Add translation parser plugin support

This commit is contained in:
SkyJJ 2020-06-23 13:48:59 +02:00
parent 1db29d0101
commit efb4609425
16 changed files with 784 additions and 228 deletions

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@ -142,6 +142,15 @@
Adds a custom submenu under [b]Project > Tools >[/b] [code]name[/code]. [code]submenu[/code] should be an object of class [PopupMenu]. This submenu should be cleaned up using [code]remove_tool_menu_item(name)[/code].
</description>
</method>
<method name="add_translation_parser_plugin">
<return type="void">
</return>
<argument index="0" name="parser" type="EditorTranslationParserPlugin">
</argument>
<description>
Registers a custom translation parser plugin for extracting translatable strings from custom files.
</description>
</method>
<method name="apply_changes" qualifiers="virtual">
<return type="void">
</return>
@ -464,6 +473,15 @@
Removes a menu [code]name[/code] from [b]Project &gt; Tools[/b].
</description>
</method>
<method name="remove_translation_parser_plugin">
<return type="void">
</return>
<argument index="0" name="parser" type="EditorTranslationParserPlugin">
</argument>
<description>
Removes a registered custom translation parser plugin.
</description>
</method>
<method name="save_external_data" qualifiers="virtual">
<return type="void">
</return>

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@ -0,0 +1,48 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="EditorTranslationParserPlugin" inherits="Reference" version="4.0">
<brief_description>
Plugin for adding custom parsers to extract strings that are to be translated from custom files (.csv, .json etc.).
</brief_description>
<description>
Plugins are registered via [method EditorPlugin.add_translation_parser_plugin] method. To define the parsing and string extraction logic, override the [method parse_text] method in script.
The extracted strings will be written into a POT file selected by user under "POT Generation" in "Localization" tab in "Project Settings" menu.
Below shows an example of a custom parser that extracts strings in a CSV file to write into a POT.
[codeblock]
tool
extends EditorTranslationParserPlugin
func parse_text(text, extracted_strings):
var split_strs = text.split(",", false, 0)
for s in split_strs:
extracted_strings.append(s)
#print("Extracted string: " + s)
func get_recognized_extensions():
return ["csv"]
[/codeblock]
</description>
<tutorials>
</tutorials>
<methods>
<method name="get_recognized_extensions" qualifiers="virtual">
<return type="Array">
</return>
<description>
Gets the list of file extensions to associate with this parser, e.g. [code]["csv"][/code].
</description>
</method>
<method name="parse_text" qualifiers="virtual">
<return type="void">
</return>
<argument index="0" name="text" type="String">
</argument>
<argument index="1" name="extracted_strings" type="Array">
</argument>
<description>
Override this method to define a custom parsing logic to extract the translatable strings.
</description>
</method>
</methods>
<constants>
</constants>
</class>

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@ -85,6 +85,7 @@
#include "editor/editor_settings.h"
#include "editor/editor_spin_slider.h"
#include "editor/editor_themes.h"
#include "editor/editor_translation_parser.h"
#include "editor/export_template_manager.h"
#include "editor/filesystem_dock.h"
#include "editor/import/editor_import_collada.h"
@ -138,6 +139,7 @@
#include "editor/plugins/multimesh_editor_plugin.h"
#include "editor/plugins/navigation_polygon_editor_plugin.h"
#include "editor/plugins/node_3d_editor_plugin.h"
#include "editor/plugins/packed_scene_translation_parser_plugin.h"
#include "editor/plugins/path_2d_editor_plugin.h"
#include "editor/plugins/path_3d_editor_plugin.h"
#include "editor/plugins/physical_bone_3d_editor_plugin.h"
@ -3589,6 +3591,7 @@ void EditorNode::register_editor_types() {
ResourceSaver::set_timestamp_on_save(true);
ClassDB::register_class<EditorPlugin>();
ClassDB::register_class<EditorTranslationParserPlugin>();
ClassDB::register_class<EditorImportPlugin>();
ClassDB::register_class<EditorScript>();
ClassDB::register_class<EditorSelection>();
@ -6659,6 +6662,10 @@ EditorNode::EditorNode() {
EditorExport::get_singleton()->add_export_plugin(export_text_to_binary_plugin);
Ref<PackedSceneEditorTranslationParserPlugin> packed_scene_translation_parser_plugin;
packed_scene_translation_parser_plugin.instance();
EditorTranslationParser::get_singleton()->add_parser(packed_scene_translation_parser_plugin, EditorTranslationParser::STANDARD);
_edit_current();
current = nullptr;
saving_resource = Ref<Resource>();

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@ -663,6 +663,14 @@ bool EditorPlugin::get_remove_list(List<Node *> *p_list) {
void EditorPlugin::restore_global_state() {}
void EditorPlugin::save_global_state() {}
void EditorPlugin::add_translation_parser_plugin(const Ref<EditorTranslationParserPlugin> &p_parser) {
EditorTranslationParser::get_singleton()->add_parser(p_parser, EditorTranslationParser::CUSTOM);
}
void EditorPlugin::remove_translation_parser_plugin(const Ref<EditorTranslationParserPlugin> &p_parser) {
EditorTranslationParser::get_singleton()->remove_parser(p_parser, EditorTranslationParser::CUSTOM);
}
void EditorPlugin::add_import_plugin(const Ref<EditorImportPlugin> &p_importer) {
ResourceFormatImporter::get_singleton()->add_importer(p_importer);
EditorFileSystem::get_singleton()->call_deferred("scan");
@ -796,6 +804,8 @@ void EditorPlugin::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_undo_redo"), &EditorPlugin::_get_undo_redo);
ClassDB::bind_method(D_METHOD("queue_save_layout"), &EditorPlugin::queue_save_layout);
ClassDB::bind_method(D_METHOD("add_translation_parser_plugin", "parser"), &EditorPlugin::add_translation_parser_plugin);
ClassDB::bind_method(D_METHOD("remove_translation_parser_plugin", "parser"), &EditorPlugin::remove_translation_parser_plugin);
ClassDB::bind_method(D_METHOD("add_import_plugin", "importer"), &EditorPlugin::add_import_plugin);
ClassDB::bind_method(D_METHOD("remove_import_plugin", "importer"), &EditorPlugin::remove_import_plugin);
ClassDB::bind_method(D_METHOD("add_scene_import_plugin", "scene_importer"), &EditorPlugin::add_scene_import_plugin);

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@ -34,6 +34,7 @@
#include "core/io/config_file.h"
#include "core/undo_redo.h"
#include "editor/editor_inspector.h"
#include "editor/editor_translation_parser.h"
#include "editor/import/editor_import_plugin.h"
#include "editor/import/resource_importer_scene.h"
#include "editor/script_create_dialog.h"
@ -220,6 +221,9 @@ public:
virtual void restore_global_state();
virtual void save_global_state();
void add_translation_parser_plugin(const Ref<EditorTranslationParserPlugin> &p_parser);
void remove_translation_parser_plugin(const Ref<EditorTranslationParserPlugin> &p_parser);
void add_import_plugin(const Ref<EditorImportPlugin> &p_importer);
void remove_import_plugin(const Ref<EditorImportPlugin> &p_importer);

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@ -0,0 +1,180 @@
/*************************************************************************/
/* editor_translation_parser.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor_translation_parser.h"
#include "core/error_macros.h"
#include "core/os/file_access.h"
#include "core/script_language.h"
#include "core/set.h"
EditorTranslationParser *EditorTranslationParser::singleton = nullptr;
Error EditorTranslationParserPlugin::parse_file(const String &p_path, Vector<String> *r_extracted_strings) {
if (!get_script_instance())
return ERR_UNAVAILABLE;
if (get_script_instance()->has_method("parse_text")) {
Error err;
FileAccess *file = FileAccess::open(p_path, FileAccess::READ, &err);
if (err != OK) {
ERR_PRINT("Failed to open " + p_path);
return err;
}
parse_text(file->get_as_utf8_string(), r_extracted_strings);
return OK;
} else {
ERR_PRINT("Custom translation parser plugin's \"func parse_text(text, extracted_strings)\" is undefined.");
return ERR_UNAVAILABLE;
}
}
void EditorTranslationParserPlugin::parse_text(const String &p_text, Vector<String> *r_extracted_strings) {
if (!get_script_instance())
return;
if (get_script_instance()->has_method("parse_text")) {
Array extracted_strings;
get_script_instance()->call("parse_text", p_text, extracted_strings);
for (int i = 0; i < extracted_strings.size(); i++) {
r_extracted_strings->append(extracted_strings[i]);
}
} else {
ERR_PRINT("Custom translation parser plugin's \"func parse_text(text, extracted_strings)\" is undefined.");
}
}
void EditorTranslationParserPlugin::get_recognized_extensions(List<String> *r_extensions) const {
if (!get_script_instance())
return;
if (get_script_instance()->has_method("get_recognized_extensions")) {
Array extensions = get_script_instance()->call("get_recognized_extensions");
for (int i = 0; i < extensions.size(); i++) {
r_extensions->push_back(extensions[i]);
}
} else {
ERR_PRINT("Custom translation parser plugin's \"func get_recognized_extensions()\" is undefined.");
}
}
void EditorTranslationParserPlugin::_bind_methods() {
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::NIL, "parse_text", PropertyInfo(Variant::STRING, "text"), PropertyInfo(Variant::ARRAY, "extracted_strings")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::ARRAY, "get_recognized_extensions"));
}
/////////////////////////
void EditorTranslationParser::get_recognized_extensions(List<String> *r_extensions) const {
Set<String> extensions;
List<String> temp;
for (int i = 0; i < standard_parsers.size(); i++) {
standard_parsers[i]->get_recognized_extensions(&temp);
}
for (int i = 0; i < custom_parsers.size(); i++) {
custom_parsers[i]->get_recognized_extensions(&temp);
}
// Remove duplicates.
for (int i = 0; i < temp.size(); i++) {
extensions.insert(temp[i]);
}
for (auto E = extensions.front(); E; E = E->next()) {
r_extensions->push_back(E->get());
}
}
bool EditorTranslationParser::can_parse(const String &p_extension) const {
List<String> extensions;
get_recognized_extensions(&extensions);
for (int i = 0; i < extensions.size(); i++) {
if (p_extension == extensions[i]) {
return true;
}
}
return false;
}
Ref<EditorTranslationParserPlugin> EditorTranslationParser::get_parser(const String &p_extension) const {
// Consider user-defined parsers first.
for (int i = 0; i < custom_parsers.size(); i++) {
List<String> temp;
custom_parsers[i]->get_recognized_extensions(&temp);
for (int j = 0; j < temp.size(); j++) {
if (temp[j] == p_extension) {
return custom_parsers[i];
}
}
}
for (int i = 0; i < standard_parsers.size(); i++) {
List<String> temp;
standard_parsers[i]->get_recognized_extensions(&temp);
for (int j = 0; j < temp.size(); j++) {
if (temp[j] == p_extension) {
return standard_parsers[i];
}
}
}
WARN_PRINT("No translation parser available for \"" + p_extension + "\" extension.");
return nullptr;
}
void EditorTranslationParser::add_parser(const Ref<EditorTranslationParserPlugin> &p_parser, ParserType p_type) {
if (p_type == ParserType::STANDARD) {
standard_parsers.push_back(p_parser);
} else if (p_type == ParserType::CUSTOM) {
custom_parsers.push_back(p_parser);
}
}
void EditorTranslationParser::remove_parser(const Ref<EditorTranslationParserPlugin> &p_parser, ParserType p_type) {
if (p_type == ParserType::STANDARD) {
standard_parsers.erase(p_parser);
} else if (p_type == ParserType::CUSTOM) {
custom_parsers.erase(p_parser);
}
}
EditorTranslationParser *EditorTranslationParser::get_singleton() {
if (!singleton) {
singleton = memnew(EditorTranslationParser);
}
return singleton;
}
EditorTranslationParser::EditorTranslationParser() {
}
EditorTranslationParser::~EditorTranslationParser() {
memdelete(singleton);
singleton = nullptr;
}

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@ -0,0 +1,73 @@
/*************************************************************************/
/* editor_translation_parser.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef EDITOR_TRANSLATION_PARSER_H
#define EDITOR_TRANSLATION_PARSER_H
#include "core/error_list.h"
#include "core/reference.h"
class EditorTranslationParserPlugin : public Reference {
GDCLASS(EditorTranslationParserPlugin, Reference);
protected:
static void _bind_methods();
public:
virtual Error parse_file(const String &p_path, Vector<String> *r_extracted_strings);
virtual void parse_text(const String &p_text, Vector<String> *r_extracted_strings);
virtual void get_recognized_extensions(List<String> *r_extensions) const;
};
class EditorTranslationParser {
static EditorTranslationParser *singleton;
public:
enum ParserType {
STANDARD, // GDScript, CSharp, ...
CUSTOM // User-defined parser plugins. This will override standard parsers if the same extension type is defined.
};
static EditorTranslationParser *get_singleton();
Vector<Ref<EditorTranslationParserPlugin>> standard_parsers;
Vector<Ref<EditorTranslationParserPlugin>> custom_parsers;
void get_recognized_extensions(List<String> *r_extensions) const;
bool can_parse(const String &p_extension) const;
Ref<EditorTranslationParserPlugin> get_parser(const String &p_extension) const;
void add_parser(const Ref<EditorTranslationParserPlugin> &p_parser, ParserType p_type);
void remove_parser(const Ref<EditorTranslationParserPlugin> &p_parser, ParserType p_type);
EditorTranslationParser();
~EditorTranslationParser();
};
#endif // EDITOR_TRANSLATION_PARSER_H

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@ -0,0 +1,114 @@
/*************************************************************************/
/* packed_scene_translation_parser_plugin.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "packed_scene_translation_parser_plugin.h"
#include "core/io/resource_loader.h"
#include "scene/resources/packed_scene.h"
void PackedSceneEditorTranslationParserPlugin::get_recognized_extensions(List<String> *r_extensions) const {
ResourceLoader::get_recognized_extensions_for_type("PackedScene", r_extensions);
}
Error PackedSceneEditorTranslationParserPlugin::parse_file(const String &p_path, Vector<String> *r_extracted_strings) {
// Parse specific scene Node's properties (see in constructor) that are auto-translated by the engine when set. E.g Label's text property.
// These properties are translated with the tr() function in the C++ code when being set or updated.
Error err;
RES loaded_res = ResourceLoader::load(p_path, "PackedScene", false, &err);
if (err) {
ERR_PRINT("Failed to load " + p_path);
return err;
}
Ref<SceneState> state = Ref<PackedScene>(loaded_res)->get_state();
Vector<String> parsed_strings;
String property_name;
Variant property_value;
for (int i = 0; i < state->get_node_count(); i++) {
if (!ClassDB::is_parent_class(state->get_node_type(i), "Control") && !ClassDB::is_parent_class(state->get_node_type(i), "Viewport")) {
continue;
}
for (int j = 0; j < state->get_node_property_count(i); j++) {
property_name = state->get_node_property_name(i, j);
if (!lookup_properties.has(property_name)) {
continue;
}
property_value = state->get_node_property_value(i, j);
if (property_name == "script" && property_value.get_type() == Variant::OBJECT && !property_value.is_null()) {
// Parse built-in script.
Ref<Script> s = Object::cast_to<Script>(property_value);
String extension = s->get_language()->get_extension();
if (EditorTranslationParser::get_singleton()->can_parse(extension)) {
Vector<String> temp;
EditorTranslationParser::get_singleton()->get_parser(extension)->parse_text(s->get_source_code(), &temp);
parsed_strings.append_array(temp);
}
} else if (property_name == "filters") {
// Extract FileDialog's filters property with values in format "*.png ; PNG Images","*.gd ; GDScript Files".
Vector<String> str_values = property_value;
for (int k = 0; k < str_values.size(); k++) {
String desc = str_values[k].get_slice(";", 1).strip_edges();
if (!desc.empty()) {
parsed_strings.push_back(desc);
}
}
} else if (property_value.get_type() == Variant::STRING) {
String str_value = String(property_value);
// Prevent reading text containing only spaces.
if (!str_value.strip_edges().empty()) {
parsed_strings.push_back(str_value);
}
}
}
}
r_extracted_strings->append_array(parsed_strings);
return OK;
}
PackedSceneEditorTranslationParserPlugin::PackedSceneEditorTranslationParserPlugin() {
// Scene Node's properties containing strings that will be fetched for translation.
lookup_properties.insert("text");
lookup_properties.insert("hint_tooltip");
lookup_properties.insert("placeholder_text");
lookup_properties.insert("dialog_text");
lookup_properties.insert("filters");
lookup_properties.insert("script");
//Add exception list (to prevent false positives)
//line edit, text edit, richtextlabel
//Set<String> exception_list;
//exception_list.insert("RichTextLabel");
}

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@ -0,0 +1,49 @@
/*************************************************************************/
/* packed_scene_translation_parser_plugin.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef PACKED_SCENE_TRANSLATION_PARSER_PLUGIN_H
#define PACKED_SCENE_TRANSLATION_PARSER_PLUGIN_H
#include "editor/editor_translation_parser.h"
class PackedSceneEditorTranslationParserPlugin : public EditorTranslationParserPlugin {
GDCLASS(PackedSceneEditorTranslationParserPlugin, EditorTranslationParserPlugin);
// Scene Node's properties that contain translation strings.
Set<String> lookup_properties;
public:
virtual Error parse_file(const String &p_path, Vector<String> *r_extracted_strings);
virtual void get_recognized_extensions(List<String> *r_extensions) const;
PackedSceneEditorTranslationParserPlugin();
};
#endif // PACKED_SCENE_TRANSLATION_PARSER_PLUGIN_H

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@ -30,14 +30,11 @@
#include "pot_generator.h"
#include "core/class_db.h"
#include "core/error_macros.h"
#include "core/io/resource_loader.h"
#include "core/os/file_access.h"
#include "core/project_settings.h"
#include "core/script_language.h"
#include "core/variant.h"
#include "modules/gdscript/gdscript.h"
#include "scene/resources/packed_scene.h"
#include "editor_translation_parser.h"
#include "plugins/packed_scene_translation_parser_plugin.h"
POTGenerator *POTGenerator::singleton = nullptr;
@ -65,40 +62,18 @@ void POTGenerator::generate_pot(const String &p_file) {
all_translation_strings.clear();
Vector<String> files = ProjectSettings::get_singleton()->get("locale/translations_pot_files");
Vector<String> translation_strings;
List<String> packed_scene_extensions;
ResourceLoader::get_recognized_extensions_for_type("PackedScene", &packed_scene_extensions);
// Collect all translatable strings according to files order in "POT Generation" setting.
for (int i = 0; i < files.size(); i++) {
Vector<String> translation_strings;
String file_path = files[i];
String file_extension = file_path.get_extension();
Error err;
RES loaded_res = ResourceLoader::load(file_path, "", false, &err);
if (err) {
ERR_PRINT("Failed to load " + file_path);
continue;
}
bool is_scene_file = false;
for (List<String>::Element *E = packed_scene_extensions.front(); E; E = E->next()) {
if (file_extension == E->get()) {
is_scene_file = true;
break;
}
}
if (is_scene_file) {
Ref<PackedScene> ps = loaded_res;
translation_strings = _parse_scene(ps->get_state());
} else if (file_extension == "gd") {
// Currently we only support GDScript.
Ref<GDScript> s = loaded_res;
translation_strings = _parse_script(s->get_source_code());
if (EditorTranslationParser::get_singleton()->can_parse(file_extension)) {
EditorTranslationParser::get_singleton()->get_parser(file_extension)->parse_file(file_path, &translation_strings);
} else {
ERR_PRINT("Unrecognized file extension in generate_pot()");
continue;
ERR_PRINT("Unrecognized file extension " + file_extension + " in generate_pot()");
return;
}
// Store translation strings parsed in this iteration along with their corresponding source file - to write into POT later on.
@ -114,118 +89,6 @@ void POTGenerator::generate_pot(const String &p_file) {
_write_to_pot(p_file);
}
Vector<String> POTGenerator::_parse_scene(const Ref<SceneState> &p_state) {
// Parse specific scene Node's properties (see in constructor) that are auto-translated by the engine when set. E.g Label's text property.
// These properties are translated with the tr() function in the C++ code when being set or updated.
Vector<String> parsed_strings;
String property_name;
Variant property_value;
for (int i = 0; i < p_state->get_node_count(); i++) {
if (!ClassDB::is_parent_class(p_state->get_node_type(i), "Control") && !ClassDB::is_parent_class(p_state->get_node_type(i), "Viewport")) {
continue;
}
for (int j = 0; j < p_state->get_node_property_count(i); j++) {
property_name = p_state->get_node_property_name(i, j);
if (!lookup_properties.has(property_name)) {
continue;
}
property_value = p_state->get_node_property_value(i, j);
if (property_name == "script" && property_value.get_type() == Variant::OBJECT && !property_value.is_null()) {
// Parse built-in script. Currently we only support GDScript.
Ref<GDScript> s = Object::cast_to<GDScript>(property_value);
parsed_strings.append_array(_parse_script(s->get_source_code()));
} else if (property_name == "filters") {
// Extract FileDialog's filters property with values in format "*.png ; PNG Images","*.gd ; GDScript Files".
Vector<String> str_values = property_value;
for (int k = 0; k < str_values.size(); k++) {
String desc = str_values[k].get_slice(";", 1).strip_edges();
if (!desc.empty()) {
parsed_strings.push_back(desc);
}
}
} else if (property_value.get_type() == Variant::STRING) {
String str_value = String(property_value);
// Prevent reading text containing only spaces.
if (!str_value.strip_edges().empty()) {
parsed_strings.push_back(str_value);
}
}
}
}
return parsed_strings;
}
Vector<String> POTGenerator::_parse_script(const String &p_source_code) {
// Parse and match all GDScript function API that involves translation string.
// E.g get_node("Label").text = "something", var test = tr("something")
// "something" will be matched and collected
// The extra complication in the regex pattern is to ensure that the matching works when users write over multiple lines, use tabs etc.
Vector<String> parsed_strings;
regex.clear();
regex.compile(String("|").join(patterns));
Array results = regex.search_all(p_source_code);
_get_captured_strings(results, &parsed_strings);
// Special handling for FileDialog
Vector<String> temp;
_parse_file_dialog(p_source_code, &temp);
parsed_strings.append_array(temp);
// Filter out / and +
String filter = "(?:\\\\\\n|\"[\\s\\\\]*\\+\\s*\")";
regex.clear();
regex.compile(filter);
for (int i = 0; i < parsed_strings.size(); i++) {
parsed_strings.set(i, regex.sub(parsed_strings[i], "", true));
}
return parsed_strings;
}
void POTGenerator::_parse_file_dialog(const String &p_source_code, Vector<String> *r_output) {
// FileDialog API has the form .filters = PackedStringArray(["*.png ; PNG Images","*.gd ; GDScript Files"]).
// First filter: Get "*.png ; PNG Images", "*.gd ; GDScript Files" from PackedStringArray.
regex.clear();
regex.compile(String("|").join(file_dialog_patterns));
Array results = regex.search_all(p_source_code);
Vector<String> temp;
_get_captured_strings(results, &temp);
String captured_strings = String(",").join(temp);
// Second filter: Get the texts after semicolon from "*.png ; PNG Images","*.gd ; GDScript Files".
String second_filter = "\"[^;]+;" + text + "\"";
regex.clear();
regex.compile(second_filter);
results = regex.search_all(captured_strings);
_get_captured_strings(results, r_output);
for (int i = 0; i < r_output->size(); i++) {
r_output->set(i, r_output->get(i).strip_edges());
}
}
void POTGenerator::_get_captured_strings(const Array &p_results, Vector<String> *r_output) {
Ref<RegExMatch> result;
for (int i = 0; i < p_results.size(); i++) {
result = p_results[i];
for (int j = 0; j < result->get_group_count(); j++) {
String s = result->get_string(j + 1);
// Prevent reading text with only spaces.
if (!s.strip_edges().empty()) {
r_output->push_back(s);
}
}
}
}
void POTGenerator::_write_to_pot(const String &p_file) {
Error err;
FileAccess *file = FileAccess::open(p_file, FileAccess::WRITE, &err);
@ -264,14 +127,22 @@ void POTGenerator::_write_to_pot(const String &p_file) {
file->store_line("#: " + E->get().trim_prefix("res://"));
}
// Write msgid.
Vector<String> msg_lines = msg.split("\\n");
file->store_string("msgid \"" + msg_lines[0]);
for (int i = 1; i < msg_lines.size(); i++) {
file->store_line("\\n\"");
file->store_string("\"" + msg_lines[i]);
// Split \\n and \n.
Vector<String> temp = msg.split("\\n");
Vector<String> msg_lines;
for (int i = 0; i < temp.size(); i++) {
msg_lines.append_array(temp[i].split("\n"));
if (i < temp.size() - 1) {
// Add \n.
msg_lines.set(msg_lines.size() - 1, msg_lines[msg_lines.size() - 1] + "\\n");
}
}
// Write msgid.
file->store_string("msgid ");
for (int i = 0; i < msg_lines.size(); i++) {
file->store_line("\"" + msg_lines[i] + "\"");
}
file->store_line("\"");
file->store_line("msgstr \"\"\n");
}
@ -287,57 +158,6 @@ POTGenerator *POTGenerator::get_singleton() {
}
POTGenerator::POTGenerator() {
// Scene Node's properties containing strings that will be fetched for translation.
lookup_properties.insert("text");
lookup_properties.insert("hint_tooltip");
lookup_properties.insert("placeholder_text");
lookup_properties.insert("dialog_text");
lookup_properties.insert("filters");
lookup_properties.insert("script");
//Add exception list (to prevent false positives)
//line edit, text edit, richtextlabel
//Set<String> exception_list;
//exception_list.insert("RichTextLabel");
// Regex search pattern templates.
const String dot = "\\.[\\s\\\\]*";
const String str_assign_template = "[\\s\\\\]*=[\\s\\\\]*\"" + text + "\"";
const String first_arg_template = "[\\s\\\\]*\\([\\s\\\\]*\"" + text + "\"[\\s\\S]*?\\)";
const String second_arg_template = "[\\s\\\\]*\\([\\s\\S]+?,[\\s\\\\]*\"" + text + "\"[\\s\\S]*?\\)";
// Common patterns.
patterns.push_back("tr" + first_arg_template);
patterns.push_back(dot + "text" + str_assign_template);
patterns.push_back(dot + "placeholder_text" + str_assign_template);
patterns.push_back(dot + "hint_tooltip" + str_assign_template);
patterns.push_back(dot + "set_text" + first_arg_template);
patterns.push_back(dot + "set_tooltip" + first_arg_template);
patterns.push_back(dot + "set_placeholder" + first_arg_template);
// Tabs and TabContainer API.
patterns.push_back(dot + "set_tab_title" + second_arg_template);
patterns.push_back(dot + "add_tab" + first_arg_template);
// PopupMenu API.
patterns.push_back(dot + "add_check_item" + first_arg_template);
patterns.push_back(dot + "add_icon_check_item" + second_arg_template);
patterns.push_back(dot + "add_icon_item" + second_arg_template);
patterns.push_back(dot + "add_icon_radio_check_item" + second_arg_template);
patterns.push_back(dot + "add_item" + first_arg_template);
patterns.push_back(dot + "add_multistate_item" + first_arg_template);
patterns.push_back(dot + "add_radio_check_item" + first_arg_template);
patterns.push_back(dot + "add_separator" + first_arg_template);
patterns.push_back(dot + "add_submenu_item" + first_arg_template);
patterns.push_back(dot + "set_item_text" + second_arg_template);
//patterns.push_back(dot + "set_item_tooltip" + second_arg_template); //no tr() behind this function. might be bug.
// FileDialog API - special case.
const String fd_text = "((?:[\\s\\\\]*\"(?:[^\"\\\\]|\\\\[\\s\\S])*(?:\"[\\s\\\\]*\\+[\\s\\\\]*\"(?:[^\"\\\\]|\\\\[\\s\\S])*)*\"[\\s\\\\]*,?)*)";
const String packed_string_array = "[\\s\\\\]*PackedStringArray[\\s\\\\]*\\([\\s\\\\]*\\[" + fd_text + "\\][\\s\\\\]*\\)";
file_dialog_patterns.push_back(dot + "add_filter[\\s\\\\]*\\(" + fd_text + "[\\s\\\\]*\\)");
file_dialog_patterns.push_back(dot + "filters[\\s\\\\]*=" + packed_string_array);
file_dialog_patterns.push_back(dot + "set_filters[\\s\\\\]*\\(" + packed_string_array + "[\\s\\\\]*\\)");
}
POTGenerator::~POTGenerator() {

View File

@ -33,27 +33,12 @@
#include "core/ordered_hash_map.h"
#include "core/set.h"
#include "modules/regex/regex.h"
#include "scene/resources/packed_scene.h"
class POTGenerator {
static POTGenerator *singleton;
// Stores all translatable strings and the source files containing them.
OrderedHashMap<String, Set<String>> all_translation_strings;
// Scene Node's properties that contain translation strings.
Set<String> lookup_properties;
// Regex and search patterns that are used to match translation strings in scripts.
const String text = "((?:[^\"\\\\]|\\\\[\\s\\S])*(?:\"[\\s\\\\]*\\+[\\s\\\\]*\"(?:[^\"\\\\]|\\\\[\\s\\S])*)*)";
RegEx regex;
Vector<String> patterns;
Vector<String> file_dialog_patterns;
Vector<String> _parse_scene(const Ref<SceneState> &p_state);
Vector<String> _parse_script(const String &p_source_code);
void _parse_file_dialog(const String &p_source_code, Vector<String> *r_output);
void _get_captured_strings(const Array &p_results, Vector<String> *r_output);
void _write_to_pot(const String &p_file);
public:

View File

@ -38,6 +38,7 @@
#include "editor/editor_export.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "editor/editor_translation_parser.h"
#include "editor/pot_generator.h"
#include "scene/gui/margin_container.h"
#include "scene/gui/tab_container.h"
@ -142,13 +143,7 @@ void ProjectSettingsEditor::_notification(int p_what) {
translation_res_option_file_open->add_filter("*." + E->get());
}
List<String> pfn;
ResourceLoader::get_recognized_extensions_for_type("PackedScene", &pfn);
for (List<String>::Element *E = pfn.front(); E; E = E->next()) {
translation_pot_file_open->add_filter("*." + E->get());
}
// Currently we only support GDScript.
translation_pot_file_open->add_filter("*.gd");
_update_translation_pot_file_extensions();
translation_pot_generate->add_filter("*.pot");
restart_close_button->set_icon(input_editor->get_theme_icon("Close", "EditorIcons"));
@ -876,6 +871,8 @@ void ProjectSettingsEditor::popup_project_settings() {
_update_translations();
autoload_settings->update_autoload();
plugin_settings->update_plugins();
// New translation parser plugin might extend possible file extensions in POT generation.
_update_translation_pot_file_extensions();
set_process_unhandled_input(true);
}
@ -1584,8 +1581,17 @@ void ProjectSettingsEditor::_translation_pot_generate(const String &p_file) {
POTGenerator::get_singleton()->generate_pot(p_file);
}
void ProjectSettingsEditor::_update_translation_pot_file_extensions() {
translation_pot_file_open->clear_filters();
List<String> translation_parse_file_extensions;
EditorTranslationParser::get_singleton()->get_recognized_extensions(&translation_parse_file_extensions);
for (List<String>::Element *E = translation_parse_file_extensions.front(); E; E = E->next()) {
translation_pot_file_open->add_filter("*." + E->get());
}
}
void ProjectSettingsEditor::_update_translations() {
//update translations
// Update translations.
if (updating_translations) {
return;
@ -1666,7 +1672,7 @@ void ProjectSettingsEditor::_update_translations() {
}
}
//update translation remaps
// Update translation remaps.
String remap_selected;
if (translation_remap->get_selected()) {
@ -1761,7 +1767,7 @@ void ProjectSettingsEditor::_update_translations() {
}
}
//update translation POT files
// Update translation POT files.
translation_pot_list->clear();
root = translation_pot_list->create_item(nullptr);

View File

@ -168,6 +168,7 @@ class ProjectSettingsEditor : public AcceptDialog {
void _translation_pot_file_open();
void _translation_pot_generate_open();
void _translation_pot_generate(const String &p_file);
void _update_translation_pot_file_extensions();
void _toggle_search_bar(bool p_pressed);

View File

@ -0,0 +1,178 @@
/*************************************************************************/
/* gdscript_translation_parser_plugin.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "gdscript_translation_parser_plugin.h"
#include "core/io/resource_loader.h"
#include "modules/gdscript/gdscript.h"
void GDScriptEditorTranslationParserPlugin::get_recognized_extensions(List<String> *r_extensions) const {
GDScriptLanguage::get_singleton()->get_recognized_extensions(r_extensions);
}
Error GDScriptEditorTranslationParserPlugin::parse_file(const String &p_path, Vector<String> *r_extracted_strings) {
List<String> extensions;
get_recognized_extensions(&extensions);
bool extension_valid = false;
for (auto E = extensions.front(); E; E = E->next()) {
if (p_path.get_extension() == E->get()) {
extension_valid = true;
break;
}
}
if (!extension_valid) {
Vector<String> temp;
for (auto E = extensions.front(); E; E = E->next()) {
temp.push_back(E->get());
}
String valid_extensions = String(", ").join(temp);
ERR_PRINT("Argument p_path \"" + p_path + "\" has wrong extension. List of valid extensions: " + valid_extensions);
return ERR_INVALID_PARAMETER;
}
Error err;
RES loaded_res = ResourceLoader::load(p_path, "", false, &err);
if (err) {
ERR_PRINT("Failed to load " + p_path);
return err;
}
Ref<GDScript> gdscript = loaded_res;
parse_text(gdscript->get_source_code(), r_extracted_strings);
return OK;
}
void GDScriptEditorTranslationParserPlugin::parse_text(const String &p_text, Vector<String> *r_extracted_strings) {
// Parse and match all GDScript function API that involves translation string.
// E.g get_node("Label").text = "something", var test = tr("something"), "something" will be matched and collected.
Vector<String> parsed_strings;
// Search translation strings with RegEx.
regex.clear();
regex.compile(String("|").join(patterns));
Array results = regex.search_all(p_text);
_get_captured_strings(results, &parsed_strings);
// Special handling for FileDialog.
Vector<String> temp;
_parse_file_dialog(p_text, &temp);
parsed_strings.append_array(temp);
// Filter out / and +
String filter = "(?:\\\\\\n|\"[\\s\\\\]*\\+\\s*\")";
regex.clear();
regex.compile(filter);
for (int i = 0; i < parsed_strings.size(); i++) {
parsed_strings.set(i, regex.sub(parsed_strings[i], "", true));
}
r_extracted_strings->append_array(parsed_strings);
}
void GDScriptEditorTranslationParserPlugin::_parse_file_dialog(const String &p_source_code, Vector<String> *r_output) {
// FileDialog API has the form .filters = PackedStringArray(["*.png ; PNG Images","*.gd ; GDScript Files"]).
// First filter: Get "*.png ; PNG Images", "*.gd ; GDScript Files" from PackedStringArray.
regex.clear();
regex.compile(String("|").join(file_dialog_patterns));
Array results = regex.search_all(p_source_code);
Vector<String> temp;
_get_captured_strings(results, &temp);
String captured_strings = String(",").join(temp);
// Second filter: Get the texts after semicolon from "*.png ; PNG Images","*.gd ; GDScript Files".
String second_filter = "\"[^;]+;" + text + "\"";
regex.clear();
regex.compile(second_filter);
results = regex.search_all(captured_strings);
_get_captured_strings(results, r_output);
for (int i = 0; i < r_output->size(); i++) {
r_output->set(i, r_output->get(i).strip_edges());
}
}
void GDScriptEditorTranslationParserPlugin::_get_captured_strings(const Array &p_results, Vector<String> *r_output) {
Ref<RegExMatch> result;
for (int i = 0; i < p_results.size(); i++) {
result = p_results[i];
for (int j = 0; j < result->get_group_count(); j++) {
String s = result->get_string(j + 1);
// Prevent reading text with only spaces.
if (!s.strip_edges().empty()) {
r_output->push_back(s);
}
}
}
}
GDScriptEditorTranslationParserPlugin::GDScriptEditorTranslationParserPlugin() {
// Regex search pattern templates.
// The extra complication in the regex pattern is to ensure that the matching works when users write over multiple lines, use tabs etc.
const String dot = "\\.[\\s\\\\]*";
const String str_assign_template = "[\\s\\\\]*=[\\s\\\\]*\"" + text + "\"";
const String first_arg_template = "[\\s\\\\]*\\([\\s\\\\]*\"" + text + "\"[\\s\\S]*?\\)";
const String second_arg_template = "[\\s\\\\]*\\([\\s\\S]+?,[\\s\\\\]*\"" + text + "\"[\\s\\S]*?\\)";
// Common patterns.
patterns.push_back("tr" + first_arg_template);
patterns.push_back(dot + "text" + str_assign_template);
patterns.push_back(dot + "placeholder_text" + str_assign_template);
patterns.push_back(dot + "hint_tooltip" + str_assign_template);
patterns.push_back(dot + "set_text" + first_arg_template);
patterns.push_back(dot + "set_tooltip" + first_arg_template);
patterns.push_back(dot + "set_placeholder" + first_arg_template);
// Tabs and TabContainer API.
patterns.push_back(dot + "set_tab_title" + second_arg_template);
patterns.push_back(dot + "add_tab" + first_arg_template);
// PopupMenu API.
patterns.push_back(dot + "add_check_item" + first_arg_template);
patterns.push_back(dot + "add_icon_check_item" + second_arg_template);
patterns.push_back(dot + "add_icon_item" + second_arg_template);
patterns.push_back(dot + "add_icon_radio_check_item" + second_arg_template);
patterns.push_back(dot + "add_item" + first_arg_template);
patterns.push_back(dot + "add_multistate_item" + first_arg_template);
patterns.push_back(dot + "add_radio_check_item" + first_arg_template);
patterns.push_back(dot + "add_separator" + first_arg_template);
patterns.push_back(dot + "add_submenu_item" + first_arg_template);
patterns.push_back(dot + "set_item_text" + second_arg_template);
//patterns.push_back(dot + "set_item_tooltip" + second_arg_template); //no tr() behind this function. might be bug.
// FileDialog API - special case.
const String fd_text = "((?:[\\s\\\\]*\"(?:[^\"\\\\]|\\\\[\\s\\S])*(?:\"[\\s\\\\]*\\+[\\s\\\\]*\"(?:[^\"\\\\]|\\\\[\\s\\S])*)*\"[\\s\\\\]*,?)*)";
const String packed_string_array = "[\\s\\\\]*PackedStringArray[\\s\\\\]*\\([\\s\\\\]*\\[" + fd_text + "\\][\\s\\\\]*\\)";
file_dialog_patterns.push_back(dot + "add_filter[\\s\\\\]*\\(" + fd_text + "[\\s\\\\]*\\)");
file_dialog_patterns.push_back(dot + "filters[\\s\\\\]*=" + packed_string_array);
file_dialog_patterns.push_back(dot + "set_filters[\\s\\\\]*\\(" + packed_string_array + "[\\s\\\\]*\\)");
}

View File

@ -0,0 +1,57 @@
/*************************************************************************/
/* gdscript_translation_parser_plugin.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef GDSCRIPT_TRANSLATION_PARSER_PLUGIN_H
#define GDSCRIPT_TRANSLATION_PARSER_PLUGIN_H
#include "editor/editor_translation_parser.h"
#include "modules/regex/regex.h"
class GDScriptEditorTranslationParserPlugin : public EditorTranslationParserPlugin {
GDCLASS(GDScriptEditorTranslationParserPlugin, EditorTranslationParserPlugin);
// Regex and search patterns that are used to match translation strings.
const String text = "((?:[^\"\\\\]|\\\\[\\s\\S])*(?:\"[\\s\\\\]*\\+[\\s\\\\]*\"(?:[^\"\\\\]|\\\\[\\s\\S])*)*)";
RegEx regex;
Vector<String> patterns;
Vector<String> file_dialog_patterns;
void _parse_file_dialog(const String &p_source_code, Vector<String> *r_output);
void _get_captured_strings(const Array &p_results, Vector<String> *r_output);
public:
virtual Error parse_file(const String &p_path, Vector<String> *r_extracted_strings);
virtual void parse_text(const String &p_text, Vector<String> *r_extracted_strings);
virtual void get_recognized_extensions(List<String> *r_extensions) const;
GDScriptEditorTranslationParserPlugin();
};
#endif // GDSCRIPT_TRANSLATION_PARSER_PLUGIN_H

View File

@ -46,7 +46,9 @@ Ref<ResourceFormatSaverGDScript> resource_saver_gd;
#include "editor/editor_export.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "editor/editor_translation_parser.h"
#include "editor/gdscript_highlighter.h"
#include "editor/gdscript_translation_parser_plugin.h"
#ifndef GDSCRIPT_NO_LSP
#include "core/engine.h"
@ -164,6 +166,10 @@ void register_gdscript_types() {
#ifdef TOOLS_ENABLED
ScriptEditor::register_create_syntax_highlighter_function(GDScriptSyntaxHighlighter::create);
EditorNode::add_init_callback(_editor_init);
Ref<GDScriptEditorTranslationParserPlugin> gdscript_translation_parser_plugin;
gdscript_translation_parser_plugin.instance();
EditorTranslationParser::get_singleton()->add_parser(gdscript_translation_parser_plugin, EditorTranslationParser::STANDARD);
#endif // TOOLS_ENABLED
}