Document support for normal and specular maps in AnimatedSprite2D
This closes #38509.
(cherry picked from commit 8d0099f5fc
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</brief_description>
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<description>
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Animations are created using a [SpriteFrames] resource, which can be configured in the editor via the SpriteFrames panel.
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[b]Note:[/b] You can associate a set of normal maps by creating additional [SpriteFrames] resources with a [code]_normal[/code] suffix. For example, having 2 [SpriteFrames] resources [code]run[/code] and [code]run_normal[/code] will make it so the [code]run[/code] animation uses the normal map.
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</description>
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<tutorials>
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<link title="2D Sprite animation">https://docs.godotengine.org/en/latest/tutorials/2d/2d_sprite_animation.html</link>
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</brief_description>
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<description>
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Sprite frame library for [AnimatedSprite]. Contains frames and animation data for playback.
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[b]Note:[/b] You can associate a set of normal maps by creating additional [SpriteFrames] resources with a [code]_normal[/code] suffix. For example, having 2 [SpriteFrames] resources [code]run[/code] and [code]run_normal[/code] will make it so the [code]run[/code] animation uses the normal map.
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</description>
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<tutorials>
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</tutorials>
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