Fix RigidBodyBullet areasWhereIam element shift.

This commit is contained in:
Marcel Admiraal 2020-09-14 18:19:38 +01:00
parent 738f6ea221
commit edc4820430
1 changed files with 2 additions and 2 deletions

View File

@ -858,8 +858,8 @@ void RigidBodyBullet::on_enter_area(AreaBullet *p_area) {
} else { } else {
if (areasWhereIam[i]->get_spOv_priority() > p_area->get_spOv_priority()) { if (areasWhereIam[i]->get_spOv_priority() > p_area->get_spOv_priority()) {
// The position was found, just shift all elements // The position was found, just shift all elements
for (int j = i; j < areaWhereIamCount; ++j) { for (int j = areaWhereIamCount; j > i; j--) {
areasWhereIam.write[j + 1] = areasWhereIam[j]; areasWhereIam.write[j] = areasWhereIam[j - 1];
} }
areasWhereIam.write[i] = p_area; areasWhereIam.write[i] = p_area;
break; break;