Fix issue with four subpasses always been requested in mobile renderer

(cherry picked from commit 414df467cd)
This commit is contained in:
Bastiaan Olij 2023-08-07 20:26:48 +10:00 committed by Yuri Sizov
parent b027d000cb
commit ed94e3eb79
1 changed files with 1 additions and 8 deletions

View File

@ -746,16 +746,9 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color
using_subpass_post_process = false;
}
// We do this last because our get_color_fbs creates and caches the framebuffer if we need it.
RID four_subpasses = rb_data->get_color_fbs(RenderBufferDataForwardMobile::FB_CONFIG_FOUR_SUBPASSES);
if (using_subpass_post_process && four_subpasses.is_null()) {
// can't do blit subpass because we don't have all subpasses
using_subpass_post_process = false;
}
if (using_subpass_post_process) {
// all as subpasses
framebuffer = four_subpasses;
framebuffer = rb_data->get_color_fbs(RenderBufferDataForwardMobile::FB_CONFIG_FOUR_SUBPASSES);
} else if (using_subpass_transparent) {
// our tonemap pass is separate
framebuffer = rb_data->get_color_fbs(RenderBufferDataForwardMobile::FB_CONFIG_THREE_SUBPASSES);