Fixed favorite nodes list not being saved

Fixed favorite nodes list not being saved
This commit is contained in:
DualMatrix 2018-09-19 00:30:01 +02:00
parent f148e8eede
commit edd93b7608
2 changed files with 2 additions and 3 deletions

View File

@ -55,9 +55,9 @@ void CreateDialog::popup_create(bool p_dont_clear, bool p_replace_mode) {
while (!f->eof_reached()) {
String l = f->get_line().strip_edges();
String name = l.split(" ")[0];
if (l != String()) {
if (ClassDB::class_exists(name) || ScriptServer::is_global_class(name)) {
TreeItem *ti = recent->create_item(root);
ti->set_text(0, l);
ti->set_icon(0, EditorNode::get_singleton()->get_class_icon(l, base_type));

View File

@ -2401,7 +2401,6 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
add_child(create_dialog);
create_dialog->connect("create", this, "_create");
create_dialog->connect("favorites_updated", this, "_update_create_root_dialog");
EditorFileSystem::get_singleton()->connect("script_classes_updated", create_dialog, "_save_and_update_favorite_list");
rename_dialog = memnew(RenameDialog(scene_tree, &editor_data->get_undo_redo()));
add_child(rename_dialog);