doc: Fix markup issues in classref

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Rémi Verschelde 2021-04-07 11:52:44 +02:00
parent 6a7ee81610
commit ed44e2806f
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3 changed files with 3 additions and 3 deletions

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@ -67,7 +67,7 @@
</argument>
<description>
Returns an array with all the methods of [code]class[/code] or its ancestry if [code]no_inheritance[/code] is [code]false[/code]. Every element of the array is a [Dictionary] with the following keys: [code]args[/code], [code]default_args[/code], [code]flags[/code], [code]id[/code], [code]name[/code], [code]return: (class_name, hint, hint_string, name, type, usage)[/code].
[b]Note:[/code] In exported release builds the debug info is not available, so the returned dictionaries will contain only method names.
[b]Note:[/b] In exported release builds the debug info is not available, so the returned dictionaries will contain only method names.
</description>
</method>
<method name="class_get_property" qualifiers="const">

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@ -16,7 +16,7 @@
<tutorials>
<link title="GUI tutorial index">https://docs.godotengine.org/en/3.3/tutorials/gui/index.html</link>
<link title="Custom drawing in 2D">https://docs.godotengine.org/en/3.3/tutorials/2d/custom_drawing_in_2d.html</link>
<link title="Control node gallery">https://docs.godotengine.org/en/latest/tutorials/ui/control_node_gallery.html</link>
<link title="Control node gallery">https://docs.godotengine.org/en/3.3/tutorials/gui/control_node_gallery.html</link>
<link title="All GUI Demos">https://github.com/godotengine/godot-demo-projects/tree/master/gui</link>
</tutorials>
<methods>

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@ -1112,7 +1112,7 @@
[codeblock]
sqrt(9) # Returns 3
[/codeblock]
[b]Note:[/b]Negative values of [code]s[/code] return NaN. If you need negative inputs, use [code]System.Numerics.Complex[/code] in C#.
[b]Note:[/b] Negative values of [code]s[/code] return NaN. If you need negative inputs, use [code]System.Numerics.Complex[/code] in C#.
</description>
</method>
<method name="step_decimals">