Check that area is inside tree besides checking that queries are flushed, fixes #26148
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@ -426,7 +426,7 @@ bool Area2D::is_monitoring() const {
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void Area2D::set_monitorable(bool p_enable) {
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if (locked || Physics2DServer::get_singleton()->is_flushing_queries()) {
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if (locked || (is_inside_tree() && Physics2DServer::get_singleton()->is_flushing_queries())) {
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ERR_EXPLAIN("Function blocked during in/out signal. Use set_deferred(\"monitorable\",true/false)");
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}
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ERR_FAIL_COND(locked || Physics2DServer::get_singleton()->is_flushing_queries());
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@ -439,7 +439,7 @@ Array Area::get_overlapping_bodies() const {
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void Area::set_monitorable(bool p_enable) {
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if (locked || PhysicsServer::get_singleton()->is_flushing_queries()) {
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if (locked || (is_inside_tree() && PhysicsServer::get_singleton()->is_flushing_queries())) {
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ERR_EXPLAIN("Function blocked during in/out signal. Use set_deferred(\"monitorable\",true/false)");
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}
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ERR_FAIL_COND(locked || PhysicsServer::get_singleton()->is_flushing_queries());
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