diff --git a/SConstruct b/SConstruct index 845b9be4a6b..ee2247acf12 100644 --- a/SConstruct +++ b/SConstruct @@ -200,6 +200,7 @@ opts.Add(EnumVariable("warnings", "Level of compilation warnings", "all", ("extr opts.Add(BoolVariable("werror", "Treat compiler warnings as errors", False)) opts.Add("extra_suffix", "Custom extra suffix added to the base filename of all generated binary files", "") opts.Add(BoolVariable("vsproj", "Generate a Visual Studio solution", False)) +opts.Add("vsproj_name", "Name of the Visual Studio solution", "godot") opts.Add(BoolVariable("disable_3d", "Disable 3D nodes for a smaller executable", False)) opts.Add(BoolVariable("disable_advanced_gui", "Disable advanced GUI nodes and behaviors", False)) opts.Add("build_profile", "Path to a file containing a feature build profile", "") @@ -923,7 +924,7 @@ if selected_platform in platform_list: print("Error: The `vsproj` option is only usable on Windows with Visual Studio.") Exit(255) env["CPPPATH"] = [Dir(path) for path in env["CPPPATH"]] - methods.generate_vs_project(env, GetOption("num_jobs")) + methods.generate_vs_project(env, GetOption("num_jobs"), env["vsproj_name"]) methods.generate_cpp_hint_file("cpp.hint") # Check for the existence of headers diff --git a/methods.py b/methods.py index 7ede2592fff..dddac9bd86d 100644 --- a/methods.py +++ b/methods.py @@ -732,7 +732,7 @@ def add_to_vs_project(env, sources): env.vs_srcs += [basename + ".cpp"] -def generate_vs_project(env, num_jobs): +def generate_vs_project(env, num_jobs, project_name="godot"): batch_file = find_visual_c_batch_file(env) if batch_file: @@ -873,7 +873,7 @@ def generate_vs_project(env, num_jobs): env["MSVS"]["PROJECTSUFFIX"] = ".vcxproj" env["MSVS"]["SOLUTIONSUFFIX"] = ".sln" env.MSVSProject( - target=["#godot" + env["MSVSPROJECTSUFFIX"]], + target=["#" + project_name + env["MSVSPROJECTSUFFIX"]], incs=env.vs_incs, srcs=env.vs_srcs, auto_build_solution=1,