diff --git a/SConstruct b/SConstruct index 7ae90272f37..da2f89fbeb7 100644 --- a/SConstruct +++ b/SConstruct @@ -212,6 +212,7 @@ opts.Add("extra_suffix", "Custom extra suffix added to the base filename of all opts.Add("object_prefix", "Custom prefix added to the base filename of all generated object files", "") opts.Add(BoolVariable("vsproj", "Generate a Visual Studio solution", False)) opts.Add("vsproj_name", "Name of the Visual Studio solution", "godot") +opts.Add("import_env_vars", "A comma-separated list of environment variables to copy from the outer environment.", "") opts.Add(BoolVariable("disable_3d", "Disable 3D nodes for a smaller executable", False)) opts.Add(BoolVariable("disable_advanced_gui", "Disable advanced GUI nodes and behaviors", False)) opts.Add("build_profile", "Path to a file containing a feature build profile", "") @@ -270,6 +271,12 @@ opts.Add("LINKFLAGS", "Custom flags for the linker") # in following code (especially platform and custom_modules). opts.Update(env_base) +# Copy custom environment variables if set. +if env_base["import_env_vars"]: + for env_var in str(env_base["import_env_vars"]).split(","): + if env_var in os.environ: + env_base["ENV"][env_var] = os.environ[env_var] + # Platform selection: validate input, and add options. selected_platform = ""