From ee89c65b11462853c6b963959ee76e4941427eb7 Mon Sep 17 00:00:00 2001 From: m3g4d1v3r Date: Thu, 26 May 2022 23:56:52 -0300 Subject: [PATCH] Add nullptr handling of argument pointer in Tree::scroll_to_item --- scene/gui/tree.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 8f292533e66..bafa83392b0 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -4523,6 +4523,7 @@ Point2 Tree::get_scroll() const { } void Tree::scroll_to_item(TreeItem *p_item, bool p_center_on_item) { + ERR_FAIL_NULL(p_item); if (!is_visible_in_tree() || !p_item->is_visible()) { return; // Hack to work around crash in get_item_rect() if Tree is not in tree. }