Convert some Callables to callable_mp()
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@ -126,10 +126,6 @@ void Label3D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("generate_triangle_mesh"), &Label3D::generate_triangle_mesh);
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ClassDB::bind_method(D_METHOD("_queue_update"), &Label3D::_queue_update);
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ClassDB::bind_method(D_METHOD("_font_changed"), &Label3D::_font_changed);
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ClassDB::bind_method(D_METHOD("_im_update"), &Label3D::_im_update);
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pixel_size", PROPERTY_HINT_RANGE, "0.0001,128,0.0001,suffix:m"), "set_pixel_size", "get_pixel_size");
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset", PROPERTY_HINT_NONE, "suffix:px"), "set_offset", "get_offset");
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@ -239,7 +235,7 @@ void Label3D::_queue_update() {
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}
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pending_update = true;
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call_deferred(SceneStringNames::get_singleton()->_im_update);
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callable_mp(this, &Label3D::_im_update).call_deferred();
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}
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AABB Label3D::get_aabb() const {
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@ -766,12 +762,12 @@ void Label3D::_font_changed() {
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void Label3D::set_font(const Ref<Font> &p_font) {
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if (font_override != p_font) {
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if (font_override.is_valid()) {
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font_override->disconnect(CoreStringNames::get_singleton()->changed, Callable(this, "_font_changed"));
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font_override->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Label3D::_font_changed));
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}
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font_override = p_font;
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dirty_font = true;
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if (font_override.is_valid()) {
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font_override->connect(CoreStringNames::get_singleton()->changed, Callable(this, "_font_changed"));
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font_override->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Label3D::_font_changed));
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}
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_queue_update();
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}
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@ -783,7 +779,7 @@ Ref<Font> Label3D::get_font() const {
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Ref<Font> Label3D::_get_font_or_default() const {
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if (theme_font.is_valid()) {
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theme_font->disconnect(CoreStringNames::get_singleton()->changed, Callable(const_cast<Label3D *>(this), "_font_changed"));
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theme_font->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(const_cast<Label3D *>(this), &Label3D::_font_changed));
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theme_font.unref();
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}
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@ -801,7 +797,7 @@ Ref<Font> Label3D::_get_font_or_default() const {
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Ref<Font> f = ThemeDB::get_singleton()->get_project_theme()->get_theme_item(Theme::DATA_TYPE_FONT, "font", E);
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if (f.is_valid()) {
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theme_font = f;
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theme_font->connect(CoreStringNames::get_singleton()->changed, Callable(const_cast<Label3D *>(this), "_font_changed"));
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theme_font->connect(CoreStringNames::get_singleton()->changed, callable_mp(const_cast<Label3D *>(this), &Label3D::_font_changed));
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}
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return f;
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}
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@ -818,7 +814,7 @@ Ref<Font> Label3D::_get_font_or_default() const {
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Ref<Font> f = ThemeDB::get_singleton()->get_default_theme()->get_theme_item(Theme::DATA_TYPE_FONT, "font", E);
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if (f.is_valid()) {
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theme_font = f;
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theme_font->connect(CoreStringNames::get_singleton()->changed, Callable(const_cast<Label3D *>(this), "_font_changed"));
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theme_font->connect(CoreStringNames::get_singleton()->changed, callable_mp(const_cast<Label3D *>(this), &Label3D::_font_changed));
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}
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return f;
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}
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@ -829,7 +825,7 @@ Ref<Font> Label3D::_get_font_or_default() const {
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Ref<Font> f = ThemeDB::get_singleton()->get_default_theme()->get_theme_item(Theme::DATA_TYPE_FONT, "font", StringName());
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if (f.is_valid()) {
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theme_font = f;
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theme_font->connect(CoreStringNames::get_singleton()->changed, Callable(const_cast<Label3D *>(this), "_font_changed"));
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theme_font->connect(CoreStringNames::get_singleton()->changed, callable_mp(const_cast<Label3D *>(this), &Label3D::_font_changed));
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}
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return f;
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}
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@ -372,7 +372,7 @@ void SpriteBase3D::_queue_redraw() {
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update_gizmos();
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pending_update = true;
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call_deferred(SceneStringNames::get_singleton()->_im_update);
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callable_mp(this, &SpriteBase3D::_im_update).call_deferred();
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}
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AABB SpriteBase3D::get_aabb() const {
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@ -577,8 +577,6 @@ void SpriteBase3D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_item_rect"), &SpriteBase3D::get_item_rect);
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ClassDB::bind_method(D_METHOD("generate_triangle_mesh"), &SpriteBase3D::generate_triangle_mesh);
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ClassDB::bind_method(D_METHOD("_im_update"), &SpriteBase3D::_im_update);
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "centered"), "set_centered", "is_centered");
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset", PROPERTY_HINT_NONE, "suffix:px"), "set_offset", "get_offset");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_h"), "set_flip_h", "is_flipped_h");
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@ -168,8 +168,6 @@ SceneStringNames::SceneStringNames() {
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_drop_data = StaticCString::create("_drop_data");
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_can_drop_data = StaticCString::create("_can_drop_data");
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_im_update = StaticCString::create("_im_update"); // Sprite3D
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baked_light_changed = StaticCString::create("baked_light_changed");
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_baked_light_changed = StaticCString::create("_baked_light_changed");
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@ -180,8 +180,6 @@ public:
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StringName _get_minimum_size;
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StringName _im_update;
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StringName baked_light_changed;
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StringName _baked_light_changed;
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