From efd4228892eb41ef3980ffec43b2095a54ea1d12 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Sat, 17 Nov 2018 16:19:02 +0100 Subject: [PATCH] EditorSettings: Rename invert_y-axis to invert_y_axis for consistency No other option uses a dash in its identifier. --- editor/plugins/spatial_editor_plugin.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index fa2f54d0b38..5566a5aea50 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -1901,7 +1901,7 @@ void SpatialEditorViewport::_nav_orbit(Ref p_event, con real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/navigation_feel/orbit_sensitivity"); real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel); - bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y-axis"); + bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y_axis"); if (invert_y_axis) { cursor.x_rot -= p_relative.y * radians_per_pixel; @@ -1926,7 +1926,7 @@ void SpatialEditorViewport::_nav_look(Ref p_event, cons real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/navigation_feel/orbit_sensitivity"); real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel); - bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y-axis"); + bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y_axis"); // Note: do NOT assume the camera has the "current" transform, because it is interpolated and may have "lag". Transform prev_camera_transform = to_camera_transform(cursor);