Fix converting to tileset crashes Godot if existing file is not tileset
also make TileSetEditorPlgn tile list updates the preview modulate
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cc34406b5d
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ed3b080ca6
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@ -87,6 +87,15 @@
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<description>
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</description>
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</method>
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<method name="get_item_icon_modulate" qualifiers="const">
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<return type="Color">
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</return>
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<argument index="0" name="idx" type="int">
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</argument>
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<description>
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Returns a [Color] modulating item's icon at the specified index.
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</description>
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</method>
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<method name="get_item_icon_region" qualifiers="const">
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<return type="Rect2">
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</return>
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@ -225,6 +234,17 @@
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Set (or replace) icon of the item at the specified index.
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</description>
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</method>
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<method name="set_item_icon_modulate">
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<return type="void">
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</return>
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<argument index="0" name="idx" type="int">
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</argument>
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<argument index="1" name="modulate" type="Color">
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</argument>
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<description>
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Sets a modulating [Color] for item's icon at the specified index.
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</description>
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</method>
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<method name="set_item_icon_region">
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<return type="void">
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</return>
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@ -1227,29 +1227,25 @@ void EditorNode::_dialog_action(String p_file) {
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} break;
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case FILE_EXPORT_TILESET: {
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Ref<TileSet> ml;
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if (FileAccess::exists(p_file)) {
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ml = ResourceLoader::load(p_file, "TileSet");
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Ref<TileSet> tileset;
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if (FileAccess::exists(p_file) && file_export_lib_merge->is_pressed()) {
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tileset = ResourceLoader::load(p_file, "TileSet");
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if (ml.is_null()) {
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if (file_export_lib_merge->is_pressed()) {
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if (tileset.is_null()) {
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current_option = -1;
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accept->get_ok()->set_text(TTR("I see.."));
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accept->set_text(TTR("Can't load TileSet for merging!"));
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accept->popup_centered_minsize();
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return;
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}
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} else if (!file_export_lib_merge->is_pressed()) {
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ml->clear();
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}
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} else {
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ml = Ref<TileSet>(memnew(TileSet));
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tileset = Ref<TileSet>(memnew(TileSet));
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}
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TileSetEditor::update_library_file(editor_data.get_edited_scene_root(), ml, true);
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TileSetEditor::update_library_file(editor_data.get_edited_scene_root(), tileset, true);
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Error err = ResourceSaver::save(p_file, ml);
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Error err = ResourceSaver::save(p_file, tileset);
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if (err) {
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current_option = -1;
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@ -278,10 +278,11 @@ void TileSetEditor::_changed_callback(Object *p_changed, const char *p_prop) {
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preview->set_region_rect(tileset->tile_get_region(get_current_tile()));
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} else if (p_prop == StringName("name")) {
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update_tile_list_icon();
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} else if (p_prop == StringName("texture") || p_prop == StringName("tile_mode")) {
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} else if (p_prop == StringName("texture") || p_prop == StringName("modulate") || p_prop == StringName("tile_mode")) {
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_on_tile_list_selected(get_current_tile());
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workspace->update();
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preview->set_texture(tileset->tile_get_texture(get_current_tile()));
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preview->set_modulate(tileset->tile_get_modulate(get_current_tile()));
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preview->set_region_rect(tileset->tile_get_region(get_current_tile()));
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if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE)
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property_editor->show();
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@ -578,6 +579,7 @@ void TileSetEditor::_on_tile_list_selected(int p_index) {
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if (get_current_tile() >= 0) {
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current_item_index = p_index;
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preview->set_texture(tileset->tile_get_texture(get_current_tile()));
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preview->set_modulate(tileset->tile_get_modulate(get_current_tile()));
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preview->set_region_rect(tileset->tile_get_region(get_current_tile()));
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workspace->set_custom_minimum_size(tileset->tile_get_region(get_current_tile()).size);
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update_workspace_tile_mode();
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@ -1736,6 +1738,7 @@ void TileSetEditor::update_tile_list() {
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region.position += pos;
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}
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tile_list->set_item_icon_region(tile_list->get_item_count() - 1, region);
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tile_list->set_item_icon_modulate(tile_list->get_item_count() - 1, tileset->tile_get_modulate(E->get()));
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}
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if (tile_list->get_item_count() > 0 && selected_tile < tile_list->get_item_count()) {
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tile_list->select(selected_tile);
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@ -1763,6 +1766,7 @@ void TileSetEditor::update_tile_list_icon() {
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tile_list->set_item_metadata(current_idx, E->get());
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tile_list->set_item_icon(current_idx, tileset->tile_get_texture(E->get()));
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tile_list->set_item_icon_region(current_idx, region);
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tile_list->set_item_icon_modulate(current_idx, tileset->tile_get_modulate(E->get()));
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tile_list->set_item_text(current_idx, tileset->tile_get_name(E->get()));
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current_idx += 1;
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}
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@ -37,6 +37,7 @@ void ItemList::add_item(const String &p_item, const Ref<Texture> &p_texture, boo
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Item item;
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item.icon = p_texture;
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item.icon_region = Rect2i();
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item.icon_modulate = Color(1, 1, 1, 1);
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item.text = p_item;
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item.selectable = p_selectable;
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item.selected = false;
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@ -54,6 +55,7 @@ void ItemList::add_icon_item(const Ref<Texture> &p_item, bool p_selectable) {
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Item item;
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item.icon = p_item;
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item.icon_region = Rect2i();
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item.icon_modulate = Color(1, 1, 1, 1);
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//item.text=p_item;
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item.selectable = p_selectable;
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item.selected = false;
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@ -138,6 +140,21 @@ Rect2 ItemList::get_item_icon_region(int p_idx) const {
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return items[p_idx].icon_region;
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}
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void ItemList::set_item_icon_modulate(int p_idx, const Color &p_modulate) {
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ERR_FAIL_INDEX(p_idx, items.size());
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items[p_idx].icon_modulate = p_modulate;
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update();
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}
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Color ItemList::get_item_icon_modulate(int p_idx) const {
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ERR_FAIL_INDEX_V(p_idx, items.size(), Color());
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return items[p_idx].icon_modulate;
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}
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void ItemList::set_item_custom_bg_color(int p_idx, const Color &p_custom_bg_color) {
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ERR_FAIL_INDEX(p_idx, items.size());
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@ -1045,7 +1062,7 @@ void ItemList::_notification(int p_what) {
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draw_rect.size = adj.size;
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}
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Color modulate = Color(1, 1, 1, 1);
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Color modulate = items[i].icon_modulate;
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if (items[i].disabled)
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modulate.a *= 0.5;
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@ -1389,6 +1406,9 @@ void ItemList::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_item_icon_region", "idx", "rect"), &ItemList::set_item_icon_region);
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ClassDB::bind_method(D_METHOD("get_item_icon_region", "idx"), &ItemList::get_item_icon_region);
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ClassDB::bind_method(D_METHOD("set_item_icon_modulate", "idx", "modulate"), &ItemList::set_item_icon_modulate);
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ClassDB::bind_method(D_METHOD("get_item_icon_modulate", "idx"), &ItemList::get_item_icon_modulate);
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ClassDB::bind_method(D_METHOD("set_item_selectable", "idx", "selectable"), &ItemList::set_item_selectable);
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ClassDB::bind_method(D_METHOD("is_item_selectable", "idx"), &ItemList::is_item_selectable);
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@ -54,6 +54,7 @@ private:
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Ref<Texture> icon;
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Rect2i icon_region;
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Color icon_modulate;
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Ref<Texture> tag_icon;
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String text;
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bool selectable;
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@ -135,6 +136,9 @@ public:
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void set_item_icon_region(int p_idx, const Rect2 &p_region);
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Rect2 get_item_icon_region(int p_idx) const;
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void set_item_icon_modulate(int p_idx, const Color &p_modulate);
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Color get_item_icon_modulate(int p_idx) const;
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void set_item_selectable(int p_idx, bool p_selectable);
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bool is_item_selectable(int p_idx) const;
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@ -347,6 +347,7 @@ void TileSet::tile_set_modulate(int p_id, const Color &p_modulate) {
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ERR_FAIL_COND(!tile_map.has(p_id));
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tile_map[p_id].modulate = p_modulate;
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emit_changed();
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_change_notify("modulate");
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}
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Color TileSet::tile_get_modulate(int p_id) const {
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