX; i++)
attached_joypads[i] = false;
- HRESULT result;
- result = DirectInput8Create(GetModuleHandle(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8, (void **)&dinput, NULL);
- if (FAILED(result)) {
- printf("failed init DINPUT: %ld\n", result);
+ HRESULT result = DirectInput8Create(GetModuleHandle(nullptr), DIRECTINPUT_VERSION, IID_IDirectInput8, (void **)&dinput, nullptr);
+ if (result == DI_OK) {
+ probe_joypads();
+ } else {
+ ERR_PRINT("Couldn't initialize DirectInput. Error: " + itos(result));
+ if (result == DIERR_OUTOFMEMORY) {
+ ERR_PRINT("The Windows DirectInput subsystem could not allocate sufficient memory.");
+ ERR_PRINT("Rebooting your PC may solve this issue.");
+ }
+ // Ensure dinput is still a nullptr.
+ dinput = nullptr;
}
- probe_joypads();
}
JoypadWindows::~JoypadWindows() {
close_joypad();
- dinput->Release();
+ if (dinput) {
+ dinput->Release();
+ }
unload_xinput();
}
@@ -142,6 +146,7 @@ bool JoypadWindows::is_xinput_device(const GUID *p_guid) {
bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) {
+ ERR_FAIL_NULL_V_MSG(dinput, false, "DirectInput not initialized. Rebooting your PC may solve this issue.");
HRESULT hr;
int num = input->get_unused_joy_id();
@@ -165,10 +170,13 @@ bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) {
const GUID &guid = instance->guidProduct;
char uid[128];
- sprintf_s(uid, "%08lx%04hx%04hx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx",
- __builtin_bswap32(guid.Data1), guid.Data2, guid.Data3,
- guid.Data4[0], guid.Data4[1], guid.Data4[2], guid.Data4[3],
- guid.Data4[4], guid.Data4[5], guid.Data4[6], guid.Data4[7]);
+
+ ERR_FAIL_COND_V_MSG(memcmp(&guid.Data4[2], "PIDVID", 6), false, "DirectInput device not recognised.");
+ WORD type = BSWAP16(0x03);
+ WORD vendor = BSWAP16(LOWORD(guid.Data1));
+ WORD product = BSWAP16(HIWORD(guid.Data1));
+ WORD version = 0;
+ sprintf_s(uid, "%04x%04x%04x%04x%04x%04x%04x%04x", type, 0, vendor, 0, product, 0, version, 0);
id_to_change = joypad_count;
@@ -280,6 +288,7 @@ void JoypadWindows::close_joypad(int id) {
void JoypadWindows::probe_joypads() {
+ ERR_FAIL_NULL_MSG(dinput, "DirectInput not initialized. Rebooting your PC may solve this issue.");
DWORD dwResult;
for (DWORD i = 0; i < XUSER_MAX_COUNT; i++) {
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 50695fce659..596acf1f71b 100755
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -3508,6 +3508,9 @@ String OS_Windows::get_current_tablet_driver() const {
}
void OS_Windows::set_current_tablet_driver(const String &p_driver) {
+ if (get_tablet_driver_count() == 0) {
+ return;
+ }
bool found = false;
for (int i = 0; i < get_tablet_driver_count(); i++) {
if (p_driver == get_tablet_driver_name(i)) {
diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp
index 593d0b95b78..09d696bccd9 100644
--- a/scene/3d/light.cpp
+++ b/scene/3d/light.cpp
@@ -389,7 +389,7 @@ void DirectionalLight::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_blend_splits_enabled"), &DirectionalLight::is_blend_splits_enabled);
ADD_GROUP("Directional Shadow", "directional_shadow_");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "directional_shadow_mode", PROPERTY_HINT_ENUM, "Orthogonal,PSSM 2 Splits,PSSM 4 Splits"), "set_shadow_mode", "get_shadow_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "directional_shadow_mode", PROPERTY_HINT_ENUM, "Orthogonal (Fast),PSSM 2 Splits (Average),PSSM 4 Splits (Slow)"), "set_shadow_mode", "get_shadow_mode");
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "directional_shadow_split_1", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_param", "get_param", PARAM_SHADOW_SPLIT_1_OFFSET);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "directional_shadow_split_2", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_param", "get_param", PARAM_SHADOW_SPLIT_2_OFFSET);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "directional_shadow_split_3", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_param", "get_param", PARAM_SHADOW_SPLIT_3_OFFSET);
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index 5f5c9c44f59..8914c221b9e 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -70,7 +70,7 @@ void ColorPicker::_notification(int p_what) {
case NOTIFICATION_PARENTED: {
for (int i = 0; i < 4; i++)
- set_margin((Margin)i, get_constant("margin"));
+ set_margin((Margin)i, get_margin((Margin)i) + get_constant("margin"));
} break;
case NOTIFICATION_VISIBILITY_CHANGED: {
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 5de9ae7ac6a..911cb5a80fd 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -247,6 +247,11 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
lh = line < l.height_caches.size() ? l.height_caches[line] : 1; \
line_ascent = line < l.ascent_caches.size() ? l.ascent_caches[line] : 1; \
line_descent = line < l.descent_caches.size() ? l.descent_caches[line] : 1; \
+ if (p_mode == PROCESS_DRAW) { \
+ if (line < l.offset_caches.size()) { \
+ wofs = l.offset_caches[line]; \
+ } \
+ } \
} \
if (p_mode == PROCESS_POINTER && r_click_item && p_click_pos.y >= p_ofs.y + y && p_click_pos.y <= p_ofs.y + y + lh && p_click_pos.x < p_ofs.x + wofs) { \
if (r_outside) *r_outside = true; \
@@ -870,7 +875,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
void RichTextLabel::_scroll_changed(double) {
- if (updating_scroll || !scroll_active)
+ if (updating_scroll)
return;
if (scroll_follow && vscroll->get_value() >= (vscroll->get_max() - vscroll->get_page()))
@@ -2009,6 +2014,7 @@ void RichTextLabel::set_scroll_active(bool p_active) {
return;
scroll_active = p_active;
+ vscroll->set_drag_node_enabled(p_active);
update();
}
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp
index 45fa2128865..f42260d997b 100644
--- a/scene/gui/scroll_bar.cpp
+++ b/scene/gui/scroll_bar.cpp
@@ -545,6 +545,9 @@ void ScrollBar::_drag_node_exit() {
}
void ScrollBar::_drag_node_input(const Ref &p_input) {
+ if (!drag_node_enabled) {
+ return;
+ }
Ref mb = p_input;
@@ -638,6 +641,10 @@ NodePath ScrollBar::get_drag_node() const {
return drag_node_path;
}
+void ScrollBar::set_drag_node_enabled(bool p_enable) {
+ drag_node_enabled = p_enable;
+}
+
void ScrollBar::set_smooth_scroll_enabled(bool p_enable) {
smooth_scroll_enabled = p_enable;
}
@@ -668,6 +675,7 @@ ScrollBar::ScrollBar(Orientation p_orientation) {
drag.active = false;
+ drag_node_enabled = true;
drag_node_speed = Vector2();
drag_node_touching = false;
drag_node_touching_deaccel = false;
diff --git a/scene/gui/scroll_bar.h b/scene/gui/scroll_bar.h
index ee5e7140cf7..6a68aa8bea6 100644
--- a/scene/gui/scroll_bar.h
+++ b/scene/gui/scroll_bar.h
@@ -53,7 +53,6 @@ class ScrollBar : public Range {
HighlightStatus highlight;
struct Drag {
-
bool active;
float pos_at_click;
float value_at_click;
@@ -70,6 +69,7 @@ class ScrollBar : public Range {
Node *drag_node;
NodePath drag_node_path;
+ bool drag_node_enabled;
Vector2 drag_node_speed;
Vector2 drag_node_accum;
@@ -101,6 +101,7 @@ public:
void set_drag_node(const NodePath &p_path);
NodePath get_drag_node() const;
+ void set_drag_node_enabled(bool p_enable);
void set_smooth_scroll_enabled(bool p_enable);
bool is_smooth_scroll_enabled() const;
diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp
index d19d82d2528..50748ff9213 100644
--- a/scene/resources/dynamic_font.cpp
+++ b/scene/resources/dynamic_font.cpp
@@ -577,7 +577,7 @@ DynamicFontAtSize::Character DynamicFontAtSize::_make_outline_char(CharType p_ch
goto cleanup_stroker;
if (FT_Glyph_Stroke(&glyph, stroker, 1) != 0)
goto cleanup_glyph;
- if (FT_Glyph_To_Bitmap(&glyph, FT_RENDER_MODE_NORMAL, 0, 1) != 0)
+ if (FT_Glyph_To_Bitmap(&glyph, font->antialiased ? FT_RENDER_MODE_NORMAL : FT_RENDER_MODE_MONO, nullptr, 1) != 0)
goto cleanup_glyph;
glyph_bitmap = (FT_BitmapGlyph)glyph;
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index 19c59b38176..18e74583163 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -95,6 +95,7 @@ void Font::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_descent"), &Font::get_descent);
ClassDB::bind_method(D_METHOD("get_height"), &Font::get_height);
ClassDB::bind_method(D_METHOD("is_distance_field_hint"), &Font::is_distance_field_hint);
+ ClassDB::bind_method(D_METHOD("get_char_size", "char", "next"), &Font::get_char_size, DEFVAL(0));
ClassDB::bind_method(D_METHOD("get_string_size", "string"), &Font::get_string_size);
ClassDB::bind_method(D_METHOD("get_wordwrap_string_size", "string", "width"), &Font::get_wordwrap_string_size);
ClassDB::bind_method(D_METHOD("has_outline"), &Font::has_outline);
@@ -606,8 +607,6 @@ void BitmapFont::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_texture_count"), &BitmapFont::get_texture_count);
ClassDB::bind_method(D_METHOD("get_texture", "idx"), &BitmapFont::get_texture);
- ClassDB::bind_method(D_METHOD("get_char_size", "char", "next"), &BitmapFont::get_char_size, DEFVAL(0));
-
ClassDB::bind_method(D_METHOD("set_distance_field_hint", "enable"), &BitmapFont::set_distance_field_hint);
ClassDB::bind_method(D_METHOD("clear"), &BitmapFont::clear);
diff --git a/thirdparty/README.md b/thirdparty/README.md
index 9de0ffa2d86..18461127789 100644
--- a/thirdparty/README.md
+++ b/thirdparty/README.md
@@ -507,7 +507,7 @@ File extracted from upstream release tarball:
## xatlas
- Upstream: https://github.com/jpcy/xatlas
-- Version: git (e12ea82, 2019)
+- Version: git (470576d3516f7e6d8b4554e7c941194a935969fd, 2020)
- License: MIT
Files extracted from upstream source:
diff --git a/thirdparty/xatlas/LICENSE b/thirdparty/xatlas/LICENSE
index 9e61e15fb7c..7af8b332388 100644
--- a/thirdparty/xatlas/LICENSE
+++ b/thirdparty/xatlas/LICENSE
@@ -1,6 +1,6 @@
MIT License
-Copyright (c) 2018-2019 Jonathan Young
+Copyright (c) 2018-2020 Jonathan Young
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
diff --git a/thirdparty/xatlas/xatlas.cpp b/thirdparty/xatlas/xatlas.cpp
index 80cacf97466..43aec33a9fa 100644
--- a/thirdparty/xatlas/xatlas.cpp
+++ b/thirdparty/xatlas/xatlas.cpp
@@ -1,7 +1,7 @@
/*
MIT License
-Copyright (c) 2018-2019 Jonathan Young
+Copyright (c) 2018-2020 Jonathan Young
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
@@ -90,8 +90,8 @@ Copyright (c) 2012 Brandon Pelfrey
#endif
#define XA_ALLOC(tag, type) (type *)internal::Realloc(nullptr, sizeof(type), tag, __FILE__, __LINE__)
-#define XA_ALLOC_ARRAY(tag, type, num) (type *)internal::Realloc(nullptr, sizeof(type) * num, tag, __FILE__, __LINE__)
-#define XA_REALLOC(tag, ptr, type, num) (type *)internal::Realloc(ptr, sizeof(type) * num, tag, __FILE__, __LINE__)
+#define XA_ALLOC_ARRAY(tag, type, num) (type *)internal::Realloc(nullptr, sizeof(type) * (num), tag, __FILE__, __LINE__)
+#define XA_REALLOC(tag, ptr, type, num) (type *)internal::Realloc(ptr, sizeof(type) * (num), tag, __FILE__, __LINE__)
#define XA_REALLOC_SIZE(tag, ptr, size) (uint8_t *)internal::Realloc(ptr, size, tag, __FILE__, __LINE__)
#define XA_FREE(ptr) internal::Realloc(ptr, 0, internal::MemTag::Default, __FILE__, __LINE__)
#define XA_NEW(tag, type) new (XA_ALLOC(tag, type)) type()
@@ -122,11 +122,12 @@ Copyright (c) 2012 Brandon Pelfrey
#define XA_DEBUG_HEAP 0
#define XA_DEBUG_SINGLE_CHART 0
+#define XA_DEBUG_ALL_CHARTS_INVALID 0
#define XA_DEBUG_EXPORT_ATLAS_IMAGES 0
#define XA_DEBUG_EXPORT_ATLAS_IMAGES_PER_CHART 0 // Export an atlas image after each chart is added.
#define XA_DEBUG_EXPORT_BOUNDARY_GRID 0
#define XA_DEBUG_EXPORT_TGA (XA_DEBUG_EXPORT_ATLAS_IMAGES || XA_DEBUG_EXPORT_BOUNDARY_GRID)
-#define XA_DEBUG_EXPORT_OBJ_SOURCE_MESHES 0
+#define XA_DEBUG_EXPORT_OBJ_FACE_GROUPS 0
#define XA_DEBUG_EXPORT_OBJ_CHART_GROUPS 0
#define XA_DEBUG_EXPORT_OBJ_PLANAR_REGIONS 0
#define XA_DEBUG_EXPORT_OBJ_CHARTS 0
@@ -137,7 +138,7 @@ Copyright (c) 2012 Brandon Pelfrey
#define XA_DEBUG_EXPORT_OBJ_RECOMPUTED_CHARTS 0
#define XA_DEBUG_EXPORT_OBJ (0 \
- || XA_DEBUG_EXPORT_OBJ_SOURCE_MESHES \
+ || XA_DEBUG_EXPORT_OBJ_FACE_GROUPS \
|| XA_DEBUG_EXPORT_OBJ_CHART_GROUPS \
|| XA_DEBUG_EXPORT_OBJ_PLANAR_REGIONS \
|| XA_DEBUG_EXPORT_OBJ_CHARTS \
@@ -163,6 +164,83 @@ static FreeFunc s_free = free;
static PrintFunc s_print = printf;
static bool s_printVerbose = false;
+#if XA_PROFILE
+#define XA_PROFILE_START(var) const clock_t var##Start = clock();
+#define XA_PROFILE_END(var) internal::s_profile.var += clock() - var##Start;
+#define XA_PROFILE_PRINT_AND_RESET(label, var) XA_PRINT("%s%.2f seconds (%g ms)\n", label, internal::clockToSeconds(internal::s_profile.var), internal::clockToMs(internal::s_profile.var)); internal::s_profile.var = 0;
+#define XA_PROFILE_ALLOC 0
+
+struct ProfileData
+{
+#if XA_PROFILE_ALLOC
+ std::atomic alloc;
+#endif
+ clock_t addMeshReal;
+ clock_t addMeshCopyData;
+ std::atomic addMeshThread;
+ std::atomic addMeshCreateColocals;
+ clock_t computeChartsReal;
+ std::atomic computeChartsThread;
+ std::atomic createFaceGroups;
+ std::atomic extractInvalidMeshGeometry;
+ std::atomic chartGroupComputeChartsReal;
+ std::atomic chartGroupComputeChartsThread;
+ std::atomic createChartGroupMesh;
+ std::atomic createChartGroupMeshColocals;
+ std::atomic createChartGroupMeshBoundaries;
+ std::atomic buildAtlas;
+ std::atomic buildAtlasInit;
+ std::atomic planarCharts;
+ std::atomic clusteredCharts;
+ std::atomic clusteredChartsPlaceSeeds;
+ std::atomic clusteredChartsPlaceSeedsBoundaryIntersection;
+ std::atomic clusteredChartsRelocateSeeds;
+ std::atomic clusteredChartsReset;
+ std::atomic clusteredChartsGrow;
+ std::atomic clusteredChartsGrowBoundaryIntersection;
+ std::atomic clusteredChartsMerge;
+ std::atomic clusteredChartsFillHoles;
+ std::atomic copyChartFaces;
+ clock_t parameterizeChartsReal;
+ std::atomic parameterizeChartsThread;
+ std::atomic createChartMesh;
+ std::atomic fixChartMeshTJunctions;
+ std::atomic closeChartMeshHoles;
+ std::atomic parameterizeChartsOrthogonal;
+ std::atomic parameterizeChartsLSCM;
+ std::atomic parameterizeChartsRecompute;
+ std::atomic parameterizeChartsPiecewise;
+ std::atomic parameterizeChartsPiecewiseBoundaryIntersection;
+ std::atomic parameterizeChartsEvaluateQuality;
+ clock_t packCharts;
+ clock_t packChartsAddCharts;
+ std::atomic packChartsAddChartsThread;
+ std::atomic packChartsAddChartsRestoreTexcoords;
+ clock_t packChartsRasterize;
+ clock_t packChartsDilate;
+ clock_t packChartsFindLocation;
+ clock_t packChartsBlit;
+ clock_t buildOutputMeshes;
+};
+
+static ProfileData s_profile;
+
+static double clockToMs(clock_t c)
+{
+ return c * 1000.0 / CLOCKS_PER_SEC;
+}
+
+static double clockToSeconds(clock_t c)
+{
+ return c / (double)CLOCKS_PER_SEC;
+}
+#else
+#define XA_PROFILE_START(var)
+#define XA_PROFILE_END(var)
+#define XA_PROFILE_PRINT_AND_RESET(label, var)
+#define XA_PROFILE_ALLOC 0
+#endif
+
struct MemTag
{
enum
@@ -170,7 +248,6 @@ struct MemTag
Default,
BitImage,
BVH,
- FullVector,
Matrix,
Mesh,
MeshBoundaries,
@@ -180,6 +257,7 @@ struct MemTag
MeshNormals,
MeshPositions,
MeshTexcoords,
+ OpenNL,
SegmentAtlasChartCandidates,
SegmentAtlasChartFaces,
SegmentAtlasMeshData,
@@ -305,7 +383,6 @@ static void PrintMemoryUsage()
"Default",
"BitImage",
"BVH",
- "FullVector",
"Matrix",
"Mesh",
"MeshBoundaries",
@@ -315,6 +392,7 @@ static void PrintMemoryUsage()
"MeshNormals",
"MeshPositions",
"MeshTexcoords",
+ "OpenNL",
"SegmentAtlasChartCandidates",
"SegmentAtlasChartFaces",
"SegmentAtlasMeshData",
@@ -335,79 +413,21 @@ static void *Realloc(void *ptr, size_t size, int /*tag*/, const char * /*file*/,
s_free(ptr);
return nullptr;
}
+#if XA_PROFILE_ALLOC
+ XA_PROFILE_START(alloc)
+#endif
void *mem = s_realloc(ptr, size);
- if (size > 0) {
- XA_DEBUG_ASSERT(mem);
- }
+#if XA_PROFILE_ALLOC
+ XA_PROFILE_END(alloc)
+#endif
+ XA_DEBUG_ASSERT(size <= 0 || (size > 0 && mem));
return mem;
}
#define XA_PRINT_MEM_USAGE
#endif
-#if XA_PROFILE
-#define XA_PROFILE_START(var) const clock_t var##Start = clock();
-#define XA_PROFILE_END(var) internal::s_profile.var += clock() - var##Start;
-#define XA_PROFILE_PRINT_AND_RESET(label, var) XA_PRINT("%s%.2f seconds (%g ms)\n", label, internal::clockToSeconds(internal::s_profile.var), internal::clockToMs(internal::s_profile.var)); internal::s_profile.var = 0;
-
-struct ProfileData
-{
- clock_t addMeshReal;
- clock_t addMeshCopyData;
- std::atomic addMeshThread;
- std::atomic addMeshCreateColocals;
- std::atomic addMeshCreateFaceGroups;
- std::atomic addMeshCreateChartGroupsReal;
- std::atomic addMeshCreateChartGroupsThread;
- clock_t computeChartsReal;
- std::atomic computeChartsThread;
- std::atomic buildAtlas;
- std::atomic buildAtlasInit;
- std::atomic buildAtlasPlaceSeeds;
- std::atomic buildAtlasRelocateSeeds;
- std::atomic buildAtlasResetCharts;
- std::atomic buildAtlasGrowCharts;
- std::atomic buildAtlasMergeCharts;
- std::atomic buildAtlasFillHoles;
- std::atomic createChartMeshesReal;
- std::atomic createChartMeshesThread;
- std::atomic fixChartMeshTJunctions;
- std::atomic closeChartMeshHoles;
- clock_t parameterizeChartsReal;
- std::atomic parameterizeChartsThread;
- std::atomic parameterizeChartsOrthogonal;
- std::atomic parameterizeChartsLSCM;
- std::atomic parameterizeChartsEvaluateQuality;
- clock_t packCharts;
- clock_t packChartsAddCharts;
- std::atomic packChartsAddChartsThread;
- std::atomic packChartsAddChartsRestoreTexcoords;
- clock_t packChartsRasterize;
- clock_t packChartsDilate;
- clock_t packChartsFindLocation;
- clock_t packChartsBlit;
- clock_t buildOutputMeshes;
-};
-
-static ProfileData s_profile;
-
-static double clockToMs(clock_t c)
-{
- return c * 1000.0 / CLOCKS_PER_SEC;
-}
-
-static double clockToSeconds(clock_t c)
-{
- return c / (double)CLOCKS_PER_SEC;
-}
-#else
-#define XA_PROFILE_START(var)
-#define XA_PROFILE_END(var)
-#define XA_PROFILE_PRINT_AND_RESET(label, var)
-#endif
-
static constexpr float kPi = 3.14159265358979323846f;
static constexpr float kPi2 = 6.28318530717958647692f;
-static constexpr float kPi4 = 12.56637061435917295384f;
static constexpr float kEpsilon = 0.0001f;
static constexpr float kAreaEpsilon = FLT_EPSILON;
static constexpr float kNormalEpsilon = 0.001f;
@@ -517,33 +537,6 @@ static uint32_t nextPowerOfTwo(uint32_t x)
return x + 1;
}
-static uint32_t sdbmHash(const void *data_in, uint32_t size, uint32_t h = 5381)
-{
- const uint8_t *data = (const uint8_t *) data_in;
- uint32_t i = 0;
- while (i < size) {
- h = (h << 16) + (h << 6) - h + (uint32_t ) data[i++];
- }
- return h;
-}
-
-template
-static uint32_t hash(const T &t, uint32_t h = 5381)
-{
- return sdbmHash(&t, sizeof(T), h);
-}
-
-// Functors for hash table:
-template struct Hash
-{
- uint32_t operator()(const Key &k) const { return hash(k); }
-};
-
-template struct Equal
-{
- bool operator()(const Key &k0, const Key &k1) const { return k0 == k1; }
-};
-
class Vector2
{
public:
@@ -860,6 +853,14 @@ struct Extents2
{
Vector2 min, max;
+ Extents2() {}
+
+ Extents2(Vector2 p1, Vector2 p2)
+ {
+ min = xatlas::internal::min(p1, p2);
+ max = xatlas::internal::max(p1, p2);
+ }
+
void reset()
{
min.x = min.y = FLT_MAX;
@@ -877,7 +878,7 @@ struct Extents2
return Vector2(min.x + (max.x - min.x) * 0.5f, min.y + (max.y - min.y) * 0.5f);
}
- static bool intersect(Extents2 e1, Extents2 e2)
+ static bool intersect(const Extents2 &e1, const Extents2 &e2)
{
return e1.min.x <= e2.max.x && e1.max.x >= e2.min.x && e1.min.y <= e2.max.y && e1.max.y >= e2.min.y;
}
@@ -1123,6 +1124,15 @@ struct ArrayBase
size--;
}
+ // Element at index is swapped with the last element, then the array length is decremented.
+ void removeAtFast(uint32_t index)
+ {
+ XA_DEBUG_ASSERT(index >= 0 && index < size);
+ if (size != 1 && index != size - 1)
+ memcpy(buffer + elementSize * index, buffer + elementSize * (size - 1), elementSize);
+ size--;
+ }
+
void reserve(uint32_t desiredSize)
{
if (desiredSize > capacity)
@@ -1164,9 +1174,9 @@ struct ArrayBase
}
#if XA_DEBUG_HEAP
- void setMemTag(int memTag)
+ void setMemTag(int _memTag)
{
- this->memTag = memTag;
+ this->memTag = _memTag;
}
#endif
@@ -1221,6 +1231,7 @@ public:
void copyTo(Array &other) const { m_base.copyTo(other.m_base); }
XA_INLINE const T *data() const { return (const T *)m_base.buffer; }
XA_INLINE T *data() { return (T *)m_base.buffer; }
+ void destroy() { m_base.destroy(); }
XA_INLINE T *end() { return (T *)m_base.buffer + m_base.size; }
XA_INLINE bool isEmpty() const { return m_base.size == 0; }
void insertAt(uint32_t index, const T &value) { m_base.insertAt(index, (const uint8_t *)&value); }
@@ -1229,6 +1240,7 @@ public:
void push_back(const Array &other) { m_base.push_back(other.m_base); }
void pop_back() { m_base.pop_back(); }
void removeAt(uint32_t index) { m_base.removeAt(index); }
+ void removeAtFast(uint32_t index) { m_base.removeAtFast(index); }
void reserve(uint32_t desiredSize) { m_base.reserve(desiredSize); }
void resize(uint32_t newSize) { m_base.resize(newSize, true); }
@@ -1244,13 +1256,18 @@ public:
((T *)m_base.buffer)[i].~T();
}
- void setAll(const T &value)
+ void fill(const T &value)
{
auto buffer = (T *)m_base.buffer;
for (uint32_t i = 0; i < m_base.size; i++)
buffer[i] = value;
}
+ void fillBytes(uint8_t value)
+ {
+ memset(m_base.buffer, (int)value, m_base.size * m_base.elementSize);
+ }
+
#if XA_DEBUG_HEAP
void setMemTag(int memTag) { m_base.setMemTag(memTag); }
#endif
@@ -1265,6 +1282,7 @@ private:
template
struct ArrayView
{
+ ArrayView() : data(nullptr), length(0) {}
ArrayView(Array &a) : data(a.data()), length(a.size()) {}
ArrayView(T *data, uint32_t length) : data(data), length(length) {}
ArrayView &operator=(Array &a) { data = a.data(); length = a.size(); return *this; }
@@ -1276,6 +1294,7 @@ struct ArrayView
template
struct ConstArrayView
{
+ ConstArrayView() : data(nullptr), length(0) {}
ConstArrayView(const Array &a) : data(a.data()), length(a.size()) {}
ConstArrayView(const T *data, uint32_t length) : data(data), length(length) {}
ConstArrayView &operator=(const Array &a) { data = a.data(); length = a.size(); return *this; }
@@ -1340,7 +1359,13 @@ public:
void set(uint32_t index)
{
XA_DEBUG_ASSERT(index < m_size);
- m_wordArray[index >> 5] |= (1 << (index & 31));
+ m_wordArray[index >> 5] |= (1 << (index & 31));
+ }
+
+ void unset(uint32_t index)
+ {
+ XA_DEBUG_ASSERT(index < m_size);
+ m_wordArray[index >> 5] &= ~(1 << (index & 31));
}
void zeroOutMemory()
@@ -1927,26 +1952,38 @@ private:
}
};
-/// Fixed size vector class.
-class FullVector
+static uint32_t sdbmHash(const void *data_in, uint32_t size, uint32_t h = 5381)
{
-public:
- FullVector(uint32_t dim) : m_array(MemTag::FullVector) { m_array.resize(dim); }
- FullVector(const FullVector &v) : m_array(MemTag::FullVector) { v.m_array.copyTo(m_array); }
- FullVector &operator=(const FullVector &v) = delete;
- XA_INLINE uint32_t dimension() const { return m_array.size(); }
- XA_INLINE const float &operator[](uint32_t index) const { return m_array[index]; }
- XA_INLINE float &operator[](uint32_t index) { return m_array[index]; }
-
- void fill(float f)
- {
- const uint32_t dim = dimension();
- for (uint32_t i = 0; i < dim; i++)
- m_array[i] = f;
+ const uint8_t *data = (const uint8_t *) data_in;
+ uint32_t i = 0;
+ while (i < size) {
+ h = (h << 16) + (h << 6) - h + (uint32_t ) data[i++];
}
+ return h;
+}
-private:
- Array m_array;
+template
+static uint32_t hash(const T &t, uint32_t h = 5381)
+{
+ return sdbmHash(&t, sizeof(T), h);
+}
+
+template
+struct Hash
+{
+ uint32_t operator()(const Key &k) const { return hash(k); }
+};
+
+template
+struct PassthroughHash
+{
+ uint32_t operator()(const Key &k) const { return (uint32_t)k; }
+};
+
+template
+struct Equal
+{
+ bool operator()(const Key &k0, const Key &k1) const { return k0 == k1; }
};
template, typename E = Equal >
@@ -1963,7 +2000,17 @@ public:
XA_FREE(m_slots);
}
- void add(const Key &key)
+ void destroy()
+ {
+ if (m_slots) {
+ XA_FREE(m_slots);
+ m_slots = nullptr;
+ }
+ m_keys.destroy();
+ m_next.destroy();
+ }
+
+ uint32_t add(const Key &key)
{
if (!m_slots)
alloc();
@@ -1971,6 +2018,7 @@ public:
m_keys.push_back(key);
m_next.push_back(m_slots[hash]);
m_slots[hash] = m_next.size() - 1;
+ return m_keys.size() - 1;
}
uint32_t get(const Key &key) const
@@ -2066,7 +2114,7 @@ public:
y ^= (y << 5);
uint64_t t = 698769069ULL * z + c;
c = (t >> 32);
- return (x + y + (z = (uint32_t)t)) % range;
+ return (x + y + (z = (uint32_t)t)) % (range + 1);
}
private:
@@ -2079,45 +2127,38 @@ private:
class RadixSort
{
public:
- RadixSort() : m_size(0), m_ranks(nullptr), m_ranks2(nullptr), m_validRanks(false) {}
-
- ~RadixSort()
+ void sort(const float *input, uint32_t count)
{
- // Release everything
- XA_FREE(m_ranks2);
- XA_FREE(m_ranks);
- }
-
- RadixSort &sort(const float *input, uint32_t count)
- {
- if (input == nullptr || count == 0) return *this;
- // Resize lists if needed
- if (count != m_size) {
- if (count > m_size) {
- m_ranks2 = XA_REALLOC(MemTag::Default, m_ranks2, uint32_t, count);
- m_ranks = XA_REALLOC(MemTag::Default, m_ranks, uint32_t, count);
- }
- m_size = count;
- m_validRanks = false;
+ if (input == nullptr || count == 0) {
+ m_buffer1.clear();
+ m_buffer2.clear();
+ m_ranks = m_buffer1.data();
+ m_ranks2 = m_buffer2.data();
+ return;
}
- if (count < 32) {
+ // Resize lists if needed
+ m_buffer1.resize(count);
+ m_buffer2.resize(count);
+ m_ranks = m_buffer1.data();
+ m_ranks2 = m_buffer2.data();
+ m_validRanks = false;
+ if (count < 32)
insertionSort(input, count);
- } else {
+ else {
// @@ Avoid touching the input multiple times.
for (uint32_t i = 0; i < count; i++) {
- FloatFlip((uint32_t &)input[i]);
+ floatFlip((uint32_t &)input[i]);
}
radixSort((const uint32_t *)input, count);
for (uint32_t i = 0; i < count; i++) {
- IFloatFlip((uint32_t &)input[i]);
+ ifloatFlip((uint32_t &)input[i]);
}
}
- return *this;
}
- RadixSort &sort(const Array &input)
+ void sort(const Array &input)
{
- return sort(input.data(), input.size());
+ sort(input.data(), input.size());
}
// Access to results. m_ranks is a list of indices in sorted order, i.e. in the order you may further process your data
@@ -2127,25 +2168,18 @@ public:
return m_ranks;
}
- uint32_t *ranks()
- {
- XA_DEBUG_ASSERT(m_validRanks);
- return m_ranks;
- }
-
private:
- uint32_t m_size;
- uint32_t *m_ranks;
- uint32_t *m_ranks2;
+ uint32_t *m_ranks, *m_ranks2;
+ Array m_buffer1, m_buffer2;
bool m_validRanks;
- void FloatFlip(uint32_t &f)
+ void floatFlip(uint32_t &f)
{
int32_t mask = (int32_t(f) >> 31) | 0x80000000; // Warren Hunt, Manchor Ko.
f ^= mask;
}
- void IFloatFlip(uint32_t &f)
+ void ifloatFlip(uint32_t &f)
{
uint32_t mask = ((f >> 31) - 1) | 0x80000000; // Michael Herf.
f ^= mask;
@@ -2179,7 +2213,8 @@ private:
}
}
- template void insertionSort(const T *input, uint32_t count)
+ template
+ void insertionSort(const T *input, uint32_t count)
{
if (!m_validRanks) {
m_ranks[0] = 0;
@@ -2210,7 +2245,8 @@ private:
}
}
- template void radixSort(const T *input, uint32_t count)
+ template
+ void radixSort(const T *input, uint32_t count)
{
const uint32_t P = sizeof(T); // pass count
// Allocate histograms & offsets on the stack
@@ -2247,9 +2283,8 @@ private:
}
// All values were equal, generate linear ranks.
if (!m_validRanks) {
- for (uint32_t i = 0; i < count; i++) {
+ for (uint32_t i = 0; i < count; i++)
m_ranks[i] = i;
- }
m_validRanks = true;
}
}
@@ -2327,9 +2362,8 @@ private:
m_coords.resize(inputCount);
for (uint32_t i = 0; i < inputCount; i++)
m_coords[i] = input[i].x;
- RadixSort radix;
- radix.sort(m_coords);
- const uint32_t *ranks = radix.ranks();
+ m_radix.sort(m_coords);
+ const uint32_t *ranks = m_radix.ranks();
m_top.clear();
m_bottom.clear();
m_top.reserve(inputCount);
@@ -2389,6 +2423,7 @@ private:
Array m_boundaryVertices;
Array m_coords;
Array m_top, m_bottom, m_hull;
+ RadixSort m_radix;
};
static uint32_t meshEdgeFace(uint32_t edge) { return edge / 3; }
@@ -2404,9 +2439,8 @@ struct MeshFlags
{
enum
{
- HasFaceGroups = 1<<0,
- HasIgnoredFaces = 1<<1,
- HasNormals = 1<<2
+ HasIgnoredFaces = 1<<0,
+ HasNormals = 1<<1
};
};
@@ -2416,20 +2450,17 @@ static void meshGetBoundaryLoops(const Mesh &mesh, Array &boundaryLoop
class Mesh
{
public:
- Mesh(float epsilon, uint32_t approxVertexCount, uint32_t approxFaceCount, uint32_t flags = 0, uint32_t id = UINT32_MAX) : m_epsilon(epsilon), m_flags(flags), m_id(id), m_faceIgnore(MemTag::Mesh), m_ignoredFaceCount(0), m_indices(MemTag::MeshIndices), m_positions(MemTag::MeshPositions), m_normals(MemTag::MeshNormals), m_texcoords(MemTag::MeshTexcoords), m_faceGroups(MemTag::Mesh), m_faceGroupFirstFace(MemTag::Mesh), m_faceGroupNextFace(MemTag::Mesh), m_faceGroupFaceCounts(MemTag::Mesh), m_colocalVertexCount(0), m_nextColocalVertex(MemTag::MeshColocals), m_boundaryEdges(MemTag::MeshBoundaries), m_oppositeEdges(MemTag::MeshBoundaries), m_nextBoundaryEdges(MemTag::MeshBoundaries), m_edgeMap(MemTag::MeshEdgeMap, approxFaceCount * 3)
+ Mesh(float epsilon, uint32_t approxVertexCount, uint32_t approxFaceCount, uint32_t flags = 0, uint32_t id = UINT32_MAX) : m_epsilon(epsilon), m_flags(flags), m_id(id), m_faceIgnore(MemTag::Mesh), m_indices(MemTag::MeshIndices), m_positions(MemTag::MeshPositions), m_normals(MemTag::MeshNormals), m_texcoords(MemTag::MeshTexcoords), m_nextColocalVertex(MemTag::MeshColocals), m_boundaryEdges(MemTag::MeshBoundaries), m_oppositeEdges(MemTag::MeshBoundaries), m_nextBoundaryEdges(MemTag::MeshBoundaries), m_edgeMap(MemTag::MeshEdgeMap, approxFaceCount * 3)
{
m_indices.reserve(approxFaceCount * 3);
m_positions.reserve(approxVertexCount);
m_texcoords.reserve(approxVertexCount);
- if (m_flags & MeshFlags::HasFaceGroups)
- m_faceGroups.reserve(approxFaceCount);
if (m_flags & MeshFlags::HasIgnoredFaces)
m_faceIgnore.reserve(approxFaceCount);
if (m_flags & MeshFlags::HasNormals)
m_normals.reserve(approxVertexCount);
}
- static constexpr uint16_t kInvalidFaceGroup = UINT16_MAX;
uint32_t flags() const { return m_flags; }
uint32_t id() const { return m_id; }
@@ -2451,37 +2482,30 @@ public:
};
};
- AddFaceResult::Enum addFace(uint32_t v0, uint32_t v1, uint32_t v2, bool ignore = false, bool hashEdge = true)
+ AddFaceResult::Enum addFace(uint32_t v0, uint32_t v1, uint32_t v2, bool ignore = false)
{
uint32_t indexArray[3];
indexArray[0] = v0;
indexArray[1] = v1;
indexArray[2] = v2;
- return addFace(indexArray, ignore, hashEdge);
+ return addFace(indexArray, ignore);
}
- AddFaceResult::Enum addFace(const uint32_t *indices, bool ignore = false, bool hashEdge = true)
+ AddFaceResult::Enum addFace(const uint32_t *indices, bool ignore = false)
{
AddFaceResult::Enum result = AddFaceResult::OK;
- if (m_flags & MeshFlags::HasFaceGroups)
- m_faceGroups.push_back(kInvalidFaceGroup);
- if (m_flags & MeshFlags::HasIgnoredFaces) {
+ if (m_flags & MeshFlags::HasIgnoredFaces)
m_faceIgnore.push_back(ignore);
- if (ignore)
- m_ignoredFaceCount++;
- }
const uint32_t firstIndex = m_indices.size();
for (uint32_t i = 0; i < 3; i++)
m_indices.push_back(indices[i]);
- if (hashEdge) {
- for (uint32_t i = 0; i < 3; i++) {
- const uint32_t vertex0 = m_indices[firstIndex + i];
- const uint32_t vertex1 = m_indices[firstIndex + (i + 1) % 3];
- const EdgeKey key(vertex0, vertex1);
- if (m_edgeMap.get(key) != UINT32_MAX)
- result = AddFaceResult::DuplicateEdge;
- m_edgeMap.add(key);
- }
+ for (uint32_t i = 0; i < 3; i++) {
+ const uint32_t vertex0 = m_indices[firstIndex + i];
+ const uint32_t vertex1 = m_indices[firstIndex + (i + 1) % 3];
+ const EdgeKey key(vertex0, vertex1);
+ if (m_edgeMap.get(key) != UINT32_MAX)
+ result = AddFaceResult::DuplicateEdge;
+ m_edgeMap.add(key);
}
return result;
}
@@ -2496,10 +2520,8 @@ public:
BVH bvh(aabbs);
Array colocals(MemTag::MeshColocals);
Array potential(MemTag::MeshColocals);
- m_colocalVertexCount = 0;
m_nextColocalVertex.resize(vertexCount);
- for (uint32_t i = 0; i < vertexCount; i++)
- m_nextColocalVertex[i] = UINT32_MAX;
+ m_nextColocalVertex.fillBytes(0xff);
for (uint32_t i = 0; i < vertexCount; i++) {
if (m_nextColocalVertex[i] != UINT32_MAX)
continue; // Already linked.
@@ -2517,7 +2539,6 @@ public:
m_nextColocalVertex[i] = i;
continue;
}
- m_colocalVertexCount += colocals.size();
// Link in ascending order.
insertionSort(colocals.data(), colocals.size());
for (uint32_t j = 0; j < colocals.size(); j++)
@@ -2526,99 +2547,6 @@ public:
}
}
- // Check if the face duplicates any edges of any face already in the group.
- bool faceDuplicatesGroupEdge(uint16_t group, uint32_t face) const
- {
- for (FaceEdgeIterator edgeIt(this, face); !edgeIt.isDone(); edgeIt.advance()) {
- for (ColocalEdgeIterator colocalEdgeIt(this, edgeIt.vertex0(), edgeIt.vertex1()); !colocalEdgeIt.isDone(); colocalEdgeIt.advance()) {
- if (m_faceGroups[meshEdgeFace(colocalEdgeIt.edge())] == group)
- return true;
- }
- }
- return false;
- }
-
- void createFaceGroups()
- {
- uint32_t firstUnassignedFace = 0;
- uint16_t group = 0;
- Array growFaces;
- const uint32_t n = faceCount();
- m_faceGroupNextFace.resize(n);
- for (;;) {
- // Find an unassigned face.
- uint32_t face = UINT32_MAX;
- for (uint32_t f = firstUnassignedFace; f < n; f++) {
- if (m_faceGroups[f] == kInvalidFaceGroup && !isFaceIgnored(f)) {
- face = f;
- firstUnassignedFace = f + 1;
- break;
- }
- }
- if (face == UINT32_MAX)
- break; // All faces assigned to a group (except ignored faces).
- m_faceGroups[face] = group;
- m_faceGroupNextFace[face] = UINT32_MAX;
- m_faceGroupFirstFace.push_back(face);
- growFaces.clear();
- growFaces.push_back(face);
- uint32_t prevFace = face, groupFaceCount = 1;
- // Find faces connected to the face and assign them to the same group as the face, unless they are already assigned to another group.
- for (;;) {
- if (growFaces.isEmpty())
- break;
- const uint32_t f = growFaces.back();
- growFaces.pop_back();
- for (FaceEdgeIterator edgeIt(this, f); !edgeIt.isDone(); edgeIt.advance()) {
- // Iterate opposite edges. There may be more than one - non-manifold geometry can have duplicate edges.
- // Prioritize the one with exact vertex match, not just colocal.
- // If *any* of the opposite edges are already assigned to this group, don't do anything.
- bool alreadyAssignedToThisGroup = false;
- uint32_t bestConnectedFace = UINT32_MAX;
- for (ColocalEdgeIterator oppositeEdgeIt(this, edgeIt.vertex1(), edgeIt.vertex0()); !oppositeEdgeIt.isDone(); oppositeEdgeIt.advance()) {
- const uint32_t oppositeEdge = oppositeEdgeIt.edge();
- const uint32_t oppositeFace = meshEdgeFace(oppositeEdge);
- if (isFaceIgnored(oppositeFace))
- continue; // Don't add ignored faces to group.
- if (m_faceGroups[oppositeFace] == group) {
- alreadyAssignedToThisGroup = true;
- break;
- }
- if (m_faceGroups[oppositeFace] != kInvalidFaceGroup)
- continue; // Connected face is already assigned to another group.
- if (faceDuplicatesGroupEdge(group, oppositeFace))
- continue; // Don't want duplicate edges in a group.
- const uint32_t oppositeVertex0 = m_indices[meshEdgeIndex0(oppositeEdge)];
- const uint32_t oppositeVertex1 = m_indices[meshEdgeIndex1(oppositeEdge)];
- if (bestConnectedFace == UINT32_MAX || (oppositeVertex0 == edgeIt.vertex1() && oppositeVertex1 == edgeIt.vertex0()))
- bestConnectedFace = oppositeFace;
-#if 0
- else {
- // Choose the opposite face with the smallest dihedral angle.
- const float d1 = 1.0f - dot(computeFaceNormal(f), computeFaceNormal(bestConnectedFace));
- const float d2 = 1.0f - dot(computeFaceNormal(f), computeFaceNormal(oppositeFace));
- if (d2 < d1)
- bestConnectedFace = oppositeFace;
- }
-#endif
- }
- if (!alreadyAssignedToThisGroup && bestConnectedFace != UINT32_MAX) {
- m_faceGroups[bestConnectedFace] = group;
- m_faceGroupNextFace[bestConnectedFace] = UINT32_MAX;
- if (prevFace != UINT32_MAX)
- m_faceGroupNextFace[prevFace] = bestConnectedFace;
- prevFace = bestConnectedFace;
- groupFaceCount++;
- growFaces.push_back(bestConnectedFace);
- }
- }
- }
- m_faceGroupFaceCounts.push_back(groupFaceCount);
- group++;
- XA_ASSERT(group < kInvalidFaceGroup);
- }
- }
-
void createBoundaries()
{
const uint32_t edgeCount = m_indices.size();
@@ -2783,6 +2711,15 @@ public:
return result;
}
+ // Edge map can be destroyed when no longer used to reduce memory usage. It's used by:
+ // * Mesh::createBoundaries()
+ // * Mesh::ColocalEdgeIterator (used by MeshFaceGroups)
+ // * meshCloseHole()
+ void destroyEdgeMap()
+ {
+ m_edgeMap.destroy();
+ }
+
#if XA_DEBUG_EXPORT_OBJ
void writeObjVertices(FILE *file) const
{
@@ -2796,11 +2733,11 @@ public:
fprintf(file, "vt %g %g\n", m_texcoords[i].x, m_texcoords[i].y);
}
- void writeObjFace(FILE *file, uint32_t face) const
+ void writeObjFace(FILE *file, uint32_t face, uint32_t offset = 0) const
{
fprintf(file, "f ");
for (uint32_t j = 0; j < 3; j++) {
- const uint32_t index = m_indices[face * 3 + j] + 1; // 1-indexed
+ const uint32_t index = m_indices[face * 3 + j] + 1 + offset; // 1-indexed
fprintf(file, "%d/%d/%d%c", index, index, index, j == 2 ? '\n' : ' ');
}
}
@@ -2866,12 +2803,13 @@ public:
return area;
}
+ // Returned value is always positive, even if some triangles are flipped.
float computeParametricArea() const
{
float area = 0;
for (uint32_t f = 0; f < faceCount(); f++)
- area += computeFaceParametricArea(f);
- return fabsf(area); // May be negative, depends on texcoord winding.
+ area += fabsf(computeFaceParametricArea(f)); // May be negative, depends on texcoord winding.
+ return area;
}
float computeFaceArea(uint32_t face) const
@@ -2978,45 +2916,32 @@ public:
XA_INLINE bool isBoundaryEdge(uint32_t edge) const { return m_oppositeEdges[edge] == UINT32_MAX; }
XA_INLINE const Array &boundaryEdges() const { return m_boundaryEdges; }
XA_INLINE bool isBoundaryVertex(uint32_t vertex) const { return m_isBoundaryVertex.get(vertex); }
- XA_INLINE uint32_t colocalVertexCount() const { return m_colocalVertexCount; }
XA_INLINE uint32_t vertexCount() const { return m_positions.size(); }
XA_INLINE uint32_t vertexAt(uint32_t i) const { return m_indices[i]; }
XA_INLINE const Vector3 &position(uint32_t vertex) const { return m_positions[vertex]; }
+ XA_INLINE const Vector3 *positions() const { return m_positions.data(); }
XA_INLINE const Vector3 &normal(uint32_t vertex) const { XA_DEBUG_ASSERT(m_flags & MeshFlags::HasNormals); return m_normals[vertex]; }
XA_INLINE const Vector2 &texcoord(uint32_t vertex) const { return m_texcoords[vertex]; }
XA_INLINE Vector2 &texcoord(uint32_t vertex) { return m_texcoords[vertex]; }
XA_INLINE const Vector2 *texcoords() const { return m_texcoords.data(); }
XA_INLINE Vector2 *texcoords() { return m_texcoords.data(); }
- XA_INLINE uint32_t ignoredFaceCount() const { return m_ignoredFaceCount; }
XA_INLINE uint32_t faceCount() const { return m_indices.size() / 3; }
- XA_INLINE uint16_t faceGroupAt(uint32_t face) const { XA_DEBUG_ASSERT(m_flags & MeshFlags::HasFaceGroups); return m_faceGroups[face]; }
- XA_INLINE uint32_t faceGroupCount() const { XA_DEBUG_ASSERT(m_flags & MeshFlags::HasFaceGroups); return m_faceGroupFaceCounts.size(); }
- XA_INLINE uint32_t faceGroupNextFace(uint32_t face) const { XA_DEBUG_ASSERT(m_flags & MeshFlags::HasFaceGroups); return m_faceGroupNextFace[face]; }
- XA_INLINE uint32_t faceGroupFaceCount(uint32_t group) const { XA_DEBUG_ASSERT(m_flags & MeshFlags::HasFaceGroups); return m_faceGroupFaceCounts[group]; }
XA_INLINE const uint32_t *indices() const { return m_indices.data(); }
XA_INLINE uint32_t indexCount() const { return m_indices.size(); }
+ XA_INLINE bool isFaceIgnored(uint32_t face) const { return (m_flags & MeshFlags::HasIgnoredFaces) && m_faceIgnore[face]; }
private:
- bool isFaceIgnored(uint32_t face) const { return (m_flags & MeshFlags::HasIgnoredFaces) && m_faceIgnore[face]; }
float m_epsilon;
uint32_t m_flags;
uint32_t m_id;
Array m_faceIgnore;
- uint32_t m_ignoredFaceCount;
Array m_indices;
Array m_positions;
Array m_normals;
Array m_texcoords;
- // Populated by createFaceGroups
- Array m_faceGroups;
- Array m_faceGroupFirstFace;
- Array m_faceGroupNextFace; // In: face. Out: the next face in the same group.
- Array m_faceGroupFaceCounts; // In: face group. Out: number of faces in the group.
-
// Populated by createColocals
- uint32_t m_colocalVertexCount;
Array m_nextColocalVertex; // In: vertex index. Out: the vertex index of the next colocal position.
// Populated by createBoundaries
@@ -3029,7 +2954,6 @@ private:
struct EdgeKey
{
- EdgeKey() {}
EdgeKey(const EdgeKey &k) : v0(k.v0), v1(k.v1) {}
EdgeKey(uint32_t v0, uint32_t v1) : v0(v0), v1(v1) {}
bool operator==(const EdgeKey &k) const { return v0 == k.v0 && v1 == k.v1; }
@@ -3252,19 +3176,123 @@ public:
uint32_t m_edge;
uint32_t m_relativeEdge;
};
+};
- class GroupFaceIterator
+struct MeshFaceGroups
+{
+ typedef uint32_t Handle;
+ static constexpr Handle kInvalid = UINT32_MAX;
+
+ MeshFaceGroups(const Mesh *mesh) : m_mesh(mesh), m_groups(MemTag::Mesh), m_firstFace(MemTag::Mesh), m_nextFace(MemTag::Mesh), m_faceCount(MemTag::Mesh) {}
+ XA_INLINE Handle groupAt(uint32_t face) const { return m_groups[face]; }
+ XA_INLINE uint32_t groupCount() const { return m_faceCount.size(); }
+ XA_INLINE uint32_t nextFace(uint32_t face) const { return m_nextFace[face]; }
+ XA_INLINE uint32_t faceCount(uint32_t group) const { return m_faceCount[group]; }
+
+ void compute()
+ {
+ m_groups.resize(m_mesh->faceCount());
+ m_groups.fillBytes(0xff); // Set all faces to kInvalid
+ uint32_t firstUnassignedFace = 0;
+ Handle group = 0;
+ Array growFaces;
+ const uint32_t n = m_mesh->faceCount();
+ m_nextFace.resize(n);
+ for (;;) {
+ // Find an unassigned face.
+ uint32_t face = UINT32_MAX;
+ for (uint32_t f = firstUnassignedFace; f < n; f++) {
+ if (m_groups[f] == kInvalid && !m_mesh->isFaceIgnored(f)) {
+ face = f;
+ firstUnassignedFace = f + 1;
+ break;
+ }
+ }
+ if (face == UINT32_MAX)
+ break; // All faces assigned to a group (except ignored faces).
+ m_groups[face] = group;
+ m_nextFace[face] = UINT32_MAX;
+ m_firstFace.push_back(face);
+ growFaces.clear();
+ growFaces.push_back(face);
+ uint32_t prevFace = face, groupFaceCount = 1;
+ // Find faces connected to the face and assign them to the same group as the face, unless they are already assigned to another group.
+ for (;;) {
+ if (growFaces.isEmpty())
+ break;
+ const uint32_t f = growFaces.back();
+ growFaces.pop_back();
+ for (Mesh::FaceEdgeIterator edgeIt(m_mesh, f); !edgeIt.isDone(); edgeIt.advance()) {
+ // Iterate opposite edges. There may be more than one - non-manifold geometry can have duplicate edges.
+ // Prioritize the one with exact vertex match, not just colocal.
+ // If *any* of the opposite edges are already assigned to this group, don't do anything.
+ bool alreadyAssignedToThisGroup = false;
+ uint32_t bestConnectedFace = UINT32_MAX;
+ for (Mesh::ColocalEdgeIterator oppositeEdgeIt(m_mesh, edgeIt.vertex1(), edgeIt.vertex0()); !oppositeEdgeIt.isDone(); oppositeEdgeIt.advance()) {
+ const uint32_t oppositeEdge = oppositeEdgeIt.edge();
+ const uint32_t oppositeFace = meshEdgeFace(oppositeEdge);
+#if 0
+ // Reject opposite face if dihedral angle >= 90 degrees.
+ {
+ Vector3 a = m_mesh->computeFaceNormal(f);
+ Vector3 b = m_mesh->computeFaceNormal(oppositeFace);
+ if (dot(a, b) <= 0.0f)
+ continue;
+ }
+#endif
+ if (m_mesh->isFaceIgnored(oppositeFace))
+ continue; // Don't add ignored faces to group.
+ if (m_groups[oppositeFace] == group) {
+ alreadyAssignedToThisGroup = true;
+ break;
+ }
+ if (m_groups[oppositeFace] != kInvalid)
+ continue; // Connected face is already assigned to another group.
+ if (faceDuplicatesGroupEdge(group, oppositeFace))
+ continue; // Don't want duplicate edges in a group.
+ const uint32_t oppositeVertex0 = m_mesh->vertexAt(meshEdgeIndex0(oppositeEdge));
+ const uint32_t oppositeVertex1 = m_mesh->vertexAt(meshEdgeIndex1(oppositeEdge));
+ if (bestConnectedFace == UINT32_MAX || (oppositeVertex0 == edgeIt.vertex1() && oppositeVertex1 == edgeIt.vertex0()))
+ bestConnectedFace = oppositeFace;
+#if 0
+ else {
+ // Choose the opposite face with the smallest dihedral angle.
+ const float d1 = 1.0f - dot(computeFaceNormal(f), computeFaceNormal(bestConnectedFace));
+ const float d2 = 1.0f - dot(computeFaceNormal(f), computeFaceNormal(oppositeFace));
+ if (d2 < d1)
+ bestConnectedFace = oppositeFace;
+ }
+#endif
+ }
+ if (!alreadyAssignedToThisGroup && bestConnectedFace != UINT32_MAX) {
+ m_groups[bestConnectedFace] = group;
+ m_nextFace[bestConnectedFace] = UINT32_MAX;
+ if (prevFace != UINT32_MAX)
+ m_nextFace[prevFace] = bestConnectedFace;
+ prevFace = bestConnectedFace;
+ groupFaceCount++;
+ growFaces.push_back(bestConnectedFace);
+ }
+ }
+ }
+ m_faceCount.push_back(groupFaceCount);
+ group++;
+ XA_ASSERT(group < kInvalid);
+ }
+ }
+
+ class Iterator
{
public:
- GroupFaceIterator(const Mesh *mesh, uint32_t group) : m_mesh(mesh)
+ Iterator(const MeshFaceGroups *meshFaceGroups, Handle group) : m_meshFaceGroups(meshFaceGroups)
{
- XA_DEBUG_ASSERT(group != UINT32_MAX);
- m_current = mesh->m_faceGroupFirstFace[group];
+ XA_DEBUG_ASSERT(group != kInvalid);
+ m_current = m_meshFaceGroups->m_firstFace[group];
}
void advance()
{
- m_current = m_mesh->m_faceGroupNextFace[m_current];
+ m_current = m_meshFaceGroups->m_nextFace[m_current];
}
bool isDone() const
@@ -3278,12 +3306,31 @@ public:
}
private:
- const Mesh *m_mesh;
+ const MeshFaceGroups *m_meshFaceGroups;
uint32_t m_current;
};
+
+private:
+ // Check if the face duplicates any edges of any face already in the group.
+ bool faceDuplicatesGroupEdge(Handle group, uint32_t face) const
+ {
+ for (Mesh::FaceEdgeIterator edgeIt(m_mesh, face); !edgeIt.isDone(); edgeIt.advance()) {
+ for (Mesh::ColocalEdgeIterator colocalEdgeIt(m_mesh, edgeIt.vertex0(), edgeIt.vertex1()); !colocalEdgeIt.isDone(); colocalEdgeIt.advance()) {
+ if (m_groups[meshEdgeFace(colocalEdgeIt.edge())] == group)
+ return true;
+ }
+ }
+ return false;
+ }
+
+ const Mesh *m_mesh;
+ Array m_groups;
+ Array m_firstFace;
+ Array m_nextFace; // In: face. Out: the next face in the same group.
+ Array m_faceCount; // In: face group. Out: number of faces in the group.
};
-constexpr uint16_t Mesh::kInvalidFaceGroup;
+constexpr MeshFaceGroups::Handle MeshFaceGroups::kInvalid;
static bool meshCloseHole(Mesh *mesh, const Array &holeVertices, const Vector3 &normal)
{
@@ -3748,7 +3795,7 @@ public:
return handle;
}
- void run(TaskGroupHandle handle, Task task)
+ void run(TaskGroupHandle handle, const Task &task)
{
XA_DEBUG_ASSERT(handle.value != UINT32_MAX);
TaskGroup &group = m_groups[handle.value];
@@ -3810,9 +3857,9 @@ private:
};
TaskGroup *m_groups;
- uint32_t m_maxGroups;
Array m_workers;
std::atomic m_shutdown;
+ uint32_t m_maxGroups;
static thread_local uint32_t m_threadIndex;
static void workerThread(TaskScheduler *scheduler, Worker *worker, uint32_t threadIndex)
@@ -4024,7 +4071,7 @@ public:
bool intersect(Vector2 v1, Vector2 v2, float epsilon)
{
const uint32_t edgeCount = m_edges.size();
- bool bruteForce = edgeCount <= 64;
+ bool bruteForce = edgeCount <= 20;
if (!bruteForce && m_cellDataOffsets.isEmpty())
bruteForce = !createGrid();
if (bruteForce) {
@@ -4048,31 +4095,72 @@ public:
return false;
}
- bool intersectSelf(float epsilon)
+ // If edges is empty, checks for intersection with all edges in the grid.
+ bool intersect(float epsilon, ConstArrayView edges = ConstArrayView(), ConstArrayView ignoreEdges = ConstArrayView())
{
- const uint32_t edgeCount = m_edges.size();
- bool bruteForce = edgeCount <= 64;
+ bool bruteForce = m_edges.size() <= 20;
if (!bruteForce && m_cellDataOffsets.isEmpty())
bruteForce = !createGrid();
- for (uint32_t i = 0; i < edgeCount; i++) {
- const uint32_t edge1 = m_edges[i];
+ const uint32_t *edges1, *edges2 = nullptr;
+ uint32_t edges1Count, edges2Count = 0;
+ if (edges.length == 0) {
+ edges1 = m_edges.data();
+ edges1Count = m_edges.size();
+ } else {
+ edges1 = edges.data;
+ edges1Count = edges.length;
+ }
+ if (bruteForce) {
+ edges2 = m_edges.data();
+ edges2Count = m_edges.size();
+ }
+ for (uint32_t i = 0; i < edges1Count; i++) {
+ const uint32_t edge1 = edges1[i];
+ const uint32_t edge1Vertex[2] = { vertexAt(meshEdgeIndex0(edge1)), vertexAt(meshEdgeIndex1(edge1)) };
+ const Vector2 &edge1Position1 = m_positions[edge1Vertex[0]];
+ const Vector2 &edge1Position2 = m_positions[edge1Vertex[1]];
+ const Extents2 edge1Extents(edge1Position1, edge1Position2);
+ uint32_t j = 0;
if (bruteForce) {
- for (uint32_t j = 0; j < edgeCount; j++) {
- const uint32_t edge2 = m_edges[j];
- if (edgesIntersect(edge1, edge2, epsilon))
- return true;
+ // If checking against self, test each edge pair only once.
+ if (edges.length == 0) {
+ j = i + 1;
+ if (j == edges1Count)
+ break;
}
} else {
computePotentialEdges(edgePosition0(edge1), edgePosition1(edge1));
- uint32_t prevEdge = UINT32_MAX;
- for (uint32_t j = 0; j < m_potentialEdges.size(); j++) {
- const uint32_t edge2 = m_potentialEdges[j];
- if (edge2 == prevEdge)
- continue;
- if (edgesIntersect(edge1, edge2, epsilon))
- return true;
- prevEdge = edge2;
+ edges2 = m_potentialEdges.data();
+ edges2Count = m_potentialEdges.size();
+ }
+ uint32_t prevEdge = UINT32_MAX; // Handle potential edges duplicates.
+ for (; j < edges2Count; j++) {
+ const uint32_t edge2 = edges2[j];
+ if (edge1 == edge2)
+ continue;
+ if (edge2 == prevEdge)
+ continue;
+ prevEdge = edge2;
+ // Check if edge2 is ignored.
+ bool ignore = false;
+ for (uint32_t k = 0; k < ignoreEdges.length; k++) {
+ if (edge2 == ignoreEdges[k]) {
+ ignore = true;
+ break;
+ }
}
+ if (ignore)
+ continue;
+ const uint32_t edge2Vertex[2] = { vertexAt(meshEdgeIndex0(edge2)), vertexAt(meshEdgeIndex1(edge2)) };
+ // Ignore connected edges, since they can't intersect (only overlap), and may be detected as false positives.
+ if (edge1Vertex[0] == edge2Vertex[0] || edge1Vertex[0] == edge2Vertex[1] || edge1Vertex[1] == edge2Vertex[0] || edge1Vertex[1] == edge2Vertex[1])
+ continue;
+ const Vector2 &edge2Position1 = m_positions[edge2Vertex[0]];
+ const Vector2 &edge2Position2 = m_positions[edge2Vertex[1]];
+ if (!Extents2::intersect(edge1Extents, Extents2(edge2Position1, edge2Position2)))
+ continue;
+ if (linesIntersect(edge1Position1, edge1Position2, edge2Position1, edge2Position2, epsilon))
+ return true;
}
}
return false;
@@ -4218,11 +4306,11 @@ private:
}
if (currentCell[0] >= m_gridWidth || currentCell[1] >= m_gridHeight)
break;
- if (stepX == 0 && currentCell[0] < lastCell[0])
+ if (stepX == -1 && currentCell[0] < lastCell[0])
break;
if (stepX == 1 && currentCell[0] > lastCell[0])
break;
- if (stepY == 0 && currentCell[1] < lastCell[1])
+ if (stepY == -1 && currentCell[1] < lastCell[1])
break;
if (stepY == 1 && currentCell[1] > lastCell[1])
break;
@@ -4230,18 +4318,6 @@ private:
}
}
- bool edgesIntersect(uint32_t edge1, uint32_t edge2, float epsilon) const
- {
- if (edge1 == edge2)
- return false;
- const uint32_t ai[2] = { vertexAt(meshEdgeIndex0(edge1)), vertexAt(meshEdgeIndex1(edge1)) };
- const uint32_t bi[2] = { vertexAt(meshEdgeIndex0(edge2)), vertexAt(meshEdgeIndex1(edge2)) };
- // Ignore connected edges, since they can't intersect (only overlap), and may be detected as false positives.
- if (ai[0] == bi[0] || ai[0] == bi[1] || ai[1] == bi[0] || ai[1] == bi[1])
- return false;
- return linesIntersect(m_positions[ai[0]], m_positions[ai[1]], m_positions[bi[0]], m_positions[bi[1]], epsilon);
- }
-
uint32_t cellX(float x) const
{
return min((uint32_t)max(0.0f, (x - m_gridOrigin.x) / m_cellSize), m_gridWidth - 1u);
@@ -4301,6 +4377,807 @@ struct UvMeshInstance
bool rotateCharts;
};
+/*
+ * Copyright (c) 2004-2010, Bruno Levy
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * * Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ * * Neither the name of the ALICE Project-Team nor the names of its
+ * contributors may be used to endorse or promote products derived from this
+ * software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ *
+ * If you modify this software, you should include a notice giving the
+ * name of the person performing the modification, the date of modification,
+ * and the reason for such modification.
+ *
+ * Contact: Bruno Levy
+ *
+ * levy@loria.fr
+ *
+ * ALICE Project
+ * LORIA, INRIA Lorraine,
+ * Campus Scientifique, BP 239
+ * 54506 VANDOEUVRE LES NANCY CEDEX
+ * FRANCE
+ */
+namespace opennl {
+#define NL_NEW(T) XA_ALLOC(MemTag::OpenNL, T)
+#define NL_NEW_ARRAY(T,NB) XA_ALLOC_ARRAY(MemTag::OpenNL, T, NB)
+#define NL_RENEW_ARRAY(T,x,NB) XA_REALLOC(MemTag::OpenNL, x, T, NB)
+#define NL_DELETE(x) XA_FREE(x); x = nullptr
+#define NL_DELETE_ARRAY(x) XA_FREE(x); x = nullptr
+#define NL_CLEAR(x, T) memset(x, 0, sizeof(T));
+#define NL_CLEAR_ARRAY(T,x,NB) memset(x, 0, (size_t)(NB)*sizeof(T))
+#define NL_NEW_VECTOR(dim) XA_ALLOC_ARRAY(MemTag::OpenNL, double, dim)
+#define NL_DELETE_VECTOR(ptr) XA_FREE(ptr)
+
+struct NLMatrixStruct;
+typedef NLMatrixStruct * NLMatrix;
+typedef void (*NLDestroyMatrixFunc)(NLMatrix M);
+typedef void (*NLMultMatrixVectorFunc)(NLMatrix M, const double* x, double* y);
+
+#define NL_MATRIX_SPARSE_DYNAMIC 0x1001
+#define NL_MATRIX_CRS 0x1002
+#define NL_MATRIX_OTHER 0x1006
+
+struct NLMatrixStruct
+{
+ uint32_t m;
+ uint32_t n;
+ uint32_t type;
+ NLDestroyMatrixFunc destroy_func;
+ NLMultMatrixVectorFunc mult_func;
+};
+
+/* Dynamic arrays for sparse row/columns */
+
+struct NLCoeff
+{
+ uint32_t index;
+ double value;
+};
+
+struct NLRowColumn
+{
+ uint32_t size;
+ uint32_t capacity;
+ NLCoeff* coeff;
+};
+
+/* Compressed Row Storage */
+
+struct NLCRSMatrix
+{
+ uint32_t m;
+ uint32_t n;
+ uint32_t type;
+ NLDestroyMatrixFunc destroy_func;
+ NLMultMatrixVectorFunc mult_func;
+ double* val;
+ uint32_t* rowptr;
+ uint32_t* colind;
+ uint32_t nslices;
+ uint32_t* sliceptr;
+};
+
+/* SparseMatrix data structure */
+
+struct NLSparseMatrix
+{
+ uint32_t m;
+ uint32_t n;
+ uint32_t type;
+ NLDestroyMatrixFunc destroy_func;
+ NLMultMatrixVectorFunc mult_func;
+ uint32_t diag_size;
+ uint32_t diag_capacity;
+ NLRowColumn* row;
+ NLRowColumn* column;
+ double* diag;
+ uint32_t row_capacity;
+ uint32_t column_capacity;
+};
+
+/* NLContext data structure */
+
+struct NLBufferBinding
+{
+ void* base_address;
+ uint32_t stride;
+};
+
+#define NL_BUFFER_ITEM(B,i) *(double*)((void*)((char*)((B).base_address)+((i)*(B).stride)))
+
+struct NLContext
+{
+ NLBufferBinding *variable_buffer;
+ double *variable_value;
+ bool *variable_is_locked;
+ uint32_t *variable_index;
+ uint32_t n;
+ NLMatrix M;
+ NLMatrix P;
+ NLMatrix B;
+ NLRowColumn af;
+ NLRowColumn al;
+ double *x;
+ double *b;
+ uint32_t nb_variables;
+ uint32_t nb_systems;
+ uint32_t current_row;
+ uint32_t max_iterations;
+ bool max_iterations_defined;
+ double threshold;
+ double omega;
+ uint32_t used_iterations;
+ double error;
+};
+
+static void nlDeleteMatrix(NLMatrix M)
+{
+ if (!M)
+ return;
+ M->destroy_func(M);
+ NL_DELETE(M);
+}
+
+static void nlMultMatrixVector(NLMatrix M, const double* x, double* y)
+{
+ M->mult_func(M, x, y);
+}
+
+static void nlRowColumnConstruct(NLRowColumn* c)
+{
+ c->size = 0;
+ c->capacity = 0;
+ c->coeff = nullptr;
+}
+
+static void nlRowColumnDestroy(NLRowColumn* c)
+{
+ NL_DELETE_ARRAY(c->coeff);
+ c->size = 0;
+ c->capacity = 0;
+}
+
+static void nlRowColumnGrow(NLRowColumn* c)
+{
+ if (c->capacity != 0) {
+ c->capacity = 2 * c->capacity;
+ c->coeff = NL_RENEW_ARRAY(NLCoeff, c->coeff, c->capacity);
+ } else {
+ c->capacity = 4;
+ c->coeff = NL_NEW_ARRAY(NLCoeff, c->capacity);
+ NL_CLEAR_ARRAY(NLCoeff, c->coeff, c->capacity);
+ }
+}
+
+static void nlRowColumnAdd(NLRowColumn* c, uint32_t index, double value)
+{
+ for (uint32_t i = 0; i < c->size; i++) {
+ if (c->coeff[i].index == index) {
+ c->coeff[i].value += value;
+ return;
+ }
+ }
+ if (c->size == c->capacity)
+ nlRowColumnGrow(c);
+ c->coeff[c->size].index = index;
+ c->coeff[c->size].value = value;
+ c->size++;
+}
+
+/* Does not check whether the index already exists */
+static void nlRowColumnAppend(NLRowColumn* c, uint32_t index, double value)
+{
+ if (c->size == c->capacity)
+ nlRowColumnGrow(c);
+ c->coeff[c->size].index = index;
+ c->coeff[c->size].value = value;
+ c->size++;
+}
+
+static void nlRowColumnZero(NLRowColumn* c)
+{
+ c->size = 0;
+}
+
+static void nlRowColumnClear(NLRowColumn* c)
+{
+ c->size = 0;
+ c->capacity = 0;
+ NL_DELETE_ARRAY(c->coeff);
+}
+
+static int nlCoeffCompare(const void* p1, const void* p2)
+{
+ return (((NLCoeff*)(p2))->index < ((NLCoeff*)(p1))->index);
+}
+
+static void nlRowColumnSort(NLRowColumn* c)
+{
+ qsort(c->coeff, c->size, sizeof(NLCoeff), nlCoeffCompare);
+}
+
+/* CRSMatrix data structure */
+
+static void nlCRSMatrixDestroy(NLCRSMatrix* M)
+{
+ NL_DELETE_ARRAY(M->val);
+ NL_DELETE_ARRAY(M->rowptr);
+ NL_DELETE_ARRAY(M->colind);
+ NL_DELETE_ARRAY(M->sliceptr);
+ M->m = 0;
+ M->n = 0;
+ M->nslices = 0;
+}
+
+static void nlCRSMatrixMultSlice(NLCRSMatrix* M, const double* x, double* y, uint32_t Ibegin, uint32_t Iend)
+{
+ for (uint32_t i = Ibegin; i < Iend; ++i) {
+ double sum = 0.0;
+ for (uint32_t j = M->rowptr[i]; j < M->rowptr[i + 1]; ++j)
+ sum += M->val[j] * x[M->colind[j]];
+ y[i] = sum;
+ }
+}
+
+static void nlCRSMatrixMult(NLCRSMatrix* M, const double* x, double* y)
+{
+ int nslices = (int)(M->nslices);
+ for (int slice = 0; slice < nslices; ++slice)
+ nlCRSMatrixMultSlice(M, x, y, M->sliceptr[slice], M->sliceptr[slice + 1]);
+}
+
+static void nlCRSMatrixConstruct(NLCRSMatrix* M, uint32_t m, uint32_t n, uint32_t nnz, uint32_t nslices)
+{
+ M->m = m;
+ M->n = n;
+ M->type = NL_MATRIX_CRS;
+ M->destroy_func = (NLDestroyMatrixFunc)nlCRSMatrixDestroy;
+ M->mult_func = (NLMultMatrixVectorFunc)nlCRSMatrixMult;
+ M->nslices = nslices;
+ M->val = NL_NEW_ARRAY(double, nnz);
+ NL_CLEAR_ARRAY(double, M->val, nnz);
+ M->rowptr = NL_NEW_ARRAY(uint32_t, m + 1);
+ NL_CLEAR_ARRAY(uint32_t, M->rowptr, m + 1);
+ M->colind = NL_NEW_ARRAY(uint32_t, nnz);
+ NL_CLEAR_ARRAY(uint32_t, M->colind, nnz);
+ M->sliceptr = NL_NEW_ARRAY(uint32_t, nslices + 1);
+ NL_CLEAR_ARRAY(uint32_t, M->sliceptr, nslices + 1);
+}
+
+/* SparseMatrix data structure */
+
+static void nlSparseMatrixDestroyRowColumns(NLSparseMatrix* M)
+{
+ for (uint32_t i = 0; i < M->m; i++)
+ nlRowColumnDestroy(&(M->row[i]));
+ NL_DELETE_ARRAY(M->row);
+}
+
+static void nlSparseMatrixDestroy(NLSparseMatrix* M)
+{
+ XA_DEBUG_ASSERT(M->type == NL_MATRIX_SPARSE_DYNAMIC);
+ nlSparseMatrixDestroyRowColumns(M);
+ NL_DELETE_ARRAY(M->diag);
+}
+
+static void nlSparseMatrixAdd(NLSparseMatrix* M, uint32_t i, uint32_t j, double value)
+{
+ XA_DEBUG_ASSERT(i >= 0 && i <= M->m - 1);
+ XA_DEBUG_ASSERT(j >= 0 && j <= M->n - 1);
+ if (i == j)
+ M->diag[i] += value;
+ nlRowColumnAdd(&(M->row[i]), j, value);
+}
+
+/* Returns the number of non-zero coefficients */
+static uint32_t nlSparseMatrixNNZ(NLSparseMatrix* M)
+{
+ uint32_t nnz = 0;
+ for (uint32_t i = 0; i < M->m; i++)
+ nnz += M->row[i].size;
+ return nnz;
+}
+
+static void nlSparseMatrixSort(NLSparseMatrix* M)
+{
+ for (uint32_t i = 0; i < M->m; i++)
+ nlRowColumnSort(&(M->row[i]));
+}
+
+/* SparseMatrix x Vector routines, internal helper routines */
+
+static void nlSparseMatrix_mult_rows(NLSparseMatrix* A, const double* x, double* y)
+{
+ /*
+ * Note: OpenMP does not like unsigned ints
+ * (causes some floating point exceptions),
+ * therefore I use here signed ints for all
+ * indices.
+ */
+ int m = (int)(A->m);
+ NLCoeff* c = nullptr;
+ NLRowColumn* Ri = nullptr;
+ for (int i = 0; i < m; i++) {
+ Ri = &(A->row[i]);
+ y[i] = 0;
+ for (int ij = 0; ij < (int)(Ri->size); ij++) {
+ c = &(Ri->coeff[ij]);
+ y[i] += c->value * x[c->index];
+ }
+ }
+}
+
+static void nlSparseMatrixMult(NLSparseMatrix* A, const double* x, double* y)
+{
+ XA_DEBUG_ASSERT(A->type == NL_MATRIX_SPARSE_DYNAMIC);
+ nlSparseMatrix_mult_rows(A, x, y);
+}
+
+static void nlSparseMatrixConstruct(NLSparseMatrix* M, uint32_t m, uint32_t n)
+{
+ M->m = m;
+ M->n = n;
+ M->type = NL_MATRIX_SPARSE_DYNAMIC;
+ M->destroy_func = (NLDestroyMatrixFunc)nlSparseMatrixDestroy;
+ M->mult_func = (NLMultMatrixVectorFunc)nlSparseMatrixMult;
+ M->row = NL_NEW_ARRAY(NLRowColumn, m);
+ NL_CLEAR_ARRAY(NLRowColumn, M->row, m);
+ M->row_capacity = m;
+ for (uint32_t i = 0; i < n; i++)
+ nlRowColumnConstruct(&(M->row[i]));
+ M->row_capacity = 0;
+ M->column = nullptr;
+ M->column_capacity = 0;
+ M->diag_size = min(m, n);
+ M->diag_capacity = M->diag_size;
+ M->diag = NL_NEW_ARRAY(double, M->diag_size);
+ NL_CLEAR_ARRAY(double, M->diag, M->diag_size);
+}
+
+static NLMatrix nlCRSMatrixNewFromSparseMatrix(NLSparseMatrix* M)
+{
+ uint32_t nnz = nlSparseMatrixNNZ(M);
+ uint32_t nslices = 8; /* TODO: get number of cores */
+ uint32_t slice, cur_bound, cur_NNZ, cur_row;
+ uint32_t k;
+ uint32_t slice_size = nnz / nslices;
+ NLCRSMatrix* CRS = NL_NEW(NLCRSMatrix);
+ NL_CLEAR(CRS, NLCRSMatrix);
+ nlCRSMatrixConstruct(CRS, M->m, M->n, nnz, nslices);
+ nlSparseMatrixSort(M);
+ /* Convert matrix to CRS format */
+ k = 0;
+ for (uint32_t i = 0; i < M->m; ++i) {
+ NLRowColumn* Ri = &(M->row[i]);
+ CRS->rowptr[i] = k;
+ for (uint32_t ij = 0; ij < Ri->size; ij++) {
+ NLCoeff* c = &(Ri->coeff[ij]);
+ CRS->val[k] = c->value;
+ CRS->colind[k] = c->index;
+ ++k;
+ }
+ }
+ CRS->rowptr[M->m] = k;
+ /* Create "slices" to be used by parallel sparse matrix vector product */
+ if (CRS->sliceptr) {
+ cur_bound = slice_size;
+ cur_NNZ = 0;
+ cur_row = 0;
+ CRS->sliceptr[0] = 0;
+ for (slice = 1; slice < nslices; ++slice) {
+ while (cur_NNZ < cur_bound && cur_row < M->m) {
+ ++cur_row;
+ cur_NNZ += CRS->rowptr[cur_row + 1] - CRS->rowptr[cur_row];
+ }
+ CRS->sliceptr[slice] = cur_row;
+ cur_bound += slice_size;
+ }
+ CRS->sliceptr[nslices] = M->m;
+ }
+ return (NLMatrix)CRS;
+}
+
+static void nlMatrixCompress(NLMatrix* M)
+{
+ NLMatrix CRS = nullptr;
+ if ((*M)->type != NL_MATRIX_SPARSE_DYNAMIC)
+ return;
+ CRS = nlCRSMatrixNewFromSparseMatrix((NLSparseMatrix*)*M);
+ nlDeleteMatrix(*M);
+ *M = CRS;
+}
+
+static NLContext *nlNewContext()
+{
+ NLContext* result = NL_NEW(NLContext);
+ NL_CLEAR(result, NLContext);
+ result->max_iterations = 100;
+ result->threshold = 1e-6;
+ result->omega = 1.5;
+ result->nb_systems = 1;
+ return result;
+}
+
+static void nlDeleteContext(NLContext *context)
+{
+ nlDeleteMatrix(context->M);
+ context->M = nullptr;
+ nlDeleteMatrix(context->P);
+ context->P = nullptr;
+ nlDeleteMatrix(context->B);
+ context->B = nullptr;
+ nlRowColumnDestroy(&context->af);
+ nlRowColumnDestroy(&context->al);
+ NL_DELETE_ARRAY(context->variable_value);
+ NL_DELETE_ARRAY(context->variable_buffer);
+ NL_DELETE_ARRAY(context->variable_is_locked);
+ NL_DELETE_ARRAY(context->variable_index);
+ NL_DELETE_ARRAY(context->x);
+ NL_DELETE_ARRAY(context->b);
+ NL_DELETE(context);
+}
+
+static double ddot(int n, const double *x, const double *y)
+{
+ double sum = 0.0;
+ for (int i = 0; i < n; i++)
+ sum += x[i] * y[i];
+ return sum;
+}
+
+static void daxpy(int n, double a, const double *x, double *y)
+{
+ for (int i = 0; i < n; i++)
+ y[i] = a * x[i] + y[i];
+}
+
+static void dscal(int n, double a, double *x)
+{
+ for (int i = 0; i < n; i++)
+ x[i] *= a;
+}
+
+/*
+ * The implementation of the solvers is inspired by
+ * the lsolver library, by Christian Badura, available from:
+ * http://www.mathematik.uni-freiburg.de
+ * /IAM/Research/projectskr/lin_solver/
+ *
+ * About the Conjugate Gradient, details can be found in:
+ * Ashby, Manteuffel, Saylor
+ * A taxononmy for conjugate gradient methods
+ * SIAM J Numer Anal 27, 1542-1568 (1990)
+ *
+ * This version is completely abstract, the same code can be used for
+ * CPU/GPU, dense matrix / sparse matrix etc...
+ * Abstraction is realized through:
+ * - Abstract matrix interface (NLMatrix), that can implement different
+ * versions of matrix x vector product (CPU/GPU, sparse/dense ...)
+ */
+
+static uint32_t nlSolveSystem_PRE_CG(NLMatrix M, NLMatrix P, double* b, double* x, double eps, uint32_t max_iter, double *sq_bnorm, double *sq_rnorm)
+{
+ int N = (int)M->n;
+ double* r = NL_NEW_VECTOR(N);
+ double* d = NL_NEW_VECTOR(N);
+ double* h = NL_NEW_VECTOR(N);
+ double *Ad = h;
+ uint32_t its = 0;
+ double rh, alpha, beta;
+ double b_square = ddot(N, b, b);
+ double err = eps * eps*b_square;
+ double curr_err;
+ nlMultMatrixVector(M, x, r);
+ daxpy(N, -1., b, r);
+ nlMultMatrixVector(P, r, d);
+ memcpy(h, d, N * sizeof(double));
+ rh = ddot(N, r, h);
+ curr_err = ddot(N, r, r);
+ while (curr_err > err && its < max_iter) {
+ nlMultMatrixVector(M, d, Ad);
+ alpha = rh / ddot(N, d, Ad);
+ daxpy(N, -alpha, d, x);
+ daxpy(N, -alpha, Ad, r);
+ nlMultMatrixVector(P, r, h);
+ beta = 1. / rh;
+ rh = ddot(N, r, h);
+ beta *= rh;
+ dscal(N, beta, d);
+ daxpy(N, 1., h, d);
+ ++its;
+ curr_err = ddot(N, r, r);
+ }
+ NL_DELETE_VECTOR(r);
+ NL_DELETE_VECTOR(d);
+ NL_DELETE_VECTOR(h);
+ *sq_bnorm = b_square;
+ *sq_rnorm = curr_err;
+ return its;
+}
+
+static uint32_t nlSolveSystemIterative(NLContext *context, NLMatrix M, NLMatrix P, double* b_in, double* x_in, double eps, uint32_t max_iter)
+{
+ uint32_t result = 0;
+ double rnorm = 0.0;
+ double bnorm = 0.0;
+ double* b = b_in;
+ double* x = x_in;
+ XA_DEBUG_ASSERT(M->m == M->n);
+ double sq_bnorm, sq_rnorm;
+ result = nlSolveSystem_PRE_CG(M, P, b, x, eps, max_iter, &sq_bnorm, &sq_rnorm);
+ /* Get residual norm and rhs norm */
+ bnorm = sqrt(sq_bnorm);
+ rnorm = sqrt(sq_rnorm);
+ if (bnorm == 0.0)
+ context->error = rnorm;
+ else
+ context->error = rnorm / bnorm;
+ context->used_iterations = result;
+ return result;
+}
+
+static bool nlSolveIterative(NLContext *context)
+{
+ double* b = context->b;
+ double* x = context->x;
+ uint32_t n = context->n;
+ NLMatrix M = context->M;
+ NLMatrix P = context->P;
+ for (uint32_t k = 0; k < context->nb_systems; ++k) {
+ nlSolveSystemIterative(context, M, P, b, x, context->threshold, context->max_iterations);
+ b += n;
+ x += n;
+ }
+ return true;
+}
+
+struct NLJacobiPreconditioner
+{
+ uint32_t m;
+ uint32_t n;
+ uint32_t type;
+ NLDestroyMatrixFunc destroy_func;
+ NLMultMatrixVectorFunc mult_func;
+ double* diag_inv;
+};
+
+static void nlJacobiPreconditionerDestroy(NLJacobiPreconditioner* M)
+{
+ NL_DELETE_ARRAY(M->diag_inv);
+}
+
+static void nlJacobiPreconditionerMult(NLJacobiPreconditioner* M, const double* x, double* y)
+{
+ for (uint32_t i = 0; i < M->n; ++i)
+ y[i] = x[i] * M->diag_inv[i];
+}
+
+static NLMatrix nlNewJacobiPreconditioner(NLMatrix M_in)
+{
+ NLSparseMatrix* M = nullptr;
+ NLJacobiPreconditioner* result = nullptr;
+ XA_DEBUG_ASSERT(M_in->type == NL_MATRIX_SPARSE_DYNAMIC);
+ XA_DEBUG_ASSERT(M_in->m == M_in->n);
+ M = (NLSparseMatrix*)M_in;
+ result = NL_NEW(NLJacobiPreconditioner);
+ NL_CLEAR(result, NLJacobiPreconditioner);
+ result->m = M->m;
+ result->n = M->n;
+ result->type = NL_MATRIX_OTHER;
+ result->destroy_func = (NLDestroyMatrixFunc)nlJacobiPreconditionerDestroy;
+ result->mult_func = (NLMultMatrixVectorFunc)nlJacobiPreconditionerMult;
+ result->diag_inv = NL_NEW_ARRAY(double, M->n);
+ NL_CLEAR_ARRAY(double, result->diag_inv, M->n);
+ for (uint32_t i = 0; i < M->n; ++i)
+ result->diag_inv[i] = (M->diag[i] == 0.0) ? 1.0 : 1.0 / M->diag[i];
+ return (NLMatrix)result;
+}
+
+#define NL_NB_VARIABLES 0x101
+#define NL_MAX_ITERATIONS 0x103
+
+static void nlSolverParameteri(NLContext *context, uint32_t pname, int param)
+{
+ if (pname == NL_NB_VARIABLES) {
+ XA_DEBUG_ASSERT(param > 0);
+ context->nb_variables = (uint32_t)param;
+ } else if (pname == NL_MAX_ITERATIONS) {
+ XA_DEBUG_ASSERT(param > 0);
+ context->max_iterations = (uint32_t)param;
+ context->max_iterations_defined = true;
+ }
+}
+
+static void nlSetVariable(NLContext *context, uint32_t index, double value)
+{
+ XA_DEBUG_ASSERT(index >= 0 && index <= context->nb_variables - 1);
+ NL_BUFFER_ITEM(context->variable_buffer[0], index) = value;
+}
+
+static double nlGetVariable(NLContext *context, uint32_t index)
+{
+ XA_DEBUG_ASSERT(index >= 0 && index <= context->nb_variables - 1);
+ return NL_BUFFER_ITEM(context->variable_buffer[0], index);
+}
+
+static void nlLockVariable(NLContext *context, uint32_t index)
+{
+ XA_DEBUG_ASSERT(index >= 0 && index <= context->nb_variables - 1);
+ context->variable_is_locked[index] = true;
+}
+
+static void nlVariablesToVector(NLContext *context)
+{
+ uint32_t n = context->n;
+ XA_DEBUG_ASSERT(context->x);
+ for (uint32_t k = 0; k < context->nb_systems; ++k) {
+ for (uint32_t i = 0; i < context->nb_variables; ++i) {
+ if (!context->variable_is_locked[i]) {
+ uint32_t index = context->variable_index[i];
+ XA_DEBUG_ASSERT(index < context->n);
+ double value = NL_BUFFER_ITEM(context->variable_buffer[k], i);
+ context->x[index + k * n] = value;
+ }
+ }
+ }
+}
+
+static void nlVectorToVariables(NLContext *context)
+{
+ uint32_t n = context->n;
+ XA_DEBUG_ASSERT(context->x);
+ for (uint32_t k = 0; k < context->nb_systems; ++k) {
+ for (uint32_t i = 0; i < context->nb_variables; ++i) {
+ if (!context->variable_is_locked[i]) {
+ uint32_t index = context->variable_index[i];
+ XA_DEBUG_ASSERT(index < context->n);
+ double value = context->x[index + k * n];
+ NL_BUFFER_ITEM(context->variable_buffer[k], i) = value;
+ }
+ }
+ }
+}
+
+static void nlCoefficient(NLContext *context, uint32_t index, double value)
+{
+ XA_DEBUG_ASSERT(index >= 0 && index <= context->nb_variables - 1);
+ if (context->variable_is_locked[index]) {
+ /*
+ * Note: in al, indices are NLvariable indices,
+ * within [0..nb_variables-1]
+ */
+ nlRowColumnAppend(&(context->al), index, value);
+ } else {
+ /*
+ * Note: in af, indices are system indices,
+ * within [0..n-1]
+ */
+ nlRowColumnAppend(&(context->af), context->variable_index[index], value);
+ }
+}
+
+#define NL_SYSTEM 0x0
+#define NL_MATRIX 0x1
+#define NL_ROW 0x2
+
+static void nlBegin(NLContext *context, uint32_t prim)
+{
+ if (prim == NL_SYSTEM) {
+ XA_DEBUG_ASSERT(context->nb_variables > 0);
+ context->variable_buffer = NL_NEW_ARRAY(NLBufferBinding, context->nb_systems);
+ NL_CLEAR_ARRAY(NLBufferBinding, context->variable_buffer, context->nb_systems);
+ context->variable_value = NL_NEW_ARRAY(double, context->nb_variables * context->nb_systems);
+ NL_CLEAR_ARRAY(double, context->variable_value, context->nb_variables * context->nb_systems);
+ for (uint32_t k = 0; k < context->nb_systems; ++k) {
+ context->variable_buffer[k].base_address =
+ context->variable_value +
+ k * context->nb_variables;
+ context->variable_buffer[k].stride = sizeof(double);
+ }
+ context->variable_is_locked = NL_NEW_ARRAY(bool, context->nb_variables);
+ NL_CLEAR_ARRAY(bool, context->variable_is_locked, context->nb_variables);
+ context->variable_index = NL_NEW_ARRAY(uint32_t, context->nb_variables);
+ NL_CLEAR_ARRAY(uint32_t, context->variable_index, context->nb_variables);
+ } else if (prim == NL_MATRIX) {
+ if (context->M)
+ return;
+ uint32_t n = 0;
+ for (uint32_t i = 0; i < context->nb_variables; i++) {
+ if (!context->variable_is_locked[i]) {
+ context->variable_index[i] = n;
+ n++;
+ } else
+ context->variable_index[i] = (uint32_t)~0;
+ }
+ context->n = n;
+ if (!context->max_iterations_defined)
+ context->max_iterations = n * 5;
+ context->M = (NLMatrix)(NL_NEW(NLSparseMatrix));
+ NL_CLEAR(context->M, NLSparseMatrix);
+ nlSparseMatrixConstruct((NLSparseMatrix*)(context->M), n, n);
+ context->x = NL_NEW_ARRAY(double, n*context->nb_systems);
+ NL_CLEAR_ARRAY(double, context->x, n*context->nb_systems);
+ context->b = NL_NEW_ARRAY(double, n*context->nb_systems);
+ NL_CLEAR_ARRAY(double, context->b, n*context->nb_systems);
+ nlVariablesToVector(context);
+ nlRowColumnConstruct(&context->af);
+ nlRowColumnConstruct(&context->al);
+ context->current_row = 0;
+ } else if (prim == NL_ROW) {
+ nlRowColumnZero(&context->af);
+ nlRowColumnZero(&context->al);
+ }
+}
+
+static void nlEnd(NLContext *context, uint32_t prim)
+{
+ if (prim == NL_MATRIX) {
+ nlRowColumnClear(&context->af);
+ nlRowColumnClear(&context->al);
+ } else if (prim == NL_ROW) {
+ NLRowColumn* af = &context->af;
+ NLRowColumn* al = &context->al;
+ NLSparseMatrix* M = (NLSparseMatrix*)context->M;
+ double* b = context->b;
+ uint32_t nf = af->size;
+ uint32_t nl = al->size;
+ uint32_t n = context->n;
+ double S;
+ /*
+ * least_squares : we want to solve
+ * A'A x = A'b
+ */
+ for (uint32_t i = 0; i < nf; i++) {
+ for (uint32_t j = 0; j < nf; j++) {
+ nlSparseMatrixAdd(M, af->coeff[i].index, af->coeff[j].index, af->coeff[i].value * af->coeff[j].value);
+ }
+ }
+ for (uint32_t k = 0; k < context->nb_systems; ++k) {
+ S = 0.0;
+ for (uint32_t jj = 0; jj < nl; ++jj) {
+ uint32_t j = al->coeff[jj].index;
+ S += al->coeff[jj].value * NL_BUFFER_ITEM(context->variable_buffer[k], j);
+ }
+ for (uint32_t jj = 0; jj < nf; jj++)
+ b[k*n + af->coeff[jj].index] -= af->coeff[jj].value * S;
+ }
+ context->current_row++;
+ }
+}
+
+static bool nlSolve(NLContext *context)
+{
+ nlDeleteMatrix(context->P);
+ context->P = nlNewJacobiPreconditioner(context->M);
+ nlMatrixCompress(&context->M);
+ bool result = nlSolveIterative(context);
+ nlVectorToVariables(context);
+ return result;
+}
+} // namespace opennl
+
namespace raster {
class ClippedTriangle
{
@@ -4314,6 +5191,7 @@ public:
m_verticesA[2] = c;
m_vertexBuffers[0] = m_verticesA;
m_vertexBuffers[1] = m_verticesB;
+ m_area = 0;
}
void clipHorizontalPlane(float offset, float clipdirection)
@@ -4409,12 +5287,8 @@ typedef bool (*SamplingCallback)(void *param, int x, int y);
/// A triangle for rasterization.
struct Triangle
{
- Triangle(const Vector2 &v0, const Vector2 &v1, const Vector2 &v2)
+ Triangle(const Vector2 &_v0, const Vector2 &_v1, const Vector2 &_v2) : v1(_v0), v2(_v2), v3(_v1)
{
- // Init vertices.
- this->v1 = v0;
- this->v2 = v2;
- this->v3 = v1;
// make sure every triangle is front facing.
flipBackface();
// Compute deltas.
@@ -4554,252 +5428,6 @@ static bool drawTriangle(const Vector2 &extents, const Vector2 v[3], SamplingCal
} // namespace raster
-// Full and sparse vector and matrix classes. BLAS subset.
-// Pseudo-BLAS interface.
-namespace sparse {
-
-/**
-* Sparse matrix class. The matrix is assumed to be sparse and to have
-* very few non-zero elements, for this reason it's stored in indexed
-* format. To multiply column vectors efficiently, the matrix stores
-* the elements in indexed-column order, there is a list of indexed
-* elements for each row of the matrix. As with the FullVector the
-* dimension of the matrix is constant.
-**/
-class Matrix
-{
-public:
- // An element of the sparse array.
- struct Coefficient
- {
- uint32_t x; // column
- float v; // value
- };
-
- Matrix(uint32_t d) : m_width(d), m_array(MemTag::Matrix)
- {
- m_array.resize(d);
- m_array.runCtors();
-#if XA_DEBUG_HEAP
- for (uint32_t i = 0; i < d; i++)
- m_array[i].setMemTag(MemTag::Matrix);
-#endif
- }
-
- Matrix(uint32_t w, uint32_t h) : m_width(w), m_array(MemTag::Matrix)
- {
- m_array.resize(h);
- m_array.runCtors();
-#if XA_DEBUG_HEAP
- for (uint32_t i = 0; i < h; i++)
- m_array[i].setMemTag(MemTag::Matrix);
-#endif
- }
-
- ~Matrix()
- {
- m_array.runDtors();
- }
-
- Matrix(const Matrix &m) = delete;
- Matrix &operator=(const Matrix &m) = delete;
- uint32_t width() const { return m_width; }
- uint32_t height() const { return m_array.size(); }
- bool isSquare() const { return width() == height(); }
-
- // x is column, y is row
- float getCoefficient(uint32_t x, uint32_t y) const
- {
- XA_DEBUG_ASSERT( x < width() );
- XA_DEBUG_ASSERT( y < height() );
- const uint32_t count = m_array[y].size();
- for (uint32_t i = 0; i < count; i++) {
- if (m_array[y][i].x == x) return m_array[y][i].v;
- }
- return 0.0f;
- }
-
- void setCoefficient(uint32_t x, uint32_t y, float f)
- {
- XA_DEBUG_ASSERT( x < width() );
- XA_DEBUG_ASSERT( y < height() );
- const uint32_t count = m_array[y].size();
- for (uint32_t i = 0; i < count; i++) {
- if (m_array[y][i].x == x) {
- m_array[y][i].v = f;
- return;
- }
- }
- if (f != 0.0f) {
- Coefficient c = { x, f };
- m_array[y].push_back( c );
- }
- }
-
- float dotRow(uint32_t y, const FullVector &v) const
- {
- XA_DEBUG_ASSERT( y < height() );
- const uint32_t count = m_array[y].size();
- float sum = 0;
- for (uint32_t i = 0; i < count; i++) {
- sum += m_array[y][i].v * v[m_array[y][i].x];
- }
- return sum;
- }
-
- void madRow(uint32_t y, float alpha, FullVector &v) const
- {
- XA_DEBUG_ASSERT(y < height());
- const uint32_t count = m_array[y].size();
- for (uint32_t i = 0; i < count; i++) {
- v[m_array[y][i].x] += alpha * m_array[y][i].v;
- }
- }
-
- void clearRow(uint32_t y)
- {
- XA_DEBUG_ASSERT( y < height() );
- m_array[y].clear();
- }
-
- const Array &getRow(uint32_t y) const { return m_array[y]; }
-
-private:
- /// Number of columns.
- const uint32_t m_width;
-
- /// Array of matrix elements.
- Array< Array > m_array;
-};
-
-// y = a * x + y
-static void saxpy(float a, const FullVector &x, FullVector &y)
-{
- XA_DEBUG_ASSERT(x.dimension() == y.dimension());
- const uint32_t dim = x.dimension();
- for (uint32_t i = 0; i < dim; i++) {
- y[i] += a * x[i];
- }
-}
-
-static void copy(const FullVector &x, FullVector &y)
-{
- XA_DEBUG_ASSERT(x.dimension() == y.dimension());
- const uint32_t dim = x.dimension();
- for (uint32_t i = 0; i < dim; i++) {
- y[i] = x[i];
- }
-}
-
-static void scal(float a, FullVector &x)
-{
- const uint32_t dim = x.dimension();
- for (uint32_t i = 0; i < dim; i++) {
- x[i] *= a;
- }
-}
-
-static float dot(const FullVector &x, const FullVector &y)
-{
- XA_DEBUG_ASSERT(x.dimension() == y.dimension());
- const uint32_t dim = x.dimension();
- float sum = 0;
- for (uint32_t i = 0; i < dim; i++) {
- sum += x[i] * y[i];
- }
- return sum;
-}
-
-// y = M * x
-static void mult(const Matrix &M, const FullVector &x, FullVector &y)
-{
- uint32_t w = M.width();
- uint32_t h = M.height();
- XA_DEBUG_ASSERT( w == x.dimension() );
- XA_UNUSED(w);
- XA_DEBUG_ASSERT( h == y.dimension() );
- for (uint32_t i = 0; i < h; i++)
- y[i] = M.dotRow(i, x);
-}
-
-// y = alpha*A*x + beta*y
-static void sgemv(float alpha, const Matrix &A, const FullVector &x, float beta, FullVector &y)
-{
- const uint32_t w = A.width();
- const uint32_t h = A.height();
- XA_DEBUG_ASSERT( w == x.dimension() );
- XA_DEBUG_ASSERT( h == y.dimension() );
- XA_UNUSED(w);
- XA_UNUSED(h);
- for (uint32_t i = 0; i < h; i++)
- y[i] = alpha * A.dotRow(i, x) + beta * y[i];
-}
-
-// dot y-row of A by x-column of B
-static float dotRowColumn(int y, const Matrix &A, int x, const Matrix &B)
-{
- const Array &row = A.getRow(y);
- const uint32_t count = row.size();
- float sum = 0.0f;
- for (uint32_t i = 0; i < count; i++) {
- const Matrix::Coefficient &c = row[i];
- sum += c.v * B.getCoefficient(x, c.x);
- }
- return sum;
-}
-
-static void transpose(const Matrix &A, Matrix &B)
-{
- XA_DEBUG_ASSERT(A.width() == B.height());
- XA_DEBUG_ASSERT(B.width() == A.height());
- const uint32_t w = A.width();
- for (uint32_t x = 0; x < w; x++) {
- B.clearRow(x);
- }
- const uint32_t h = A.height();
- for (uint32_t y = 0; y < h; y++) {
- const Array &row = A.getRow(y);
- const uint32_t count = row.size();
- for (uint32_t i = 0; i < count; i++) {
- const Matrix::Coefficient &c = row[i];
- XA_DEBUG_ASSERT(c.x < w);
- B.setCoefficient(y, c.x, c.v);
- }
- }
-}
-
-static void sgemm(float alpha, const Matrix &A, const Matrix &B, float beta, Matrix &C)
-{
- const uint32_t w = C.width();
- const uint32_t h = C.height();
-#if XA_DEBUG
- const uint32_t aw = A.width();
- const uint32_t ah = A.height();
- const uint32_t bw = B.width();
- const uint32_t bh = B.height();
- XA_DEBUG_ASSERT(aw == bh);
- XA_DEBUG_ASSERT(bw == ah);
- XA_DEBUG_ASSERT(w == bw);
- XA_DEBUG_ASSERT(h == ah);
-#endif
- for (uint32_t y = 0; y < h; y++) {
- for (uint32_t x = 0; x < w; x++) {
- float c = beta * C.getCoefficient(x, y);
- // dot y-row of A by x-column of B.
- c += alpha * dotRowColumn(y, A, x, B);
- C.setCoefficient(x, y, c);
- }
- }
-}
-
-// C = A * B
-static void mult(const Matrix &A, const Matrix &B, Matrix &C)
-{
- sgemm(1.0f, A, B, 0.0f, C);
-}
-
-} // namespace sparse
-
namespace segment {
// - Insertion is o(n)
@@ -4866,88 +5494,92 @@ private:
Array m_pairs;
};
-struct Chart
+struct AtlasData
{
- Chart() : faces(MemTag::SegmentAtlasChartFaces) {}
+ ChartOptions options;
+ const Mesh *mesh = nullptr;
+ Array edgeDihedralAngles;
+ Array edgeLengths;
+ Array faceAreas;
+ Array faceNormals;
+ BitArray isFaceInChart;
- int id = -1;
- Basis basis; // Best fit normal.
- float area = 0.0f;
- float boundaryLength = 0.0f;
- Vector3 centroidSum = Vector3(0.0f); // Sum of chart face centroids.
- Vector3 centroid = Vector3(0.0f); // Average centroid of chart faces.
- Array seeds;
- Array faces;
- Array failedPlanarRegions;
- CostQueue candidates;
-};
+ AtlasData() : edgeDihedralAngles(MemTag::SegmentAtlasMeshData), edgeLengths(MemTag::SegmentAtlasMeshData), faceAreas(MemTag::SegmentAtlasMeshData), faceNormals(MemTag::SegmentAtlasMeshData) {}
-struct Atlas
-{
- Atlas() : m_edgeLengths(MemTag::SegmentAtlasMeshData), m_faceAreas(MemTag::SegmentAtlasMeshData), m_faceNormals(MemTag::SegmentAtlasMeshData), m_texcoords(MemTag::SegmentAtlasMeshData), m_bestTriangles(10), m_nextPlanarRegionFace(MemTag::SegmentAtlasPlanarRegions), m_facePlanarRegionId(MemTag::SegmentAtlasPlanarRegions) {}
-
- ~Atlas()
+ void compute()
{
- const uint32_t chartCount = m_charts.size();
- for (uint32_t i = 0; i < chartCount; i++) {
- m_charts[i]->~Chart();
- XA_FREE(m_charts[i]);
- }
- }
-
- uint32_t facesLeft() const { return m_facesLeft; }
- uint32_t chartCount() const { return m_charts.size(); }
- const Array &chartFaces(uint32_t i) const { return m_charts[i]->faces; }
- const Basis &chartBasis(uint32_t chartIndex) const { return m_charts[chartIndex]->basis; }
-
- void reset(uint32_t meshId, uint32_t chartGroupId, const Mesh *mesh, const ChartOptions &options)
- {
- XA_UNUSED(meshId);
- XA_UNUSED(chartGroupId);
- XA_PROFILE_START(buildAtlasInit)
- m_mesh = mesh;
- const uint32_t faceCount = m_mesh->faceCount();
- m_facesLeft = faceCount;
- m_options = options;
- m_rand.reset();
- const uint32_t chartCount = m_charts.size();
- for (uint32_t i = 0; i < chartCount; i++) {
- m_charts[i]->~Chart();
- XA_FREE(m_charts[i]);
- }
- m_charts.clear();
- m_faceCharts.resize(faceCount);
- m_faceCharts.setAll(-1);
- m_texcoords.resize(faceCount * 3);
- // Precompute edge lengths and face areas.
- const uint32_t edgeCount = m_mesh->edgeCount();
- m_edgeLengths.resize(edgeCount);
- m_faceAreas.resize(faceCount);
- m_faceNormals.resize(faceCount);
+ const uint32_t faceCount = mesh->faceCount();
+ const uint32_t edgeCount = mesh->edgeCount();
+ edgeDihedralAngles.resize(edgeCount);
+ edgeLengths.resize(edgeCount);
+ faceAreas.resize(faceCount);
+ faceNormals.resize(faceCount);
+ isFaceInChart.resize(faceCount);
+ isFaceInChart.zeroOutMemory();
for (uint32_t f = 0; f < faceCount; f++) {
for (uint32_t i = 0; i < 3; i++) {
const uint32_t edge = f * 3 + i;
- const Vector3 &p0 = mesh->position(m_mesh->vertexAt(meshEdgeIndex0(edge)));
- const Vector3 &p1 = mesh->position(m_mesh->vertexAt(meshEdgeIndex1(edge)));
- m_edgeLengths[edge] = length(p1 - p0);
- XA_DEBUG_ASSERT(m_edgeLengths[edge] > 0.0f);
+ const Vector3 &p0 = mesh->position(mesh->vertexAt(meshEdgeIndex0(edge)));
+ const Vector3 &p1 = mesh->position(mesh->vertexAt(meshEdgeIndex1(edge)));
+ edgeLengths[edge] = length(p1 - p0);
+ XA_DEBUG_ASSERT(edgeLengths[edge] > 0.0f);
}
- m_faceAreas[f] = m_mesh->computeFaceArea(f);
- XA_DEBUG_ASSERT(m_faceAreas[f] > 0.0f);
- m_faceNormals[f] = m_mesh->computeFaceNormal(f);
+ faceAreas[f] = mesh->computeFaceArea(f);
+ XA_DEBUG_ASSERT(faceAreas[f] > 0.0f);
+ faceNormals[f] = mesh->computeFaceNormal(f);
}
+ for (uint32_t face = 0; face < faceCount; face++) {
+ for (uint32_t i = 0; i < 3; i++) {
+ const uint32_t edge = face * 3 + i;
+ const uint32_t oedge = mesh->oppositeEdge(edge);
+ if (oedge == UINT32_MAX)
+ edgeDihedralAngles[edge] = FLT_MAX;
+ else {
+ const uint32_t oface = meshEdgeFace(oedge);
+ edgeDihedralAngles[edge] = edgeDihedralAngles[oedge] = dot(faceNormals[face], faceNormals[oface]);
+ }
+ }
+ }
+ }
+};
+
+#if XA_DEBUG_EXPORT_OBJ_PLANAR_REGIONS
+static uint32_t s_planarRegionsCurrentRegion;
+static uint32_t s_planarRegionsCurrentVertex;
+#endif
+
+struct PlanarCharts
+{
+ PlanarCharts(AtlasData &data) : m_data(data), m_nextRegionFace(MemTag::SegmentAtlasPlanarRegions), m_faceToRegionId(MemTag::SegmentAtlasPlanarRegions) {}
+ const Basis &chartBasis(uint32_t chartIndex) const { return m_chartBasis[chartIndex]; }
+ uint32_t chartCount() const { return m_charts.size(); }
+
+ ConstArrayView chartFaces(uint32_t chartIndex) const
+ {
+ const Chart &chart = m_charts[chartIndex];
+ return ConstArrayView(&m_chartFaces[chart.firstFace], chart.faceCount);
+ }
+
+ uint32_t regionIdFromFace(uint32_t face) const { return m_faceToRegionId[face]; }
+ uint32_t nextRegionFace(uint32_t face) const { return m_nextRegionFace[face]; }
+ float regionArea(uint32_t region) const { return m_regionAreas[region]; }
+
+ void compute()
+ {
+ const uint32_t faceCount = m_data.mesh->faceCount();
// Precompute regions of coplanar incident faces.
- m_nextPlanarRegionFace.resize(faceCount);
- m_facePlanarRegionId.resize(faceCount);
+ m_regionFirstFace.clear();
+ m_nextRegionFace.resize(faceCount);
+ m_faceToRegionId.resize(faceCount);
for (uint32_t f = 0; f < faceCount; f++) {
- m_nextPlanarRegionFace[f] = f;
- m_facePlanarRegionId[f] = UINT32_MAX;
+ m_nextRegionFace[f] = f;
+ m_faceToRegionId[f] = UINT32_MAX;
}
Array faceStack;
faceStack.reserve(min(faceCount, 16u));
- uint32_t planarRegionCount = 0;
+ uint32_t regionCount = 0;
for (uint32_t f = 0; f < faceCount; f++) {
- if (m_nextPlanarRegionFace[f] != f)
+ if (m_nextRegionFace[f] != f)
continue; // Already assigned.
faceStack.clear();
faceStack.push_back(f);
@@ -4955,49 +5587,207 @@ struct Atlas
if (faceStack.isEmpty())
break;
const uint32_t face = faceStack.back();
- m_facePlanarRegionId[face] = planarRegionCount;
+ m_faceToRegionId[face] = regionCount;
faceStack.pop_back();
- for (Mesh::FaceEdgeIterator it(m_mesh, face); !it.isDone(); it.advance()) {
+ for (Mesh::FaceEdgeIterator it(m_data.mesh, face); !it.isDone(); it.advance()) {
const uint32_t oface = it.oppositeFace();
if (it.isBoundary())
continue;
- if (m_nextPlanarRegionFace[oface] != oface)
+ if (m_nextRegionFace[oface] != oface)
continue; // Already assigned.
- if (!equal(dot(m_faceNormals[face], m_faceNormals[oface]), 1.0f, kEpsilon))
+ if (!equal(dot(m_data.faceNormals[face], m_data.faceNormals[oface]), 1.0f, kEpsilon))
continue; // Not coplanar.
- const uint32_t next = m_nextPlanarRegionFace[face];
- m_nextPlanarRegionFace[face] = oface;
- m_nextPlanarRegionFace[oface] = next;
- m_facePlanarRegionId[oface] = planarRegionCount;
+ const uint32_t next = m_nextRegionFace[face];
+ m_nextRegionFace[face] = oface;
+ m_nextRegionFace[oface] = next;
+ m_faceToRegionId[oface] = regionCount;
faceStack.push_back(oface);
}
}
- planarRegionCount++;
+ m_regionFirstFace.push_back(f);
+ regionCount++;
}
#if XA_DEBUG_EXPORT_OBJ_PLANAR_REGIONS
- char filename[256];
- XA_SPRINTF(filename, sizeof(filename), "debug_mesh_%03u_chartgroup_%03u_planar_regions.obj", meshId, chartGroupId);
- FILE *file;
- XA_FOPEN(file, filename, "w");
- if (file) {
- m_mesh->writeObjVertices(file);
- fprintf(file, "s off\n");
- for (uint32_t i = 0; i < planarRegionCount; i++) {
- fprintf(file, "o region%u\n", i);
- for (uint32_t j = 0; j < faceCount; j++) {
- if (m_facePlanarRegionId[j] == i)
- m_mesh->writeObjFace(file, j);
+ static std::mutex s_mutex;
+ {
+ std::lock_guard lock(s_mutex);
+ FILE *file;
+ XA_FOPEN(file, "debug_mesh_planar_regions.obj", s_planarRegionsCurrentRegion == 0 ? "w" : "a");
+ if (file) {
+ m_data.mesh->writeObjVertices(file);
+ fprintf(file, "s off\n");
+ for (uint32_t i = 0; i < regionCount; i++) {
+ fprintf(file, "o region%u\n", s_planarRegionsCurrentRegion);
+ for (uint32_t j = 0; j < faceCount; j++) {
+ if (m_faceToRegionId[j] == i)
+ m_data.mesh->writeObjFace(file, j, s_planarRegionsCurrentVertex);
+ }
+ s_planarRegionsCurrentRegion++;
}
+ s_planarRegionsCurrentVertex += m_data.mesh->vertexCount();
+ fclose(file);
}
- fclose(file);
}
#endif
- XA_PROFILE_END(buildAtlasInit)
+ // Precompute planar region areas.
+ m_regionAreas.resize(regionCount);
+ m_regionAreas.zeroOutMemory();
+ for (uint32_t f = 0; f < faceCount; f++)
+ m_regionAreas[m_faceToRegionId[f]] += m_data.faceAreas[f];
+ // Create charts from suitable planar regions.
+ // The dihedral angle of all boundary edges must be >= 90 degrees.
+ m_charts.clear();
+ m_chartFaces.clear();
+ for (uint32_t region = 0; region < regionCount; region++) {
+ const uint32_t firstRegionFace = m_regionFirstFace[region];
+ uint32_t face = firstRegionFace;
+ bool createChart = true;
+ do {
+ for (Mesh::FaceEdgeIterator it(m_data.mesh, face); !it.isDone(); it.advance()) {
+ if (it.isBoundary())
+ continue; // Ignore mesh boundary edges.
+ const uint32_t oface = it.oppositeFace();
+ if (m_faceToRegionId[oface] == region)
+ continue; // Ignore internal edges.
+ const float angle = m_data.edgeDihedralAngles[it.edge()];
+ if (angle > 0.0f && angle < FLT_MAX) { // FLT_MAX on boundaries.
+ createChart = false;
+ break;
+ }
+ }
+ if (!createChart)
+ break;
+ face = m_nextRegionFace[face];
+ }
+ while (face != firstRegionFace);
+ // Create a chart.
+ if (createChart) {
+ Chart chart;
+ chart.firstFace = m_chartFaces.size();
+ chart.faceCount = 0;
+ face = firstRegionFace;
+ do {
+ m_data.isFaceInChart.set(face);
+ m_chartFaces.push_back(face);
+ chart.faceCount++;
+ face = m_nextRegionFace[face];
+ }
+ while (face != firstRegionFace);
+ m_charts.push_back(chart);
+ }
+ }
+ // Compute basis for each chart using the first face normal (all faces have the same normal).
+ m_chartBasis.resize(m_charts.size());
+ for (uint32_t c = 0; c < m_charts.size(); c++)
+ {
+ const uint32_t face = m_chartFaces[m_charts[c].firstFace];
+ Basis &basis = m_chartBasis[c];
+ basis.normal = m_data.faceNormals[face];
+ basis.tangent = Basis::computeTangent(basis.normal);
+ basis.bitangent = Basis::computeBitangent(basis.normal, basis.tangent);
+ }
}
+private:
+ struct Chart
+ {
+ uint32_t firstFace, faceCount;
+ };
+
+ AtlasData &m_data;
+ Array m_regionFirstFace;
+ Array m_nextRegionFace;
+ Array m_faceToRegionId;
+ Array m_regionAreas;
+ Array m_charts;
+ Array m_chartFaces;
+ Array m_chartBasis;
+};
+
+struct ClusteredCharts
+{
+ ClusteredCharts(AtlasData &data, const PlanarCharts &planarCharts) : m_data(data), m_planarCharts(planarCharts), m_texcoords(MemTag::SegmentAtlasMeshData), m_bestTriangles(10), m_placingSeeds(false) {}
+
+ ~ClusteredCharts()
+ {
+ const uint32_t chartCount = m_charts.size();
+ for (uint32_t i = 0; i < chartCount; i++) {
+ m_charts[i]->~Chart();
+ XA_FREE(m_charts[i]);
+ }
+ }
+
+ uint32_t chartCount() const { return m_charts.size(); }
+ ConstArrayView chartFaces(uint32_t chartIndex) const { return m_charts[chartIndex]->faces; }
+ const Basis &chartBasis(uint32_t chartIndex) const { return m_charts[chartIndex]->basis; }
+
+ void compute()
+ {
+ const uint32_t faceCount = m_data.mesh->faceCount();
+ m_facesLeft = 0;
+ for (uint32_t i = 0; i < faceCount; i++) {
+ if (!m_data.isFaceInChart.get(i))
+ m_facesLeft++;
+ }
+ const uint32_t chartCount = m_charts.size();
+ for (uint32_t i = 0; i < chartCount; i++) {
+ m_charts[i]->~Chart();
+ XA_FREE(m_charts[i]);
+ }
+ m_charts.clear();
+ m_faceCharts.resize(faceCount);
+ m_faceCharts.fill(-1);
+ m_texcoords.resize(faceCount * 3);
+ if (m_facesLeft == 0)
+ return;
+ // Create initial charts greedely.
+ placeSeeds(m_data.options.maxCost * 0.5f);
+ if (m_data.options.maxIterations == 0) {
+ XA_DEBUG_ASSERT(m_facesLeft == 0);
+ return;
+ }
+ relocateSeeds();
+ resetCharts();
+ // Restart process growing charts in parallel.
+ uint32_t iteration = 0;
+ for (;;) {
+ growCharts(m_data.options.maxCost);
+ // When charts cannot grow more: fill holes, merge charts, relocate seeds and start new iteration.
+ fillHoles(m_data.options.maxCost * 0.5f);
+#if XA_MERGE_CHARTS
+ mergeCharts();
+#endif
+ if (++iteration == m_data.options.maxIterations)
+ break;
+ if (!relocateSeeds())
+ break;
+ resetCharts();
+ }
+ // Make sure no holes are left!
+ XA_DEBUG_ASSERT(m_facesLeft == 0);
+ }
+
+private:
+ struct Chart
+ {
+ Chart() : faces(MemTag::SegmentAtlasChartFaces) {}
+
+ int id = -1;
+ Basis basis; // Best fit normal.
+ float area = 0.0f;
+ float boundaryLength = 0.0f;
+ Vector3 centroidSum = Vector3(0.0f); // Sum of chart face centroids.
+ Vector3 centroid = Vector3(0.0f); // Average centroid of chart faces.
+ Array faces;
+ Array failedPlanarRegions;
+ CostQueue candidates;
+ uint32_t seed;
+ };
+
void placeSeeds(float threshold)
{
- XA_PROFILE_START(buildAtlasPlaceSeeds)
+ XA_PROFILE_START(clusteredChartsPlaceSeeds)
+ m_placingSeeds = true;
// Instead of using a predefiened number of seeds:
// - Add seeds one by one, growing chart until a certain treshold.
// - Undo charts and restart growing process.
@@ -5005,14 +5795,15 @@ struct Atlas
// - those points can be found using a simple flood filling algorithm.
// - how do we weight the probabilities?
while (m_facesLeft > 0)
- createRandomChart(threshold);
- XA_PROFILE_END(buildAtlasPlaceSeeds)
+ createChart(threshold);
+ m_placingSeeds = false;
+ XA_PROFILE_END(clusteredChartsPlaceSeeds)
}
// Returns true if any of the charts can grow more.
void growCharts(float threshold)
{
- XA_PROFILE_START(buildAtlasGrowCharts)
+ XA_PROFILE_START(clusteredChartsGrow)
for (;;) {
if (m_facesLeft == 0)
break;
@@ -5030,7 +5821,7 @@ struct Atlas
break;
cost = chart->candidates.peekCost();
face = chart->candidates.peekFace();
- if (m_faceCharts[face] == -1)
+ if (!m_data.isFaceInChart.get(face))
break;
else {
// Face belongs to another chart. Pop from queue so the next best candidate can be retrieved.
@@ -5052,22 +5843,28 @@ struct Atlas
Chart *chart = m_charts[bestChart];
chart->candidates.pop(); // Pop the selected candidate from the queue.
if (!addFaceToChart(chart, bestFace))
- chart->failedPlanarRegions.push_back(m_facePlanarRegionId[bestFace]);
+ chart->failedPlanarRegions.push_back(m_planarCharts.regionIdFromFace(bestFace));
}
- XA_PROFILE_END(buildAtlasGrowCharts)
+ XA_PROFILE_END(clusteredChartsGrow)
}
void resetCharts()
{
- XA_PROFILE_START(buildAtlasResetCharts)
- const uint32_t faceCount = m_mesh->faceCount();
- for (uint32_t i = 0; i < faceCount; i++)
+ XA_PROFILE_START(clusteredChartsReset)
+ const uint32_t faceCount = m_data.mesh->faceCount();
+ for (uint32_t i = 0; i < faceCount; i++) {
+ if (m_faceCharts[i] != -1)
+ m_data.isFaceInChart.unset(i);
m_faceCharts[i] = -1;
- m_facesLeft = faceCount;
+ }
+ m_facesLeft = 0;
+ for (uint32_t i = 0; i < faceCount; i++) {
+ if (!m_data.isFaceInChart.get(i))
+ m_facesLeft++;
+ }
const uint32_t chartCount = m_charts.size();
for (uint32_t i = 0; i < chartCount; i++) {
Chart *chart = m_charts[i];
- const uint32_t seed = chart->seeds.back();
chart->area = 0.0f;
chart->boundaryLength = 0.0f;
chart->basis.normal = Vector3(0.0f);
@@ -5078,14 +5875,14 @@ struct Atlas
chart->faces.clear();
chart->candidates.clear();
chart->failedPlanarRegions.clear();
- addFaceToChart(chart, seed);
+ addFaceToChart(chart, chart->seed);
}
- XA_PROFILE_END(buildAtlasResetCharts)
+ XA_PROFILE_END(clusteredChartsReset)
}
bool relocateSeeds()
{
- XA_PROFILE_START(buildAtlasRelocateSeeds)
+ XA_PROFILE_START(clusteredChartsRelocateSeeds)
bool anySeedChanged = false;
const uint32_t chartCount = m_charts.size();
for (uint32_t i = 0; i < chartCount; i++) {
@@ -5093,22 +5890,22 @@ struct Atlas
anySeedChanged = true;
}
}
- XA_PROFILE_END(buildAtlasRelocateSeeds)
+ XA_PROFILE_END(clusteredChartsRelocateSeeds)
return anySeedChanged;
}
void fillHoles(float threshold)
{
- XA_PROFILE_START(buildAtlasFillHoles)
+ XA_PROFILE_START(clusteredChartsFillHoles)
while (m_facesLeft > 0)
- createRandomChart(threshold);
- XA_PROFILE_END(buildAtlasFillHoles)
+ createChart(threshold);
+ XA_PROFILE_END(clusteredChartsFillHoles)
}
#if XA_MERGE_CHARTS
void mergeCharts()
{
- XA_PROFILE_START(buildAtlasMergeCharts)
+ XA_PROFILE_START(clusteredChartsMerge)
const uint32_t chartCount = m_charts.size();
// Merge charts progressively until there's none left to merge.
for (;;) {
@@ -5127,13 +5924,15 @@ struct Atlas
const uint32_t faceCount = chart->faces.size();
for (uint32_t i = 0; i < faceCount; i++) {
const uint32_t f = chart->faces[i];
- for (Mesh::FaceEdgeIterator it(m_mesh, f); !it.isDone(); it.advance()) {
- const float l = m_edgeLengths[it.edge()];
+ for (Mesh::FaceEdgeIterator it(m_data.mesh, f); !it.isDone(); it.advance()) {
+ const float l = m_data.edgeLengths[it.edge()];
if (it.isBoundary()) {
externalBoundaryLength += l;
} else {
const int neighborChart = m_faceCharts[it.oppositeFace()];
- if (m_charts[neighborChart] != chart) {
+ if (neighborChart == -1)
+ externalBoundaryLength += l;
+ else if (m_charts[neighborChart] != chart) {
if ((it.isSeam() && (isNormalSeam(it.edge()) || it.isTextureSeam()))) {
externalBoundaryLength += l;
} else {
@@ -5158,9 +5957,9 @@ struct Atlas
if (dot(chart2->basis.normal, chart->basis.normal) < XA_MERGE_CHARTS_MIN_NORMAL_DEVIATION)
continue;
// Obey max chart area and boundary length.
- if (m_options.maxChartArea > 0.0f && chart->area + chart2->area > m_options.maxChartArea)
+ if (m_data.options.maxChartArea > 0.0f && chart->area + chart2->area > m_data.options.maxChartArea)
continue;
- if (m_options.maxBoundaryLength > 0.0f && chart->boundaryLength + chart2->boundaryLength - m_sharedBoundaryLengthsNoSeams[cc] > m_options.maxBoundaryLength)
+ if (m_data.options.maxBoundaryLength > 0.0f && chart->boundaryLength + chart2->boundaryLength - m_sharedBoundaryLengthsNoSeams[cc] > m_data.options.maxBoundaryLength)
continue;
// Merge if chart2 has a single face.
// chart1 must have more than 1 face.
@@ -5207,33 +6006,38 @@ struct Atlas
c++;
}
}
- XA_PROFILE_END(buildAtlasMergeCharts)
+ XA_PROFILE_END(clusteredChartsMerge)
}
#endif
private:
- void createRandomChart(float threshold)
+ void createChart(float threshold)
{
Chart *chart = XA_NEW(MemTag::Default, Chart);
chart->id = (int)m_charts.size();
m_charts.push_back(chart);
- // Pick random face that is not used by any chart yet.
- uint32_t face = m_rand.getRange(m_mesh->faceCount() - 1);
- while (m_faceCharts[face] != -1) {
- if (++face >= m_mesh->faceCount())
- face = 0;
+ // Pick a face not used by any chart yet, belonging to the largest planar region.
+ chart->seed = 0;
+ float largestArea = 0.0f;
+ for (uint32_t f = 0; f < m_data.mesh->faceCount(); f++) {
+ if (m_data.isFaceInChart.get(f))
+ continue;
+ const float area = m_planarCharts.regionArea(m_planarCharts.regionIdFromFace(f));
+ if (area > largestArea) {
+ largestArea = area;
+ chart->seed = f;
+ }
}
- chart->seeds.push_back(face);
- addFaceToChart(chart, face);
+ addFaceToChart(chart, chart->seed);
// Grow the chart as much as possible within the given threshold.
for (;;) {
if (chart->candidates.count() == 0 || chart->candidates.peekCost() > threshold)
break;
const uint32_t f = chart->candidates.pop();
- if (m_faceCharts[f] != -1)
+ if (m_data.isFaceInChart.get(f))
continue;
if (!addFaceToChart(chart, f)) {
- chart->failedPlanarRegions.push_back(m_facePlanarRegionId[f]);
+ chart->failedPlanarRegions.push_back(m_planarCharts.regionIdFromFace(f));
continue;
}
}
@@ -5241,7 +6045,7 @@ private:
bool isChartBoundaryEdge(const Chart *chart, uint32_t edge) const
{
- const uint32_t oppositeEdge = m_mesh->oppositeEdge(edge);
+ const uint32_t oppositeEdge = m_data.mesh->oppositeEdge(edge);
const uint32_t oppositeFace = meshEdgeFace(oppositeEdge);
return oppositeEdge == UINT32_MAX || m_faceCharts[oppositeFace] != chart->id;
}
@@ -5253,7 +6057,7 @@ private:
for (uint32_t i = 0; i < faceCount; i++) {
const uint32_t f = chart->faces[i];
for (uint32_t j = 0; j < 3; j++)
- m_tempPoints[i * 3 + j] = m_mesh->position(m_mesh->vertexAt(f * 3 + j));
+ m_tempPoints[i * 3 + j] = m_data.mesh->position(m_data.mesh->vertexAt(f * 3 + j));
}
return Fit::computeBasis(m_tempPoints.data(), m_tempPoints.size(), basis);
}
@@ -5274,7 +6078,7 @@ private:
const uint32_t face = chart->faces[i];
for (uint32_t j = 0; j < 3; j++) {
const uint32_t offset = face * 3 + j;
- const Vector3 &pos = m_mesh->position(m_mesh->vertexAt(offset));
+ const Vector3 &pos = m_data.mesh->position(m_data.mesh->vertexAt(offset));
m_texcoords[offset] = Vector2(dot(chart->basis.tangent, pos), dot(chart->basis.bitangent, pos));
}
}
@@ -5293,6 +6097,8 @@ private:
if (flippedFaceCount != 0 && flippedFaceCount != faceCount)
return false;
// Check for boundary intersection in the parameterization.
+ XA_PROFILE_START(clusteredChartsPlaceSeedsBoundaryIntersection)
+ XA_PROFILE_START(clusteredChartsGrowBoundaryIntersection)
m_boundaryGrid.reset(m_texcoords.data());
for (uint32_t i = 0; i < faceCount; i++) {
const uint32_t f = chart->faces[i];
@@ -5302,23 +6108,30 @@ private:
m_boundaryGrid.append(edge);
}
}
- if (m_boundaryGrid.intersectSelf(m_mesh->epsilon()))
+ const bool intersection = m_boundaryGrid.intersect(m_data.mesh->epsilon());
+#if XA_PROFILE
+ if (m_placingSeeds)
+ XA_PROFILE_END(clusteredChartsPlaceSeedsBoundaryIntersection)
+ else
+ XA_PROFILE_END(clusteredChartsGrowBoundaryIntersection)
+#endif
+ if (intersection)
return false;
return true;
}
bool addFaceToChart(Chart *chart, uint32_t face)
{
- XA_DEBUG_ASSERT(m_faceCharts[face] == -1);
+ XA_DEBUG_ASSERT(!m_data.isFaceInChart.get(face));
const uint32_t oldFaceCount = chart->faces.size();
const bool firstFace = oldFaceCount == 0;
// Append the face and any coplanar connected faces to the chart faces array.
chart->faces.push_back(face);
- uint32_t coplanarFace = m_nextPlanarRegionFace[face];
+ uint32_t coplanarFace = m_planarCharts.nextRegionFace(face);
while (coplanarFace != face) {
- XA_DEBUG_ASSERT(m_faceCharts[coplanarFace] == -1);
+ XA_DEBUG_ASSERT(!m_data.isFaceInChart.get(coplanarFace));
chart->faces.push_back(coplanarFace);
- coplanarFace = m_nextPlanarRegionFace[coplanarFace];
+ coplanarFace = m_planarCharts.nextRegionFace(coplanarFace);
}
const uint32_t faceCount = chart->faces.size();
// Compute basis.
@@ -5326,8 +6139,8 @@ private:
if (firstFace) {
// Use the first face normal.
// Use any edge as the tangent vector.
- basis.normal = m_faceNormals[face];
- basis.tangent = normalize(m_mesh->position(m_mesh->vertexAt(face * 3 + 0)) - m_mesh->position(m_mesh->vertexAt(face * 3 + 1)), kEpsilon);
+ basis.normal = m_data.faceNormals[face];
+ basis.tangent = normalize(m_data.mesh->position(m_data.mesh->vertexAt(face * 3 + 0)) - m_data.mesh->position(m_data.mesh->vertexAt(face * 3 + 1)), kEpsilon);
basis.bitangent = cross(basis.normal, basis.tangent);
} else {
// Use best fit normal.
@@ -5335,7 +6148,7 @@ private:
chart->faces.resize(oldFaceCount);
return false;
}
- if (dot(basis.normal, m_faceNormals[face]) < 0.0f) // Flip normal if oriented in the wrong direction.
+ if (dot(basis.normal, m_data.faceNormals[face]) < 0.0f) // Flip normal if oriented in the wrong direction.
basis.normal = -basis.normal;
}
if (!firstFace) {
@@ -5358,7 +6171,8 @@ private:
const uint32_t f = chart->faces[i];
m_faceCharts[f] = chart->id;
m_facesLeft--;
- chart->centroidSum += m_mesh->computeFaceCenter(f);
+ m_data.isFaceInChart.set(f);
+ chart->centroidSum += m_data.mesh->computeFaceCenter(f);
}
chart->centroid = chart->centroidSum / float(chart->faces.size());
// Refresh candidates.
@@ -5368,15 +6182,15 @@ private:
const uint32_t f = chart->faces[i];
for (uint32_t j = 0; j < 3; j++) {
const uint32_t edge = f * 3 + j;
- const uint32_t oedge = m_mesh->oppositeEdge(edge);
+ const uint32_t oedge = m_data.mesh->oppositeEdge(edge);
if (oedge == UINT32_MAX)
continue; // Boundary edge.
const uint32_t oface = meshEdgeFace(oedge);
- if (m_faceCharts[oface] != -1)
+ if (m_data.isFaceInChart.get(oface))
continue; // Face belongs to another chart.
- if (chart->failedPlanarRegions.contains(m_facePlanarRegionId[oface]))
+ if (chart->failedPlanarRegions.contains(m_planarCharts.regionIdFromFace(oface)))
continue; // Failed to add this faces planar region to the chart before.
- const float cost = evaluateCost(chart, oface);
+ const float cost = computeCost(chart, oface);
if (cost < FLT_MAX)
chart->candidates.push(cost, oface);
}
@@ -5391,72 +6205,56 @@ private:
const uint32_t faceCount = chart->faces.size();
m_bestTriangles.clear();
for (uint32_t i = 0; i < faceCount; i++) {
- const float cost = evaluateProxyFitMetric(chart, chart->faces[i]);
+ const float cost = computeNormalDeviationMetric(chart, chart->faces[i]);
m_bestTriangles.push(cost, chart->faces[i]);
}
- // Of those, choose the least central triangle.
- uint32_t leastCentral = 0;
- float maxDistance = -1;
+ // Of those, choose the most central triangle.
+ uint32_t mostCentral = 0;
+ float minDistance = FLT_MAX;
for (;;) {
if (m_bestTriangles.count() == 0)
break;
const uint32_t face = m_bestTriangles.pop();
- Vector3 faceCentroid = m_mesh->computeFaceCenter(face);
+ Vector3 faceCentroid = m_data.mesh->computeFaceCenter(face);
const float distance = length(chart->centroid - faceCentroid);
- if (distance > maxDistance) {
- maxDistance = distance;
- leastCentral = face;
+ if (distance < minDistance) {
+ minDistance = distance;
+ mostCentral = face;
}
}
- XA_DEBUG_ASSERT(maxDistance >= 0);
- // In order to prevent k-means cyles we record all the previously chosen seeds.
- for (uint32_t i = 0; i < chart->seeds.size(); i++) {
- // Treat seeds belong to the same planar region as equal.
- if (chart->seeds[i] == leastCentral || m_facePlanarRegionId[chart->seeds[i]] == m_facePlanarRegionId[leastCentral]) {
- // Move new seed to the end of the seed array.
- uint32_t last = chart->seeds.size() - 1;
- swap(chart->seeds[i], chart->seeds[last]);
- return false;
- }
- }
- // Append new seed.
- chart->seeds.push_back(leastCentral);
+ XA_DEBUG_ASSERT(minDistance < FLT_MAX);
+ if (mostCentral == chart->seed)
+ return false;
+ chart->seed = mostCentral;
return true;
}
- // Evaluate combined metric.
- float evaluateCost(Chart *chart, uint32_t face) const
+ // Cost is combined metrics * weights.
+ float computeCost(Chart *chart, uint32_t face) const
{
- if (dot(m_faceNormals[face], chart->basis.normal) <= 0.26f) // ~75 degrees
- return FLT_MAX;
// Estimate boundary length and area:
- float newChartArea = 0.0f, newBoundaryLength = 0.0f;
- if (m_options.maxChartArea > 0.0f || m_options.roundnessMetricWeight > 0.0f)
- newChartArea = computeArea(chart, face);
- if (m_options.maxBoundaryLength > 0.0f || m_options.roundnessMetricWeight > 0.0f)
- newBoundaryLength = computeBoundaryLength(chart, face);
+ const float newChartArea = computeArea(chart, face);
+ const float newBoundaryLength = computeBoundaryLength(chart, face);
// Enforce limits strictly:
- if (m_options.maxChartArea > 0.0f && newChartArea > m_options.maxChartArea)
+ if (m_data.options.maxChartArea > 0.0f && newChartArea > m_data.options.maxChartArea)
return FLT_MAX;
- if (m_options.maxBoundaryLength > 0.0f && newBoundaryLength > m_options.maxBoundaryLength)
+ if (m_data.options.maxBoundaryLength > 0.0f && newBoundaryLength > m_data.options.maxBoundaryLength)
return FLT_MAX;
+ // Compute metrics.
float cost = 0.0f;
- if (m_options.normalSeamMetricWeight > 0.0f) {
- // Penalize faces that cross seams, reward faces that close seams or reach boundaries.
- // Make sure normal seams are fully respected:
- const float N = evaluateNormalSeamMetric(chart, face);
- if (m_options.normalSeamMetricWeight >= 1000.0f && N > 0.0f)
- return FLT_MAX;
- cost += m_options.normalSeamMetricWeight * N;
- }
- if (m_options.proxyFitMetricWeight > 0.0f)
- cost += m_options.proxyFitMetricWeight * evaluateProxyFitMetric(chart, face);
- if (m_options.roundnessMetricWeight > 0.0f)
- cost += m_options.roundnessMetricWeight * evaluateRoundnessMetric(chart, newBoundaryLength, newChartArea);
- if (m_options.straightnessMetricWeight > 0.0f)
- cost += m_options.straightnessMetricWeight * evaluateStraightnessMetric(chart, face);
- if (m_options.textureSeamMetricWeight > 0.0f)
- cost += m_options.textureSeamMetricWeight * evaluateTextureSeamMetric(chart, face);
+ const float normalDeviation = computeNormalDeviationMetric(chart, face);
+ if (normalDeviation >= 0.707f) // ~75 degrees
+ return FLT_MAX;
+ cost += m_data.options.normalDeviationWeight * normalDeviation;
+ // Penalize faces that cross seams, reward faces that close seams or reach boundaries.
+ // Make sure normal seams are fully respected:
+ const float normalSeam = computeNormalSeamMetric(chart, face);
+ if (m_data.options.normalSeamWeight >= 1000.0f && normalSeam > 0.0f)
+ return FLT_MAX;
+ cost += m_data.options.normalSeamWeight * normalSeam;
+ cost += m_data.options.roundnessWeight * computeRoundnessMetric(chart, newBoundaryLength, newChartArea);
+ cost += m_data.options.straightnessWeight * computeStraightnessMetric(chart, face);
+ cost += m_data.options.textureSeamWeight * computeTextureSeamMetric(chart, face);
//float R = evaluateCompletenessMetric(chart, face);
//float D = evaluateDihedralAngleMetric(chart, face);
// @@ Add a metric based on local dihedral angle.
@@ -5467,105 +6265,108 @@ private:
}
// Returns a value in [0-1].
- float evaluateProxyFitMetric(Chart *chart, uint32_t face) const
+ // 0 if face normal is coplanar to the chart's best fit normal.
+ // 1 if face normal is perpendicular.
+ float computeNormalDeviationMetric(Chart *chart, uint32_t face) const
{
// All faces in coplanar regions have the same normal, can use any face.
- const Vector3 faceNormal = m_faceNormals[face];
+ const Vector3 faceNormal = m_data.faceNormals[face];
// Use plane fitting metric for now:
- return 1 - dot(faceNormal, chart->basis.normal); // @@ normal deviations should be weighted by face area
+ return min(1.0f - dot(faceNormal, chart->basis.normal), 1.0f); // @@ normal deviations should be weighted by face area
}
- float evaluateRoundnessMetric(Chart *chart, float newBoundaryLength, float newChartArea) const
+ float computeRoundnessMetric(Chart *chart, float newBoundaryLength, float newChartArea) const
{
- const float roundness = square(chart->boundaryLength) / chart->area;
- const float newBoundaryLengthSq = square(newBoundaryLength);
- const float newRoundness = newBoundaryLengthSq / newChartArea;
- if (newRoundness > roundness)
- return newBoundaryLengthSq / (newChartArea * kPi4);
- // Offer no impedance to faces that improve roundness.
- return 0;
+ const float oldRoundness = square(chart->boundaryLength) / chart->area;
+ const float newRoundness = square(newBoundaryLength) / newChartArea;
+ return 1.0f - oldRoundness / newRoundness;
}
- float evaluateStraightnessMetric(Chart *chart, uint32_t firstFace) const
+ float computeStraightnessMetric(Chart *chart, uint32_t firstFace) const
{
- float l_out = 0.0f, l_in = 0.0f;
- const uint32_t planarRegionId = m_facePlanarRegionId[firstFace];
+ float l_out = 0.0f; // Length of firstFace planar region boundary that doesn't border the chart.
+ float l_in = 0.0f; // Length that does border the chart.
+ const uint32_t planarRegionId = m_planarCharts.regionIdFromFace(firstFace);
uint32_t face = firstFace;
for (;;) {
- for (Mesh::FaceEdgeIterator it(m_mesh, face); !it.isDone(); it.advance()) {
- const float l = m_edgeLengths[it.edge()];
+ for (Mesh::FaceEdgeIterator it(m_data.mesh, face); !it.isDone(); it.advance()) {
+ const float l = m_data.edgeLengths[it.edge()];
if (it.isBoundary()) {
l_out += l;
- } else if (m_facePlanarRegionId[it.oppositeFace()] != planarRegionId) {
+ } else if (m_planarCharts.regionIdFromFace(it.oppositeFace()) != planarRegionId) {
if (m_faceCharts[it.oppositeFace()] != chart->id)
l_out += l;
else
l_in += l;
}
}
- face = m_nextPlanarRegionFace[face];
+ face = m_planarCharts.nextRegionFace(face);
if (face == firstFace)
break;
}
+#if 1
XA_DEBUG_ASSERT(l_in != 0.0f); // Candidate face must be adjacent to chart. @@ This is not true if the input mesh has zero-length edges.
float ratio = (l_out - l_in) / (l_out + l_in);
return min(ratio, 0.0f); // Only use the straightness metric to close gaps.
+#else
+ return 1.0f - l_in / l_out;
+#endif
}
bool isNormalSeam(uint32_t edge) const
{
- const uint32_t oppositeEdge = m_mesh->oppositeEdge(edge);
+ const uint32_t oppositeEdge = m_data.mesh->oppositeEdge(edge);
if (oppositeEdge == UINT32_MAX)
return false; // boundary edge
- if (m_mesh->flags() & MeshFlags::HasNormals) {
- const uint32_t v0 = m_mesh->vertexAt(meshEdgeIndex0(edge));
- const uint32_t v1 = m_mesh->vertexAt(meshEdgeIndex1(edge));
- const uint32_t ov0 = m_mesh->vertexAt(meshEdgeIndex0(oppositeEdge));
- const uint32_t ov1 = m_mesh->vertexAt(meshEdgeIndex1(oppositeEdge));
+ if (m_data.mesh->flags() & MeshFlags::HasNormals) {
+ const uint32_t v0 = m_data.mesh->vertexAt(meshEdgeIndex0(edge));
+ const uint32_t v1 = m_data.mesh->vertexAt(meshEdgeIndex1(edge));
+ const uint32_t ov0 = m_data.mesh->vertexAt(meshEdgeIndex0(oppositeEdge));
+ const uint32_t ov1 = m_data.mesh->vertexAt(meshEdgeIndex1(oppositeEdge));
if (v0 == ov1 && v1 == ov0)
return false;
- return !equal(m_mesh->normal(v0), m_mesh->normal(ov1), kNormalEpsilon) || !equal(m_mesh->normal(v1), m_mesh->normal(ov0), kNormalEpsilon);
+ return !equal(m_data.mesh->normal(v0), m_data.mesh->normal(ov1), kNormalEpsilon) || !equal(m_data.mesh->normal(v1), m_data.mesh->normal(ov0), kNormalEpsilon);
}
const uint32_t f0 = meshEdgeFace(edge);
const uint32_t f1 = meshEdgeFace(oppositeEdge);
- if (m_facePlanarRegionId[f0] == m_facePlanarRegionId[f1])
+ if (m_planarCharts.regionIdFromFace(f0) == m_planarCharts.regionIdFromFace(f1))
return false;
- return !equal(m_faceNormals[f0], m_faceNormals[f1], kNormalEpsilon);
+ return !equal(m_data.faceNormals[f0], m_data.faceNormals[f1], kNormalEpsilon);
}
- float evaluateNormalSeamMetric(Chart *chart, uint32_t firstFace) const
+ float computeNormalSeamMetric(Chart *chart, uint32_t firstFace) const
{
float seamFactor = 0.0f, totalLength = 0.0f;
uint32_t face = firstFace;
for (;;) {
- for (Mesh::FaceEdgeIterator it(m_mesh, face); !it.isDone(); it.advance()) {
+ for (Mesh::FaceEdgeIterator it(m_data.mesh, face); !it.isDone(); it.advance()) {
if (it.isBoundary())
continue;
if (m_faceCharts[it.oppositeFace()] != chart->id)
continue;
- float l = m_edgeLengths[it.edge()];
+ float l = m_data.edgeLengths[it.edge()];
totalLength += l;
if (!it.isSeam())
continue;
// Make sure it's a normal seam.
if (isNormalSeam(it.edge())) {
float d;
- if (m_mesh->flags() & MeshFlags::HasNormals) {
- const Vector3 &n0 = m_mesh->normal(it.vertex0());
- const Vector3 &n1 = m_mesh->normal(it.vertex1());
- const Vector3 &on0 = m_mesh->normal(m_mesh->vertexAt(meshEdgeIndex0(it.oppositeEdge())));
- const Vector3 &on1 = m_mesh->normal(m_mesh->vertexAt(meshEdgeIndex1(it.oppositeEdge())));
+ if (m_data.mesh->flags() & MeshFlags::HasNormals) {
+ const Vector3 &n0 = m_data.mesh->normal(it.vertex0());
+ const Vector3 &n1 = m_data.mesh->normal(it.vertex1());
+ const Vector3 &on0 = m_data.mesh->normal(m_data.mesh->vertexAt(meshEdgeIndex0(it.oppositeEdge())));
+ const Vector3 &on1 = m_data.mesh->normal(m_data.mesh->vertexAt(meshEdgeIndex1(it.oppositeEdge())));
const float d0 = clamp(dot(n0, on1), 0.0f, 1.0f);
const float d1 = clamp(dot(n1, on0), 0.0f, 1.0f);
d = (d0 + d1) * 0.5f;
} else {
- d = clamp(dot(m_faceNormals[face], m_faceNormals[meshEdgeFace(it.oppositeEdge())]), 0.0f, 1.0f);
+ d = clamp(dot(m_data.faceNormals[face], m_data.faceNormals[meshEdgeFace(it.oppositeEdge())]), 0.0f, 1.0f);
}
l *= 1 - d;
seamFactor += l;
}
}
- face = m_nextPlanarRegionFace[face];
+ face = m_planarCharts.nextRegionFace(face);
if (face == firstFace)
break;
}
@@ -5574,17 +6375,17 @@ private:
return seamFactor / totalLength;
}
- float evaluateTextureSeamMetric(Chart *chart, uint32_t firstFace) const
+ float computeTextureSeamMetric(Chart *chart, uint32_t firstFace) const
{
float seamLength = 0.0f, totalLength = 0.0f;
uint32_t face = firstFace;
for (;;) {
- for (Mesh::FaceEdgeIterator it(m_mesh, face); !it.isDone(); it.advance()) {
+ for (Mesh::FaceEdgeIterator it(m_data.mesh, face); !it.isDone(); it.advance()) {
if (it.isBoundary())
continue;
if (m_faceCharts[it.oppositeFace()] != chart->id)
continue;
- float l = m_edgeLengths[it.edge()];
+ float l = m_data.edgeLengths[it.edge()];
totalLength += l;
if (!it.isSeam())
continue;
@@ -5592,7 +6393,7 @@ private:
if (it.isTextureSeam())
seamLength += l;
}
- face = m_nextPlanarRegionFace[face];
+ face = m_planarCharts.nextRegionFace(face);
if (face == firstFace)
break;
}
@@ -5606,8 +6407,8 @@ private:
float area = chart->area;
uint32_t face = firstFace;
for (;;) {
- area += m_faceAreas[face];
- face = m_nextPlanarRegionFace[face];
+ area += m_data.faceAreas[face];
+ face = m_planarCharts.nextRegionFace(face);
if (face == firstFace)
break;
}
@@ -5618,21 +6419,21 @@ private:
{
float boundaryLength = chart->boundaryLength;
// Add new edges, subtract edges shared with the chart.
- const uint32_t planarRegionId = m_facePlanarRegionId[firstFace];
+ const uint32_t planarRegionId = m_planarCharts.regionIdFromFace(firstFace);
uint32_t face = firstFace;
for (;;) {
- for (Mesh::FaceEdgeIterator it(m_mesh, face); !it.isDone(); it.advance()) {
- const float edgeLength = m_edgeLengths[it.edge()];
+ for (Mesh::FaceEdgeIterator it(m_data.mesh, face); !it.isDone(); it.advance()) {
+ const float edgeLength = m_data.edgeLengths[it.edge()];
if (it.isBoundary()) {
boundaryLength += edgeLength;
- } else if (m_facePlanarRegionId[it.oppositeFace()] != planarRegionId) {
+ } else if (m_planarCharts.regionIdFromFace(it.oppositeFace()) != planarRegionId) {
if (m_faceCharts[it.oppositeFace()] != chart->id)
boundaryLength += edgeLength;
else
boundaryLength -= edgeLength;
}
}
- face = m_nextPlanarRegionFace[face];
+ face = m_planarCharts.nextRegionFace(face);
if (face == firstFace)
break;
}
@@ -5656,7 +6457,7 @@ private:
m_faceCharts[chart->faces[i]] = chart->id;
return false;
}
- if (dot(basis.normal, m_faceNormals[owner->faces[0]]) < 0.0f) // Flip normal if oriented in the wrong direction.
+ if (dot(basis.normal, m_data.faceNormals[owner->faces[0]]) < 0.0f) // Flip normal if oriented in the wrong direction.
basis.normal = -basis.normal;
// Compute orthogonal parameterization and check that it is valid.
parameterizeChart(owner);
@@ -5679,19 +6480,14 @@ private:
return true;
}
- const Mesh *m_mesh;
- Array m_edgeLengths;
- Array m_faceAreas;
- Array m_faceNormals;
+private:
+ AtlasData &m_data;
+ const PlanarCharts &m_planarCharts;
Array m_texcoords;
uint32_t m_facesLeft;
Array m_faceCharts;
Array m_charts;
CostQueue m_bestTriangles;
- KISSRng m_rand;
- ChartOptions m_options;
- Array m_nextPlanarRegionFace;
- Array m_facePlanarRegionId;
Array m_tempPoints;
UniformGrid2 m_boundaryGrid;
#if XA_MERGE_CHARTS
@@ -5700,231 +6496,63 @@ private:
Array m_sharedBoundaryLengthsNoSeams;
Array m_sharedBoundaryEdgeCountNoSeams;
#endif
+ bool m_placingSeeds;
+};
+
+struct Atlas
+{
+ Atlas() : m_planarCharts(m_data), m_clusteredCharts(m_data, m_planarCharts) {}
+
+ uint32_t chartCount() const
+ {
+ return m_planarCharts.chartCount() + m_clusteredCharts.chartCount();
+ }
+
+ ConstArrayView chartFaces(uint32_t chartIndex) const
+ {
+ if (chartIndex < m_planarCharts.chartCount())
+ return m_planarCharts.chartFaces(chartIndex);
+ chartIndex -= m_planarCharts.chartCount();
+ return m_clusteredCharts.chartFaces(chartIndex);
+ }
+
+ const Basis &chartBasis(uint32_t chartIndex) const
+ {
+ if (chartIndex < m_planarCharts.chartCount())
+ return m_planarCharts.chartBasis(chartIndex);
+ chartIndex -= m_planarCharts.chartCount();
+ return m_clusteredCharts.chartBasis(chartIndex);
+ }
+
+ void reset(const Mesh *mesh, const ChartOptions &options)
+ {
+ XA_PROFILE_START(buildAtlasInit)
+ m_data.options = options;
+ m_data.mesh = mesh;
+ m_data.compute();
+ XA_PROFILE_END(buildAtlasInit)
+ }
+
+ void compute()
+ {
+ XA_PROFILE_START(planarCharts)
+ m_planarCharts.compute();
+ XA_PROFILE_END(planarCharts)
+ XA_PROFILE_START(clusteredCharts)
+ m_clusteredCharts.compute();
+ XA_PROFILE_END(clusteredCharts)
+ }
+
+private:
+ AtlasData m_data;
+ PlanarCharts m_planarCharts;
+ ClusteredCharts m_clusteredCharts;
};
} // namespace segment
namespace param {
-class JacobiPreconditioner
-{
-public:
- JacobiPreconditioner(const sparse::Matrix &M, bool symmetric) : m_inverseDiagonal(M.width())
- {
- XA_ASSERT(M.isSquare());
- for (uint32_t x = 0; x < M.width(); x++) {
- float elem = M.getCoefficient(x, x);
- //XA_DEBUG_ASSERT( elem != 0.0f ); // This can be zero in the presence of zero area triangles.
- if (symmetric) {
- m_inverseDiagonal[x] = (elem != 0) ? 1.0f / sqrtf(fabsf(elem)) : 1.0f;
- } else {
- m_inverseDiagonal[x] = (elem != 0) ? 1.0f / elem : 1.0f;
- }
- }
- }
-
- void apply(const FullVector &x, FullVector &y) const
- {
- XA_DEBUG_ASSERT(x.dimension() == m_inverseDiagonal.dimension());
- XA_DEBUG_ASSERT(y.dimension() == m_inverseDiagonal.dimension());
- // @@ Wrap vector component-wise product into a separate function.
- const uint32_t D = x.dimension();
- for (uint32_t i = 0; i < D; i++) {
- y[i] = m_inverseDiagonal[i] * x[i];
- }
- }
-
-private:
- FullVector m_inverseDiagonal;
-};
-
-// Linear solvers.
-class Solver
-{
-public:
- // Solve the symmetric system: At·A·x = At·b
- static bool LeastSquaresSolver(const sparse::Matrix &A, const FullVector &b, FullVector &x, float epsilon = 1e-5f)
- {
- XA_DEBUG_ASSERT(A.width() == x.dimension());
- XA_DEBUG_ASSERT(A.height() == b.dimension());
- XA_DEBUG_ASSERT(A.height() >= A.width()); // @@ If height == width we could solve it directly...
- const uint32_t D = A.width();
- sparse::Matrix At(A.height(), A.width());
- sparse::transpose(A, At);
- FullVector Atb(D);
- sparse::mult(At, b, Atb);
- sparse::Matrix AtA(D);
- sparse::mult(At, A, AtA);
- return SymmetricSolver(AtA, Atb, x, epsilon);
- }
-
- // See section 10.4.3 in: Mesh Parameterization: Theory and Practice, Siggraph Course Notes, August 2007
- static bool LeastSquaresSolver(const sparse::Matrix &A, const FullVector &b, FullVector &x, const uint32_t *lockedParameters, uint32_t lockedCount, float epsilon = 1e-5f)
- {
- XA_DEBUG_ASSERT(A.width() == x.dimension());
- XA_DEBUG_ASSERT(A.height() == b.dimension());
- XA_DEBUG_ASSERT(A.height() >= A.width() - lockedCount);
- // @@ This is not the most efficient way of building a system with reduced degrees of freedom. It would be faster to do it on the fly.
- const uint32_t D = A.width() - lockedCount;
- XA_DEBUG_ASSERT(D > 0);
- // Compute: b - Al * xl
- FullVector b_Alxl(b);
- for (uint32_t y = 0; y < A.height(); y++) {
- const uint32_t count = A.getRow(y).size();
- for (uint32_t e = 0; e < count; e++) {
- uint32_t column = A.getRow(y)[e].x;
- bool isFree = true;
- for (uint32_t i = 0; i < lockedCount; i++) {
- isFree &= (lockedParameters[i] != column);
- }
- if (!isFree) {
- b_Alxl[y] -= x[column] * A.getRow(y)[e].v;
- }
- }
- }
- // Remove locked columns from A.
- sparse::Matrix Af(D, A.height());
- for (uint32_t y = 0; y < A.height(); y++) {
- const uint32_t count = A.getRow(y).size();
- for (uint32_t e = 0; e < count; e++) {
- uint32_t column = A.getRow(y)[e].x;
- uint32_t ix = column;
- bool isFree = true;
- for (uint32_t i = 0; i < lockedCount; i++) {
- isFree &= (lockedParameters[i] != column);
- if (column > lockedParameters[i]) ix--; // shift columns
- }
- if (isFree) {
- Af.setCoefficient(ix, y, A.getRow(y)[e].v);
- }
- }
- }
- // Remove elements from x
- FullVector xf(D);
- for (uint32_t i = 0, j = 0; i < A.width(); i++) {
- bool isFree = true;
- for (uint32_t l = 0; l < lockedCount; l++) {
- isFree &= (lockedParameters[l] != i);
- }
- if (isFree) {
- xf[j++] = x[i];
- }
- }
- // Solve reduced system.
- bool result = LeastSquaresSolver(Af, b_Alxl, xf, epsilon);
- // Copy results back to x.
- for (uint32_t i = 0, j = 0; i < A.width(); i++) {
- bool isFree = true;
- for (uint32_t l = 0; l < lockedCount; l++) {
- isFree &= (lockedParameters[l] != i);
- }
- if (isFree) {
- x[i] = xf[j++];
- }
- }
- return result;
- }
-
-private:
- /**
- * Compute the solution of the sparse linear system Ab=x using the Conjugate
- * Gradient method.
- *
- * Solving sparse linear systems:
- * (1) A·x = b
- *
- * The conjugate gradient algorithm solves (1) only in the case that A is
- * symmetric and positive definite. It is based on the idea of minimizing the
- * function
- *
- * (2) f(x) = 1/2·x·A·x - b·x
- *
- * This function is minimized when its gradient
- *
- * (3) df = A·x - b
- *
- * is zero, which is equivalent to (1). The minimization is carried out by
- * generating a succession of search directions p.k and improved minimizers x.k.
- * At each stage a quantity alfa.k is found that minimizes f(x.k + alfa.k·p.k),
- * and x.k+1 is set equal to the new point x.k + alfa.k·p.k. The p.k and x.k are
- * built up in such a way that x.k+1 is also the minimizer of f over the whole
- * vector space of directions already taken, {p.1, p.2, . . . , p.k}. After N
- * iterations you arrive at the minimizer over the entire vector space, i.e., the
- * solution to (1).
- *
- * For a really good explanation of the method see:
- *
- * "An Introduction to the Conjugate Gradient Method Without the Agonizing Pain",
- * Jonhathan Richard Shewchuk.
- *
- **/
- // Conjugate gradient with preconditioner.
- static bool ConjugateGradientSolver(const JacobiPreconditioner &preconditioner, const sparse::Matrix &A, const FullVector &b, FullVector &x, float epsilon)
- {
- XA_DEBUG_ASSERT( A.isSquare() );
- XA_DEBUG_ASSERT( A.width() == b.dimension() );
- XA_DEBUG_ASSERT( A.width() == x.dimension() );
- int i = 0;
- const int D = A.width();
- const int i_max = 4 * D; // Convergence should be linear, but in some cases, it's not.
- FullVector r(D); // residual
- FullVector p(D); // search direction
- FullVector q(D); //
- FullVector s(D); // preconditioned
- float delta_0;
- float delta_old;
- float delta_new;
- float alpha;
- float beta;
- // r = b - A·x
- sparse::copy(b, r);
- sparse::sgemv(-1, A, x, 1, r);
- // p = M^-1 · r
- preconditioner.apply(r, p);
- delta_new = sparse::dot(r, p);
- delta_0 = delta_new;
- while (i < i_max && delta_new > epsilon * epsilon * delta_0) {
- i++;
- // q = A·p
- sparse::mult(A, p, q);
- // alpha = delta_new / p·q
- const float pdotq = sparse::dot(p, q);
- if (!isFinite(pdotq) || isNan(pdotq))
- alpha = 0.0f;
- else
- alpha = delta_new / pdotq;
- // x = alfa·p + x
- sparse::saxpy(alpha, p, x);
- if ((i & 31) == 0) { // recompute r after 32 steps
- // r = b - A·x
- sparse::copy(b, r);
- sparse::sgemv(-1, A, x, 1, r);
- } else {
- // r = r - alfa·q
- sparse::saxpy(-alpha, q, r);
- }
- // s = M^-1 · r
- preconditioner.apply(r, s);
- delta_old = delta_new;
- delta_new = sparse::dot( r, s );
- beta = delta_new / delta_old;
- // p = s + beta·p
- sparse::scal(beta, p);
- sparse::saxpy(1, s, p);
- }
- return delta_new <= epsilon * epsilon * delta_0;
- }
-
- static bool SymmetricSolver(const sparse::Matrix &A, const FullVector &b, FullVector &x, float epsilon = 1e-5f)
- {
- XA_DEBUG_ASSERT(A.height() == A.width());
- XA_DEBUG_ASSERT(A.height() == b.dimension());
- XA_DEBUG_ASSERT(b.dimension() == x.dimension());
- JacobiPreconditioner jacobi(A, true);
- return ConjugateGradientSolver(jacobi, A, b, x, epsilon);
- }
-};
-
// Fast sweep in 3 directions
static bool findApproximateDiameterVertices(Mesh *mesh, uint32_t *a, uint32_t *b)
{
@@ -5982,134 +6610,95 @@ static bool findApproximateDiameterVertices(Mesh *mesh, uint32_t *a, uint32_t *b
return true;
}
-// Conformal relations from Brecht Van Lommel (based on ABF):
-
-static float vec_angle_cos(const Vector3 &v1, const Vector3 &v2, const Vector3 &v3)
+// From OpenNL LSCM example.
+// Computes the coordinates of the vertices of a triangle in a local 2D orthonormal basis of the triangle's plane.
+static void projectTriangle(Vector3 p0, Vector3 p1, Vector3 p2, Vector2 *z0, Vector2 *z1, Vector2 *z2, float epsilon)
{
- Vector3 d1 = v1 - v2;
- Vector3 d2 = v3 - v2;
- return clamp(dot(d1, d2) / (length(d1) * length(d2)), -1.0f, 1.0f);
-}
-
-static float vec_angle(const Vector3 &v1, const Vector3 &v2, const Vector3 &v3)
-{
- float dot = vec_angle_cos(v1, v2, v3);
- return acosf(dot);
-}
-
-static void triangle_angles(const Vector3 &v1, const Vector3 &v2, const Vector3 &v3, float *a1, float *a2, float *a3)
-{
- *a1 = vec_angle(v3, v1, v2);
- *a2 = vec_angle(v1, v2, v3);
- *a3 = kPi - *a2 - *a1;
-}
-
-static void setup_abf_relations(sparse::Matrix &A, int row, int id0, int id1, int id2, const Vector3 &p0, const Vector3 &p1, const Vector3 &p2)
-{
- // @@ IC: Wouldn't it be more accurate to return cos and compute 1-cos^2?
- // It does indeed seem to be a little bit more robust.
- // @@ Need to revisit this more carefully!
- float a0, a1, a2;
- triangle_angles(p0, p1, p2, &a0, &a1, &a2);
- float s0 = sinf(a0);
- float s1 = sinf(a1);
- float s2 = sinf(a2);
- if (s1 > s0 && s1 > s2) {
- swap(s1, s2);
- swap(s0, s1);
- swap(a1, a2);
- swap(a0, a1);
- swap(id1, id2);
- swap(id0, id1);
- } else if (s0 > s1 && s0 > s2) {
- swap(s0, s2);
- swap(s0, s1);
- swap(a0, a2);
- swap(a0, a1);
- swap(id0, id2);
- swap(id0, id1);
- }
- float c0 = cosf(a0);
- float ratio = (s2 == 0.0f) ? 1.0f : s1 / s2;
- float cosine = c0 * ratio;
- float sine = s0 * ratio;
- // Note : 2*id + 0 --> u
- // 2*id + 1 --> v
- int u0_id = 2 * id0 + 0;
- int v0_id = 2 * id0 + 1;
- int u1_id = 2 * id1 + 0;
- int v1_id = 2 * id1 + 1;
- int u2_id = 2 * id2 + 0;
- int v2_id = 2 * id2 + 1;
- // Real part
- A.setCoefficient(u0_id, 2 * row + 0, cosine - 1.0f);
- A.setCoefficient(v0_id, 2 * row + 0, -sine);
- A.setCoefficient(u1_id, 2 * row + 0, -cosine);
- A.setCoefficient(v1_id, 2 * row + 0, sine);
- A.setCoefficient(u2_id, 2 * row + 0, 1);
- // Imaginary part
- A.setCoefficient(u0_id, 2 * row + 1, sine);
- A.setCoefficient(v0_id, 2 * row + 1, cosine - 1.0f);
- A.setCoefficient(u1_id, 2 * row + 1, -sine);
- A.setCoefficient(v1_id, 2 * row + 1, -cosine);
- A.setCoefficient(v2_id, 2 * row + 1, 1);
+ Vector3 X = normalize(p1 - p0, epsilon);
+ Vector3 Z = normalize(cross(X, p2 - p0), epsilon);
+ Vector3 Y = cross(Z, X);
+ Vector3 &O = p0;
+ *z0 = Vector2(0, 0);
+ *z1 = Vector2(length(p1 - O), 0);
+ *z2 = Vector2(dot(p2 - O, X), dot(p2 - O, Y));
}
static bool computeLeastSquaresConformalMap(Mesh *mesh)
{
- // For this to work properly, mesh should not have colocals that have the same
- // attributes, unless you want the vertices to actually have different texcoords.
- const uint32_t vertexCount = mesh->vertexCount();
- const uint32_t D = 2 * vertexCount;
- const uint32_t N = 2 * mesh->faceCount();
- // N is the number of equations (one per triangle)
- // D is the number of variables (one per vertex; there are 2 pinned vertices).
- if (N < D - 4) {
- return false;
- }
- sparse::Matrix A(D, N);
- FullVector b(N);
- FullVector x(D);
- // Fill b:
- b.fill(0.0f);
- // Fill x:
- uint32_t v0, v1;
- if (!findApproximateDiameterVertices(mesh, &v0, &v1)) {
+ uint32_t lockedVertex0, lockedVertex1;
+ if (!findApproximateDiameterVertices(mesh, &lockedVertex0, &lockedVertex1)) {
// Mesh has no boundaries.
return false;
}
- if (mesh->texcoord(v0) == mesh->texcoord(v1)) {
- // LSCM expects an existing parameterization.
+ const uint32_t vertexCount = mesh->vertexCount();
+ opennl::NLContext *context = opennl::nlNewContext();
+ opennl::nlSolverParameteri(context, NL_NB_VARIABLES, int(2 * vertexCount));
+ opennl::nlSolverParameteri(context, NL_MAX_ITERATIONS, int(5 * vertexCount));
+ opennl::nlBegin(context, NL_SYSTEM);
+ const Vector2 *texcoords = mesh->texcoords();
+ for (uint32_t i = 0; i < vertexCount; i++) {
+ opennl::nlSetVariable(context, 2 * i, texcoords[i].x);
+ opennl::nlSetVariable(context, 2 * i + 1, texcoords[i].y);
+ if (i == lockedVertex0 || i == lockedVertex1) {
+ opennl::nlLockVariable(context, 2 * i);
+ opennl::nlLockVariable(context, 2 * i + 1);
+ }
+ }
+ opennl::nlBegin(context, NL_MATRIX);
+ const uint32_t faceCount = mesh->faceCount();
+ const Vector3 *positions = mesh->positions();
+ const uint32_t *indices = mesh->indices();
+ for (uint32_t f = 0; f < faceCount; f++) {
+ const uint32_t v0 = indices[f * 3 + 0];
+ const uint32_t v1 = indices[f * 3 + 1];
+ const uint32_t v2 = indices[f * 3 + 2];
+ Vector2 z0, z1, z2;
+ projectTriangle(positions[v0], positions[v1], positions[v2], &z0, &z1, &z2, mesh->epsilon());
+ double a = z1.x - z0.x;
+ double b = z1.y - z0.y;
+ double c = z2.x - z0.x;
+ double d = z2.y - z0.y;
+ XA_DEBUG_ASSERT(b == 0.0);
+ // Note : 2*id + 0 --> u
+ // 2*id + 1 --> v
+ uint32_t u0_id = 2 * v0;
+ uint32_t v0_id = 2 * v0 + 1;
+ uint32_t u1_id = 2 * v1;
+ uint32_t v1_id = 2 * v1 + 1;
+ uint32_t u2_id = 2 * v2;
+ uint32_t v2_id = 2 * v2 + 1;
+ // Note : b = 0
+ // Real part
+ opennl::nlBegin(context, NL_ROW);
+ opennl::nlCoefficient(context, u0_id, -a+c) ;
+ opennl::nlCoefficient(context, v0_id, b-d) ;
+ opennl::nlCoefficient(context, u1_id, -c) ;
+ opennl::nlCoefficient(context, v1_id, d) ;
+ opennl::nlCoefficient(context, u2_id, a);
+ opennl::nlEnd(context, NL_ROW);
+ // Imaginary part
+ opennl::nlBegin(context, NL_ROW);
+ opennl::nlCoefficient(context, u0_id, -b+d);
+ opennl::nlCoefficient(context, v0_id, -a+c);
+ opennl::nlCoefficient(context, u1_id, -d);
+ opennl::nlCoefficient(context, v1_id, -c);
+ opennl::nlCoefficient(context, v2_id, a);
+ opennl::nlEnd(context, NL_ROW);
+ }
+ opennl::nlEnd(context, NL_MATRIX);
+ opennl::nlEnd(context, NL_SYSTEM);
+ if (!opennl::nlSolve(context)) {
+ opennl::nlDeleteContext(context);
return false;
}
- for (uint32_t v = 0; v < vertexCount; v++) {
- // Initial solution.
- x[2 * v + 0] = mesh->texcoord(v).x;
- x[2 * v + 1] = mesh->texcoord(v).y;
- }
- // Fill A:
- const uint32_t faceCount = mesh->faceCount();
- for (uint32_t f = 0, t = 0; f < faceCount; f++) {
- const uint32_t vertex0 = mesh->vertexAt(f * 3 + 0);
- const uint32_t vertex1 = mesh->vertexAt(f * 3 + 1);
- const uint32_t vertex2 = mesh->vertexAt(f * 3 + 2);
- setup_abf_relations(A, t, vertex0, vertex1, vertex2, mesh->position(vertex0), mesh->position(vertex1), mesh->position(vertex2));
- t++;
- }
- const uint32_t lockedParameters[] = {
- 2 * v0 + 0,
- 2 * v0 + 1,
- 2 * v1 + 0,
- 2 * v1 + 1
- };
- // Solve
- Solver::LeastSquaresSolver(A, b, x, lockedParameters, 4, 0.000001f);
- // Map x back to texcoords:
- for (uint32_t v = 0; v < vertexCount; v++) {
- mesh->texcoord(v) = Vector2(x[2 * v + 0], x[2 * v + 1]);
- XA_DEBUG_ASSERT(!isNan(mesh->texcoord(v).x));
- XA_DEBUG_ASSERT(!isNan(mesh->texcoord(v).y));
+ for (uint32_t i = 0; i < vertexCount; i++) {
+ const double u = opennl::nlGetVariable(context, 2 * i);
+ const double v = opennl::nlGetVariable(context, 2 * i + 1);
+ mesh->texcoord(i) = Vector2((float)u, (float)v);
+ XA_DEBUG_ASSERT(!isNan(mesh->texcoord(i).x));
+ XA_DEBUG_ASSERT(!isNan(mesh->texcoord(i).y));
}
+ opennl::nlDeleteContext(context);
return true;
}
@@ -6123,12 +6712,13 @@ struct PiecewiseParam
const uint32_t vertexCount = m_mesh->vertexCount();
m_texcoords.resize(vertexCount);
m_patch.reserve(m_faceCount);
- m_faceAssigned.resize(m_faceCount);
- m_faceAssigned.zeroOutMemory();
+ m_candidates.reserve(m_faceCount);
+ m_faceInAnyPatch.resize(m_faceCount);
+ m_faceInAnyPatch.zeroOutMemory();
m_faceInvalid.resize(m_faceCount);
m_faceInPatch.resize(m_faceCount);
m_vertexInPatch.resize(vertexCount);
- m_faceInCandidates.resize(m_faceCount);
+ m_faceToCandidate.resize(m_faceCount);
}
ConstArrayView chartFaces() const { return m_patch; }
@@ -6136,19 +6726,20 @@ struct PiecewiseParam
bool computeChart()
{
+ // Clear per-patch state.
m_patch.clear();
+ m_candidates.clear();
+ m_faceToCandidate.zeroOutMemory();
m_faceInvalid.zeroOutMemory();
m_faceInPatch.zeroOutMemory();
m_vertexInPatch.zeroOutMemory();
// Add the seed face (first unassigned face) to the patch.
uint32_t seed = UINT32_MAX;
for (uint32_t f = 0; f < m_faceCount; f++) {
- if (m_faceAssigned.get(f))
+ if (m_faceInAnyPatch.get(f))
continue;
seed = f;
- m_patch.push_back(seed);
- m_faceInPatch.set(seed);
- m_faceAssigned.set(seed);
+ // Add all 3 vertices.
Vector2 texcoords[3];
orthoProjectFace(seed, texcoords);
for (uint32_t i = 0; i < 3; i++) {
@@ -6156,86 +6747,94 @@ struct PiecewiseParam
m_vertexInPatch.set(vertex);
m_texcoords[vertex] = texcoords[i];
}
+ addFaceToPatch(seed);
+ // Initialize the boundary grid.
+ m_boundaryGrid.reset(m_texcoords.data(), m_mesh->indices());
+ for (Mesh::FaceEdgeIterator it(m_mesh, seed); !it.isDone(); it.advance())
+ m_boundaryGrid.append(it.edge());
break;
}
if (seed == UINT32_MAX)
return false;
for (;;) {
- findCandidates();
- if (m_candidates.isEmpty())
+ // Find the candidate with the lowest cost.
+ float lowestCost = FLT_MAX;
+ Candidate *bestCandidate = nullptr;
+ for (uint32_t i = 0; i < m_candidates.size(); i++) {
+ Candidate *candidate = m_candidates[i];
+ if (candidate->maxCost < lowestCost) {
+ lowestCost = candidate->maxCost;
+ bestCandidate = candidate;
+ }
+ }
+ if (!bestCandidate)
break;
- for (;;) {
- // Find the candidate with the lowest cost.
- float lowestCost = FLT_MAX;
- uint32_t bestCandidate = UINT32_MAX;
- for (uint32_t i = 0; i < m_candidates.size(); i++) {
- const Candidate &candidate = m_candidates[i];
- if (m_faceInvalid.get(candidate.face)) // A candidate face may be invalidated after is was added.
- continue;
- if (candidate.maxCost < lowestCost) {
- lowestCost = candidate.maxCost;
- bestCandidate = i;
- }
- }
- if (bestCandidate == UINT32_MAX)
+ XA_DEBUG_ASSERT(!bestCandidate->prev); // Must be head of linked candidates.
+ // Compute the position by averaging linked candidates (candidates that share the same free vertex).
+ Vector2 position(0.0f);
+ uint32_t n = 0;
+ for (CandidateIterator it(bestCandidate); !it.isDone(); it.advance()) {
+ position += it.current()->position;
+ n++;
+ }
+ position *= 1.0f / (float)n;
+ const uint32_t freeVertex = bestCandidate->vertex;
+ XA_DEBUG_ASSERT(!isNan(position.x));
+ XA_DEBUG_ASSERT(!isNan(position.y));
+ m_texcoords[freeVertex] = position;
+ // Check for flipped faces. This is also done when candidates are first added, but the averaged position of the free vertex is different now, so check again.
+ bool invalid = false;
+ for (CandidateIterator it(bestCandidate); !it.isDone(); it.advance()) {
+ const uint32_t vertex0 = m_mesh->vertexAt(meshEdgeIndex0(it.current()->patchEdge));
+ const uint32_t vertex1 = m_mesh->vertexAt(meshEdgeIndex1(it.current()->patchEdge));
+ const float freeVertexOrient = orientToEdge(m_texcoords[vertex0], m_texcoords[vertex1], position);
+ if ((it.current()->patchVertexOrient < 0.0f && freeVertexOrient < 0.0f) || (it.current()->patchVertexOrient > 0.0f && freeVertexOrient > 0.0f)) {
+ invalid = true;
break;
- // Compute the position by averaging linked candidates (candidates that share the same free vertex).
- Vector2 position(0.0f);
- uint32_t n = 0;
- for (CandidateIterator it(m_candidates, bestCandidate); !it.isDone(); it.advance()) {
- position += it.current().position;
- n++;
}
- position *= 1.0f / (float)n;
- const uint32_t freeVertex = m_candidates[bestCandidate].vertex;
- XA_DEBUG_ASSERT(!isNan(position.x));
- XA_DEBUG_ASSERT(!isNan(position.y));
- m_texcoords[freeVertex] = position;
- // Check for flipped faces. This is also done when candidates are first added, but the averaged position of the free vertex is different now, so check again.
- bool invalid = false;
- for (CandidateIterator it(m_candidates, bestCandidate); !it.isDone(); it.advance()) {
- const uint32_t vertex0 = m_mesh->vertexAt(meshEdgeIndex0(it.current().patchEdge));
- const uint32_t vertex1 = m_mesh->vertexAt(meshEdgeIndex1(it.current().patchEdge));
- const float freeVertexOrient = orientToEdge(m_texcoords[vertex0], m_texcoords[vertex1], position);
- if ((it.current().patchVertexOrient < 0.0f && freeVertexOrient < 0.0f) || (it.current().patchVertexOrient > 0.0f && freeVertexOrient > 0.0f)) {
- invalid = true;
- break;
+ }
+ // Check for boundary intersection.
+ if (!invalid) {
+ XA_PROFILE_START(parameterizeChartsPiecewiseBoundaryIntersection)
+ // Test candidate edges that would form part of the new patch boundary.
+ // Ignore boundary edges that would become internal if the candidate faces were added to the patch.
+ Array newBoundaryEdges, ignoreEdges;
+ for (CandidateIterator candidateIt(bestCandidate); !candidateIt.isDone(); candidateIt.advance()) {
+ for (Mesh::FaceEdgeIterator it(m_mesh, candidateIt.current()->face); !it.isDone(); it.advance()) {
+ const uint32_t oface = it.oppositeFace();
+ if (oface == UINT32_MAX || oface >= m_faceCount || !m_faceInPatch.get(oface))
+ newBoundaryEdges.push_back(it.edge());
+ if (oface != UINT32_MAX && oface < m_faceCount && m_faceInPatch.get(oface))
+ ignoreEdges.push_back(it.oppositeEdge());
}
}
- // Check for boundary intersection.
- if (!invalid) {
- m_boundaryGrid.reset(m_texcoords.data(), m_mesh->indices());
- // Add edges on the patch boundary to the grid.
- // Temporarily adding candidate faces to the patch makes it simpler to detect which edges are on the boundary.
- const uint32_t oldPatchSize = m_patch.size();
- for (CandidateIterator it(m_candidates, bestCandidate); !it.isDone(); it.advance())
- m_patch.push_back(it.current().face);
- for (uint32_t i = 0; i < m_patch.size(); i++) {
- for (Mesh::FaceEdgeIterator it(m_mesh, m_patch[i]); !it.isDone(); it.advance()) {
- const uint32_t oface = it.oppositeFace();
- if (oface == UINT32_MAX || oface >= m_faceCount || !m_faceInPatch.get(oface))
- m_boundaryGrid.append(it.edge());
- }
- }
- invalid = m_boundaryGrid.intersectSelf(m_mesh->epsilon());
- m_patch.resize(oldPatchSize);
- }
- if (invalid) {
- // Mark all faces of linked candidates as invalid.
- for (CandidateIterator it(m_candidates, bestCandidate); !it.isDone(); it.advance())
- m_faceInvalid.set(it.current().face);
- continue;
- }
- // Add faces to the patch.
- for (CandidateIterator it(m_candidates, bestCandidate); !it.isDone(); it.advance()) {
- m_patch.push_back(it.current().face);
- m_faceInPatch.set(it.current().face);
- m_faceAssigned.set(it.current().face);
- }
+ invalid = m_boundaryGrid.intersect(m_mesh->epsilon(), newBoundaryEdges, ignoreEdges);
+ XA_PROFILE_END(parameterizeChartsPiecewiseBoundaryIntersection)
+ }
+ if (invalid) {
+ // Mark all faces of linked candidates as invalid.
+ for (CandidateIterator it(bestCandidate); !it.isDone(); it.advance())
+ m_faceInvalid.set(it.current()->face);
+ removeLinkedCandidates(bestCandidate);
+ } else {
// Add vertex to the patch.
m_vertexInPatch.set(freeVertex);
+ // Add faces to the patch.
+ for (CandidateIterator it(bestCandidate); !it.isDone(); it.advance())
+ addFaceToPatch(it.current()->face);
// Successfully added candidate face(s) to patch.
- break;
+ removeLinkedCandidates(bestCandidate);
+ // Reset the grid with all edges on the patch boundary.
+ XA_PROFILE_START(parameterizeChartsPiecewiseBoundaryIntersection)
+ m_boundaryGrid.reset(m_texcoords.data(), m_mesh->indices());
+ for (uint32_t i = 0; i < m_patch.size(); i++) {
+ for (Mesh::FaceEdgeIterator it(m_mesh, m_patch[i]); !it.isDone(); it.advance()) {
+ const uint32_t oface = it.oppositeFace();
+ if (oface == UINT32_MAX || oface >= m_faceCount || !m_faceInPatch.get(oface))
+ m_boundaryGrid.append(it.edge());
+ }
+ }
+ XA_PROFILE_END(parameterizeChartsPiecewiseBoundaryIntersection)
}
}
return true;
@@ -6245,7 +6844,7 @@ private:
struct Candidate
{
uint32_t face, vertex;
- uint32_t next; // The next candidate with the same vertex.
+ Candidate *prev, *next; // The previous/next candidate with the same vertex.
Vector2 position;
float cost;
float maxCost; // Of all linked candidates.
@@ -6255,88 +6854,68 @@ private:
struct CandidateIterator
{
- CandidateIterator(Array &candidates, uint32_t first) : m_candidates(candidates), m_current(first) {}
- void advance() { if (m_current != UINT32_MAX) m_current = m_candidates[m_current].next; }
- bool isDone() const { return m_current == UINT32_MAX; }
- Candidate ¤t() { return m_candidates[m_current]; }
+ CandidateIterator(Candidate *head) : m_current(head) { XA_DEBUG_ASSERT(!head->prev); }
+ void advance() { if (m_current != nullptr) { m_current = m_current->next; } }
+ bool isDone() const { return !m_current; }
+ Candidate *current() { return m_current; }
private:
- Array &m_candidates;
- uint32_t m_current;
+ Candidate *m_current;
};
const Mesh *m_mesh;
uint32_t m_faceCount;
Array m_texcoords;
- Array m_candidates;
- BitArray m_faceInCandidates;
- Array m_patch;
- BitArray m_faceAssigned; // Face is assigned to a previous chart or the current patch.
- BitArray m_faceInPatch, m_vertexInPatch;
+ BitArray m_faceInAnyPatch; // Face is in a previous chart patch or the current patch.
+ Array m_candidates; // Incident faces to the patch.
+ Array m_faceToCandidate;
+ Array m_patch; // The current chart patch.
+ BitArray m_faceInPatch, m_vertexInPatch; // Face/vertex is in the current patch.
BitArray m_faceInvalid; // Face cannot be added to the patch - flipped, cost too high or causes boundary intersection.
UniformGrid2 m_boundaryGrid;
- // Find candidate faces on the patch front.
- void findCandidates()
+ void addFaceToPatch(uint32_t face)
{
- m_candidates.clear();
- m_faceInCandidates.zeroOutMemory();
- for (uint32_t i = 0; i < m_patch.size(); i++) {
- for (Mesh::FaceEdgeIterator it(m_mesh, m_patch[i]); !it.isDone(); it.advance()) {
- const uint32_t oface = it.oppositeFace();
- if (oface == UINT32_MAX || oface >= m_faceCount || m_faceAssigned.get(oface) || m_faceInCandidates.get(oface))
- continue;
- // Found an active edge on the patch front.
- // Find the free vertex (the vertex that isn't on the active edge).
- // Compute the orientation of the other patch face vertex to the active edge.
- uint32_t freeVertex = UINT32_MAX;
- float orient = 0.0f;
- for (uint32_t j = 0; j < 3; j++) {
- const uint32_t vertex = m_mesh->vertexAt(oface * 3 + j);
- if (vertex != it.vertex0() && vertex != it.vertex1()) {
- freeVertex = vertex;
- orient = orientToEdge(m_texcoords[it.vertex0()], m_texcoords[it.vertex1()], m_texcoords[m_mesh->vertexAt(m_patch[i] * 3 + j)]);
- break;
- }
- }
- XA_DEBUG_ASSERT(freeVertex != UINT32_MAX);
- // If the free vertex is already in the patch, the face is enclosed by the patch. Add the face to the patch - don't need to assign texcoords.
- if (m_vertexInPatch.get(freeVertex)) {
- freeVertex = UINT32_MAX;
- m_patch.push_back(oface);
- m_faceAssigned.set(oface);
- continue;
- }
- // Check this here rather than above so faces enclosed by the patch are always added.
- if (m_faceInvalid.get(oface))
- continue;
- addCandidateFace(it.edge(), orient, oface, it.oppositeEdge(), freeVertex);
- }
- }
- // Link candidates that share the same vertex.
- for (uint32_t i = 0; i < m_candidates.size(); i++) {
- if (m_candidates[i].next != UINT32_MAX)
+ XA_DEBUG_ASSERT(!m_faceInPatch.get(face));
+ XA_DEBUG_ASSERT(!m_faceInAnyPatch.get(face));
+ m_patch.push_back(face);
+ m_faceInPatch.set(face);
+ m_faceInAnyPatch.set(face);
+ // Find new candidate faces on the patch incident to the newly added face.
+ for (Mesh::FaceEdgeIterator it(m_mesh, face); !it.isDone(); it.advance()) {
+ const uint32_t oface = it.oppositeFace();
+ if (oface == UINT32_MAX || oface >= m_faceCount || m_faceInAnyPatch.get(oface) || m_faceToCandidate[oface])
continue;
- uint32_t current = i;
- for (uint32_t j = i + 1; j < m_candidates.size(); j++) {
- if (m_candidates[j].vertex == m_candidates[current].vertex) {
- m_candidates[current].next = j;
- current = j;
+ // Found an active edge on the patch front.
+ // Find the free vertex (the vertex that isn't on the active edge).
+ // Compute the orientation of the other patch face vertex to the active edge.
+ uint32_t freeVertex = UINT32_MAX;
+ float orient = 0.0f;
+ for (uint32_t j = 0; j < 3; j++) {
+ const uint32_t vertex = m_mesh->vertexAt(oface * 3 + j);
+ if (vertex != it.vertex0() && vertex != it.vertex1()) {
+ freeVertex = vertex;
+ orient = orientToEdge(m_texcoords[it.vertex0()], m_texcoords[it.vertex1()], m_texcoords[m_mesh->vertexAt(face * 3 + j)]);
+ break;
}
}
- }
- // Set max cost for linked candidates.
- for (uint32_t i = 0; i < m_candidates.size(); i++) {
- float maxCost = 0.0f;
- for (CandidateIterator it(m_candidates, i); !it.isDone(); it.advance())
- maxCost = max(maxCost, it.current().cost);
- for (CandidateIterator it(m_candidates, i); !it.isDone(); it.advance())
- it.current().maxCost = maxCost;
+ XA_DEBUG_ASSERT(freeVertex != UINT32_MAX);
+ // If the free vertex is already in the patch, the face is enclosed by the patch. Add the face to the patch - don't need to assign texcoords.
+ /*if (m_vertexInPatch.get(freeVertex)) {
+ freeVertex = UINT32_MAX;
+ addFaceToPatch(oface, false);
+ continue;
+ }*/
+ // Check this here rather than above so faces enclosed by the patch are always added.
+ if (m_faceInvalid.get(oface))
+ continue;
+ addCandidateFace(it.edge(), orient, oface, it.oppositeEdge(), freeVertex);
}
}
void addCandidateFace(uint32_t patchEdge, float patchVertexOrient, uint32_t face, uint32_t edge, uint32_t freeVertex)
{
+ XA_DEBUG_ASSERT(!m_faceToCandidate[face]);
Vector2 texcoords[3];
orthoProjectFace(face, texcoords);
// Find corresponding vertices between the patch edge and candidate edge.
@@ -6357,8 +6936,9 @@ private:
const Vector2 localEdgeVec = texcoords[localVertex1] - texcoords[localVertex0];
const float len1 = length(patchEdgeVec);
const float len2 = length(localEdgeVec);
+ if (len1 <= 0.0f || len2 <= 0.0f)
+ return; // Zero length edge.
const float scale = len1 / len2;
- XA_ASSERT(scale > 0.0f);
for (uint32_t i = 0; i < 3; i++)
texcoords[i] *= scale;
// Translate to the first vertex on the patch edge.
@@ -6380,6 +6960,8 @@ private:
uv.x = x + texcoords[localVertex0].x;
uv.y = y + texcoords[localVertex0].y;
}
+ if (isNan(texcoords[localFreeVertex].x) || isNan(texcoords[localFreeVertex].y))
+ return;
// Check for local overlap (flipped triangle).
// The patch face vertex that isn't on the active edge and the free vertex should be oriented on opposite sides to the active edge.
const float freeVertexOrient = orientToEdge(m_texcoords[vertex0], m_texcoords[vertex1], texcoords[localFreeVertex]);
@@ -6400,16 +6982,68 @@ private:
}
#endif
// Add the candidate.
- Candidate candidate;
- candidate.face = face;
- candidate.vertex = freeVertex;
- candidate.position = texcoords[localFreeVertex];
- candidate.next = UINT32_MAX;
- candidate.cost = cost;
- candidate.patchEdge = patchEdge;
- candidate.patchVertexOrient = patchVertexOrient;
+ Candidate *candidate = XA_ALLOC(MemTag::Default, Candidate);
+ candidate->face = face;
+ candidate->vertex = freeVertex;
+ candidate->position = texcoords[localFreeVertex];
+ candidate->prev = candidate->next = nullptr;
+ candidate->cost = candidate->maxCost = cost;
+ candidate->patchEdge = patchEdge;
+ candidate->patchVertexOrient = patchVertexOrient;
m_candidates.push_back(candidate);
- m_faceInCandidates.set(face);
+ m_faceToCandidate[face] = candidate;
+ // Link with candidates that share the same vertex. Append to tail.
+ for (uint32_t i = 0; i < m_candidates.size() - 1; i++) {
+ if (m_candidates[i]->vertex == candidate->vertex) {
+ Candidate *tail = m_candidates[i];
+ for (;;) {
+ if (tail->next)
+ tail = tail->next;
+ else
+ break;
+ }
+ candidate->prev = tail;
+ candidate->next = nullptr;
+ tail->next = candidate;
+ break;
+ }
+ }
+ // Set max cost for linked candidates.
+ Candidate *head = linkedCandidateHead(candidate);
+ float maxCost = 0.0f;
+ for (CandidateIterator it(head); !it.isDone(); it.advance())
+ maxCost = max(maxCost, it.current()->cost);
+ for (CandidateIterator it(head); !it.isDone(); it.advance())
+ it.current()->maxCost = maxCost;
+ }
+
+ Candidate *linkedCandidateHead(Candidate *candidate)
+ {
+ Candidate *current = candidate;
+ for (;;) {
+ if (!current->prev)
+ break;
+ current = current->prev;
+ }
+ return current;
+ }
+
+ void removeLinkedCandidates(Candidate *head)
+ {
+ XA_DEBUG_ASSERT(!head->prev);
+ Candidate *current = head;
+ while (current) {
+ Candidate *next = current->next;
+ m_faceToCandidate[current->face] = nullptr;
+ for (uint32_t i = 0; i < m_candidates.size(); i++) {
+ if (m_candidates[i] == current) {
+ m_candidates.removeAt(i);
+ break;
+ }
+ }
+ XA_FREE(current);
+ current = next;
+ }
}
void orthoProjectFace(uint32_t face, Vector2 *texcoords) const
@@ -6479,7 +7113,7 @@ struct Quality
boundaryGrid.reset(mesh->texcoords(), mesh->indices(), boundaryEdgeCount);
for (uint32_t i = 0; i < boundaryEdgeCount; i++)
boundaryGrid.append(boundaryEdges[i]);
- boundaryIntersection = boundaryGrid.intersectSelf(mesh->epsilon());
+ boundaryIntersection = boundaryGrid.intersect(mesh->epsilon());
#if XA_DEBUG_EXPORT_BOUNDARY_GRID
static int exportIndex = 0;
char filename[256];
@@ -6636,41 +7270,34 @@ struct ChartCtorBuffers
Array boundaryLoops;
};
-/// A chart is a connected set of faces with a certain topology (usually a disk).
class Chart
{
public:
- Chart(ChartCtorBuffers &buffers, const Basis &basis, ConstArrayView faces, const Mesh *originalMesh, uint32_t meshId, uint32_t chartGroupId, uint32_t chartId) : m_basis(basis), m_mesh(nullptr), m_unifiedMesh(nullptr), m_unmodifiedUnifiedMesh(nullptr), m_type(ChartType::LSCM), m_warningFlags(0), m_closedHolesCount(0), m_fixedTJunctionsCount(0)
+ Chart(ChartCtorBuffers &buffers, const ParameterizeOptions &options, const Basis &basis, ConstArrayView faces, const Mesh *sourceMesh, uint32_t chartGroupId, uint32_t chartId) : m_basis(basis), m_mesh(nullptr), m_unifiedMesh(nullptr), m_unmodifiedUnifiedMesh(nullptr), m_type(ChartType::LSCM), m_warningFlags(0), m_closedHolesCount(0), m_fixedTJunctionsCount(0), m_isInvalid(false)
{
- XA_UNUSED(meshId);
XA_UNUSED(chartGroupId);
XA_UNUSED(chartId);
- m_faceArray.copyFrom(faces.data, faces.length);
- // Copy face indices.
- m_mesh = XA_NEW_ARGS(MemTag::Mesh, Mesh, originalMesh->epsilon(), m_faceArray.size() * 3, m_faceArray.size());
- m_unifiedMesh = XA_NEW_ARGS(MemTag::Mesh, Mesh, originalMesh->epsilon(), m_faceArray.size() * 3, m_faceArray.size());
- Array &chartMeshIndices = buffers.chartMeshIndices;
- chartMeshIndices.resize(originalMesh->vertexCount());
- chartMeshIndices.setAll(UINT32_MAX);
- Array &unifiedMeshIndices = buffers.unifiedMeshIndices;
- unifiedMeshIndices.resize(originalMesh->vertexCount());
- unifiedMeshIndices.setAll(UINT32_MAX);
+ m_faceToSourceFaceMap.copyFrom(faces.data, faces.length);
+ const uint32_t approxVertexCount = min(faces.length * 3, sourceMesh->vertexCount());
+ m_mesh = XA_NEW_ARGS(MemTag::Mesh, Mesh, sourceMesh->epsilon(), approxVertexCount, faces.length);
+ m_unifiedMesh = XA_NEW_ARGS(MemTag::Mesh, Mesh, sourceMesh->epsilon(), approxVertexCount, faces.length);
+ HashMap> sourceVertexToUnifiedVertexMap(MemTag::Mesh, approxVertexCount), sourceVertexToChartVertexMap(MemTag::Mesh, approxVertexCount);
// Add vertices.
- const uint32_t faceCount = m_initialFaceCount = m_faceArray.size();
+ const uint32_t faceCount = m_initialFaceCount = faces.length;
for (uint32_t f = 0; f < faceCount; f++) {
for (uint32_t i = 0; i < 3; i++) {
- const uint32_t vertex = originalMesh->vertexAt(m_faceArray[f] * 3 + i);
- const uint32_t unifiedVertex = originalMesh->firstColocal(vertex);
- if (unifiedMeshIndices[unifiedVertex] == (uint32_t)~0) {
- unifiedMeshIndices[unifiedVertex] = m_unifiedMesh->vertexCount();
- XA_DEBUG_ASSERT(equal(originalMesh->position(vertex), originalMesh->position(unifiedVertex), originalMesh->epsilon()));
- m_unifiedMesh->addVertex(originalMesh->position(vertex));
+ const uint32_t sourceVertex = sourceMesh->vertexAt(m_faceToSourceFaceMap[f] * 3 + i);
+ const uint32_t sourceUnifiedVertex = sourceMesh->firstColocal(sourceVertex);
+ uint32_t unifiedVertex = sourceVertexToUnifiedVertexMap.get(sourceUnifiedVertex);
+ if (unifiedVertex == UINT32_MAX) {
+ unifiedVertex = sourceVertexToUnifiedVertexMap.add(sourceUnifiedVertex);
+ m_unifiedMesh->addVertex(sourceMesh->position(sourceVertex));
}
- if (chartMeshIndices[vertex] == (uint32_t)~0) {
- chartMeshIndices[vertex] = m_mesh->vertexCount();
- m_chartToOriginalMap.push_back(vertex);
- m_chartToUnifiedMap.push_back(unifiedMeshIndices[unifiedVertex]);
- m_mesh->addVertex(originalMesh->position(vertex), Vector3(0.0f), originalMesh->texcoord(vertex));
+ if (sourceVertexToChartVertexMap.get(sourceVertex) == UINT32_MAX) {
+ sourceVertexToChartVertexMap.add(sourceVertex);
+ m_vertexToSourceVertexMap.push_back(sourceVertex);
+ m_chartVertexToUnifiedVertexMap.push_back(unifiedVertex);
+ m_mesh->addVertex(sourceMesh->position(sourceVertex), Vector3(0.0f), sourceMesh->texcoord(sourceVertex));
}
}
}
@@ -6678,9 +7305,12 @@ public:
for (uint32_t f = 0; f < faceCount; f++) {
uint32_t indices[3], unifiedIndices[3];
for (uint32_t i = 0; i < 3; i++) {
- const uint32_t vertex = originalMesh->vertexAt(m_faceArray[f] * 3 + i);
- indices[i] = chartMeshIndices[vertex];
- unifiedIndices[i] = unifiedMeshIndices[originalMesh->firstColocal(vertex)];
+ const uint32_t sourceVertex = sourceMesh->vertexAt(m_faceToSourceFaceMap[f] * 3 + i);
+ const uint32_t sourceUnifiedVertex = sourceMesh->firstColocal(sourceVertex);
+ indices[i] = sourceVertexToChartVertexMap.get(sourceVertex);
+ XA_DEBUG_ASSERT(indices[i] != UINT32_MAX);
+ unifiedIndices[i] = sourceVertexToUnifiedVertexMap.get(sourceUnifiedVertex);
+ XA_DEBUG_ASSERT(unifiedIndices[i] != UINT32_MAX);
}
Mesh::AddFaceResult::Enum result = m_mesh->addFace(indices);
XA_UNUSED(result);
@@ -6698,15 +7328,18 @@ public:
XA_DEBUG_ASSERT(result == Mesh::AddFaceResult::OK);
}
m_mesh->createBoundaries(); // For AtlasPacker::computeBoundingBox
+ m_mesh->destroyEdgeMap(); // Only needed it for createBoundaries.
m_unifiedMesh->createBoundaries();
- if (meshIsPlanar(*m_unifiedMesh))
+ if (meshIsPlanar(*m_unifiedMesh)) {
m_type = ChartType::Planar;
- else {
- m_unifiedMesh->linkBoundaries();
+ return;
+ }
+ m_unifiedMesh->linkBoundaries();
#if XA_DEBUG_EXPORT_OBJ_BEFORE_FIX_TJUNCTION
- m_unifiedMesh->writeObjFile("debug_before_fix_tjunction.obj");
+ m_unifiedMesh->writeObjFile("debug_before_fix_tjunction.obj");
#endif
- bool duplicatedEdge = false, failed = false;
+ bool duplicatedEdge = false, failed = false;
+ if (options.fixTJunctions) {
XA_PROFILE_START(fixChartMeshTJunctions)
Mesh *fixedUnifiedMesh = meshFixTJunctions(*m_unifiedMesh, &duplicatedEdge, &failed, &m_fixedTJunctionsCount);
XA_PROFILE_END(fixChartMeshTJunctions)
@@ -6721,6 +7354,8 @@ public:
m_unifiedMesh->linkBoundaries();
m_initialFaceCount = m_unifiedMesh->faceCount(); // Fixing t-junctions rewrites faces.
}
+ }
+ if (options.closeHoles) {
// See if there are any holes that need closing.
Array &boundaryLoops = buffers.boundaryLoops;
meshGetBoundaryLoops(*m_unifiedMesh, boundaryLoops);
@@ -6751,7 +7386,7 @@ public:
#if XA_DEBUG_EXPORT_OBJ_CLOSE_HOLES_ERROR
if (m_warningFlags & ChartWarningFlags::CloseHolesFailed) {
char filename[256];
- XA_SPRINTF(filename, sizeof(filename), "debug_mesh_%03u_chartgroup_%03u_chart_%03u_close_holes_error.obj", meshId, chartGroupId, chartId);
+ XA_SPRINTF(filename, sizeof(filename), "debug_mesh_%03u_chartgroup_%03u_chart_%03u_close_holes_error.obj", sourceMesh->id(), chartGroupId, chartId);
FILE *file;
XA_FOPEN(file, filename, "w");
if (file) {
@@ -6780,69 +7415,44 @@ public:
}
#if XA_RECOMPUTE_CHARTS
- Chart(ChartCtorBuffers &buffers, const Chart *parent, const Mesh *parentMesh, ConstArrayView faces, const Vector2 *texcoords, const Mesh *originalMesh, uint32_t meshId, uint32_t chartGroupId, uint32_t chartId) : m_mesh(nullptr), m_unifiedMesh(nullptr), m_unmodifiedUnifiedMesh(nullptr), m_type(ChartType::Piecewise), m_warningFlags(0), m_closedHolesCount(0), m_fixedTJunctionsCount(0)
+ Chart(ChartCtorBuffers &buffers, const Chart *parent, const Mesh *parentMesh, ConstArrayView faces, const Vector2 *texcoords, const Mesh *sourceMesh) : m_mesh(nullptr), m_unifiedMesh(nullptr), m_unmodifiedUnifiedMesh(nullptr), m_type(ChartType::Piecewise), m_warningFlags(0), m_closedHolesCount(0), m_fixedTJunctionsCount(0), m_isInvalid(false)
{
- XA_UNUSED(meshId);
- XA_UNUSED(chartGroupId);
- XA_UNUSED(chartId);
const uint32_t faceCount = m_initialFaceCount = faces.length;
- m_faceArray.resize(faceCount);
+ m_faceToSourceFaceMap.resize(faceCount);
for (uint32_t i = 0; i < faceCount; i++)
- m_faceArray[i] = parent->m_faceArray[faces[i]]; // Map faces to parent chart original mesh.
+ m_faceToSourceFaceMap[i] = parent->m_faceToSourceFaceMap[faces[i]]; // Map faces to parent chart source mesh.
// Copy face indices.
- m_mesh = XA_NEW_ARGS(MemTag::Mesh, Mesh, originalMesh->epsilon(), m_faceArray.size() * 3, m_faceArray.size());
- m_unifiedMesh = XA_NEW_ARGS(MemTag::Mesh, Mesh, originalMesh->epsilon(), m_faceArray.size() * 3, m_faceArray.size());
+ m_mesh = XA_NEW_ARGS(MemTag::Mesh, Mesh, sourceMesh->epsilon(), m_faceToSourceFaceMap.size() * 3, m_faceToSourceFaceMap.size());
Array &chartMeshIndices = buffers.chartMeshIndices;
- chartMeshIndices.resize(originalMesh->vertexCount());
- chartMeshIndices.setAll(UINT32_MAX);
- Array &unifiedMeshIndices = buffers.unifiedMeshIndices;
- unifiedMeshIndices.resize(originalMesh->vertexCount());
- unifiedMeshIndices.setAll(UINT32_MAX);
+ chartMeshIndices.resize(sourceMesh->vertexCount());
+ chartMeshIndices.fillBytes(0xff);
// Add vertices.
for (uint32_t f = 0; f < faceCount; f++) {
for (uint32_t i = 0; i < 3; i++) {
- const uint32_t vertex = originalMesh->vertexAt(m_faceArray[f] * 3 + i);
- const uint32_t unifiedVertex = originalMesh->firstColocal(vertex);
+ const uint32_t vertex = sourceMesh->vertexAt(m_faceToSourceFaceMap[f] * 3 + i);
const uint32_t parentVertex = parentMesh->vertexAt(faces[f] * 3 + i);
- if (unifiedMeshIndices[unifiedVertex] == (uint32_t)~0) {
- unifiedMeshIndices[unifiedVertex] = m_unifiedMesh->vertexCount();
- XA_DEBUG_ASSERT(equal(originalMesh->position(vertex), originalMesh->position(unifiedVertex), originalMesh->epsilon()));
- m_unifiedMesh->addVertex(originalMesh->position(vertex), Vector3(0.0f), texcoords[parentVertex]);
- }
if (chartMeshIndices[vertex] == (uint32_t)~0) {
chartMeshIndices[vertex] = m_mesh->vertexCount();
- m_chartToOriginalMap.push_back(vertex);
- m_chartToUnifiedMap.push_back(unifiedMeshIndices[unifiedVertex]);
- m_mesh->addVertex(originalMesh->position(vertex), Vector3(0.0f), texcoords[parentVertex]);
+ m_vertexToSourceVertexMap.push_back(vertex);
+ m_mesh->addVertex(sourceMesh->position(vertex), Vector3(0.0f), texcoords[parentVertex]);
}
}
}
// Add faces.
for (uint32_t f = 0; f < faceCount; f++) {
- uint32_t indices[3], unifiedIndices[3];
+ uint32_t indices[3];
for (uint32_t i = 0; i < 3; i++) {
- const uint32_t vertex = originalMesh->vertexAt(m_faceArray[f] * 3 + i);
+ const uint32_t vertex = sourceMesh->vertexAt(m_faceToSourceFaceMap[f] * 3 + i);
indices[i] = chartMeshIndices[vertex];
- unifiedIndices[i] = unifiedMeshIndices[originalMesh->firstColocal(vertex)];
}
Mesh::AddFaceResult::Enum result = m_mesh->addFace(indices);
XA_UNUSED(result);
XA_DEBUG_ASSERT(result == Mesh::AddFaceResult::OK);
-#if XA_DEBUG
- // Unifying colocals may create degenerate edges. e.g. if two triangle vertices are colocal.
- for (int i = 0; i < 3; i++) {
- const uint32_t index1 = unifiedIndices[i];
- const uint32_t index2 = unifiedIndices[(i + 1) % 3];
- XA_DEBUG_ASSERT(index1 != index2);
- }
-#endif
- result = m_unifiedMesh->addFace(unifiedIndices);
- XA_UNUSED(result);
- XA_DEBUG_ASSERT(result == Mesh::AddFaceResult::OK);
}
m_mesh->createBoundaries(); // For AtlasPacker::computeBoundingBox
- m_unifiedMesh->createBoundaries();
- m_unifiedMesh->linkBoundaries();
+ m_mesh->destroyEdgeMap(); // Only needed it for createBoundaries.
+ // Need to store texcoords for backup/restore so packing can be run multiple times.
+ backupTexcoords();
}
#endif
@@ -6852,17 +7462,10 @@ public:
m_mesh->~Mesh();
XA_FREE(m_mesh);
}
- if (m_unifiedMesh) {
- m_unifiedMesh->~Mesh();
- XA_FREE(m_unifiedMesh);
- }
- if (m_unmodifiedUnifiedMesh) {
- m_unmodifiedUnifiedMesh->~Mesh();
- XA_FREE(m_unmodifiedUnifiedMesh);
- }
+ destroyUnifiedMesh();
}
- const Basis &basis() const { return m_basis; }
+ bool isInvalid() const { return m_isInvalid; }
ChartType::Enum type() const { return m_type; }
uint32_t warningFlags() const { return m_warningFlags; }
uint32_t closedHolesCount() const { return m_closedHolesCount; }
@@ -6872,45 +7475,67 @@ public:
#if XA_DEBUG_EXPORT_OBJ_INVALID_PARAMETERIZATION
const Array ¶mFlippedFaces() const { return m_paramFlippedFaces; }
#endif
- uint32_t mapFaceToSourceFace(uint32_t i) const { return m_faceArray[i]; }
+ uint32_t mapFaceToSourceFace(uint32_t i) const { return m_faceToSourceFaceMap[i]; }
+ uint32_t mapChartVertexToSourceVertex(uint32_t i) const { return m_vertexToSourceVertexMap[i]; }
const Mesh *mesh() const { return m_mesh; }
Mesh *mesh() { return m_mesh; }
const Mesh *unifiedMesh() const { return m_unifiedMesh; }
- Mesh *unifiedMesh() { return m_unifiedMesh; }
const Mesh *unmodifiedUnifiedMesh() const { return m_unmodifiedUnifiedMesh; }
- uint32_t mapChartVertexToOriginalVertex(uint32_t i) const { return m_chartToOriginalMap[i]; }
- void evaluateOrthoQuality(UniformGrid2 &boundaryGrid)
+ void parameterize(const ParameterizeOptions &options, UniformGrid2 &boundaryGrid)
{
- XA_PROFILE_START(parameterizeChartsEvaluateQuality)
- m_quality.computeBoundaryIntersection(m_unifiedMesh, boundaryGrid);
- m_quality.computeFlippedFaces(m_unifiedMesh, m_initialFaceCount, nullptr);
- m_quality.computeMetrics(m_unifiedMesh, m_initialFaceCount);
- XA_PROFILE_END(parameterizeChartsEvaluateQuality)
- // Use orthogonal parameterization if quality is acceptable.
- if (!m_quality.boundaryIntersection && m_quality.totalGeometricArea > 0.0f && m_quality.stretchMetric <= 1.1f && m_quality.maxStretchMetric <= 1.25f)
- m_type = ChartType::Ortho;
- }
-
- void evaluateQuality(UniformGrid2 &boundaryGrid)
- {
- XA_PROFILE_START(parameterizeChartsEvaluateQuality)
- m_quality.computeBoundaryIntersection(m_unifiedMesh, boundaryGrid);
+ XA_PROFILE_START(parameterizeChartsOrthogonal)
+ {
+ // Project vertices to plane.
+ const uint32_t vertexCount = m_unifiedMesh->vertexCount();
+ for (uint32_t i = 0; i < vertexCount; i++)
+ m_unifiedMesh->texcoord(i) = Vector2(dot(m_basis.tangent, m_unifiedMesh->position(i)), dot(m_basis.bitangent, m_unifiedMesh->position(i)));
+ }
+ XA_PROFILE_END(parameterizeChartsOrthogonal)
+ // Computing charts checks for flipped triangles and boundary intersection. Don't need to do that again here if chart is planar.
+ if (m_type != ChartType::Planar) {
+ XA_PROFILE_START(parameterizeChartsEvaluateQuality)
+ m_quality.computeBoundaryIntersection(m_unifiedMesh, boundaryGrid);
+ m_quality.computeFlippedFaces(m_unifiedMesh, m_initialFaceCount, nullptr);
+ m_quality.computeMetrics(m_unifiedMesh, m_initialFaceCount);
+ XA_PROFILE_END(parameterizeChartsEvaluateQuality)
+ // Use orthogonal parameterization if quality is acceptable.
+ if (!m_quality.boundaryIntersection && m_quality.flippedTriangleCount == 0 && m_quality.totalGeometricArea > 0.0f && m_quality.stretchMetric <= 1.1f && m_quality.maxStretchMetric <= 1.25f)
+ m_type = ChartType::Ortho;
+ }
+ if (m_type == ChartType::LSCM) {
+ XA_PROFILE_START(parameterizeChartsLSCM)
+ if (options.func) {
+ options.func(&m_unifiedMesh->position(0).x, &m_unifiedMesh->texcoord(0).x, m_unifiedMesh->vertexCount(), m_unifiedMesh->indices(), m_unifiedMesh->indexCount());
+ }
+ else
+ computeLeastSquaresConformalMap(m_unifiedMesh);
+ XA_PROFILE_END(parameterizeChartsLSCM)
+ XA_PROFILE_START(parameterizeChartsEvaluateQuality)
+ m_quality.computeBoundaryIntersection(m_unifiedMesh, boundaryGrid);
#if XA_DEBUG_EXPORT_OBJ_INVALID_PARAMETERIZATION
- m_quality.computeFlippedFaces(m_unifiedMesh, m_initialFaceCount, &m_paramFlippedFaces);
+ m_quality.computeFlippedFaces(m_unifiedMesh, m_initialFaceCount, &m_paramFlippedFaces);
#else
- m_quality.computeFlippedFaces(m_unifiedMesh, m_initialFaceCount, nullptr);
+ m_quality.computeFlippedFaces(m_unifiedMesh, m_initialFaceCount, nullptr);
#endif
- // Don't need to call computeMetrics here, that's only used in evaluateOrthoQuality to determine if quality is acceptable enough to use ortho projection.
- XA_PROFILE_END(parameterizeChartsEvaluateQuality)
- }
-
- // Transfer parameterization from unified mesh to chart mesh.
- void transferParameterization()
- {
+ // Don't need to call computeMetrics here, that's only used in evaluateOrthoQuality to determine if quality is acceptable enough to use ortho projection.
+ if (m_quality.boundaryIntersection || m_quality.flippedTriangleCount > 0)
+ m_isInvalid = true;
+ XA_PROFILE_END(parameterizeChartsEvaluateQuality)
+ }
+#if XA_DEBUG_ALL_CHARTS_INVALID
+ m_isInvalid = true;
+#endif
+ // Transfer parameterization from unified mesh to chart mesh.
const uint32_t vertexCount = m_mesh->vertexCount();
for (uint32_t v = 0; v < vertexCount; v++)
- m_mesh->texcoord(v) = m_unifiedMesh->texcoord(m_chartToUnifiedMap[v]);
+ m_mesh->texcoord(v) = m_unifiedMesh->texcoord(m_chartVertexToUnifiedVertexMap[v]);
+ // Can destroy unified mesh now.
+ // But not if the parameterization is invalid, the unified mesh will be needed for PiecewiseParameterization.
+ if (!m_isInvalid)
+ destroyUnifiedMesh();
+ // Need to store texcoords for backup/restore so packing can be run multiple times.
+ backupTexcoords();
}
Vector2 computeParametricBounds() const
@@ -6925,7 +7550,34 @@ public:
return (maxCorner - minCorner) * 0.5f;
}
+ void restoreTexcoords()
+ {
+ memcpy(m_mesh->texcoords(), m_backupTexcoords.data(), m_mesh->vertexCount() * sizeof(Vector2));
+ }
+
private:
+ void backupTexcoords()
+ {
+ m_backupTexcoords.resize(m_mesh->vertexCount());
+ memcpy(m_backupTexcoords.data(), m_mesh->texcoords(), m_mesh->vertexCount() * sizeof(Vector2));
+ }
+
+ void destroyUnifiedMesh()
+ {
+ if (m_unifiedMesh) {
+ m_unifiedMesh->~Mesh();
+ XA_FREE(m_unifiedMesh);
+ m_unifiedMesh = nullptr;
+ }
+ if (m_unmodifiedUnifiedMesh) {
+ m_unmodifiedUnifiedMesh->~Mesh();
+ XA_FREE(m_unmodifiedUnifiedMesh);
+ m_unmodifiedUnifiedMesh = nullptr;
+ }
+ // Don't need this when unified meshes are destroyed.
+ m_chartVertexToUnifiedVertexMap.destroy();
+ }
+
Basis m_basis;
Mesh *m_mesh;
Mesh *m_unifiedMesh;
@@ -6935,482 +7587,511 @@ private:
uint32_t m_initialFaceCount; // Before fixing T-junctions and/or closing holes.
uint32_t m_closedHolesCount, m_fixedTJunctionsCount;
- // List of faces of the original mesh that belong to this chart.
- Array m_faceArray;
+ // List of faces of the source mesh that belong to this chart.
+ Array m_faceToSourceFaceMap;
- // Map vertices of the chart mesh to vertices of the original mesh.
- Array m_chartToOriginalMap;
+ // Map vertices of the chart mesh to vertices of the source mesh.
+ Array m_vertexToSourceVertexMap;
- Array m_chartToUnifiedMap;
+ Array m_chartVertexToUnifiedVertexMap;
+
+ Array m_backupTexcoords;
Quality m_quality;
#if XA_DEBUG_EXPORT_OBJ_INVALID_PARAMETERIZATION
Array m_paramFlippedFaces;
#endif
+ bool m_isInvalid;
};
-struct CreateChartTaskArgs
+struct CreateAndParameterizeChartTaskArgs
{
- const Mesh *mesh;
const Basis *basis;
+ ThreadLocal *boundaryGrid;
+ Chart *chart; // output
+ Array charts; // output (if more than one chart)
+ ThreadLocal *chartBuffers;
+ const Mesh *mesh;
+ const ParameterizeOptions *options;
+#if XA_RECOMPUTE_CHARTS
+ ThreadLocal *pp;
+#endif
ConstArrayView faces;
- uint32_t meshId;
uint32_t chartGroupId;
uint32_t chartId;
- ThreadLocal *chartBuffers;
- Chart **chart;
};
-static void runCreateChartTask(void *userData)
+static void runCreateAndParameterizeChartTask(void *userData)
{
- XA_PROFILE_START(createChartMeshesThread)
- auto args = (CreateChartTaskArgs *)userData;
- *(args->chart) = XA_NEW_ARGS(MemTag::Default, Chart, args->chartBuffers->get(), *(args->basis), args->faces, args->mesh, args->meshId, args->chartGroupId, args->chartId);
- XA_PROFILE_END(createChartMeshesThread)
-}
-
-struct ParameterizeChartTaskArgs
-{
- Chart *chart;
- ParameterizeFunc func;
- ThreadLocal *boundaryGrid;
-};
-
-static void runParameterizeChartTask(void *userData)
-{
- auto args = (ParameterizeChartTaskArgs *)userData;
- Mesh *mesh = args->chart->unifiedMesh();
- XA_PROFILE_START(parameterizeChartsOrthogonal)
- {
- // Project vertices to plane.
- const uint32_t vertexCount = mesh->vertexCount();
- const Basis &basis = args->chart->basis();
- for (uint32_t i = 0; i < vertexCount; i++)
- mesh->texcoord(i) = Vector2(dot(basis.tangent, mesh->position(i)), dot(basis.bitangent, mesh->position(i)));
+ auto args = (CreateAndParameterizeChartTaskArgs *)userData;
+ XA_PROFILE_START(createChartMesh)
+ args->chart = XA_NEW_ARGS(MemTag::Default, Chart, args->chartBuffers->get(), *args->options, *args->basis, args->faces, args->mesh, args->chartGroupId, args->chartId);
+ XA_PROFILE_END(createChartMesh)
+ args->chart->parameterize(*args->options, args->boundaryGrid->get());
+#if XA_RECOMPUTE_CHARTS
+ if (!args->chart->isInvalid())
+ return;
+ // Recompute charts with invalid parameterizations.
+ XA_PROFILE_START(parameterizeChartsRecompute)
+ Chart *invalidChart = args->chart;
+ // Fixing t-junctions rewrites unified mesh faces, and we need to map faces back to input mesh. So use the unmodified unified mesh.
+ const Mesh *invalidMesh = invalidChart->unmodifiedUnifiedMesh();
+ uint32_t faceCount = 0;
+ if (invalidMesh) {
+ faceCount = invalidMesh->faceCount();
+ } else {
+ invalidMesh = invalidChart->unifiedMesh();
+ faceCount = invalidChart->initialFaceCount(); // Not invalidMesh->faceCount(). Don't want faces added by hole closing.
}
- XA_PROFILE_END(parameterizeChartsOrthogonal)
- // Computing charts checks for flipped triangles and boundary intersection. Don't need to do that again here if chart is planar.
- if (args->chart->type() != ChartType::Planar)
- args->chart->evaluateOrthoQuality(args->boundaryGrid->get());
- if (args->chart->type() == ChartType::LSCM) {
- XA_PROFILE_START(parameterizeChartsLSCM)
- if (args->func)
- args->func(&mesh->position(0).x, &mesh->texcoord(0).x, mesh->vertexCount(), mesh->indices(), mesh->indexCount());
- else
- computeLeastSquaresConformalMap(mesh);
- XA_PROFILE_END(parameterizeChartsLSCM)
- args->chart->evaluateQuality(args->boundaryGrid->get());
+ PiecewiseParam &pp = args->pp->get();
+ pp.reset(invalidMesh, faceCount);
+#if XA_DEBUG_EXPORT_OBJ_RECOMPUTED_CHARTS
+ char filename[256];
+ XA_SPRINTF(filename, sizeof(filename), "debug_mesh_%03u_chartgroup_%03u_chart_%03u_recomputed.obj", args->mesh->id(), args->chartGroupId, args->chartId);
+ FILE *file;
+ XA_FOPEN(file, filename, "w");
+ uint32_t subChartIndex = 0;
+#endif
+ for (;;) {
+ XA_PROFILE_START(parameterizeChartsPiecewise)
+ const bool facesRemaining = pp.computeChart();
+ XA_PROFILE_END(parameterizeChartsPiecewise)
+ if (!facesRemaining)
+ break;
+ Chart *chart = XA_NEW_ARGS(MemTag::Default, Chart, args->chartBuffers->get(), invalidChart, invalidMesh, pp.chartFaces(), pp.texcoords(), args->mesh);
+ args->charts.push_back(chart);
+#if XA_DEBUG_EXPORT_OBJ_RECOMPUTED_CHARTS
+ if (file) {
+ for (uint32_t j = 0; j < invalidMesh->vertexCount(); j++) {
+ fprintf(file, "v %g %g %g\n", invalidMesh->position(j).x, invalidMesh->position(j).y, invalidMesh->position(j).z);
+ fprintf(file, "vt %g %g\n", pp.texcoords()[j].x, pp.texcoords()[j].y);
+ }
+ fprintf(file, "o chart%03u\n", subChartIndex);
+ fprintf(file, "s off\n");
+ for (uint32_t f = 0; f < pp.chartFaces().length; f++) {
+ fprintf(file, "f ");
+ const uint32_t face = pp.chartFaces()[f];
+ for (uint32_t j = 0; j < 3; j++) {
+ const uint32_t index = invalidMesh->vertexCount() * subChartIndex + invalidMesh->vertexAt(face * 3 + j) + 1; // 1-indexed
+ fprintf(file, "%d/%d/%c", index, index, j == 2 ? '\n' : ' ');
+ }
+ }
+ }
+ subChartIndex++;
+#endif
}
- // Transfer parameterization from unified mesh to chart mesh.
- args->chart->transferParameterization();
+#if XA_DEBUG_EXPORT_OBJ_RECOMPUTED_CHARTS
+ if (file)
+ fclose(file);
+#endif
+ XA_PROFILE_END(parameterizeChartsRecompute)
+#endif // XA_RECOMPUTE_CHARTS
}
// Set of charts corresponding to mesh faces in the same face group.
class ChartGroup
{
public:
- ChartGroup(uint32_t id, const Mesh *sourceMesh, uint16_t faceGroup) : m_sourceId(sourceMesh->id()), m_id(id), m_isVertexMap(faceGroup == Mesh::kInvalidFaceGroup), m_paramAddedChartsCount(0), m_paramDeletedChartsCount(0)
+ ChartGroup(uint32_t id, const Mesh *sourceMesh, const MeshFaceGroups *sourceMeshFaceGroups, MeshFaceGroups::Handle faceGroup) : m_id(id), m_sourceMesh(sourceMesh), m_sourceMeshFaceGroups(sourceMeshFaceGroups), m_faceGroup(faceGroup), m_faceCount(0), m_paramAddedChartsCount(0), m_paramDeletedChartsCount(0)
{
- // Create new mesh from the source mesh, using faces that belong to this group.
- const uint32_t sourceFaceCount = sourceMesh->faceCount();
- if (!m_isVertexMap) {
- m_faceToSourceFaceMap.reserve(sourceMesh->faceGroupFaceCount(faceGroup));
- for (Mesh::GroupFaceIterator it(sourceMesh, faceGroup); !it.isDone(); it.advance())
- m_faceToSourceFaceMap.push_back(it.face());
- } else {
- for (uint32_t f = 0; f < sourceFaceCount; f++) {
- if (sourceMesh->faceGroupAt(f) == faceGroup)
- m_faceToSourceFaceMap.push_back(f);
+ }
+
+ ~ChartGroup()
+ {
+ for (uint32_t i = 0; i < m_charts.size(); i++) {
+ m_charts[i]->~Chart();
+ XA_FREE(m_charts[i]);
+ }
+ }
+
+ uint32_t segmentChartCount() const { return m_chartBasis.size(); }
+ uint32_t chartCount() const { return m_charts.size(); }
+ Chart *chartAt(uint32_t i) const { return m_charts[i]; }
+ uint32_t faceCount() const { return m_faceCount; }
+ uint32_t paramAddedChartsCount() const { return m_paramAddedChartsCount; }
+ uint32_t paramDeletedChartsCount() const { return m_paramDeletedChartsCount; }
+
+ void computeChartFaces(const ChartOptions &options, segment::Atlas &atlas)
+ {
+ // Create mesh from source mesh, using only the faces in this face group.
+ XA_PROFILE_START(createChartGroupMesh)
+ Mesh *mesh = createMesh();
+ XA_PROFILE_END(createChartGroupMesh)
+ // Segment mesh into charts (arrays of faces).
+#if XA_DEBUG_SINGLE_CHART
+ m_chartBasis.resize(1);
+ Fit::computeBasis(&mesh->position(0), mesh->vertexCount(), &m_chartBasis[0]);
+ m_chartFaces.resize(1 + mesh->faceCount());
+ m_chartFaces[0] = mesh->faceCount();
+ for (uint32_t i = 0; i < m_chartFaces.size(); i++)
+ m_chartFaces[i + 1] = i;
+#else
+ XA_PROFILE_START(buildAtlas)
+ atlas.reset(mesh, options);
+ atlas.compute();
+ XA_PROFILE_END(buildAtlas)
+#if XA_DEBUG_EXPORT_OBJ_CHARTS
+ char filename[256];
+ XA_SPRINTF(filename, sizeof(filename), "debug_mesh_%03u_chartgroup_%03u_charts.obj", m_sourceMesh->id(), m_id);
+ FILE *file;
+ XA_FOPEN(file, filename, "w");
+ if (file) {
+ mesh->writeObjVertices(file);
+ for (uint32_t i = 0; i < atlas.chartCount(); i++) {
+ fprintf(file, "o chart_%04d\n", i);
+ fprintf(file, "s off\n");
+ ConstArrayView faces = atlas.chartFaces(i);
+ for (uint32_t f = 0; f < faces.length; f++)
+ mesh->writeObjFace(file, faces[f]);
+ }
+ mesh->writeObjBoundaryEges(file);
+ mesh->writeObjLinkedBoundaries(file);
+ fclose(file);
+ }
+#endif
+ // Destroy mesh.
+ const uint32_t faceCount = mesh->faceCount();
+ mesh->~Mesh();
+ XA_FREE(mesh);
+ XA_PROFILE_START(copyChartFaces)
+ // Copy basis.
+ const uint32_t chartCount = atlas.chartCount();
+ m_chartBasis.resize(chartCount);
+ for (uint32_t i = 0; i < chartCount; i++)
+ m_chartBasis[i] = atlas.chartBasis(i);
+ // Copy faces from segment::Atlas to m_chartFaces array with etc. encoding.
+ // segment::Atlas faces refer to the chart group mesh. Map them to the input mesh instead.
+ m_chartFaces.resize(chartCount + faceCount);
+ uint32_t offset = 0;
+ for (uint32_t i = 0; i < chartCount; i++) {
+ ConstArrayView faces = atlas.chartFaces(i);
+ m_chartFaces[offset++] = faces.length;
+ for (uint32_t j = 0; j < faces.length; j++)
+ m_chartFaces[offset++] = m_faceToSourceFaceMap[faces[j]];
+ }
+ XA_PROFILE_END(copyChartFaces)
+#endif
+ }
+
+#if XA_RECOMPUTE_CHARTS
+ void parameterizeCharts(TaskScheduler *taskScheduler, const ParameterizeOptions &options, ThreadLocal *boundaryGrid, ThreadLocal *chartBuffers, ThreadLocal *piecewiseParam)
+#else
+ void parameterizeCharts(TaskScheduler* taskScheduler, const ParameterizeOptions &options, ThreadLocal* boundaryGrid, ThreadLocal* chartBuffers)
+#endif
+ {
+ // This function may be called multiple times, so destroy existing charts.
+ for (uint32_t i = 0; i < m_charts.size(); i++) {
+ m_charts[i]->~Chart();
+ XA_FREE(m_charts[i]);
+ }
+ m_paramAddedChartsCount = 0;
+ const uint32_t chartCount = m_chartBasis.size();
+ Array taskArgs;
+ taskArgs.resize(chartCount);
+ taskArgs.runCtors(); // Has Array member.
+ TaskGroupHandle taskGroup = taskScheduler->createTaskGroup(chartCount);
+ uint32_t offset = 0;
+ for (uint32_t i = 0; i < chartCount; i++) {
+ CreateAndParameterizeChartTaskArgs &args = taskArgs[i];
+ args.basis = &m_chartBasis[i];
+ args.boundaryGrid = boundaryGrid;
+ args.chart = nullptr;
+ args.chartGroupId = m_id;
+ args.chartId = i;
+ args.chartBuffers = chartBuffers;
+ const uint32_t faceCount = m_chartFaces[offset++];
+ args.faces = ConstArrayView(&m_chartFaces[offset], faceCount);
+ offset += faceCount;
+ args.mesh = m_sourceMesh;
+ args.options = &options;
+#if XA_RECOMPUTE_CHARTS
+ args.pp = piecewiseParam;
+#endif
+ Task task;
+ task.userData = &args;
+ task.func = runCreateAndParameterizeChartTask;
+ taskScheduler->run(taskGroup, task);
+ }
+ taskScheduler->wait(&taskGroup);
+#if XA_RECOMPUTE_CHARTS
+ // Count charts. Skip invalid ones and include new ones added by recomputing.
+ uint32_t newChartCount = 0;
+ for (uint32_t i = 0; i < chartCount; i++) {
+ if (taskArgs[i].chart->isInvalid())
+ newChartCount += taskArgs[i].charts.size();
+ else
+ newChartCount++;
+ }
+ m_charts.resize(newChartCount);
+ // Add valid charts first. Destroy invalid ones.
+ uint32_t current = 0;
+ for (uint32_t i = 0; i < chartCount; i++) {
+ Chart *chart = taskArgs[i].chart;
+ if (chart->isInvalid()) {
+ chart->~Chart();
+ XA_FREE(chart);
+ m_paramDeletedChartsCount++;
+ continue;
+ }
+ m_charts[current++] = chart;
+ }
+ // Now add new charts.
+ for (uint32_t i = 0; i < chartCount; i++) {
+ CreateAndParameterizeChartTaskArgs &args = taskArgs[i];
+ for (uint32_t j = 0; j < args.charts.size(); j++) {
+ m_charts[current++] = args.charts[j];
+ m_paramAddedChartsCount++;
}
}
- // Only initial meshes have face groups and ignored faces. The only flag we care about is HasNormals.
- const uint32_t faceCount = m_faceToSourceFaceMap.size();
+#else // XA_RECOMPUTE_CHARTS
+ m_charts.resize(chartCount);
+ for (uint32_t i = 0; i < chartCount; i++)
+ m_charts[i] = taskArgs[i].chart;
+#endif // XA_RECOMPUTE_CHARTS
+ taskArgs.runDtors(); // Has Array member.
+ }
+
+private:
+ Mesh *createMesh()
+ {
+ XA_DEBUG_ASSERT(m_faceGroup != MeshFaceGroups::kInvalid);
+ // Create new mesh from the source mesh, using faces that belong to this group.
+ m_faceToSourceFaceMap.reserve(m_sourceMeshFaceGroups->faceCount(m_faceGroup));
+ for (MeshFaceGroups::Iterator it(m_sourceMeshFaceGroups, m_faceGroup); !it.isDone(); it.advance())
+ m_faceToSourceFaceMap.push_back(it.face());
+ // Only initial meshes has ignored faces. The only flag we care about is HasNormals.
+ const uint32_t faceCount = m_faceCount = m_faceToSourceFaceMap.size();
XA_DEBUG_ASSERT(faceCount > 0);
- const uint32_t approxVertexCount = faceCount * 3;
- m_mesh = XA_NEW_ARGS(MemTag::Mesh, Mesh, sourceMesh->epsilon(), approxVertexCount, faceCount, sourceMesh->flags() & MeshFlags::HasNormals);
- m_vertexToSourceVertexMap.reserve(approxVertexCount);
- HashMap sourceVertexToVertexMap(MemTag::Mesh, approxVertexCount);
+ const uint32_t approxVertexCount = min(faceCount * 3, m_sourceMesh->vertexCount());
+ Mesh *mesh = XA_NEW_ARGS(MemTag::Mesh, Mesh, m_sourceMesh->epsilon(), approxVertexCount, faceCount, m_sourceMesh->flags() & MeshFlags::HasNormals);
+ HashMap> sourceVertexToVertexMap(MemTag::Mesh, approxVertexCount);
for (uint32_t f = 0; f < faceCount; f++) {
const uint32_t face = m_faceToSourceFaceMap[f];
for (uint32_t i = 0; i < 3; i++) {
- const uint32_t vertex = sourceMesh->vertexAt(face * 3 + i);
+ const uint32_t vertex = m_sourceMesh->vertexAt(face * 3 + i);
if (sourceVertexToVertexMap.get(vertex) == UINT32_MAX) {
sourceVertexToVertexMap.add(vertex);
- m_vertexToSourceVertexMap.push_back(vertex);
Vector3 normal(0.0f);
- if (sourceMesh->flags() & MeshFlags::HasNormals)
- normal = sourceMesh->normal(vertex);
- m_mesh->addVertex(sourceMesh->position(vertex), normal, sourceMesh->texcoord(vertex));
+ if (m_sourceMesh->flags() & MeshFlags::HasNormals)
+ normal = m_sourceMesh->normal(vertex);
+ mesh->addVertex(m_sourceMesh->position(vertex), normal, m_sourceMesh->texcoord(vertex));
}
}
}
// Add faces.
for (uint32_t f = 0; f < faceCount; f++) {
const uint32_t face = m_faceToSourceFaceMap[f];
+ XA_DEBUG_ASSERT(!m_sourceMesh->isFaceIgnored(face));
uint32_t indices[3];
for (uint32_t i = 0; i < 3; i++) {
- const uint32_t vertex = sourceMesh->vertexAt(face * 3 + i);
+ const uint32_t vertex = m_sourceMesh->vertexAt(face * 3 + i);
indices[i] = sourceVertexToVertexMap.get(vertex);
XA_DEBUG_ASSERT(indices[i] != UINT32_MAX);
}
- // Don't copy flags, it doesn't matter if a face is ignored after this point. All ignored faces get their own vertex map (m_isVertexMap) ChartGroup.
- // Don't hash edges if m_isVertexMap, they may be degenerate.
- Mesh::AddFaceResult::Enum result = m_mesh->addFace(indices, false, !m_isVertexMap);
+ // Don't copy flags - ignored faces aren't used by chart groups, they are handled by InvalidMeshGeometry.
+ Mesh::AddFaceResult::Enum result = mesh->addFace(indices);
XA_UNUSED(result);
XA_DEBUG_ASSERT(result == Mesh::AddFaceResult::OK);
}
- if (!m_isVertexMap) {
- m_mesh->createColocals();
- m_mesh->createBoundaries();
- }
+ XA_PROFILE_START(createChartGroupMeshColocals)
+ mesh->createColocals();
+ XA_PROFILE_END(createChartGroupMeshColocals)
+ XA_PROFILE_START(createChartGroupMeshBoundaries)
+ mesh->createBoundaries();
+ mesh->destroyEdgeMap(); // Only needed it for createBoundaries.
+ XA_PROFILE_END(createChartGroupMeshBoundaries)
#if XA_DEBUG_EXPORT_OBJ_CHART_GROUPS
char filename[256];
- XA_SPRINTF(filename, sizeof(filename), "debug_mesh_%03u_chartgroup_%03u.obj", m_sourceId, m_id);
- m_mesh->writeObjFile(filename);
-#else
- XA_UNUSED(m_id);
+ XA_SPRINTF(filename, sizeof(filename), "debug_mesh_%03u_chartgroup_%03u.obj", m_sourceMesh->id(), m_id);
+ mesh->writeObjFile(filename);
#endif
+ return mesh;
}
- ~ChartGroup()
- {
- m_mesh->~Mesh();
- XA_FREE(m_mesh);
- for (uint32_t i = 0; i < m_charts.size(); i++) {
- m_charts[i]->~Chart();
- XA_FREE(m_charts[i]);
- }
- }
-
- uint32_t chartCount() const { return m_charts.size(); }
- Chart *chartAt(uint32_t i) const { return m_charts[i]; }
- uint32_t paramAddedChartsCount() const { return m_paramAddedChartsCount; }
- uint32_t paramDeletedChartsCount() const { return m_paramDeletedChartsCount; }
- bool isVertexMap() const { return m_isVertexMap; }
- uint32_t mapFaceToSourceFace(uint32_t face) const { return m_faceToSourceFaceMap[face]; }
- uint32_t mapVertexToSourceVertex(uint32_t i) const { return m_vertexToSourceVertexMap[i]; }
- const Mesh *mesh() const { return m_mesh; }
-
- /*
- Compute charts using a simple segmentation algorithm.
-
- LSCM:
- - identify sharp features using local dihedral angles.
- - identify seed faces farthest from sharp features.
- - grow charts from these seeds.
-
- MCGIM:
- - phase 1: chart growth
- - grow all charts simultaneously using dijkstra search on the dual graph of the mesh.
- - graph edges are weighted based on planarity metric.
- - metric uses distance to global chart normal.
- - terminate when all faces have been assigned.
- - phase 2: seed computation:
- - place new seed of the chart at the most interior face.
- - most interior is evaluated using distance metric only.
-
- - method repeates the two phases, until the location of the seeds does not change.
- - cycles are detected by recording all the previous seeds and chartification terminates.
-
- D-Charts:
-
- - Uniaxial conic metric:
- - N_c = axis of the generalized cone that best fits the chart. (cone can a be cylinder or a plane).
- - omega_c = angle between the face normals and the axis.
- - Fitting error between chart C and tringle t: F(c,t) = (N_c*n_t - cos(omega_c))^2
-
- - Compactness metrics:
- - Roundness:
- - C(c,t) = pi * D(S_c,t)^2 / A_c
- - S_c = chart seed.
- - D(S_c,t) = length of the shortest path inside the chart betwen S_c and t.
- - A_c = chart area.
- - Straightness:
- - P(c,t) = l_out(c,t) / l_in(c,t)
- - l_out(c,t) = lenght of the edges not shared between C and t.
- - l_in(c,t) = lenght of the edges shared between C and t.
-
- - Combined metric:
- - Cost(c,t) = F(c,t)^alpha + C(c,t)^beta + P(c,t)^gamma
- - alpha = 1, beta = 0.7, gamma = 0.5
-
- Our basic approach:
- - Just one iteration of k-means?
- - Avoid dijkstra by greedily growing charts until a threshold is met. Increase threshold and repeat until no faces left.
- - If distortion metric is too high, split chart, add two seeds.
- - If chart size is low, try removing chart.
-
- Postprocess:
- - If topology is not disk:
- - Fill holes, if new faces fit proxy.
- - Find best cut, otherwise.
- - After parameterization:
- - If boundary self-intersects:
- - cut chart along the closest two diametral boundary vertices, repeat parametrization.
- - what if the overlap is on an appendix? How do we find that out and cut appropiately?
- - emphasize roundness metrics to prevent those cases.
- - If interior self-overlaps: preserve boundary parameterization and use mean-value map.
- */
- void computeCharts(TaskScheduler *taskScheduler, const ChartOptions &options, segment::Atlas &atlas, ThreadLocal *chartBuffers)
- {
- m_chartOptions = options;
- // This function may be called multiple times, so destroy existing charts.
- for (uint32_t i = 0; i < m_charts.size(); i++) {
- m_charts[i]->~Chart();
- XA_FREE(m_charts[i]);
- }
- m_charts.clear();
-#if XA_DEBUG_SINGLE_CHART
- Array chartFaces;
- chartFaces.resize(m_mesh->faceCount());
- for (uint32_t i = 0; i < chartFaces.size(); i++)
- chartFaces[i] = i;
- Chart *chart = XA_NEW_ARGS(MemTag::Default, Chart, m_mesh, chartFaces, m_sourceId, m_id, 0);
- m_charts.push_back(chart);
-#else
- XA_PROFILE_START(buildAtlas)
- atlas.reset(m_sourceId, m_id, m_mesh, options);
- buildAtlas(atlas, options);
- XA_PROFILE_END(buildAtlas)
- const uint32_t chartCount = atlas.chartCount();
- m_charts.resize(chartCount);
- Array taskArgs;
- taskArgs.resize(chartCount);
- for (uint32_t i = 0; i < chartCount; i++) {
- CreateChartTaskArgs &args = taskArgs[i];
- args.basis = &atlas.chartBasis(i);
- args.faces = atlas.chartFaces(i);
- args.mesh = m_mesh;
- args.meshId = m_sourceId;
- args.chartGroupId = m_id;
- args.chartId = i;
- args.chartBuffers = chartBuffers;
- args.chart = &m_charts[i];
- }
- XA_PROFILE_START(createChartMeshesReal)
- TaskGroupHandle taskGroup = taskScheduler->createTaskGroup(chartCount);
- for (uint32_t i = 0; i < chartCount; i++) {
- Task task;
- task.userData = &taskArgs[i];
- task.func = runCreateChartTask;
- taskScheduler->run(taskGroup, task);
- }
- taskScheduler->wait(&taskGroup);
- XA_PROFILE_END(createChartMeshesReal)
-#endif
-#if XA_DEBUG_EXPORT_OBJ_CHARTS
- char filename[256];
- XA_SPRINTF(filename, sizeof(filename), "debug_mesh_%03u_chartgroup_%03u_charts.obj", m_sourceId, m_id);
- FILE *file;
- XA_FOPEN(file, filename, "w");
- if (file) {
- m_mesh->writeObjVertices(file);
- for (uint32_t i = 0; i < chartCount; i++) {
- fprintf(file, "o chart_%04d\n", i);
- fprintf(file, "s off\n");
- const Array &faces = builder.chartFaces(i);
- for (uint32_t f = 0; f < faces.size(); f++)
- m_mesh->writeObjFace(file, faces[f]);
- }
- m_mesh->writeObjBoundaryEges(file);
- m_mesh->writeObjLinkedBoundaries(file);
- fclose(file);
- }
-#endif
- }
-
-#if XA_RECOMPUTE_CHARTS
- void parameterizeCharts(TaskScheduler *taskScheduler, ParameterizeFunc func, ThreadLocal *boundaryGrid, ThreadLocal *chartBuffers, ThreadLocal *piecewiseParam)
-#else
- void parameterizeCharts(TaskScheduler* taskScheduler, ParameterizeFunc func, ThreadLocal* boundaryGrid, ThreadLocal* /*chartBuffers*/)
-#endif
- {
- m_paramAddedChartsCount = 0;
- const uint32_t chartCount = m_charts.size();
- Array taskArgs;
- taskArgs.resize(chartCount);
- TaskGroupHandle taskGroup = taskScheduler->createTaskGroup(chartCount);
- for (uint32_t i = 0; i < chartCount; i++) {
- ParameterizeChartTaskArgs &args = taskArgs[i];
- args.chart = m_charts[i];
- args.func = func;
- args.boundaryGrid = boundaryGrid;
- Task task;
- task.userData = &args;
- task.func = runParameterizeChartTask;
- taskScheduler->run(taskGroup, task);
- }
- taskScheduler->wait(&taskGroup);
-#if XA_RECOMPUTE_CHARTS
- // Find charts with invalid parameterizations.
- Array invalidCharts;
- for (uint32_t i = 0; i < chartCount; i++) {
- Chart *chart = m_charts[i];
- const Quality &quality = chart->quality();
- if (quality.boundaryIntersection || quality.flippedTriangleCount > 0)
- invalidCharts.push_back(chart);
- }
- if (invalidCharts.isEmpty())
- return;
- // Recompute charts with invalid parameterizations.
- PiecewiseParam &pp = piecewiseParam->get();
- for (uint32_t i = 0; i < invalidCharts.size(); i++) {
- Chart *invalidChart = invalidCharts[i];
- // Fixing t-junctions rewrites unified mesh faces, and we need to map faces back to input mesh. So use the unmodified unified mesh.
- const Mesh *invalidMesh = invalidChart->unmodifiedUnifiedMesh();
- uint32_t faceCount = 0;
- if (invalidMesh) {
- faceCount = invalidMesh->faceCount();
- } else {
- invalidMesh = invalidChart->unifiedMesh();
- faceCount = invalidChart->initialFaceCount(); // Not invalidMesh->faceCount(). Don't want faces added by hole closing.
- }
- pp.reset(invalidMesh, faceCount);
-#if XA_DEBUG_EXPORT_OBJ_RECOMPUTED_CHARTS
- char filename[256];
- XA_SPRINTF(filename, sizeof(filename), "debug_mesh_%03u_chartgroup_%03u_recomputed_chart_%03u.obj", m_sourceId, m_id, m_paramAddedChartsCount);
- FILE *file;
- XA_FOPEN(file, filename, "w");
- uint32_t subChartIndex = 0;
-#endif
- for (;;) {
- if (!pp.computeChart())
- break;
- Chart *chart = XA_NEW_ARGS(MemTag::Default, Chart, chartBuffers->get(), invalidChart, invalidMesh, pp.chartFaces(), pp.texcoords(), m_mesh, m_sourceId, m_id, m_charts.size());
- m_charts.push_back(chart);
-#if XA_DEBUG_EXPORT_OBJ_RECOMPUTED_CHARTS
- if (file) {
- for (uint32_t j = 0; j < invalidMesh->vertexCount(); j++) {
- fprintf(file, "v %g %g %g\n", invalidMesh->position(j).x, invalidMesh->position(j).y, invalidMesh->position(j).z);
- fprintf(file, "vt %g %g\n", pp.texcoords()[j].x, pp.texcoords()[j].y);
- }
- fprintf(file, "o chart%03u\n", subChartIndex);
- fprintf(file, "s off\n");
- for (uint32_t f = 0; f < pp.chartFaces().length; f++) {
- fprintf(file, "f ");
- const uint32_t face = pp.chartFaces()[f];
- for (uint32_t j = 0; j < 3; j++) {
- const uint32_t index = invalidMesh->vertexCount() * subChartIndex + invalidMesh->vertexAt(face * 3 + j) + 1; // 1-indexed
- fprintf(file, "%d/%d/%c", index, index, j == 2 ? '\n' : ' ');
- }
- }
- }
- subChartIndex++;
-#endif
- m_paramAddedChartsCount++;
- }
-#if XA_DEBUG_EXPORT_OBJ_RECOMPUTED_CHARTS
- if (file)
- fclose(file);
-#endif
- }
- // Remove and delete the invalid charts.
- for (uint32_t i = 0; i < invalidCharts.size(); i++) {
- Chart *chart = invalidCharts[i];
- removeChart(chart);
- chart->~Chart();
- XA_FREE(chart);
- m_paramDeletedChartsCount++;
- }
-#endif // XA_RECOMPUTE_CHARTS
- }
-
-private:
- void buildAtlas(segment::Atlas &atlas, const ChartOptions &options)
- {
- if (atlas.facesLeft() == 0)
- return;
- // Create initial charts greedely.
- atlas.placeSeeds(options.maxThreshold * 0.5f);
- if (options.maxIterations == 0) {
- XA_DEBUG_ASSERT(atlas.facesLeft() == 0);
- return;
- }
- atlas.relocateSeeds();
- atlas.resetCharts();
- // Restart process growing charts in parallel.
- uint32_t iteration = 0;
- for (;;) {
- atlas.growCharts(options.maxThreshold);
- // When charts cannot grow more: fill holes, merge charts, relocate seeds and start new iteration.
- atlas.fillHoles(options.maxThreshold * 0.5f);
-#if XA_MERGE_CHARTS
- atlas.mergeCharts();
-#endif
- if (++iteration == options.maxIterations)
- break;
- if (!atlas.relocateSeeds())
- break;
- atlas.resetCharts();
- }
- // Make sure no holes are left!
- XA_DEBUG_ASSERT(atlas.facesLeft() == 0);
- }
-
- void removeChart(const Chart *chart)
- {
- for (uint32_t i = 0; i < m_charts.size(); i++) {
- if (m_charts[i] == chart) {
- m_charts.removeAt(i);
- return;
- }
- }
- }
-
- uint32_t m_sourceId, m_id;
- bool m_isVertexMap;
- Mesh *m_mesh;
+ const uint32_t m_id;
+ const Mesh * const m_sourceMesh;
+ const MeshFaceGroups * const m_sourceMeshFaceGroups;
+ const MeshFaceGroups::Handle m_faceGroup;
Array m_faceToSourceFaceMap; // List of faces of the source mesh that belong to this chart group.
- Array m_vertexToSourceVertexMap; // Map vertices of the mesh to vertices of the source mesh.
+ Array